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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. I've wanted to say this for a very long time. WHAT IS WITH ALL THE ELLIPSES!? Anyway, let me address your concerns. EMPs will paralyze a (quite large) group of zombies for about 10 seconds. There are many ways to get around Green Run aside from the bus. (it's not even that slow) there is running on foot, which,once you get Stamin-Up, Jugg and Galvaknuckles, (stuff you'd likely be buying anyway), The Fog is nothing to traverse. Also, the fire's a trap. Haven't you heard? Also, how is it annoying exactly? No one ever dies 'cause of lava... And being kicked from Grief is not the game's fault. Since you expect to be kicked, this is likely a personal issue and is in no way the fault of the game. Because 10 seconds of paralyzed zombies Is so useful... And you can't always start off with jug and galvaknuckles p, sometimes the hatch is all the way in town.. And if your trying to do maxis, or if a team member throws an EMP in the juggernog building, juggernog is not helpfull.... And lava, HURTS! and blinds without jug! I'll NORMALY get out if a patch of lava only to be ambushed by 4 split apart zombies.... And it's no trap, exploding zombies are not helpful in anyway... And don't tell me anything about denzin portals, they are so un-predictable to use and not even that helpfull when they are! And even so, Internet connection was never this bad with blops 1... Maybe it's just the other people, you do have a point there....
  2. To the entire community of cod zombies.... Tranzit was... A almost compleat bomb... No way around it... We were promised bigger maps, and got a $#^+ ton of toxic-area fog, that's not worth it in my opinion. The small mini-maps are O-K but id still like to be able to greif at EVERY stop on the bus.... The town and the farm are just too spicy for may taste( in which I mean there's WAY too much fire or easy-down areas.... List of problembs in order of annoyance... 11: WAY too dark, lighting is awful...I get what your trying to do, but it's not coming off too well... 10: the bus takes FOREVER! 09: Box Is WAY too hard to find, once it leaves the dinner there's a 50% chance it's in the town or bus depot, both of which are all the way in the opposet direction... 08: the build-able "wonder weapon" has no wonder to it at all, and has AWFUL AMO and is too freaking hard to put together, even with a full party. 07: the pack a punches almost impossible to get to on solo. 06: perks are lost when power is lost (I mean seriously? Why would the fact a machine is on make any difference on the drink inside your body?) 05: AWFUL wall weapons in tranzit...(none in town, 1 AWFUL shot gun at farm, ak74-u at power station but nowhere to REALY train, a mp5 at the diner, the two starter weapons, and the one ok gun in the tunnel thats almost impossible to get more amo for without hoping all around the map, galvaknuckles are kick ass, but the even harder to reach Bowie knife is REALY misleading to grab...and claymores and Semtex both require turbines to get..) 04: connection issues are off the charts! 03:THOSE DAMN EMP GERNADES TAKIN OUT OUR PERKS, BOX ROTATIONS, DROPS, AND SANITY! It's almost better NOT to pick them up from the box... 02: way too many obstacles to avoid inorder to train, it was bad in COTD, now it's outrageous! Fire and lava EVERWHERE! And the exploding zombies don't help! It's hardly any fun with the power off... And last the WORST thing about green run... 01: The fog... Is just awful, the first time I saw it I thought: WOH SO COOL! now I look at it and see the denizens arnt even much of a threat, just a nusense... And the fact they blind you ever 2 seconds DOESN'T HELP! And slow you down so 1 zombie can double attack you... The hidden areas were a nice touch, but considering the fact if you go down in the fog your dead, it's not worth it to even go! But don't worry! Despite my rambling with all that bad mash-up of terrors In tranzit, there is hope: DLCs... The DLCs should be out before long, and if you look at it compared to the last 2 games... Tranzit is the equivalent of Kino and nact, meaning the next dlc SHOULD be the tranzit-equivelent of Accension and Verrućt! Hopefully trayarch will ditch the fog,and keep the same sized type of map, (maybe a bit smaller for running issues). I'm hoping they keep the transportation system, but perhaps use a call-able vehicle