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InfestLithium

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Everything posted by InfestLithium

  1. That would be @MysteryMachineX's Trilogy document which was later transcribed into a popular audio documentary on YouTube. Maybe he would be so kind as to repost it once again?
  2. I saw sliding is back. Me gusta. And that hand-turret? Hella sweet.
  3. ​Agreed. In any story with the future as the time setting, the moral conflict of engineering another human being from scratch has always been the moral conflict. The same way cloning was in the past (and still is to this day). Normality leads to enhancement. Enhancement leads to human augmentation (or substitution). And those lead to creation. At some point, humans will create the next generation through unnatural means with technology to create full-on cyborgs. That's the vibe I get when I watch this trailer. It's easy to see that whoever we are playing as, will initially be in favor for augmentation but will soon take down the very company behind it because 1) Coalescence Corporation may attempt to control the entire human population with the augmented humans 2) the technology will fall into the hands of war mongrels (still could be Coalescence) or 3) the augmentation itself manifests the mind and causes those who underwent several enhancements to no longer be human [which several of y'all have discussed and I personally love].
  4. Everyone loves Nuketown - it's gotta be in it, but not just remodeled. The bigger question is whether it'll be a bonus map that comes with the standard game or an "exclusive map with Season Pass holders".
  5. Oh, that makes more sense...the cipher I was looking at gave me the wrong combination. Derp.
  6. Welcome to the community, friendo! Normal isn't a very...uh, normal thing around here. Enjoy your stay and happy slayin'!
  7. ? ​
  8. Was roaming across YouTube tonight and came across @RADAUSTIN27's video about no-clipping on Moon. I gotta say, some very interesting things going on like the mountains in the far distance (Rad points them out significantly as the Shangri-la mountain look-a-likes...something right up @GRILL's alley). Here's the video, it's definitely worth the watch: Critical Points (based on video): The mountains in No Man's Land are far off in the distance, and look quite similar to the ones in Shangri-la. The grate underneath the Pack-a-Punch is also filled with water and linked to the mud pool. According to Rad, the rockets and several other physical features do not show on the Moon unless the teleporter has been activated in No Man's Land. On top of Griffin Station, there are Russian containers that read "It is contaminated/infected through 500M". Some radios are very much missed. For example, the one in the Biodome requires you to fling across the lunar pads and falls directly near it as its perched on a steel beam, while another is outside a window in one of the labs. None of the rockets on Moon are labeled or have any kind of icon/writings.
  9. @Raioya Welcome to the community, friendo! We are certainly going to be deal with advanced warfare once more, whether it be cybernetic suits or the overall tone of the game. I would take what James C. Burnes says with a miniscule grain of salt; he's known to spew different details that had little to no actual relativity behind it. But he is right on one thing: Call of Duty is pushing forward into future settings because the past has been overdone to death (although there's certainly room for very specific periods of wartime). Three words: gloves, shield, and horse.
  10. New tweet from TheUnmarkedMan: Juicy, juicy, juicy. Sounds like this person is trying to reverse the effects of Dr. Salim's work.
  11. Besides a billion pieces of information regarding Black Ops III? Nothing else really. But welcome back again, friendo.
  12. Not sure why, but I see (outside of here) people hating on this game if it comes out for the 360/PS3 ADDITIONALLY, as in the next-gen consoles STILL get the game. Does no one want the last consoles to get as much fun either? Does it really hurt other players to allow another person who doesn't have the console to enjoy the game? Like hell, I'm still enjoying AW on the 360.
  13. ​"The Incident" referred to in the tweet? I said that was the first thing that came to my mind which was also called "The Incident". I was pointing out supplemental information.
  14. The Incident was referenced in Black Ops II Zombies during the Buried intro cutscene. In fact, that was what led to Russman being removed from Broken Arrow. But that was in Zombies, and it's unlikely that they are crossing that over to Campaign considering that it's two "alternate" universes. But hey, that's the first thing that comes to mind. As for Hudson: He doesn't have any visible tattoos, even in Black Ops II. ​Wanna see something weird? His tattoo changes. Definitely nothing new, but something to note.
  15. ​I've checked with @Hells Warrrior, and we're working on an issue with it relating to post count (since it's apparently a suite-wide application). Once it doesn't register comments as actual posts, we will get it enabled. Sorry about that friendo; I honestly didn't realize that it did that but thank you for letting us know.
  16. 1) The teleporter lights turn green when the pad is active and ready for teleportation. 2) Almost all objects in Black Ops are interactable; knifing stackers of paper, breaking bottles, explosions making things fly around, etc etc. 3) Never heard of that one before. Where exactly does this happen? 4) Same reason why you can hear screams in one of the windows while in the Speed Cola room. The knocks were thought to be morse code, but I don't think anyone has been able to crack it yet. 5) The rocket inside the CIA room during teleportation? What does it supposedly do when activated?
  17. Welcome back to the circle, friendo. You creeped long enough and now you will stay forever.
  18. In your BBCode toolbar, you should see this button: Clicking it will create a manageable spoiler so long as it's within the spoiler boundaries: When you click the Source button, it activated the HTML version of the post. Unless you have knowledge of using HTML or want to include a special code that doesn't automatically convert into the desired widget, you won't ever need to use that button. Hope that answers your problem @Lenne.
  19. Back in the day when the forums had just underwent the transition into the IPB forum software, we decided to set up a temporary frontpage that most of you have probably seen before. (In fact, you could still access the frontpage here.) With the makeover that this forum got, it was only necessary to re-do the new homepage as well. You may notice that the url "callofdutyzombies.com" will now automatically take you to the Homepage. Because...well, that's what a homepage is for. The new page features a ton of content, such as: Easy article navigating - explore the articles with ease, and even go to different articles while within one Social media sharing - now you can share articles to virtually any social networking site Follow content - much like how you can follow certain threads, you can also follow articles for easy bookmarking or when new comments/content is updated Instant forum access - your favorite news will be side-by-side with the forum sidebar to keep you updated 24/7 on virtually everything within CoDz We hope you all enjoy this small but very fruitful feature!
  20. Look - I can BBCode in status updates now. Hah!

    1. Stop Mocking Me0

      Stop Mocking Me0

      You can't see it from the home-page sadly....

    2. Hells Warrrior

      Hells Warrrior

      Status updates can do everything that the main editor can do, very powerful shit ;)

      Oh, have some :Smiley Food::Smiley Sunglasses::OK:

       

      :Pizza::Beer 1:

  21. Seems like a good chunk of design-related improvements, huh? Rest assured, these be fixed asap. Craig and I toyed around significantly with the overall stylesheet and as he mentioned already, the mobile version is still getting worked around. But we're on it and promise to deliver exactly what's been requested. Thanks friendos for sharing some insight on the matter. It's very much appreciated.
  22. Welcome to the family, friendo! Enjoy your stay, and happy slayin'!
  23. ​But you realize that a vast majority of Xbox gamers are STILL on the 360, right? They will do a dual-release on both consoles if Activision wants their money (like they always do). Why? Because the 360 and PS3 are still major consoles despite not being the "next-gen" machines.
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