Jump to content

ImpetuousPanda

Member
  • Posts

    78
  • Joined

  • Last visited

Everything posted by ImpetuousPanda

  1. Check this thread and let me know if this is what you were experiencing or if it makes any sense, please. viewtopic.php?f=136&t=26403
  2. It's a glitch, imo. No one on PS3 sees it, no matter what. Only Xbox players see it.
  3. Did you see the green misty explosions? What part of the body were you shooting, headshots?
  4. I've seen this happen. Some say it has to do with connection, but I think it is the Bus Driver. I've been downed 2 or 3 times whil constantly knifing him. There were Zombie getting into the Bus, so maybe it was them. Not sure.
  5. Apart from the Tower dropping Power-ups, you get nothing from completing the EE? No Perks, No Weapons? I sat outside the church for about half an hour in theatre mode & the bells seem very erratic? The bell would go off at varying intervals - 30 secs, 20 secs, 1 min, 15 secs, back to a minute (not in that order) I don't know if it's some type of coded message? Just like the morse code? But what code would be at such lengths of time? I've also been doing a bit of research on Hanford & surrounding areas of 'Benton County'. There's a former little town called 'White Bluffs' which was one of the areas taken over by the Government (like Hanford was) as part of the 'Manhattan Project'. http://en.wikipedia.org/wiki/White_Bluffs,_Washington Proposed Catholic Church - White Bluffs The picture above is of White Bluffs from the early 1900's I'm currently trying to find out if there is any mysteries surrounding it? Very hard to find. (I'm not sure it even existed as it says 'Prop' which I assume means proposed?) And the only remains of the town nowadays - First Bank of White Bluffs Though a lot of churches & banks would of had the same designs, White Bluffs is nearly our exact location on the map (Our Green Run location is actually on bare land, near 'Gable Mountain' on the picture below) White Bluffs is definitely town, the river flowing above it it the lava river where the bridge is, flows just the same. That map is also identical to the one at Bus Depot.
  6. This, incredible. I really want to be welcoming, I really do, but you might have asked the stupidest question ever. I'm sorry, I understand you're new to zombies, but it's very irritating. That tower is a pylon, it's part of the easter egg. Most of the discussion in this forum is easter egg related, you might want to read a bit and then post. It's like thinking before speaking so you don't regret anything you say. Same goes, read, learn, take in information, and then ask questions or add something to one of the discussions going on on the forums.
  7. Hello Cuddles, Welcome to the site. Would love to add you, you sound like a very experienced/good player considering you've been playing since WaW and you've spent a countless amount of hours playing. Also looking for new zombie players to add to my friends list. :)
  8. Seems like in game to me, first part of the NGT video and you'll hear it. http://www.youtube.com/watch?v=JQo6zDygkoI
  9. Hmm, very nice info. I did not no this nor had I heard of it, will try it out tomorrow. Any idea how many revives he had the game he got it a second time? 47. I have also tried this but i cant do it. I gained 36 before and didnt get it. It might have glitched up for him ir theres another way of getting the second one. And what about the windows perk? Okay, I'll try getting 50-100 revives tomorrow. I've gotten the windows perk once, but haven't tried repairing much more boards after having the perk. Will have to test tomorrow.
  10. I got the idea to doing this from the forum members that posted their experiences in that other thread, and initially I set out to confirm what they had said, but found out I seemed to have discovered something completely(for the most part) unrelated to a secret "gibbing" earnable perk. I also tested arms/legs, they did not seem to have any multipliers. Possibly because I was only shooting at the Zombies head most of the time, I got a headshot multiplier. Maybe shooting only at limbs(not counting heads), will give you a limb multiplier. Same for bodyshots? Will have to try this out as well.
  11. Hmm, very nice info. I did not no this nor had I heard of it, will try it out tomorrow. Any idea how many revives he had the game he got it a second time?
  12. I was thinking it had to do with your weapon as well, but why weren't body shots doing extra damage as well? I do think it's weapon related though, thanks for reminding me, I didn't include it in in OP. For example, the headshot multiplier only applied to the RPD in that specific game.
  13. Also, every time you get the green explosion, my character(Misty) said something along the lines of "Oh, this must be important". If this ends up being true, might we possibly see levels to the Barric-Aid earnable perk as well? Maybe repairing a total of 500, 750, or 1,000 barricades give you actual STEEL barricades, not wooden boards with a steel finish. Thoughts? It would help if you guys would post any and all odd experiences with these green mist explosions.
