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Countdown until Firebase Z launch!

Treyarch release the much anticipated DLC 1 - Firebase Z on 4th February 2021.

Come and join the discussion of this new map in the dedicated Firebase Z forum.

The countdown has finished, Firebase Z has arrived!

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  1. Hello all, Tac here. October 20, 2010 was my first day on this forum, right before Black Ops and quite near the beginning of my comprehensible life (26 now this month). Sometimes that doesn't seem very crazy to me and then other days it seems simply incredible, I've made as close of connections to people on this forum as my closest IRL friends (and fuck off if you sneer at that like it can't be true). Per usual I feel I've thought about this post a lot as it approached but as I've come to create it, I'm more at a loss for words than expected. Real quick on that point I want to shout out @Ehjoo
    10 points
  2. KEVIN SHERWOOD - ALONE A Lyrical Analysis They buried a well where the seven fell Our volunteers die by machine and living doors lie unforeseen now This first verse explores the key duality of the song, that of the old storyline and the new, and specifically how they are related by cause and effect. As some of you may know, “The Well”, within the context of Kevin’s music, is an abstraction of the idea of Knowledge, Mimir’s Well or the Pierian Spring, if you like. “I Am The Well” deals - among other things - with the idea of how this know
    7 points
  3. Hey All, We've been doing a lot of thinking in the admin team recently, myself @Boom115 and @InfestLithium on how we continue to grow and utilise the talents that we have on the team. What do we want to achieve and what are our goals (more to come on this). Our YouTube channel and the content creators have been doing a fantastic job and we are greatful to them for the work they have been doing. This particular person has also been doing a great job with the moderation on the site, Discord, YouTube, Twitter etc. and as a result of this we have promoted @NaBrZHunterto t
    6 points
  4. So encouraged by the lovely folks here, I decided to post some of my stuff here. And by some only a select few of my favorites. Obviously trying to keep the 2MB limit here, so if You'd want to see something in a better quality just tell me and I'll do something about it haha.
    6 points
  5. Hello, This is sort of a re-introduction post actually. I was an active member here a few years ago under the name "Nightmare Voyager" and then I left because I sorta got disgruntled with the Internet in general. I wasn't entirely sure I would come back, I didn't feel a need to for a long time because I very much distanced myself from the Zombies community by then. However, with the advent of the Dark Aether Story, and me slowly falling back into browsing the forum and watching the Podcast, I kind of had to come back. The Zombies community seems to always be overwhelme
    6 points
  6. This thread will be compiling intel found in Die Maschine through Audio Logs, Radios, Documents, and Artifacts. Not everything has been found yet, so if you do have something to add, please reply or PM me to have it added. Requiem (20/20) Audio Logs (2) "The Incident" (On a crate near power) - Projekt Endstation Scientists Doctor Vogel and Doctor Kurtz initiate Cyclotron Test Run Number 12. "Parallel World" (While in the Dark Aether, beneath stairs near PaP) - Doctor Vogel records a report on the incident. He suspects the Cyclotron has opened a rift across spacetim
    6 points
  7. **Work in Progress, just submitted because I needed to get it somewhere** Hey all, Tac here with a thread on the recent viral we've all been partaking in. I am so excited for this time of year to be back, especially having experienced the original GKNOVA6 and all the nostalgia that comes with that. This thread seeks to serve as a primary resource when looking back at the viral campaign. Part One - Discovering PawnTakesPawn.com Through Summit MONDAY, AUGUST 10 Part Two - Tangled Web WEDNESDAY, AUGUST 12 Part Three - EMC2
    6 points
  8. Good morning, good afternoon, good evening to the far-reaching ranks of CODZers! I hail you with this message, and beseech thee: attend! Over the last few months, the CODZ YouTube team has been working hard to grow the CODZ Community's visibility in the YouTube sphere, with aims of bringing more attention, and passionate zombies fans to the forum and Discord discussions. Our ambition as administrators of a channel on behalf of this ancient and storied forum is to find a balance between recognizable leadership that will be recognizable to new visitors (currently the cast of *Podcast
    6 points