or a vehicle one person will have to drive (unless solo, then good old T.E.D.D should return) perhaps a 18 wheeler? OR A BOAT OR MAYBE EVEN A PLANE OF SOME SORTS! :shock: I'm sure trayarch wont let us down... Moving on, new wonder weapon is a given, maybe make it only 2 parts like this: one half is found in the box and can be used as a lesser weapon, and once you find the second part somewhere on the set map, can be combined into a super weapon! And the emps can just go, maybe they can replace them with a electro-zapper like in TF2 or the hacker can return as a way to disable boxes perks and f-up the opposing greif team. A zombie boss I couldn't care less about, wether its round baced, area baced, or a free roaming one, just nothing TOO annoying please... But maybe a creeper/slenderman type thing where it stays behind you and every time you look back it's a bit close and the only way to get rid of it is to kill it (med-health, like a screecher or a level 9 cosmonaut...) before turning around too much (also only you can see it, not your team mates...) And now to a point I DO want to discuss... A well known group of faces we ALL want to see... Tank, Nicolai,takeo, and samanthia in richtofen's body... We want them back, SOON! Sure marelton, missy, russman, and Samule are cool, but it's just not the same without our funny Russian, angry American, serious jap, and demonic girl's soul inside a nazi scientist and doctor... Oh I want to know what they have been up to... Are they all still alive?... Will we ever be able to play as them again?... I can't wait! WE NEED ANSWERS TRAYARCH! Oh and just a foot note... Some more ax7 is nice, but I will be just as fine as with Elenia sigmen returning! Just as long as it isnt dubstep like it was for a few pre-release days...
  3. I feel quite the opposet.... The annoying emps that do NOTHING but f¥€££ up your perks and box rotations are starting to bug the hell out of me... And the LOOONNNGGG waits on the bus allso bring me greif... And by that I mean it makes me want to play greif mode.... Greif mode I'm constantly kicked (expected) and the fire everywhere is SUPER annoying... So yeah it's not growing on me.... It's shrinking on me...
  4. When trayarch anounced they would be creating bigger zombie maps... I thought: WOH! THAT'S GREAT! but now I look at tranzit and think: yeah it's bigger but I'd rather have a 60x60 map with 90%usefulness then a 900x900 map with 90% bull$#^+ fog.... Now that I think about it, I have a grand hope trayarch doesn't make anymore fog-like areas... Eliminate those and wham! Great map...
  5. Yes, But Moon and CoTd where individual maps, and you surely cannot count the fog on tranzit as part of the map... But your opinion is extremely valid! Yeah seriously... You get rid of that damn fog and you got about a kino sized map... Maybe slightly bigger... But not by much...
  6. Ok... I look at this now and think: I may be going crazy...
  7. That would be insane! I would love to see a call of the dead 2, as it is based of the whole movie idea and most movies have a sequal. So Call of the dead 2 would be amazing. Could happen... If Sara, Michel, Danny, and robbert wernt killed by the blasts... Perhaps time travel if they were...
  8. Well to be honest... You can't REALY complain about this particular map being bad... I mean, look at kino and Nacht compaired to moon and der reise... The DLCs will have a ton more features, which I can say with almost 100% trust.... I hope we go somewhere awesome... Like a ruined amusement park like zombie land!
  9. And the masive fire pit at the power station... And the small catwalks that zombies can jump over.... And the nearly impossible to avoid fire circle at the farm.... And the masive amount of fire and zombie spawn areas in the bus depot.... And the fact you can't be revived if you go down in the fog....And fact you can't knife the avagadro while it's in eletro- ball form.. And the most annoying of all is the menu! I can almost NEVER find matches, and when I do I normally get kicked or someone leaves so it doesn't count towards your rank.... WHICH FLIPIN DROPS IF YOU CAN'T PLAY IT ENOUGH! seriously! I hate going on vacation and coming home to a 2-slash scull when I left with a 4-slash....
  10. Oh... Sorry I Guess my vision is very poor..
  11. Well the trailer wasn't exactly final cut... This will sound racist but there was no black-russman like character in the trailer....
