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Ryan Nowell

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Everything posted by Ryan Nowell

  1. I hate Nuketown.. at least until they make the map 3 times bigger. On the overview of the map when it's highlighted, you see so much of the map that's highlighted that we CANNOT play.. We get to play on a sliver of a map that's smaller than Nuketown itself. How was that even possible? I didn't like nuketown as a multiplayer map and I hate it more as a zombie map. Worst 20 bucks I've ever spent for a broken map that I got 1 month earlier than everyone else.. We (People who bought the Hardened Edition) got "efd in the a" on tuesday.
  2. Turn it upside down and it's the postcard you get when Tranzit/Bus Depot loads up, which suggests (I say suggests rather than means, although I would lean more towards means) Tranzit is After Nuketown, but before Die Rise. It sure is! Good eye.
  3. Just the idea of it.. Of course it's not going to have the same damage and unlimited ammo.. duh!
  4. Ok, if we can't get it as a power up/pick up, can we get it out of the box in Black Ops 3?
  5. Did anybody see the other tear yet? The one where you see Nuketown? There is a separate photo that is in between the Nuketown and DIE RISE levels. Can't really make out what it is. But it could be an experiment.. kind of like the ones in der riese? And where are the comic book pages of tranzit? We get post cards...... We get a post card on the ground for Tranzit (covered in blood and glass), a torn post card nailed on a fence for Farm (Torn where the entrance is) and a post card being held by a Teddy Bear with the tip of the post card being recently caught on fire, for Town. I haven't played turned on diner yet so I don't know what the post card looks like, If any.
  6. Here is My Theory: This could be a different story. (Could be a book within a book) It really looks like the pages for nuketown are a completely different size than that of the moon. Picture this: A kid in school who really doesn't want to read his text book in class, so he puts a comic book in between so he can read that instead. This Could also explain the gum too. LOL.. It’s the kids’ gum. As far as the drawings of robots and skeletons go; They could be doodles from the kid? But it does kinda make sense with the God of the undead.. Maybe the Retro Robot is the Bus Driver? We really don't know for sure. I'm not ruling your theory out at all. I mean great job for the breakdown. This definitely made me think quite a bit and I thank you for that. But it's all speculation. We'll prolly never find out unless Treyarch wants to stop being so damn cryptic.
  7. This game has recently been about reaching out to all player who have or haven't played zombies before. I'm sure a lot of people who play Multi or not at all would love a chance to be a part of zombies. Gears of War has their horde mode where you basically do the same thing by leveling up. Same with Modern Warfare's survival mode. There could be a different ranking system so you can unlock different starting weapons (all weapons you buy off the wall) perma-perks and equipment. Also, after each boss wave, the difficulty would go up. Zombies will be stronger, smarter and faster. In rounds 15 and up, there would be hell hounds, space monkeys etc with zombies. You would still need to hit the box, buy perks and pack-a-punch. There wouldn't be an easter egg. I think it would be a great opportunity for Treyarch to do such a thing. Plus they always like adding to zombies and changing their outlook on things. why else are there Greif, survival, turned and regular. I was told that there would be 8 different game modes and we have 4. (Not including TranZit. TranZit and Giant Leap are one in the same; If you're going by progression)
  8. Make your imaginations grow wild with something new that hasn't been done yet. Put your creations in the box and think outside of it. We've had swamps, indoors, outdoors, snow, jungle, space and lava. We've had small, medium, large and tall. We've had a wide range of boss waves. And crazy-intricate Easter Eggs with clues of a story that we as a community have found through the passing years. Rules and Guidelines: No criticisms! It's a huge brain storming process to create the perfect map. Let's keep it clean. No need for trash talk. So, Name of Map: Its back story: Indoors/Outdoors/Both environment: (Rain, Sleet, Snow, Lava) Perks plus 1 new: New Weapon/buildables: Boss Waves: Is there a catch to the map? (Heights, low gravity, high gravity, tight turns, wide open areas, vehicles, are perks and P-A-P easily accessible? Here is just one of my ideas. I'm sure most of you have seen it by now. I have added a lot that I didn't post in my previous threads. Elecri-City: (Takes place when Richtofen is in control; But the events that took place in this city took place when Sam was just getting started.) A City in post panic that was supposed to be Nuked once everything got too chaotic. But the Nuke was blown up above the city causing an EMP effect and you and your team will have to rebuild perk machines, power and traps to restore the Power to its "Promised Glory." The city has been storing some power thanks to a passing Severe Thunder Storm that is in "Repeat." This huge rain storm keeps cycling though and making it difficult to see from time to time. (Kind of like COTD) The Map has a huge road