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NaBrZHunter

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Everything posted by NaBrZHunter

  1. Your note about the Rifts makes sense! I didn't think about it that way. However, I do believe that the MTDs actually do make use of the Aether. Did you ever see my thesis on the Nature of the Aether?
  2. Awesome cipher, but how is it already decoded? Did the map drop at midnight for PS4?
  3. Ah, yes! Relativity! It's a beautiful thing. And agreed-the Pocket in Time Theory makes the story almost...more believable, too. At least, it would have, back in the universe days (as opposed to multiverse). It made it feel like the stuff really could have happened/could be happening in our world. We just can't see it because we're almost on a different frequency relative to spacetime than all our characters (with the exception of Peter, Pernell, ect). Good to hear you observe that the Aether and 'beyond the Rift' may not be physical planes. We know for sure the Aether isn't, though we know precious little about Agartha and the Rift, the idea that persons in those realms are 'suspended' in spacetime so that it passes much slower for them makes sense. Hence the use of the word 'Cryogenic' Slumber Party, since, as she has been suspended in spacetime, relative to us it almost seems as if she is frozen. Holy shyte, am I being dense, Tac, or did you already observe that for your Welteis theory?
  4. @Tac Other than BO2/Moon/Shang, it's good to see things falling into an ordered timeline of sorts, with The Giant, Der Eisendrache, Zetsubou No Shima and Shadows of Evil all landing around 1945 helps support the theory that all things in this universe follow the original universe very closely. Now, while I'm not entirely sure what I think about it now, I loved the pocket in time theories that explained activities taking place at some of these locations in such a way that the rest of the physical universe wouldn't know, so that, for instance, the original escape at Der Riese was stuck inside of a 3-second pocket of time relative to us, while for the O4, it could have seemed like 30 minutes to an hour.
  5. Not this dramatically, I'm afraid. This suggests that a small Japanese cruiser that burned and sank in the Pacific Ocean was the same vessel as the massive German freighter which wrecked on but did not sink beneath the ice on the Arctic coast of Russia.
  6. I never said you suck, as it is not a practice of mine to resort to crass and mindless insults. I did, however, say what you quoted, that the effort you put into them is lacking. Yes, you are a part of this community. And I realize the sarcasm of my first comment was brash, and not respectful, for that, I apologize. However, the details I listed remain true, and stating fact may be hard to take, but is not disrespectful, in fact, is known as 'constructive criticism.' You need not race folks out here. Take your time, do heavy research and provide quotes, images and various other evidence to support your ideas and my accusations will be invalidated. That's all I'm saying and I will say nothing more.
  7. @Stop Mocking Me0 @tEfugleskremmel Was more respectful to you than he needed to be. You completely overlooked that. And as has been pointed out, it would have taken NO time at all to find CotD footage on YT or Google Images, not to mention you could have at least gotten screenshots. The lack of effort you put into posts like this is far below the caliber CoDZ is known for. You try to race other folks (yes, you have openly admitted this) to posting topics on new developments, and as a result, they are rushed, poorly constructed, containing limited explanation, no images for reference and overall, messy. If you want an example of how to build a thread, I suggest you ask Tac, Dopplegänger, or really most other site vets for advice on how to make a quality one. This is a community. I suggest you learn to respect the rest of the members in your actions and attitude (including quitting post-pumping), otherwise, your reputation will continue down the path it's on. Just some advice from one of your tired fellow members.
  8. @tEfugleskremmel excellent points. :applause:
  9. They were not replicas of those maps, just based off them. I played WAW MP. They were modified for Zombies. I am a CoD player, that's who I am. Good luck getting anyone out of the clock tower, the Mule Kick room, the rocket area, etc. locking the area down completely would be as simple as dropping C4 and trip mines in the teleporter and landing pad and settling in. But I won't argue any further. Point is, modifications would need to be made. And regardless of if Zombies maps have related to MP maps in the past, they weren't the same places.
  10. 1. No. Exclusivity of Zombies would be completely annihilated. Keep the modes separate. They always have been and always should be. 2. they would not be fun to play. Tac addressed this.
  11. I think maybe they also caught the moon rockets from Big Bang Theory before impact and shipped them to Der Eisendrache on that boat after it sank and then teleported it to Buried and that's how it got to Call of the Dead.