  12. Ok quick note: The first time I wrote this it took me 30 minutes... Then my iPad died and REALY messed me over.. So this is the second time ive writen this and if anyone that has any beef about my spelling or grammar can die in a zombie-less hole... Actual topic at hand: The other day I was playing green run's tranzit while listening to my favorite song ... The Twighlight zone by Golden Earring 8-) and I noticed just how well the lyrics of that song were made into tranzit's Easter egg and storyline.... Song lyrics: My connections: SomewhereinALonelyHotelRoom theresAGuy realizing his eternal fate has turned its back on hhhhiiiieeemmmmm.... It's 2am..(deep voice) The hotel room in town made me think of the first line.... Then a player realizes he's trapped in a corner and likely going to die... And it's early morning...(this is IRL because the time in the game I beleive is about 7:30ish according to the frozen wall clocks... "It's 2 am.... The fear has gone.... I sit here waiting.... The gun still warm.... Maybe my connection is tierd of taking chances.." The four playable characters have no fear in them of the zombies, and they likely just killed a ton of them which is why the gun is warm.... And the connection is maxis/richtofen telling them what to do.... Yeah there's a storm on the loose, sirens in my head... Wrapped up in science, ALL CIRCUITS ARE DEAD! The storm is 100% the H.A.A.R.P. and the Avagadro's crazy storm gone crazy after being set loose.... The sirens could refer to the denizens on the heads of the characters... Or from Samule as he could be hearing richtofen... Wrapped up in silence is referring to the EMP grenades... As they make zombies sleep almost silently, and kills machinery's circuits and ather-connected tools such as drops and the box.... I can not decode... My whole life spins into a FRENZÂY! This refers to the group having NO idea what they're doing, how it works, or why, or it could be referring to the bus driver, the nav car machine or something else.... But the frenzy (that's accent not actual spelling error as are some of my earlier lyrics are) is obviously about the zombies starting again... Chorus begins... Help! I'm stepping into the Twighlight zone! This is a Madhouse! Feels like being Cloned! This is likely meaning that the player has entered the "Fog" and the madhouse reference is of the zombies being dressed as asylum patents for reasons we don't know... Cloning could be the denzin portals in action causing a cloning like feeling when being teleported possibly.... My becon's been moved under moon and star! Where am I to go now that I've gone too far?! Soon you will come to know... WHEN THE BULIT HITS THE BONE! This part got me thinking... What if the tranzit easter egg is a becon or signal to either the moon(maxis signaling the origional 4) and star (richtofen signaling the vrill to come restore the planet somehow...) "Where am I to go..?" could mean the tranzit's character's are confused on what to do, and can't undo what They've done....Then obviously the bulit-bone part is about killing the zombies with guns... Chorus ends... I'm falling down a spiral... Destination unknown... Double-cross messenger... All alone... Can't get no connection... Can't get through... where are you?... Falling down the spiral definantly means the denzin portals swirly design... Destination unknown is referring to the bus driver... Double cross mesanger is either maxis or richtofen who you didn't choose and now is "alone" because he has no fallowers... Then the tranzit crew can't contact either maxis/richtofen and can't figure out where the two are... Well the night lays heavy on his guilty mind.. This far from the border line.... When the hit-man comes... He knows damn well he has been CHEATED! And he says! (chorus ) This could refer to maxis's mind feeling responsible about the destruction of earth, which was reveled he was sorry for in the television-radios and got the calculations hastily... This far from the border line could be referring to maxis's plan almost failing... Or nuketown which is near by... Or Nacht in some way... The hit man is the avagadro who knows he has been Cheated out of his life and replaced by an eletric zombie... (epic guitar solo) (chorus again) (bulit hits the bone line repeated until it fades out...) And there you have it! I just thought that was cool, not that trayarch may have based a map off an old song... That's just rediculous... Right?
  13. Seriously that bus is just soooo slow! I almost always end up having to wait at the power station an extra few rounds... Which I personally don't want to do because it is SO hard to train there for me... I like the town better where you can climb up the bar and hold off for a bit, fall out the window, and then just head over to the jugernog building's second floor and hold off... Then fall down from there and run back to the bar to do it again! (apply mysterious boxes and packious punches when needed...) Or atleast that's MY way of training in town... If no one has already thought of it I'd like to call it the hold and fall training area....
