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Countdown until Firebase Z launch!

Treyarch release the much anticipated DLC 1 - Firebase Z on 4th February 2021.

Come and join the discussion of this new map in the dedicated Firebase Z forum.

The countdown has finished, Firebase Z has arrived!

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Here's some PoC thoughts from someone who played this awful game too much. I've asked if cheats were okay these days, and given the green light, I'll give some tips.




Feral sight all match: In the first area, buy the Sniper and fire at the large neon sign. In a timely manner shoot 3 shots at L O L on either side of the sign to get LOL to appear on your screen. If it doesn't work, give it a few seconds and try again. It must be with basic ammo and no attachments on the sniper, usually hitting the background color is fine, you do not need to hit the neon tubes themselves. This makes the critters explode into glowing alien dolls for a while.


The cheat is to throw ferals (wolf face item) during this time. Then, as long as you do not get downed nor use the Weapon Specialist upgrade ability nor throw ferals again, you (and all who pick it up) will have the feral sight outline around critters for the whole game. At end of game, throw out built up ferals for the run home and its speed boost. This saves you the hassle of building ferals up early when you'd rather do class or sentry/vulture.


Note that this also works during the snowmen easter egg of the second map, and on...one other map during an easter egg...which I forget right now (sorry, I'm talking PoC here).


Edit (I forgot to type it); Electric Knife glitch: If you have the electric knife ability (purchased with teeth in armory), you can hold down (X, Square, PC equivalent) to have unlimited zaps instead of a few second cool down. This limits your movements (ties up my thumb on console at least), so stand in a crowd of Craptids (like by drill), hold that button and keep stabbing for continuous zapping/stunning as you kill.


I forget the correct name for the zap knife, I'll edit it in later.




Save Propane tanks for fun: In the second area, if not using the tanks to destroy the barrier hive (they're no good at it if you are not Engineer, for example). Take them to the road section between the first and second areas. Here, middle and right side are immune from the game's "erase all Propane Tanks" command at the end of the second barrier hive. It's just for fun. You can set these up in the road by the vehicle after the barrier hive dies, then use them as a Rhino trap on the way out.


If you really like to toy around you can bring them to the end hives to blow up random critters.


With Claymores (inventory or random box on ground) + Propane, you can set a trap if you know the likely paths that the Leper runs, or for certain Scorpion lofts. You could do this during the second or first area without using the 'save propane tanks' trick above.


Trophy + Propane: Set Trophy in a known Scorpion perch, set 1 or more Propane tanks by it. Scorpion fires, Trophy responds, Propane explodes for dead Scorpion and momentary fire trap.


Leper is pronounced "Lepper", and is short for 'one who has leprosy'. Apparently craptids get it and lose their broght face color.


Burning, as well as the propane tank booms, can shorter barrier hives. This includes Incendiary and Cryptid Slayer Ammo.


So, if Engineer, you can toss most propane tanks into the lower part of the large bulb of a barrier hive, then blow them up during that barrier hive fight (helicopter battles). For best results, have fully upgraded Engineer shoot them with a Sniper with the Sniper Upgrade, or have him hit them with explosives.


All players can hurt barrier hives. Best with Incendiary or Cryptid Slayer ammo for the fire effect. 4 CS ammo LMGs with Arks attached can melt the barrier hive in seconds.




Flares and Master Scavenger: Master Scavenger gets you nice stuff, but you won't get Arks/Extended mags unless you grab a primary weapon (not just secondary pistol). Conversely, you could avoid getting a weapon to get more flares with MS, which may help if you're new or doing 'pistol only'. MS must be bought with Teeth at the armory in your Loadout (200?).


Note that you can carry Flares or Hypno Knives or Trophies to another area and swap them. If you are new to this and solo, this game is hard, so carrying a Flare to the End, swapping it with a Trophy on the ground gives you a flare on the ground that you can use later (set the Trophy by last hive or as needed before leaving for another Flare/Hypno Knife). Run back and grab another Flare from another area. Repeat if possible and needed. It is best for Medic to do this due to his movement rate.




Trophy Tip: Last hive is longest. So set any Trophys found by the last hive, near the drill spot. They won't normally get used up there, but if you need to fix the drill, you'll be safe from Scorpion piss as you do.