  12. They all have the same properties, they just have different textures and are barriered until you have completed the scripted sequence. Simple as that.
  13. Hold your horses, pardner. Yer like a bull in a china closet. If there were no zombies or explosive items in the game and fall damage couldn't hurt you, then you couldn't lose the game. Also, if the zombies couldn't move, then the game would be a lot easier, and if there were no ground textures and barriers you would keep falling forever. And if there was no mainframe teleporter, but there was a pack-a-punch, yes, it would be interactable. And actually, in DE, there are technically 3 pack-a-punches; you just cannot access them because the script dictates you cannot. If there was no such script, they would all be accessible. Get the point? Don't make me use capital letters. ;)
  14. And all of a sudden the EE songs sound cheesy because, hey, it could be about a monkey or a rat as well as the zombies. Point being, it trivializes a profound part of the story, IMO. I'm not denying that it may be completely retconned, but Black Ops 1 & 2 actually overly emphasized the fact that it was 'life force' (ref: Moon) or 'energy' (Buried), while even Origins continued that legacy (Richtofen) with the only exception being Takeo, who is clearly a religious and spiritually inclined individual, referring to the scientific phenomena in the way you would expect a non-scientific Buddhist or Hindu to do. I would like to see the direct quote from Richtofen, however, saying it is a soul canister. See, the difference between a 'soul' and 'life force' is that a soul generally implies specificity; uniqueness, containing ones' own personality and being. The kind of essence that has interminable cognizance. The existence of souls in humans in the CODZ universe is canon, and rather poignant, as we see instances of them being trapped inside their zombified bodies, begging for freedom (death - The One, SNN), or in the case of individuals who, after death, enter a form of Purgatory (the inmates - MotD). However, life force - living energy is inherent, and undeniable in all beings. It is general, non-specific, and is known to have kinetic influence in real-world application. The use of as a power source makes more sense and is more scientifically established than the use of 'souls.'
  15. Because LIFE is energy. Souls are the spiritual essence of man, which rats do not have. ;) And retconning all the uses of 'life energy' as 'soul collecting' is not even deep or thought provoking. It's just silly.
  16. I couldn't poll, but it's super fast for me.
  17. Where are they called Soul Canisters? "Oh that's right! The Machine is powered by life force!" -Dr. Richtofen The fact that the souls are still in the zombies doesn't prove that the souls power anything. Quote from Maxis in Buried confirm that the "souls" are actually the transfer of energy, and in Origins, Dr. Richtofen, the only one who truly knows what's going on, doesn't say that the boxes are powered by souls, but by energy.
  18. Bravo, @BlindBusDrivr comin through with that period-informed intel! Excellent observations. Post-1944 it is! w00t!
  19. I was saying the AK is very effective for quite some time. I dare say round 20. Now, true, it eventually becomes minimally effective, but honestly, by the time it does, you will have made up enough to buy upgraded ammo and have plenty of points to spare.
  20. I completely agree with the second part, but can't say I agree with the third. The AK and the MP-40 were both incredibly reliable, and with the AK being a one-headshot for as long as it was, and then having that even further extend when PAPed, it easily paid for itself. Now, the M-16's 3-round burst really made it a disgusting weapon, while the MP-5 was okay for points, but only barely. The MP-5's equivalent-I'm forgetting its name-was basically a staple gun. So the AK was definitely the #1 pick. Think about it, even if you were on a round where it took three AK shots to the head to kill a zombie, it would only cost 15 shots-half a clip-to make enough to buy more ammo.
  21. But the wall weapons were actually relatively powerful. The AK-74u pack-a-punched to AK-74fu2 was insanely good, and on Moon, the wall weapon could be hacked so that PAP ammo cost 400. THAT'S the epitome of OP. But the cool think about having even MORE powerful weapons in the box is *that's* what made us love and hate it so much. We depended on it. Now it's becoming kind of just an option, should you wanna switch things up some. The wall weapons are some of the most powerful in the game. Sadness.
  22. I could hardly agree more. The idea of all the people who would be screaming for accreditation over it is nauseating.
  23. So far, everything we have seen has been PERFECT. @Hells Warrrior Request to sticky this thread?
  24. The site looks badass, man. GREAT WORK!
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