  14. I've though a lot about it as well. You can't reverse enginner the link between both doors, having a turbine at the PaP door will not open the Power Station door. I have a few things people can try. Turbine at trains and someone watching the Power Station door? When turning on the radio at Farm for the first time in a game, it sounds like a door opens in the disstance. Has anyone tried hitting the radio while someone is at the door? Has someone tried hitting the radio while someone is at the Nacht door?(I really feel the nacht door has some meaning as well).
  15. Hello there guys, I don't normally like creating threads claiming to have new information about something, but I am 99% certain this time. I believe the earnable perks we can acquire in TranZit have levels to them, they're not only one reward. Maybe not all Perks, but the headshot perk for sure. Many of you have called it Deadshot Daquiri when it has little to nothing to do with it. I believe it's simly a headshot multiplier, if you want to use Deadshot Daquiri as a cool name, that's fine by me. Anyways, I went ahead and tested this out this afternoon. Used a PaPed RPD from round 1 to 35, absolutely nothing else. I got about 1,700 or 1,800 kills and 1,275 headshots. I received a "Misty Green Explosion" a total of 4 times. The first time I received it, it was the normal "Deadshot Daquiri" perk everyone knows about. The three other times, I simply noticed a increased amount of damage for headshots, a headshot mutiplier if you must. I was testing it and at rounds 30+ I was killing zombies considerably faster with a PaPed RPD than I had ever killed with the same gun in survival(no earnable perks). I also shot the body of the Zombies and it took a ton of bullets(the normal amount for those rounds), but it only took 1 or 2 to the head. My theory is that you must get a set number of headshots, and after passing that amount of headshots in that game, you must get a double headshot. Once this happens, you will unlock the next level of the perk. For example: 1- 100 headshots and then double headshot 2- 250 headshots and then double headshot 3- 500 headshots and then double headshot 4- 1,000 headshots and then double headshot This might go on indefinitely, kind of serving as a counter to the Zombies' health rising with the rounds, so bullets are still usable at rounds 40-50+. Thoughts? Anyone experience this? I've had friends that have gotten 2k+ headshots on solo games of TranZit say they've gotten a green explosion every 100 headshots or so. As I've said I have tested this myself today, which is why I believe this to be true. Will have video proof tomorrow if necessary. EDIT: Also think this pertains only to the game you are currently playing, it won't pass over to other games, and only to the weapon you have "leveled up" th earnable perk on, RPD in this case. I'm thinking the level 1 Deadshot Daquiri perk stays for however many games/days, but the Pro Levels(2,3,4) have to be acquired every time you start a new game.
  16. So I'm pretty sure I've found out new things about the secret perks, have eveything record and will post tomorrow probably. It seems DeadShot Daquiri has levels too it.
  17. Good work Death, I don't think the bus driver has much to do with it though. I've tried many many things and nothing has worked.
  18. I've been checking cars every now and then, ever since the magnifying glass and car were mentioned, but I haven't found anything. It wasn't a hardcore search though, just looking every now and then.
  19. I've hit those radios several times, I haven't heard a quote where Maxis calls Richtofen a worm... I'm checked everywhere for something else that looks like a radio, found nothing. I've also checked the phones out, but not too in depth.
  20. Could be, could be. We'll have to try that out.
  21. I've shot a PaPed ballistic knife at the dart board, as well as at all the clocks and a bunch of other stuff. Not sure what character I was though, or if they church bell was ringing.
  22. I have not, no. EDIT: I see where you're going with this. Might be an XBOX only glitch/bug. I nor any of my EE hunting friends have ever seen them(I've done both easter eggs a few times), nor has Spider...
  23. Could you recreate the bells ringing in Theatre Mode? I'm not doubting it's true, as I am also a fan of believeing that Samuel and Russman are associated to Richtofen(Interaction between teh two vs. Maxis and Marlton)and Misty and Marlton al associated to Maxis. I wouldn't pay THAT much attention to the church bells though, if you turn on the power and then turn it off, and repeat that, a bell will ring every time the power turns off.
  24. Did the same. Did Maxis EE once again, killed Avogadro and tried the light thingy but they weren't comint out of all the lights I did, etc. So not entirely sure, I'm thinking yuo might have to do it before Avogadro!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .