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JJMFP

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Everything posted by JJMFP

  1. I'm still trying to figure things out for myself and am desperately trying not to look at Youtube. But, if you want to play tonight with my group, we have a three man team in need of a forth. I am at work right now but you can add me, JJMFP, and as soon as I get home, 8:30-9:00pm I'll be ready to rock!
  2. I am not to sure about the tomb, but my theory is as follows: I put it in a spoiler just because, If I'm right :o), The Xbox users might not want to hear any of the details yet.
  3. And so the hunting begins...Now I plan on scouring the map tonight. Logically, there has to be a scrap near the beginning, just like on the Giant, but finding it first in a bedroom would probably make since due to the fact that everyone is in those bedrooms right now searching for answers. I am going to give it a go tonight and see what comes of it. This could turn into a great thread. Thanks for the post!
  4. That is my thinking as well. I agree that if the moon was the next installment, with all the hints to it being a possibility, there would have to be a whole lot of new content added onto it to make it worth paying money to play it again. I am still itching to see this easter egg ending though. I hope it blows my mind. Who do you think is sacrificed? I have a theory.
  5. The way I have been playing for years since the first appearance of MK was this: Starting pistol- First gun slot. When I buy a wall gun off the wall- Second gun slot(you can switch from slot one to slot two). Buy Mule Kick- That allows you to have a third gun slot. Buy another gun- that is put into said gun slot. By remembering which slot what is in I then hit the box for the guns that I want in each respective slot. I NEVER had a problem with what 83457 is speaking about until last night with Der Eisendrache. I had a Dingo in my second slot and purchased the HVK for my first slot. Bought MK and put my Bow in slot three. When I went down, I retained my bow and HVK and lost my Dingo :( This never used to happen that I had noticed and I think it might have something to do with these new Wonder Weapons. So, there is some validity to this problem and hope they fix it soon. I do not like not knowing what gun I am going to lose when I go down. Really kinks the game for me from that point on.
  6. Ok, well will try this thread again with hopes that a fatal error does not occur. I know this has been extensively covered before, but with the new map finally out, I figured I would open the topic back up for speculation. After playing a full 24 hours of almost non stop gameplay, one question remains on my mind. Is there going to be a moon revisit or is it simply attempting to tie everything together. My initial response was that we would not be revisiting moon due to needing new content, but we are seeing a trend by Treyarc to rinse and repeat maps of previous versions, especially the most favorite of maps. So I repose the question after everyone has time to play Der Eisendrache for at least a day. With the nods to moon, will we ever see it again?
  7. Nah, but I do think he is an intricate piece to the puzzle. Maybe a quest part that requires Dempsey to do. And the bows are starting to sound like the staffs. Didn't I read somewhere about dynamic weather making a return.
  8. JJMFP

    Hello

    Gamertag: JJMFP Console: PS4, PS3 Really stoked to be a part of this community. I enjoy reading the rantings of like minded zombie fanatics. I am not to big on glitches or spoilers, so this site has great interest to me. In fact, I try to find as much as possible before I even turn the computer on. I hope to see some of you on Der Eisendrache. If anyone wants to hit me up on the console then feel free. I love meaningful slow gameplay and mission accomplishment is a primary goal. What good is a video game if you don't explore it to the fullest. I have a crew that is like minded as well and even have a wife that dominates from time to time, so anytime anyone is looking for a vet that would rather buy a wall gun then spend 5000 on the box, then send me a request. Happy hunting to the community!!! Dempsey for the win! Joe
  9. JJMFP

    Audio que

    I isolated my audio and played. It says bridge defense active. The only problem is that this is an audio que for when after you use the trap. I just found it strange that it just so happened to que around 15. I never ever use the traps in early rounds, but I can confirm that it is the bridge trap. Just another "down the rabbit hole" chase I geuss.
  10. JJMFP

    Audio que

    no traps where activated and i have played multiple games, even on solo, and have gotten this unexplained audio que.
  11. JJMFP

    Audio que

    Sounds like it is saying "?????? Defense active" has anyone else been able to decipher what this means?
  12. JJMFP

    Audio que

    You wouldn't, to busy crying for me to come get you!;)
  13. JJMFP

    Audio que

    I cannot find anything on this but was playing on the giant solo and never linked the teleporters. Round 15 or 16 a teleporter sound and audio que says something is activated. Might want to check this out. I immediately tried it with 3 people and sure enough, AUDIO QUE!!!!!
  14. As a reader and a first time poster, I have finally found a thread that was worthy enough to dive into. Personally, I agree with Nightmare, it does seem unlikely to hold on to the oldie but goodie PHD Flopper. We do not flop anymore, but introducing something that attaches it to or current slide could be a possible direction due to the fact that it is one of the most major changes to the franchise to date. I actually miss being able to flop around the map and create havoc. It had its tactical advantages to it and I am sad to see it go. What do you think about a perk that boosts your slide, much the same way that the new shield plows through enemies. Or a nod to the "Electric Slide" :o)
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