going down the middle of map but there was a huge line of traffic when everyone was fleeing the city. Once the EMP went off, every car stopped working. A decent portion of the zombies come from the many hundreds of cars in the road. They spawn and either open the door or slide out through the windows. Watch your back at all times. Buildable Items: Perk machines, Power, Permanent Electrical Traps (once you build them, you need to place them), Tactical Inserts, GPS (for a mini map to see your team mates/friends, nearby buildings, boxes and perk machines) You can repair the Helicopter and Jumper cables (Not buildable; But found and installed later) Helicopter: In order for you to get to power, You must repair the Helicopter, Elecronically. Once you do this, you'll be able to fly it around to the 4 helicopter landing pads Perks: Juggernog, Speed Cola, Double Tap, Dead Aim, Quick Revive, Mule Kick and a new perk! (Each Perk you buy opens a door adjacent to the machine. Doors also close when no one has the perk that opened it) *Thank you Stop mocking me0 for the inspiration on the perk/door idea* The New Perk, ‘Electro-Light Juice’ is a Perk that causes the First hit you take to not take damage and deals massive Electrical damage to whatever hits you. (Not whomever) Guns and Equipment are switched and/or used quicker and you don’t take fall damage on the first drop. That being said, something really cool happens when you dive off of high areas; especially in watery areas. You will notice that once hit that first time, many different electronics will begin to turn on. Including: TVs, Radios, lights, appliances, cars, indeed everything in the map Boss Wave: There are 'Worms' that dig under the ground to steal your perk machines for the next round. No machine; No Perk. New Box Items: Halifax Grenades (Mini Nuke power up grenades that kill everything in the general area) (Look up the Halifax Explosion of 1917 to get the back story on why they are Grenades with such POWER!) and the Dreader15. The New Wunder Weapon is the Dreader 15 works similar to the Thundergun. But not As effective. ..This Blender like gun Shreds zombies into mush to create power on a level of "pure evil" using element 115 at its core to build something of great intelligence; or perhaps, Mass Producing?.. You only get one shot with this gun and there's no chance at pack-a-punching this 'Knock-Out Gun." Your One-shot of your ammo is retrievable. This Wunder Weapon has moderate recoil and shoots a cone effect of grinding saw blades that spew out and shreds those in your line of sight, (Not Peripheral Vision) creating a 'Mini Tunnel Vortex' that Obliterates Zombies to create a new pathway for a 'great escape.' If you are lucky, your ammo will be waiting roughly 15 yards from where you shot. It'll be at the end of the pathway as it 'lands like a slinky when it's done moving..' And that’s the key, When it’s done moving. You try to pick it up too early while it’s slowing down or still in effect, you’ll be hurt. (Equivalence to a few swings from zombies) There are pros and cons for having such a beast in your arsenal.. On the side of very limited ammo, you have one more thing that will be of an annoyance. Once held in your hands, you won't be able to hear approaching zombies from any direction. Grinding saw blades and maybe your own thoughts are The only things you'll be hearing in the game. To build this monster, you'll need to grab 5 things: The base of the gun, the handles, a container of Gasoline, the mechanics and of course, our saw blades.. Sam's Game: The Lost Files Audio/Video Files: Need to be turned on using Electro-Lights Perk! Also have to be activated in order. Video Log: News Channel- "The city is in panic as the dead have taken over. Mass Chaos, riots and Death are occurring all over the streets. There seems to be no hope. I went home to find my f-*static*-lood. If anyone’s seen my little girl please *Static*... “The Military is on their way, Helicopters are in sight. All of this will go away soon and we'll*Static*..” (Samantha Laughing at the end of transmission) Audio Logs: Military signal- Sierra-Tango-Oscar-Papa-Sierra-Alfa-Mike-November-Delta-Oscar-November-Echo-One-Five-Zulu (Calling in Nuclear Strike with the confirmation code) Video Logs: News Channel- "These are our Last moments before nuke hits." (The camera goes around as most people hold onto their loved ones. While others panic in the streets trying to get out.) "Cars are packing the streets; making it near impossible to flee the city." (News crews are in tears for final countdown…) "5..4..3.." (EMP goes off) (You can hear a helicopter drop out of the sky) "Oh God please help us!!" (T.V. Goes out) Audio Logs: Before EMP hits- Man #1-“I hope they’ve heard me. I don’t think the Russians are going to step in. Any second, we’ll all be dead” (Sound of the Nuke going off) – Man #2- “What was that sound? If that was the Nuke, wouldn’t we all be dead?” Man #1- “Stay here, I’ll go check it out…” [Helicopter crash lands on the guy who went out to go check] Man #2- “RYAN!!!” (I used my name as an example) “Oh no no no.. This can’t be happening…” “Fetch me their souls!” *Static* Audio Logs: (Panic breaks out as the people who are left go completely insane and attack the Hell Hounds.) Man #2- "AHHHH I will kill y*Static* all! *Static*itch! Fuck You Mut!!" Sam- "That's not a very nice thing to say to Mr. Doggy!!" Man #3 "Who the **** said