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anonymous

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Everything posted by anonymous

  1. I like a ww1, ww2 or cold war COD the most, but IF Call of Duty will go further in the future next game, I would like a space-themed game more than a future-earth-themed CoD like AW and BO3.
  2. Maybe something in WaW first didn't fit in the continuation of the zombie story in black ops 3. They had to change something because the story in a future zombie map is different than in World at War, and the real die hard zombie fans could see:"Hey, that isn't right, in WaW we saw it different". Just something like....like adding a dr. Monty trademark on all the perk machines (just a example). I am gonna take a look at Nacht der Untoten (since thats the only map I've got).
  3. I searched on google "black ops illuminati ice cave" and I found many things about something in Shangri La and Der Eisendrache. No pictures, only videos and sites, but maybe you find the thing you search.
  4. Eisenwralt....... Reminds me of Eisendrachen. But I guess you remarked that too
  5. Uhm... Off topic too, but how do I follow people (is there a follow button on their follow page?)
  6. Sounds interesting, I don't know what you mean, but if anyone has this I also would like to see it. With God VS God they maybe mean Richthofen VS Maxis? They both could create life (like a god). Well, undead life.
  7. So the MotD airplane in SoE means we are gonna have a map with a potatoe zombie boss. YAY!!! No serious, one of the first things I thought of about a pirate map on sea was: 'if the map is only a ship, it would be too small, so you have to go in the water'. And thats how I got to Atlantis, and I thought I heard once the Vrill Ya had to do something with Atlantis, but I couldn't remember what. Maybe I am completely wrong, but it's just a thought.
  8. I mean the pirate ships are in the sea, and in the sea is also Atlantis (which has connections with the Vrill-ya).
  9. I agree that it is strange and has nothing to do with zombies, but with Treyarch you never know. Who could ever image a zombie map taking place in an old western town, and I wasn't disappointed when burried was released. Maybe the pirate map is just something like that: Something old is teleported to the current world. Or maybe it has to do something with Atlantis and the Vrill-ya.....
  10. Samuel isn't at that picture. IF this is true, and it will become a map, I don't think Samuel is still in the N4. Remember Richthofen taking over Samuels body at the end of Burried? Maybe Richthofen will be the 4th person in this map, forming a new team including Russman, Misty and Marlton.
  11. Next time I play Kino or Die rise, I will look different to these creepy, but intelligent creatures. Great story!
  12. Nice found. Its good to know there are still unfound EE's in WaWZ
  13. Second trailer? I think I missed something. Can someone give a link please?
  14. The old Richthofen is killed by the younger Richthofen from the Origins Universe. He has to be infected with element 115, after experimenting on the subjects and teleporters. But when a 115-infected person dies, he turns into a zombie, and this doesnt seem to happen to the old Richthofen. Does anyone know why?
  15. Yeah, sounds logical. You could be right. Does this mean there could be a future Shangri La map?
  16. juggernog for sure. If you have a long-reload weapon like HAMR, olympia or python, you should buy speed cola. Also, in almost every map: Turn on the power. But I guess you know already about these fundamentals
  17. But why do you hear the bus in nuketown. Why was he driving there.
  18. Really interesting this, i also have a feeling there is still something unexplored in Tranzit....something big. Ive put some interesting quotes from JimmyZ here. They are all of his twitter account, except the last one, that one was from an intervieuw: It may be points, or whatever you call them. Wait appropriate amount of time, then continue to work Overlooked and never found, but one does simply run around. Everyone looks for the missing piece, and they think they have it, between their teeth Crashed and derailed, it is the players who have failed. You have seen the key, but it is too large, you see. In plain sight, but out of mind, without me, you would be blind. I thought you would be clued, because you're picture of beams may be skewed. The hands of time do never stop, then again, the hands should swap. Sometimes the largest objects hold the most significance, the end result, may be magnificent The next step is not too far, looking in the wrong way is what you are If you go there now something will be up and running...... but stay to the path, dont go hunting A train car is a train car....unless derailed, that is.....then its If you have veen there, but dont go back, then how do you know? If it can open but you dont open it, how will you know. Follow the signs to. Some say "Tell us" and many tell me to keep my mounth shut. I will say this: I always think what i want until i get it. Eyes of dedication, skil, are separate. No vision doesnt mean less ability Some things needs to go down, before others go up. Sometimes it can be two sides of thesame coin. But when flipping the coin, you never know what lands first. Distractions are inhibited though the general key of succes. Past succes there is logic hiding in plain sight. What we can say is that there are items in the world – various parts of the world – that can be combined and used to help you achieve tasks, open new areas, and so on. Some can be carried by characters, while others – well, you’re just going to have to wait to find out. Good luck with the EE hunting, i am at your side!
  19. In the beginning of the game, right after you are teleported to Kino, Nikolai says: "I think we should find the fuseboxes".... Also, in the endscene of origins, when you see Richthofen and Samantha playing, you can see a mannequin (possible from Kino) in the background. Why?
  20. Hi, ive put some interesting quotes from JimmyZ here. They are all of his twitter account, except the last one, that one was from an intervieuw: It may be points, or whatever you call them. Wait appropriate amount of time, then continue to work Overlooked and never found, but one does simply run around. Everyone looks for the missing piece, and they think they have it, between their teeth Crashed and derailed, it is the players who have failed. You have seen the key, but it is too large, you see. In plain sight, but out of mind, without me, you would be blind. I thought you would be clued, because you're picture of beams may be skewed. The hands of time do never stop, then again, the hands should swap. Sometimes the largest objects hold the most significance, the end result, may be magnificent The next step is not too far, looking in the wrong way is what you are If you go there now something will be up and running...... but stay to the path, dont go hunting A train car is a train car....unless derailed, that is.....then its If you have veen there, but dont go back, then how do you know? If it can open but you dont open it, how will you know. Follow the signs to. Some say "Tell us" and many tell me to keep my mounth shut. I will say this: I always think what i want until i get it. Eyes of dedication, skil, are separate. No vision doesnt mean less ability Some things needs to go down, before others go up. Sometimes it can be two sides of thesame coin. But when flipping the coin, you never know what lands first. Distractions are inhibited though the general key of succes. Past succes there is logic hiding in plain sight. What we can say is that there are items in the world – various parts of the world – that can be combined and used to help you achieve tasks, open new areas, and so on. Some can be carried by characters, while others – well, you’re just going to have to wait to find out. As you can see, there are more than one quote which refer to the derailed train, so I think it is something with that. Or the bridge perhaps (some things need to go down...)
  21. Wow, you really impressed me with this theory.
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