  14. Ok thanks for the help guys! I changed my match settings from "normal" to "any" and I 1: Found people ALOT easier And the more surprising 2: we're able to connect to people, almost WITHOUT lag! !?!? how the heck does that make any sense? :lol:
  15. Sadness... It apears I can't get a SINGLE match In my home town without being booted or SERIOUS lag.... I tried setting the game to "normal connections only" but no avail... Anyone have any help? Please tell me it's not the Internet... Because if it is.... I may not be able to play zombies ever Again.... :cry: :cry: If it is the Internet can anyone tell me a good type of Internet for the eastern Carolina area?
  16. Yeah I too made a couple of post similar to this between choosing to be a richtofen minion, or maxis slave... No one cared about it and it died...
  17. The swirls are blue if you do the other Easter egg first...
  18. Yeah getting downed a ton sounds more like a permanent for tombstone...
  19. Logical was an improper term for me to use... That was just the first thing that came to mind for some reason....
  20. I'm sorry, I reread my post and I now see that it was way too harsh. Maybe you can use the Notes app to do the main post, then copy and paste it? If you want I'll help you in any way that I can. Thank you for your consideration and for being nice about it! But i think I'll just finish the rest over the next few weeks or so, it takes time to find the right pictures considering you can't cut and pace them propperly..
  21. Dude... This is from an iPad... If I write too much 1 wrong click will send hours of work down the crapper, so chil bra... The rest will be up soon....
  22. (Cave Johnson voice) Hello and welcome to green run... Now I'd like to remind you that while we will be telling you what to do to survive there are no guarentees you'll live... Infact you wont... You will die eventualy... ANYWAYS here's a compleatly origional not-stolen-from-anybody-else's-site, overveiw map of green run: Beutiful isn't it? Now you may have noticed there is no goal or ending zone... Don't worry we took care of it: Introducing the tranzit Easter egg! The boys in the lab tells us this is compleatly and entirely unnessisary and overly complicated, I told them they could find a new job... Most of them became sucessfull millionaires... This Easter egg is simply a test to see if you have the guts, patience, leadership skills, and cooperative skills to survive in the real world! Or it's just unrewarding labor... One or the other it's still quite fun! And more importantly your already under contract! Now the beginning is very simple, your plopped down in the middle of a bus station surrounded by zombies with an awful pistol and a cheap knife. You get hit twice by a zombie and you go down and lose all your perks, once all players are down the game is over... If your down for too long, you die and lose your guns, unless you have tombstone. Players Respawn the fallow round prior to death... http://upload.wikimedia.org/wikipedia/c ... roller.svg (for full size) Controls are simple: (Xbox) left trigger aims, right trigger fires, left ct stick moves you, push down on it to run in that dirrection, x is used to interact, y is used to switch guns, a is used to jump, and b is used to crouch/go prone. Right ct stick is used to move the camera as well as knife by pushing it in, left bumper is used for special grenades, right bumper is used for regular frags grenades which replenish each round for reasons we don't fully understand. Use the lower D-pad for special equipment, the back button in the middle for leader boards, and to pause just frantically push start or the Xbox360 logo. Congratulations! You now know how to control this! (insert "the more you know" sign here later) Gameplay! Obviously use your gun or knife to kill the zombies... :roll: The zombies at first die quite easily, being at first 1 knife kill on round one, 2 knife kill by round 2 and 3 knife kill by rounds 3 and 4. But as you progress on Zombies will become harder and harder to kill. So we brought together our team of egg heads and built the "wall gun". I'm not gona lie it can be expensive as hell, but it allows you to buy a weapon off a blue outline of a gun attached to a wall using points gathered from killing zombies. We also built the "Quantomspace weapon manipulator and producer cube" (what's that... Oh) I've just been informed this is ACTUALY called the mystery box and is a hell of a lot easier to say. What it does is allow a random gun to be pulled from the box after it's been bought, what you see is what you get, no refunds this isn't moon.... We also managed to ship some other weapon and do-dads at your disposal at almost any time, but