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nayrcraig

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Everything posted by nayrcraig

  1. That's actually a really good idea, Can't believe I couldn't think of it :oops: I feel a bit dumb :lol:
  2. That a good question, How did the buried nav-card get to Tranzit? And also I haven't looked at the EE story wise so does anyone know what purpose the nav-cards have?
  3. I often hear the sound for losing it when I fall from a high place, Basically I lose it the same way I got it but I don't know if that is the only way to lose it
  4. I know it changes if you use the portal to return to the surface but can it change if you stay in the underground area?
  5. Personally I love the Gail so it's an awesome way for me to get it But I would prefer to use some of the new gun in other maps, only thing is there would be nowhere to buy ammo for new guns and you can trade them out at the box ect. unless you would lose it so it would be awkward to use them in maps they don't appear in
  6. Richtofen is given a body of a zombie, He is the only zombie with blue eyes and will always drop a power-up. He has says stuff when he shows up so that is how we are sure it is him
  7. I'm really hoping for some form of the O4 in the final map, Either playing as O4 and the N4 are interacted with in the EE or play as the N4 and 9interact with O4 in the EE. The reason I think we will see a return of the O4 is because after you complete the full EE on buried you can play a remixed version of Samantha's lullaby, the fact that this can only be accessed after the full EE makes me think they are telling us what is coming next.
  8. Getting the same message unfortunately
  9. I though there was only 3 nav cards, one from tranzit for die rise, one from tranzit for buried and one from buried for tranzit.
  10. Some people are claiming that destroying humanity to save them from Richtofens torment is not an evil act, and I can defiantly see that logic, But the question is was that his intention? Did he want to save humanity or was there destruction just a side effect for him saving his daughter? And then there is another question of whether destroying the planet to save his daughter is an evil act? A decision of whether he is evil or not, Regardless of his intentions is going to be a very personal matter and there is no way everyone will ever agree but it is necessary to take a step back and get some perspective before forming a personal opinion, look at the reason maxis don what he did and what led him to do it and forget about having any "Bragging rights" as to what you though might have happened.
  11. The N4 are not dead at the end of Ric's EE as ric inha bits stu's body. I don't know if we will be playing as the N4 in the final map but they are not dead at the end of buried
  12. And who gave orders to Richtofen telling him to put test subject in the chamber and to do that and to do this etc....? The Reichstag High Command I am still unsure about the morality of maxis actions in buried but as to the experiments before, maxis is not an innocent bystander or a messenger from the high command. "Dr. Maxis says the key to unlocking the human mind will be more easily discovered of someone who isn't dead yet. I am not convinced" A personal opinion of maxis is to conduct tests on living humans, that is not a order from the high command. That is just one example I can find quickly, if this is discussed further I'll try to get some more but maxis was not just a researcher he was the one giving richtofen orders, although ric did go above and beyond these orders and do some even more horrible things.
  13. The problem with this mind set is, whether you believe zombies should be nerfed or not, treyarch do believe they should nerf there game, Evident in the sliquifier patch. This particular strategy seems very easy and powerful, It just so happens that the new WW and the new perk go together passably a little too well but IMO I can't really think of a solution, the perk and the WW used separately work too well, But any way of nerfing them I can think of would stop the tactic mentioned in the OP but will make the item too weak to be used independently. I would support a idea that stops the two being used in this way but lets them remain powerful when used separately as I am a fan of camping as well as training but I don't think this tactic is a good thing for campers who don't want to use it for a high round run
  14. I'd imagine they would have to use a next gen. engine to make the COD game stand any chance against BF ect. I'm not sure what changes it will bring to zombies but I hope it allows them to do some cool new things
  15. Haven't tried this spot with multiple players yet, Glad to hear it worked out, I suppose if the front got too crowded someone could shoot out of the exit at the back, or have a subsurface resonator in case they get overwhelmed, but again I'm not an expert with that sort of stuff
  16. Got a video showing the spot, not great quality but you can see where it is and that it works
  17. Just feed him candy while he is near a crawler, he will hold the crawler indefinitely and follow you around with him but the crawler cannot hit you or "Leroy" Does it have to be only one crawler left in the round or something? It didn't work for us yesterday? I've only ever tried it with a single crawler left, Give me a sec and I'll check Edit: I have tried to get him to pick up a crawler mid round but I am also getting no luck, he just goes berserk and kills all the other zombies. You may only be able to do it with a single crawler at the end of a round
  18. You must first destroy the fountain at the front of the mansion with "Leroy" to activate the portal in the maze, That is probably why you are dying when trying to jump in
  19. Just feed him candy while he is near a crawler, he will hold the crawler indefinitely and follow you around with him but the crawler cannot hit you or "Leroy"
  20. Was that on round 1 before heading down or after retuning through the well?
  21. Any chance of a screen shot, Picture with a phone or anything to confirm this?
  22. There is also a piano in the saloon that Is playable with different pitch notes
  23. 5 rounds. just tested it out. Had 6 perks on round 6. Nice, Thanks for testing that out
  24. Only benefit being they won't lose their points. i would still restart as long as I got few thousand in bank. Also at nayrc, you would need Galva to punch the signs, and Vulture Aid to see the blue floating things. Thanks, I knew about vulture aid, Probably should have worked out the galva from it saying "Punch" and not "Knife" :lol:
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