  9. Latin in zombies is one of the most interesting yet overlooked concepts in zombies. From uses of Latin in hidden notes in Kino to the names main crews of the storyline, the Latin language takes an undeniable part in zombies. Today I want to focus on Latin songs in zombies as well as the campaign, with a bigger focus on zombies of course. I will talk about 3 songs: Ego Vivo, Agnus Dei, and Dies Irae. Ego Vivo Ego Vivo plays during the Shadowman bossfight the SoE Easter Egg. It also plays during the BO3 campaign mission "Demon within" during the T
    6 points
  10. In August I made two posts analyzing "Shockwave" and "The Gift" as two songs linked together, a duality of sorts depicting Ultimis and Primis Richtofens' perspective on the cycle. I've decided to revisit "Dead Again" to get a better understanding of the lyrics from a modern lens with the Aether storyline having ended. Feel free to chime in with your own interpretations as well. Preface: While Shockwave is from Ultimis Richtofen's perspective and The Gift is from Primis Richtofen's, I see Dead Again as being from every Richtofen's perspective, the sort of "hivemind" as Richtofen des
    5 points
  11. We're merely a month away from Black Ops - Cold War's release, and excitement is running high around here and in the general fanbase. Zombies looks to be a very interesting take with a lot of gameplay innovation, MP seems to be doing very well in the current beta, and the Campaign looks to be an exciting thrill-ride, like always. Look, I hate to be negative, because I know that Raven, Treyarch, and everyone else involved has put a ton of work into this game, and in a shorter time-frame than usual. But, something just felt very off about the reveal trailer for Cold War. It took me a while to pu
    5 points
  12. Wow, After 7 Years of making THIS thread, which was a new discovery in TRANZIT of an age old easter egg that pretty much went unconfirmed & unsolved since Der Riese, I think I can finally put to rest the appearence of the "J.D." initials and the word "DELGADO" that appears on the Chalkboard. I stumbled across this BO3 texture (which I think is from Origins Chronicals - i_p7_zm_ori_debris_paper_names_c A List of Treyarch Dev names John "DELGADO" https://www.artstation.com/jdelgado01
    5 points
  13. So recently @RadZakpakshowed me a quote from Tag, which hopefully will allow you to see the storyline in a new light. Here is the quote from Tag, coming from Samantha: This quote compacts a lot. Recall the SoE note from Richtofen: So here we are introduced to the idea that there is a string holding the universe together. As Richtofen describes it, 115 is the fabric of space-time, the multiverse, what holds everything together. String theory, of course, is a well researched topic in physics. https://en.wikipedia.org/wiki/String_theory In t
    5 points
  14. Well the decision to outsource the final 2 Aether maps to a different studio to focus on a feature that would ultimately be scrapped entirely and to set up a story that went nowhere sure turned out great, didn't it.
    5 points
  15. Yup, like @Lenne said, Jason has left Treyarch. Whether you like him or not, you gotta give him props that he was the main guy responsible for giving Zombies a MUCH needed increase in development resources. And he had a vision and sticked to it, unlike others who just kinda went from one map to another randomly with NO idea where the mode would end up.
    5 points
  16. This thread will be compiling intel found in the various maps featured in the PS Exclusive Onslaught Zombies mode. All Intel randomly drops from Rad Daddies and their Gaseous Gangsters Da Vide & Khan Quer Megatons and Megaton Blasters / Bombers in their ASSOCIATED MAP, and I personally have never had more than one Intel drop from them each game so be ready to farm some games if you want these in-game (but only if you're on Playstation because they sold out the community unification for a year of exclusivity). (For letters written by people who don't have a lot of time left they damn sure h
    4 points
  17. This thread will be updated as more are found. Requiem (3/3) Audio Logs (2) "Exo-Element 1" (In Med Bay on table opposite the computer) - Doctor Vogel discovers an element from the Dark Aether as the source of his men's transformation. It is classified as Exo-Element 1. "New Orders" (To the right of Deadshot Daiquiri and left of Plaguehound Gas tank in front of DIE blueprints) - Doctor Vogel and Doctor Kurtz discuss their new orders from the Reichstag. Documents (1) "Doctor Vogel Entry 203" (Dropped from Megatons) - An entry torn from Doctor V
    4 points
  18. 4 points
  19. Thank you, Hells, Lenne, Boom, Infest. It is a distinct honor, that y’all would even have considered this in the first place. I’ve always looked up to y’all and the standards y’all set for this community, and I only hope that I will prove to be the same for others - keeping the CODZF spirit alive and well. I’m nothin without our fantastic media group, though, so here’s to a fantastic 2021 together, and as long as we have the guys we have, I can’t imagine how we could go too far wrong.