Sentry Tip: If 2 Sentries, set them in traps (best as Engineer) and/or facing each other, such as the last hive on PoC. Babysit them and the trap. They do lots of work but get eaten if you aren't vigilant. The 5 Teeth Sentry upgrade is one of the best upgrades under 200 Teeth, they last like 3 times as long with something chewing on them. They cost 2000 each so watch them watch you. Sentry bullets won't fail the accuracy challenges.


Vulture Drone tip: Watch the drill timer and know your area and the challenges, because this costs a lot for its short life span. Don't call it in needlessly as it wastes points (on PoC, later maps are busier). Get the upgrade for increased time and the occasional random missiles. Note that the Vulture bullets won't count towards accuracy challenges, but the missiles do, just fyi.


Leper Tip: If you don't shoot, he follows certain paths, often running to the drill. Shots and booms make it go to shitty places, or hide where you can't kill it. It has no face color, just silvery grey. First area, always do the hive by the trees first if there is one there so you do not get the Leper Challenge there as the Leper goes behind the building, sometimes to unreachable spots.


Easiest challenges to fail: Accuracy Challenge late in game or by early noobs with no understanding. Traps challenge at penultimate hive at end. Leper Challenge. There's usually 2 Accuracy Challenges, 75% and 50%, 1 each of the others, so if you get these in the first or second area, it is best. The end area can be worst for all of these, depending on the hive.




Nobody will care, I'm just having fun typing. Happy gaming!


Edited by 83457
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It is probably real cheap, so why not? Here's what to expect;   Ghosts was not popular, but I found it to be decent. It has good bots, like BO2 did, these are the best 2 games for functional

Here's some PoC thoughts from someone who played this awful game too much. I've asked if cheats were okay these days, and given the green light, I'll give some tips.   #######   Fe

Dude I have considered getting Ghosts a few times - this is a great, detailed breakdown! Thanks a ton!!!

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Should I buy CoD: Ghosts?


Yes / No ?

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12 hours ago, anonymous said:

Should I buy CoD: Ghosts?


Yes / No ?

It is probably real cheap, so why not? Here's what to expect;


Ghosts was not popular, but I found it to be decent. It has good bots, like BO2 did, these are the best 2 games for functional bots on CoD.


Offline bot games can be fun. I make Infected games with bots where the survivors have Sentry, Vulture, and Loki (Loki; I call in the Armored Squadmate and a care package, wait until Squadmate spawns, then cancel Loki because the bots will hide while it's up, so you want them to come gets shredded by Mr. Sentryperson). It's just pointless slaughter for fun.


Safeguard (not the BO3 game) is a hard game, but with even 1 friend, it has that WaW zombies camp-with-friend feel. Make sure you share good crate drops (guns and perks) including unique perks. The easy versions you must last 20 rounds, hard ones go 100 rounds with hellish enemies.


Bots play TDM fine and you can adjust their skill (weak, regular, hardened, veteran, mixed).


Edit: a cool feature is "Squads". You can go here, then choose "wargame" to play tdm (or any modes or saved modes that you create, even offline). What makes it special is that you can dress your bots to match and pick their head, set the load out that each bot will use (don't give them secondaries), and give them funny names that you'll see in-match, like Faye Smelter, Buster Teathin, et cetera. It gives you control over your team build.


Extinction is hard as heck at first, especially alone. But it can be a real fun 2+ man team experience. You earn teeth (300 kills, completing missions, no downs, no failed challenges, et cetera) to buy upgrades which eventually make the game easy. But it gets repetitive, so best with friends as a passtime.


In Extinction, you plant a drill to destroy a hive, this is like a timer and gives a skill point at end to improve the current games inventory items (your class, sentry gun, ammo, et cetera). You must protect the drill. You recieve a challenge on each hive (with exceptions like Barrier Hives), if you complete the challenge you get a second skill point (you want to succeed at all challenges) (accuracy 75%, kill Leper, spend 6000 points this round, stuff like that). You kill cryptids during this time. You have 4 classes to choose, and eventually (1000 teeth to buy) you can have 2 classes at once.


Without a friend, MP bot games are still good but soloing Extinction or Safeguard is rough if you aren't familiar with them.


Good luck if you try it. 

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Dude I have considered getting Ghosts a few times - this is a great, detailed breakdown! Thanks a ton!!!

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