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PIGoPRIOR

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Everything posted by PIGoPRIOR

  1. My gosh o.O that looks completely ridiculous and awesome at the same time lol so: MKI - Pistol MKII - SMG MKIII - LMG??
  2. Darn really? Weird. Well at least you can still drag it across the ground then drop off and build it. A bit harder but simple nonetheless.
  3. Yeah I'll play with you. My k/d is a 1.96, similar to yours. I also have a mic, and I would say I'm pretty good at Search. My PSN is PIGoPRIOR
  4. Well I was talking about normal weapons from BOII or past CoD, but the return of both of those would be grand! Especially that QED :D
  5. Oh ok I got you. I too don't remember what sniper rifles are found in the box in WaW.
  6. I do know it in fact COULD be a wall weapon, because it is already in the game. It just seems they would go the Ray Gun Mark II route with it. A simpler way to not allow people with Revolution have it. I don't know.
  7. The peacekeeper would be great as a wall weapon imo. The skorpion probably wouldn't transition well into zombies because it has such a high fire rate. I have no idea how good the vector would be, probably somewhere in between the peacekeeper and the evo. Well the Peacekeeper being a wall weapon would be an impossibility, as it is only available who have Revolution or the Season Pass. It would work the same as the Ray Gun Mark II, available in the box depending if you have the download needed.
  8. Well there was only one sniper rifle you could get from it, which was the Scoped Kar98k. But in the iPod version, a Flamethrower is stored in there, making me believe story wise it and the weapon locker are one in the same. Maybe it is just me though.
  9. So two main maps each with a full-on easter egg and other secrets? I would definitely be all over that.
  10. MOTD. The Golden Spork was exclusive to that map. I was just giving an idea of what another could be.
  11. I agree! I wonder what it would be PaP'd? Ketchup Sauce Gun lol
  12. Yup it is a slug and imagine it with Double Tap :D
  13. Cell block survival would just be useless... Too many people pissed off about no jug... Greif is just fine there... Diner does NOT need to be a survival map it is WAY too small... Main Map is a given, remakes wouldn't be profitable Dead ops Arcade 2: That would be GRAND, everyone loved dead ops arcade to some extent! And to return to it would be awsome! I can definitely understand the remakes not being profitable, but I still want Cell Block (add Jug) and Diner survival. Diner being too small isn't a valid argument as its around the same size of Farm and Bus Depot. At the very least, the main map should have a survival map or two. The last time we've seen this was with TranZit. I'm not always in the mood for big.
  14. I would personally like: KSG Crossbow (either one) Peacekeeper (thought they would've added this when Revolution was released) Assault Shield (with different mechanics; can be PaP'd) Flamethrower What would you guys want?
  15. That is an interesting question. Not sure but I think disabled would be the right way to go with it.
  16. As for DLC4 I think they should add survival to cell block, maybe to Diner also, and have one main map, and some extras such as two to three remakes (my choice would be "Five", Der Riese and something else) or a Dead Ops Arcade II.
  17. He doesn't say anything at all (Maxis), the eyes just change color but as for the thread, Sam all the way. Oh I hadn't known that because I'm on PS3. Darn.
  18. Well I intended it to be sort of a homage to the C-3000 b1at-ch35 (the M1911 PaP'd from WaW), in which there was only one instead of it being Dual Wielded like it is now. Same ability.
  19. If only I had bought an Xbox instead lol jk I don't mind waiting for it to come on PS3. I'm glad they went with the WaW design, which I would probably say is my favorite.
  20. Hey PIGoPRIOR here. I have a small theory for you guys. What if the Sniper Cabinet from Nacht der Untoten was just a weapon locker similar to the one found in GR/GLF/R1295 and just happened to put a Kar98k in it? They both have the basic idea of having a weapon stored within, although they both have obvious gameplay differences. Something to stack on this is the fact that in the iPod version, it has a different weapon (Flamethrower) stored in it. Now I know this was to actually make it useful, but still. What do you guys think? Do you see any connection?
  21. What do you guys have to say? It is pretty similar to how the PaP already is but with more attachments and weapons available. I was thinking the Tactical Knife would be compatible with the Bowie Knife and maybe Galvaknuckles (lol Tactical Knuckles anyone). I especially would like the ability to just have Mustang (throwback to WaW M1911 PaP and also the iPod version which essentially has a Mustang w/ Extended Clip)
  22. Well actually it's the same as using a sniper rifle and Steady Aim in previous games, and even with that advantage, hip firing will always be a bad idea outside of super close range as it is completely random where the bullet will go. A laser sight enhances the chances but with crosshairs that large, you'll still miss most of the time.
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