    4 points
  20. I don’t want to be that guy who already starts to speculate about the next maps not even one month after this game’s release, but well, it’s what we do. Speculating about new maps. In this thread, I’d like to ask you about your personal hopes and speculations for upcoming DLC maps. Please exclude spoilers from this thread. In the intro cinematic of Die Maschine, we see Weaver sitting behind a desk with monitors, featuring maps of Morasko, the Ural mountain range, Berlin and Vietnam. As Morasko has already proven to be one of the locations, I assume the other locations may be home t
    4 points
  21. For this theory, I recommend having a background knowledge of the Third Maxis theory, which I document in this thread. To recap, the theory goes that the Ludvig Maxis of the Agonia Fracture, the one who created S.O.P.H.I.A., abandoned the fracture at some point and created Zero Base, where he store artifacts from across dimensions. I'd like to push this theory further after doing some exploring in the map Revelations, and say he was pulling even more strings behind the scenes. There are many strange differences between the versions of maps seen in Revelations and their original cou
    4 points
  22. The Agonia fracture Maxis remains one of the mysterious topics of the story. Not only has whatever butterfly effect led to such a drasticalky altered universe changed the human technological advancement of this time, but Maxis is indeed very aware of Griffin Station and there is no sign of Richtofen. Zero Base is so vague, like it is a dimension to fragile to be sustained, whatever that means, and it is filled with highly-technological cyborg zombies (additional evidence for this Maxis originating from Agonia?). It is curious you bring up the idea that the Vril Sphere could've functioned as a
    4 points
  23. "Okay everyone, gas around" * Sighs* "Give me order!" "The Doktor has a Christmas story your you" "Ooh story time I love it!" "Oh joy, I'm warm and fuzzy already" "Feel free to leave Dempsey. Or kill yourself" "Is that mistletoe? I suddenly feel like kicking your mounth" "Where's my wodka? Where's my where's my wodka?" "Nikolai put down that bottle" *Smashes bottle and yells* "Ouch, not there" "I have a story for you that my grandfather used to tell me when I was a little, little, little..." "Ah, it's like grandpa used to talk a
    4 points
  24. Hey everyone! Hope you are all enjoying Cold War as much as I have been. I have been grinding out the camo challenges as I’m REALLY excited to show how bad ass I have been at zombies and get that Dark Aether camo All joking aside I’ve came up with a mini strategy that may help everyone with a few of the challenges especially the critical kills. The Strategy So the strategy is pretty simple and doesn’t take too much to set up. For the first 10 rounds you want to be using the knife to maximise your points as much as possible. Keep one
    4 points
  25. After stewing on the campaign for a week, I am happy to say that I was wrong in my presumptions about this campaign. I think the marketing did it a massive disservice in more ways than one. It is incredible what Raven was able to do with the campaign under the circumstances. Even if it was not meant to be a Black Ops game in early stages, I can see that the final product fits so well into the series. The central theme of "there are no heroes" is upheld in this game like I never imagined possible. The moment I knew I was wrong about the game came to me in this cutscene:
    4 points
  26. Hi. This is not the same as previous posts! I repeat, this is not the same as previous posts! I severed my ties with @The Meh *shock face* I checked his breakdown, along with other sources, and I believe that his approach was wrong. The song talks about the four characters (Ultimis), not about Samantha. The sources I used are as follow: This for what's in bold, while the rest is from this video. The lyrics are in quotations. Let's go! -------------------------------------------------------------- Both the website and the video bring the same point, and I a
    4 points
  27. Ciphertext: Plaintext: Cipher type: Hill cipher (3x3) Key: Solved by: Me (Richkiller) Note 1: "Operatsiya inversiya" seems to translate from Russian to "Operation inversion". Note 2: The cipher was padded with the letter Z at the end so that the length of the cipher will divide in 3 (this is a standard process that goes in certain ciphers). While it is technically possib
    4 points
  28. Ciphertext: Plaintext: Solution: Cipher type: Beaufort Key: Outbreak Solved by: Me (Richkiller) and Coldstone
    4 points
  29. This is just a short talk about the role of fungi in Zetsubou no Shima (I was bored during my lecture). Something you should know about fungi is their ability to mutate, very fast. As they reproduce with thousands of spores, there always is a high chance that one or several of the spores is genetically randomly mutated. If this mutant is beneficial to a certain (hazardous) environment, the mutant will thrive and reproduce even more. This is also why it is so difficult to develop fungicides to fight pathogenic fungi: resistance is not uncommon under mutants. Another example of a pre
    4 points
  30. Greetings! I made my account here almost 10 days ago, after spending an uncounted amount of time reading so many theories and story explanations hidden under the surface. I've already hopped into a few threads since making my account, mainly Make-a-Map threads (I've been making map concepts since BO1 so expect to see a lot more of my ideas in those threads as they pop up!) and a few more serious theorizing threads. I can proudly say I have a very good understanding of what we know as solidified fact in the Zombies Storyline, but always find deep appreciation in theorizing of what else happened
