
A11 L1V3S L0ST
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About A11 L1V3S L0ST

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Rank
Human
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To be honest, I've made it over 30 only a few times, and that's because of the people I played with. Solo, my games are commonly over by 10, im happy if I hit double digits and im proud when I get close to twenty, even though I've made it to higher rounds. I really don't have a strategy for any map excerpts die rise and that's just buy the pdw hit power build sliquifier. I would love a solid strategy like I've got for Kino der toten. Point of all that is high round is different for everybody. Point isbto have fun.
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Potential Explanation for the Flickering Perks
A11 L1V3S L0ST replied to Taklok's topic in Mob of the Dead
I think that the story goes how we've seen it so far. Maybe not mob of the dead but the rest seem to go in order. We start in Nacht der un toten and go to verruckt and ship no numa which as stated by trearch happened along with world at war and ending at der reise, the first map where time is actually messed up. Our use of the teleporters in that map sling us through time to Kino der toten, as explained in the intro. From there we play five and ask ourselves why we are at the pentagon, and why they get their first battle with zombies even though its after world war two, we soon find that -
shortcut to mystery box & roof without power & trample steam
A11 L1V3S L0ST replied to killer2killer's topic in Die Rise
I like both your videos especially getting to the roof for 1500 points, and while your mystery box one is helpful, it is easier in my opinion to buy the first door to where the m14 is then turn left instead of right and follow the hall to the end where it drops down behind a door and into the room with the teddy bear, from there you go down the stairs to the chinese buffetike room but keep going straight instead of turning right at the bottom of the stairs. There is a walkway with a single window on one side and a drop on the other. It leads behind the counter to a slope that you slide down ov -
Your talking about "The One" I presume? http://www.youtube.com/watch?v=MAGYDBcJke8 Apparently David Vonderharr (Or however you spell his name) tweeted about "Deciding the new crew's fate" in a future DLC. This could mean various things. I'm trying to think of a plausible theory regarding this Tweet and the voices in Samuel's head, because it's too obvious that Samuel's voices are going to be a major part in Samuel's story. I heard that because in die rise stulinger said they'd kill him if they knew about the flesh and because in in Alcatraz they added the killing of the p
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What are the carrion lyrics? And has anyone actually looked into the word carrion?
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Yea, never had any trouble in zombies. Or campaign. Or the first black ops for that matter. And why does everyone call them trollarch?
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Well I've yet to get any english but it does seem like they are saying something. the moans and groans as you kill zombies is what people are trying to figure out.
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Read through and thought this was pretty interesting because I had never heard the so called 'voices' so I decided to play on die rise as stulinger and turn down everything except my voice volume. Originally I heard moans when I killed them, nothing id call definite. Dropped down the broken elevator bought the ak74u and started blowing their brains all over the walls, still hearing the same thing nothing definite. then I went into the room with the workbench for the sliquifier and started killing. Then I killed my seventeenth zombie (I checked instantly) and heard not a word, but almost 30 s
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MMORPG Idea (Pretty Long)
A11 L1V3S L0ST replied to ETEl2NAL407's topic in General Zombies Discussion
This. Is. Beautiful. -
Actually, I just got the updates and have a friend who would love to hear the knife was fixed. Though my favorite weapon in the multiplayer is the combat knife because it appears to lunge when I try to knife with it I seem to lunge at the enemy, not sure if they missed itwhen editing the knife or just to help out knifers but it really helps me.
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Mob of the Dead Discussion/ Trailer Analysis
A11 L1V3S L0ST replied to JMDogg's topic in Mob of the Dead
I like the feel of this map, as it does remind me of world at war. I think this is gonna be one hell o asf a map though. As for it being 2025, I doubt that. They originally said that black ops 2 zombies will not be sticking to the campaign, so I think the future weapons are just spawned from the box like the original black ops guns did in the world at war map expansion. -
I hate to admit this, but I have not read this entire post yet, I plan on it, but do not have the time to do so now but have some stuff to say. I do not believe that the range comment is talking about shangrila it might be, but I don't think so. Second, I don't think its on mars, I do not own it so I wont say much here. Third, scientists have said that terraforming mars would be possible, and that an abundence of plant life would create a breathable atmosphere and near constant temperature, so it is possible. Please, if any of this has alreadyy been stated, just be nice about it, I haven'
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A theory that could prove the O3 to be dead.
A11 L1V3S L0ST replied to HypeRedemption's topic in General Zombies Discussion
This has been stated before and there have been diffrent approaches to stop the thought. It is possible that they are dead, and im not sure if anyone other than trayarch is gonna know any diffrent for a while. Some of the counter arguments have been that he isn't actually there with them even if he can watch he can't interact with them like he used too. Also, that somebody (im don't remember if it was Samantha or not so im not going to name anybody) could have been stopping him from seeing them, kind of like a blind spot. Possibly, because Samantha had previously been in the aether -
Its possible, don't really know what trayarch is doing anymore.
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