someone screwed up and didnt pay shipping and handling, causing their parts to be scattered across the map,and instead of just sending new ones we figured it'd be easier just to set it up so you had to rebuild them. Giving us the new"buildable objects"! You can hold only one peice at a time, but can use it on a work bench to build an amazing weapon or equpiment! Here are the combinations.... Parts: These pieces are upgrades and can be found in the locked areas that need a turbine to open, there are only 3 and there are 4 places they can be: In the room connected to the bus stop, in the shack by the garage in the diner, in the garage at the farm(where you can also buy claymores) , and in the small room opposet side of the street from the gated-off mystery box(where you can also buy Semtex): Ladder+back of bus, left side= ladder up buss Steam shovel+front of bus= No more zombies from front window. Escape hatch+ hole in roof of bus= access to top of bus from interior. Escape hatch + air vent on ceiling in back of diner= access to roof and GALVAKNUCKLES for 6000ź... Inside bus station- 1 rotor? Under the telephones + 1 manikin on the sign in the middle of the room + 1 fan in the chair opposet the work bench = turbine- a mini portable power sourse used to open doors, power perk machines temporarily, as well as other equipments and the vault's eletric door Diner area- 1: Car door(green) somewhere in the garage(diner)+ 1 Trolly from inside the diner= zombie Sheild! Ahhhhhh... When not selected but is in inventory, will block side and rear damage until broken, and when selected can be placed down as a barrier, or used as a melee weapon to blast back zombies 20 feet in the air... Farm area- 1: lawn mower found outside the house+ 1 sack of amo found in the house+ 1 gun found upstairs in the house = portable turret- a zombie killing auto matic wonder that plows thought the undead freak sacks... Good to keep on the bus, but needs a turbine to power it... Lab- 1 zombie hand(might be best to find this BEFORE there are tons of zombie hands living about...) 1 switch (looks like a big red comb with 3 spikes) 1 BIG power box... Cant miss it... = powers switch, turning it on releases the avagadro, but applys power to the perkacolas permanently as well as let's you do richtofen's Easter egg... But not maxis's you'll need the power off for that... Upper power station- 1 lamp thing that looks like a mirror and can be found on a window or barrel on the rafters 1 testla coil on a plank, can be found on a box 1 ... Other thing that's not a plank or wires that I REALY don't know how to describe, my minds drawing a blank... = an eletric trap, once powered by a turbine, is an almost-instant death to anything that walks through it... Again can be helpful on the bus... ASSEMBLED in the bar in town, but the PARTS are all across the map- 1 Jet engine found in the tunnel between the bus stop and the diner 1 coil of wires found in the powerstation 1 gauge found at the cabin hidden between the town and power station 1 lever found at the hidden "nact der untoten" replica = the POWER weapon: the jet gun, using it sucks up zombies and turns them to mush... Words can not describe how awsome, and short lived.. It's effects are... However, If you wait long enough the weapon DOES cool down, little by little. When it explodes it sometimes leaves some of it's parts behind for a quicker re-assemble. You can only have one at a time, but if you pick up a turbine for example and let another player pick up the jet gun from the bench, he can pick it up. Then you just pick up your jet gun again and BAM! 2 jets At 1 time! ASSEMBLED at the spire, but PARTS are all across the map- I'm unsure of the exact locations for all of these, but I can list where I NORMALY find them.... 1 radio from nact 1 "rock" from the fire filled hole in the side of the bus depot. 1 plank from either the tunnel between the bus depot and the diner, or from the power station under the rafters. 1 power box from the town (I beleive!!), or from the farm = 1 nav card reader... This thing is an enigma; we randomly Aquire nav cards over the course of the game, and then every time we try to use it it states: incorrect nav card...!?!? It is used to "heat up the obelisk" for the richtofen Easter egg, or to distribute power for the maxis Easter egg... And that's it for parts! Now on to Drops! These are super simple, most drops are simple green floating objects that allow special events to happen: Max amo- an amo box that replenishes all amo for both of your guns, note it doesn't repair equipment, or reload your gun before adding the extra amo, so reload before useage if possible... Insta-kill- makes all zombies (not including the Avagadro) die