    4 points
  31. October 13th, 1945 – Samantha Maxis is teleported to the moon, where in panic she runs into the MPD and becomes corrupted by its power. This is the beginning of a theory of mine which explains how the Primis timeline exists and the unfortunate fate of not only our heroes but the entirety of existence itself. The Origins outro cutscene is somewhat confusing still, 7 years later. The idea that Samantha is playing with model toys of the Ultimus crew has always intrigued me. We see that Eddie and Sam argue about who’s turn it is to take control of their game. This is oddly sy
    4 points
  32. Before diving into this, if you haven't already, go ahead and read through my "Shockwave" Analysis. To get this interpretation you should be familiar with the Shockwave too since it uses a lot of the same language, and I think Shockwave is more transparent in its meaning. Also consider that Shockwave is the song Kevin must have wrote next after The Gift, making it more likely they are related. It will also help to check out my video essay on Richtofen's self-loathing, as that is a major theme here. Without further ado, let's dive in. Preface: My interpretation of "The Gift" is from
    4 points
  33. I recently did a deep dive into the song "Shockwave" by Kevin Sherwood and Elena Siegman in preparation for @caljitsu's last podcast. After a lot of study and listening, I think I've deduced a really interesting interpretation that I'd like to share line by line. Preface: Shockwave is from the point of view of Ultimis Richtofen, speaking to Primis Richtofen about the nature of their constantly repeating journeys. Mein clouded Faustian enigma [Ultimis Richtofen’s journey mirrors The Tragical History of Dr. Faustus, a doctor who gave up his soul to the devil for powe
    4 points
  34. The numbers mason, what do they mean? Not everyone knows the number sequences Mason hears are actual messages that can be decoded. From the Jason Blundell lightning round (4:13): Q: Are there any codes or ciphers that we are yet to find in Black ops 1? A: Yes One of the main goals of this thread is to showcase new number sequences and decoded messages that do not exist in the original work of BigDah and thecoldthunder or any other online source I could find, such as NGT's video on the topic: For those who want a full explanation of how the nu
    4 points
  35. Surprise! Or maybe not.... As a gift for the amazing people from here, I made this map. Hopefully it includes all zombie-related locations, but if not please let me know but please don't begin about Nacht der Untoten and Bunker 87. The underscript gives a short summary about the location's role in the story or how why decided to place the location at that point. Some maps, like Morg City and the House, remain questionable and unproved, of course. I would also like to recommend you to zoom in as far as you can, because often maps are based on real locations which are actually visible from the s
    4 points
  36. The multiplayer maps actually have coordinates and dates when the map starts. Multiplayer/Onslaught Crossroads - 38°47'28.9"N 67°48'44.3"E (Uzbekistan, Soviet Union) December 5, 1983 Armada - 54°01'38.1"N 33°13'25.9"W (North Atlantic Ocean) October 7, 1984 Moscow - 65°44'52.6"N 37°37'35.6"E (Moscow, Soviet Union) March 23, 1984 Miami - 25°46'10.1"N 80°07'56.2"W (Miami, United States) January 17, 1984 Cartel - 12°41'08.6"N 84°24'18.6"W (Nicaragua, Central America) May 21, 1982 Checkmate
    3 points
  37. Call me Kanye again, cause for another time I am late. Asche auf mein verschissenes Haupt. Just here to inform y'all that we will have no User of the Month celebrations this month, but the work you have posted this past month will not be in vain, cause with the start of next year, we will take the two months (November and December) into consideration, just like last time. Hope you are having a good or not terrible start to your December and stay healthy, ja? Wunderbar. Much love, fuck Covid and eat some Spaghettiiiiiiiiiiiiiiiii
    3 points
  38. Part 2: A lost tape in the archives (January-November, 1983) 1983 was considered one of the most dangerous years of history, with two nuclear superpowers being entangled in a Cold War with each other. Among the many spies involved in this international ‘Chess Game’ was a woman named Samantha Maxis. Deployed in the Bundesrepublik Deutschland, she was a connecting link between the CIA and the spies on the other side of the Iron Curtain. One of her ‘operatives’, Tatyana, was active in the Lubyanka, the KGB’s headquarters in Moscow. In 1983, several fanatic KGB’ers found something extr
    3 points
  39. Really enjoying Die Machine so far! Beat it in "Die Machine Solo" mode and today managed it solo in standard "Die Machine" mode. (Playing it solo in the coop mode is a little more difficult as the heavy zombies have armor and some prices are a little higher) (EDIT: Heavy zombie armor is in solo now also, didn't realise it was a patch.) Mechanically I don't have any gripes, I love the mode and love that it's more solo friendly than previous titles. Although I do hope that the next maps don't have 4x WWs to build. In solo I dislike juggling 4x upgrades in my head at the same time. Li
    3 points
  40. TranZition Story: Dimension: 12 Time: 13:15 PM Date: October 21st, 1964 Location: Hanford, Washington, U.S.A. Welcome to Green Run, a quaint slice of Americana located formerly bustling with life. At least, that is what the U.S. Government wants you to think… In actuality, there is no Green Run. The entirety of Hanford is a facade fabricated by Broken Arrow to conceal their experimentation and research as they work to win the Cold War. People went about their idyllic lives, not noticing the shady governmental activities, miss
