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About Gambit791

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  1. So Origins has left all us die hard zombie story fans a bit perplexed as to what is real and what isn't as far as our epic story goes. Is zombies done for good? Was it all just a game? Are we now entering a new dimension or real world of zombies? Do we have splintered universes? I would like to suggest that Zombies in the form we all know and love is finished. The story is over, Treyarch realised it was too convoluted to make any sense of so left it with the "it was all a game." As to the future of zombies, I do not think our beloved game is over. I think Mob of the Dead was a t
  2. Can I ask where we got this "Campaign team made MOTD and Origins" bit from because I've never seen any official evidence of it.
  3. I don't believe Treyarch couldn't have got voice actors able to put on German accents if that's what they wanted. I doubt it's just an accident. Seems like a very deliberate choice to me.
  4. How exactly do you explain the presence of 115 on Alcatraz Island? Something that comes from meteorites, of which there are none on the Island. Mob has everything different. This is shown by the different box, the different announcer, etc etc. We've no idea if it's the same mechanics, or if it is even properly related beyond Treyarch trolling us. That's the thing, you can theorize all you want, doesn't make it the ultimate truth. Only Treyarch know that.
  5. An interesting theory but I don't think it adds up. The zombie blood power up is just an evolution of the Vulture Aid effect with the green mist, and as for the mobsters we don't know for sure that 115 was even involved in Mob of the Dead, plus it was clearly cut off from the rest of the world. I don't buy this "they appeared magically because 115" thing. The box has the power to bring weapons yeah, but the odds of some vials of blood just turning up are silly. Who collected the blood? The whole 935 "Not this time!" thing makes me think 115 isn't involved at all in MOTD.
  6. They must be important if he's carrying them around with him like that. Dammit it Trollarch, why you make this so mysterious.
  7. So what exactly causes Samantha and Eddy to randomly develop German accents then? That's my problem with these theories. There is absolutely no viable explanation for it. The Samantha we've experienced in all the maps has a completely different voice and accent. The Samantha who talks at the end of Origins cannot be the Samantha in the MPD for this reason. It would just be ridiculous.
  8. The ones that had the Mob of the Dead prisoner numbers on...was essentially a lie. I've seen nothing mentioned about any link in the Easter egg to Mob so I can only presume Treyarch did it to generate false excitement. They really are Trollarch aren't they.
  9. Anyone thought that maybe there's more than one version of Samantha? After seeing the gameplay, the announcer is that original demonic woman voice, and then there's the new Samantha voice talking as part of the EE.
  10. This. This is brilliant. Well done sir. I have never wished brains to still exist more than this post right here. I agree completely, and I really hope this is what happens. You have a gift for simplifying theories into something so easily understood. Well done. You have my support and my respect, Gambit. Welcome to CoDz. Haha, thanks, I've been browsing CoDZ since the Blops 1 days but only just started posting really. I've gone pretty deep in following the lore and the story, loved doing the easter eggs on Blops 1 but never managed to find the right teams to do them on Blops 2, most of
  11. Concerning the eyes, I think you're definitely onto something with the intentions thing. Maxis is the closest human we've had in control to pure evil, and his Zombies eyes are orange, halfway between yellow and the MOTD red. Richtofen just seems to be doing things for the hell of it, so the blue colour could signify that. Just another thing to point out, the whole lights in the sky, appearing/disappearing biplanes and Zeppelins is very, very wound in time/dimensional rifty. It's such a classic sci-fi trope to have things appearing and vanishing out of place when time/dimensional shenaniga
  12. Gambit791


    1. Yep when the camara pans up the bodies of the O4 Richtofen has two red vials, with Sals and Billy's( I think) blood in them. Of course it might not be blood and the numbers could be coincidence but... 2. In Weasels diary in the zombie Message of the Day, Weasel mentions that the "Editor" doesn't like his comic books and scribbles nasty comments on them. A small amount of people the prize that the editor is the announcer in MoTD Yeah pretty much what he said. Weasel makes several references to the Editor. It seems that the stuff Weasel draws in his comics can come true, and the Ed
  13. Gambit791


    I have a feeling the opening cutscene is going to do a lot for explaining where exactly we are. It certainly does seem odd that we're in 1917 with Zombies when the outbreak wasn't supposed to be until the 40s as far as we knew. I'm imagining some kind of cutscene involving future Richtofen managing to pull off some kind of last time travel magic after the events of Buried in an attempt to contact the O4 in 1917 and like has been pointed out before, break the cycle, stopping Maxis before any of the other maps take place. It fits with the themes presented in MOTD. The only thing I can
  14. Don't know if anyone has looked into this but Ernst Stuhlinger was a German scientist brought over to America as part of Operation Paperclip after the 2nd world war. He also worked for NASA and he was also instrumental in the development of the ion engine for long-endurance space flight, and a wide variety of scientific experiments. Wiki link here: http://en.wikipedia.org/wiki/Stuhlinger So what I'm wondering, could our Samuel Stuhlinger be a relation? It seems possible, we know from the Dreamland servers that the Americans were working on zombie stuff too and it seems likely Operati
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