with any amount of damage. So one knife kills are super effective here, don't waist amo! Note.. This doesn't last forever, only a few seconds when it is about to run out the icon at the bottom of the screen will begin to blink then disapear when it does...But remember! They die easy! That doesn't mean they can't hit you still! Double points: doubles the point you receive for the next few seconds, like insta-kill! It doesn't make the zombies any easier however... Its great to pair insta-kill with this to gain TONS of points! Nukes: Kills all the zombies on the feild at the time... In early rounds that can whips out an entire round in 1 hit... On later rounds it has less of an effect on the length of a round... Also you ONLY receive 400 points for this! On early rounds that is a BIG deal! That's the difference between 1000point for 1 knife kills and 400 points for a nuke... This can REALY piss off players who are knifing for points as knifing automatically triggers the drop of the zombie... Try to use the nuke when your being over run or there are downed teamates... Carpender- repairs all windows for 100 points, virtually a zero-downside drop... As you don't REALY need to be concered with window-whoring for points.... Special drops- Tombstone drop: downing after purchasing tombstone will allow you to take the cowards way out and kill yourself faster... However after the round ends and you Respawn, you can retrieve your lost perks and guns by "acquiring your tombstone" , as a drop... You will not have your tombstone drop however and WILL have to purchase it again for its effects to return... Multi-perk: only in tranzit after completing the full Easter egg for richtofen or maxis does a changing perk appear beneath the spire, grab the one you want, we are Unsure if the perk you grab last longer then the normal perks... Meat: only in greif mode does a CIA or CDC agent get a slab of meat that works like a monkey bomb, throw it on another player and watch and laugh as all the zombies go for him... Now that drops are covered lets move on to PERKS! Perks are sodas with special properties found all over tranzit and in town and farm survival, but not bus stop. Quick revive- solo:500 multiplayer:1500 this is a fish tasting perk that grants the player the ability to revive themselves after dieing on solo, or revive FASTER on tranzit, its found in the bus stop on tranzit, in solo it's avaible streight from the start without power, but in co op it needs power before it can operate... It's machine is a blue cooler-like box... And the Elbem is also blue and shows a man rising from a grave... Juggernog- :2500- an ESSINTIAL perk for high rounds, this allows the player to take 4 hits from zombies as opposed to 2! It does need power and can be found in the upstairs portion of the town on the building opposet of where the bus stops... It's perk machine is a tall red rectangular prism.. The elmbelm is red with a white cross... Speed cola- :3000- a (snort) HANDY weapon for slow reload and fast reload weapons alike... As it works by speeding up your reload time, not your actual speed... Also don't call it "slight of hand" this isn't multiplayer or mw3... It's machine is a fat green soda machine... And it's Elbem is green with a white hand holding amo.... Double tap 2.0! -:2000 - unlike, normal double tap from blops 1 and waw zombies, double tap here ACTUALY fires 2 shots for 1 bulit! It's also a lot faster at shooting. It's machine is a metallic old yellow soda box with the Elbem on it... The Elbem is a yellow and brown picture of two bulits being shot... Stamin up- :2000 - unlike the first perks I talked about this one and tombstone wernt in waw zombies.. Stamin up allows the player to run a bit faster and longer, making trains a lot more easier to control... It's machine looks like a small box with resturant soda fountain on top of it... It's Elbem is of a person running REALY fast... Tombstone-: 2000- the newest perk to the zombies franchise, tombstone, allows the player to kill themselves fast, but, if done, allows their resurrected body's of the next round to come back and retrieve their guns and lost perks(EXEPT for tombstone it's self) using tombstone can be used to Aquire all 6 perks by doing the fallowing: purchasing 3 perks and tombstone, then dieing and coming back... Then purchase the OTHER 2 perks you didn't have AND tombstone again before grabbing your tombstone drop... We are unsure if this is a glitch or a skill...
  23. I think he means if you die with 4 perks (speed, tombstone, quick, and deadshot) and then buy jug and double tap before grabbing the tombstone drop will give you all the perks when you do grab it...
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