    3 points
  41. Glad to see ciphers are back!
    3 points
  42. Man is already back to the old grind R e s p e c t
    3 points
  43. I am really excited to hear about the fact that Cold War Zombies will be playable cross-gen. I think this does something great for the community, finally bringing everyone together.
    3 points
  44. Oh boy, what a words. If the CoDZ family would be together in real life now, I'd shout 'Speech!' and empty my glas or bottle. I joined around the same age as you, now 5 years ago I think and I've learned so much here. First of all, I think my english grades went up with an average of two points ever since I joined this place. I learned theorizing, having debates, discussing, and like you say, developing an own way how to look to things. Knowing the expertise of your fellow members as well, and knowing when you have been too blind and stubborn yourself. I became acquinted with the world of hist
    3 points
  45. WaW-only cheats for pc, or next and old gen consoles, but not for BO nor BO3 reprints. Basic 'unique to SNN' gun cheat to have more than 2 guns, solo or mp: Requirements; Have 2 guns (for Storage and Communications room, I recommend Start Pistol or Wunderwaffe as 1 of the 2 guns, for their movement speed). Spam the ?box until it moves to any hut. The 2 main building box spawns will be useless for this glitch. Then open the box, and make sure that it's a gun (not the Molotov or it won't work). Buy the perk and grab the box gun while drinking the perk. The gun
    3 points
  46. So @Kenshin9977 found the following in the game files of Zetsubou no Shima: As you can see, the Spiders are being called "Spiders from Mars", and whenever the Red Planet is mentioned in the game, CoDZ is fascinated. It started a discussion on Discord with @Dizzie Bonkers and @ProjectKMR raising some interesting points about Lovecraftian connections as well. All those neat things included, I felt like transcribing it down into a single post here on the forums. So, enjoy! So aparently, Lovecraft's stories include paranormal giant spiders: Atlach-Nacha and the
    3 points
  47. Alright team, let's get to work. We've got intel inbound from the WarZone. Maybe a good place to start is to take it back to the BlackOut numbers station. Otherwise, maybe it's in WarZone similar to the way the Infinite Warfare teaser was in Nuk3town. Modern Warfare Patch Notes - Suspected Treyarch Teaser at the bottom: https://www.infinityward.com/news/2020-05/MW_Patch_Notes_May_18 UPDATES The dots/lines at the bottom of the post are UI flair, and are included in previous MW Patch notes. Confirmed irrelevant. Thanks, @WaterKH, @Greer In
    3 points
  48. We often take for granted the work that goes into making Multiplayer maps. While we scour the fine details of every nook and cranny of a Zombies map, Multiplayer maps are often overlooked because their primary mode of play is fast-paced, and the maps are designed not to take your attention away or to tell a story, but to serve as a backdrop for interesting gameplay. However, the act of searching Multiplayer maps across a variety of games shows that they receive just as much love and care as any other kind of map. I decided to go on an expedition across a few maps in BO4, taking screenshots and
    3 points
  49. Come check out the latest Podcast der Toten, the official CoDz podcast, featuring myself, @Mattzs, and @Tac. In this week's episode, we discuss our memories of Zombies past, and how they stand up to the test of time. Where did T.E.D.D.'s name REALLY come from? Where did we get the idea that Takeo killed his parents? What is fact, and what is fiction? What memories about the early Aether storyline do you have that you just cannot find the evidence for? Do you have any of the evidence we were searching for? Post a comment below!
    3 points
  50. Here's a couple of ideas: -Zero Base: The map would take place at Zero Base, a place created by an alternate Doctor Maxis to house artifacts he discovered while travelling through space and time. You play as Victis, set during the events of the comics. You find a great number of ancient Keeper artifacts that further delve into their history, and you have radios from this alternate version of Maxis, explaining what universe he came from, and how he acquired the Kronorium. The new wonder weapon could be a variation of the 31-79 JGB215, perhaps a version with swappable artifacts to us
    3 points
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