that?!" Man #2 “Was that a little girl?” [Audio cuts out] Tape recorder: Mystery Man- “It’s been 2 days since the power went out and the 4 of us that are remaining have been trying all we can to get it back on… Last night these mysterious machines appeared. Do not drink the bottles that come from it. Charlie hasn’t been thinking straight. He says his mind is “moving a mile a second” He seems to be quicker with his movements.. Which is hard to believe since his accident. I don’t trust it for one bit.” Tape recorder #2: (Inside the Worm’s stomach and Found after you kill one of the worms. Also Shiny, indicating that it needs to be used) The same Mystery Man- “Juggernog?!! Wooo! I feel like a damn ox!” “Ok, our 3rd attempt to change some parts in the generators is over, we just need to flip the switch to see if it has worked.” The streets seem pretty empty except this one here with his legs blown off haha! (Gun shot) There that’s the last of them! (Ground Shakes) “What the Hell?! The power’s on? How? We didn*Static* (You hear the generators being over loaded with his 2 friends being electrocuted) ”NO!.. They’re gone.. It’s not fair. (Ground Shakes) What the hell is that? Not you guys again?! Get back! Get the Hell b-ahhhhhhh!!” (Those were the sounds of the boss wave starting after ‘The Mystery Man’ shot the last crawler) While playing the map, you’ll come across a few Downed Helicopters. One that came through a building, one that made a "Safe" crash and one outside of the map with a zombie caught underneath of it. This is Ryan from the Audio Files; who went out to check on things shortly after the EMP. You’ll earn an achievement/trophy for killing him and looking at the others who died playing Sam's Game. I've left out the easter egg in the off-chance this does become a playable map in the future Call of Duty games. AND IT'S A SECRET!! My Secret! Feel free to post your ideas/theories/feedback. I'd love to see some of your ideas on new maps.
  9. I was in theater mode. but I wasn't in it too long
  10. There will still be a normal zombies mode. just a different mode of play.
  11. Has anybody else had this error message pop up on them? What does it mean?
  12. this would be a zombies mode. kinda like survival but with a deeper meaning of the points system. so it would be a new zombies game type or mode or whatever
  13. Having a Create a class for zombies. Maybe bring back the old multi player system from Black Ops 1 where you would use your unused points at the end of the game to buy perma perks, a pick of certain starting weapons (Weapons off the walls), attachments for your starting guns (quick draw, stock, grip, long barrel, fmj, tac-knife, dual weild, fast mag and different scopes with our pick of reticles) and Equipment. (Frag and Semtex grenades, claymores, C4, emp, bouncing bettys and shock charges. Also, this game type should have a mini map. Not so you see the zombies on the map, but your team mates and nearby buildings and/or structures. If you want this game type, please leave a coment below with what you like, what you don't like and what you would change. I really wanna see something something like this in the future.
  14. A forge for call of duty. both zombies and multi. that would be a great addition. I have blueprints of a map of mine and would love to make it come to life on my xbox for me and my friends to play .
  15. They talk of a beast on Shi no too.. I believe it was on the description of the map itself. I've been thinking about this for quite some time now.. There are connections on one map from each of the 3 games (WaW, Black Ops and Black Ops 2) Each getting more and more closer. Wunder what's going to happen with this mysterious creature?
  16. Ok, so we get the pylons turned on.. then what? we have navigational tables with nav cards in each map. who and what needs navigation? are our 4 original coming back? are we creating a rift in space and time? bringing something from another dimension here? Are we trying to teleport the world to another location? Or maybe parts of the world to the moon/mars?
  17. I could have sworn that we killed that dude before he was gone. That was part of the easter egg. Am I the only one who saw that **?**
  18. Will we be able to play as all 8 characters in one game And Greif Mode was a test to see how all that would go? o.o
  19. Fear Repetition. There's only so many circles I can run before I get bored and leave..
  20. That would be really tripy haha. But I like where you went with it. The New Perk I was thinking could be in the map would be called, ‘Electro-Light Juice’ a Perk that causes the First hit you take to not take damage and deals massive Electrical damage to whatever hits you. (Not whomever) Guns and Equipment are switched/used quicker and you don’t take fall damage on the first drop. That being said, something really cool happens when you dive off of high areas; especially in watery areas. You will notice that once hit that first time, many different electronics will begin to turn on. Including: TVs, Radios, lights, appliances, cars, indeed everything in the map :)
  21. Sam was in control of the zombies in the first two games so it has Elena and Richtofen is now so we get that Clark dude? idk perhaps I'm thinking too hard on this topic. :arrow:
  22. Nice! that's tight. what if every perk you bought opened a new area of the map?
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