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Stop Mocking Me0

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Everything posted by Stop Mocking Me0

  1. LOLOLLLOLOLOLOLOL! RRREEAAAALLLL origional ideas mate... Wunder where you got em!? http://www.youtube.com/watch?v=lIXqKA31pZk&feature=youtube_gdata_player Me: Ok the flashlight Helmit thing was pretty famous... Woh a wing suit? I think I'm the only one I've seen with that idea... WOODCHIPPER? now come on...
  2. I have, two weeks into playing zombies it said my favorite weapon was the starter pistol, so I started purposely buying the m-14 and never use the starting pistol, after about a month look back at my favorite weapon and it's a m-14! Has anyone else ever considered changing their favorite weapon?
  3. None of you can prove the time period moon Is in, nor green run, nor nuketown... What we can realize is that nuketown is at the Same time as moon, and green run is after nuketown... Die rise will also be after nuketown and moon, because the zombie's eyes are blue and there for are controlled by richtofen! WE CAN INFER that die rise takes place after green run, as that would be the most logical thing... You can't put all our DLC eggs into the same time period basket, we will never advance the storyline! Leave nuketown and moon behind, it's time is over, we may have some more survival maps like nuketown in which we meet the other three characters, but we won't be putting a whole tranzit game mode in to tell that story! It's just bad storytelling skills to skip around on a time line! That's why every map before has been in order, from nact to verrućt, to shi-no, to der reise, to kino, to five WHICH TOOK PLACE AT THE SAME TIME as Accension, to COTD, to shangri la, to Moon WHICH TOOK PLACE AT THE SAME TIME AS NUKETOWN, to green run. It all goes in order, no previous map after a later, and so, if trayarch is smart and continues this philosophy, then we can infer that die rise happens either before or durring green run! Which can't happen because misty, Samule, and russman were in green run, so from this logic we can infer- That die rise will logically take place after green run!
  4. I have found quite a few spots to survive in my days of green run and here they are: The bus depot -survival - None, you just have to run the best circle you can around the pillars and kill what you can... Town-survival - Near the side door to the bank, next to stamin up, you can run circles there, and pull out at anytime through the bank. -This does NOT work in tranzit due to fog, the bus, and the fact there's no wall to stop zombies from coming from the back ... -You can camp up in the Bar's upstairs room until you feel over run, then you can hop out the window, avoid any zombies on the ground and quickly run up the the Juggernog building and camp in it's window, repeat process until you run out of amo... -Works on tranzit, but not so well if other players are around, same for survival... Farm survival - You can run around just about anywhere you feel safe, but there is no "safe" rape-train here... Tranzit: bus depot: Same as survival, keep a denzen portal open for a quick escape... Tunnel: It is entirely possible to run in the m16 area, and isn't the hard truthfully, the only concern is that your stuck there until the end of the round or the bus comes... Diner: Running around in the lava area is always fun, and deadly... You can run outside the garage too, again denzen portals are ALWAYS helpfull... Farm: Same as before... Spire: Camping, and running one or two zombies... No more... Nact: You CAN run zombies between the inside and outside of nact, but it is VERY risky... Power: People say you can run a train through the entire area, but in reality, you will almost always be cut off by 5 or so zombies... The glitch here is for cheep worthless people who don't want to play the game fairly... The shack: This is by far one of the hardest places to do anything, zombies will come in from the windows, front doors and back door! Not to mention the denizens! Hardcore only! The town: Same as before, but you can also camp in the PAP room, and PAP and access the bank whenever you want! That's all I got, feel free to add your own!
  5. Juggernaut Speed cola Tombstone Quick revive (other perks through tombstone if needed) And five weapon groups Medic/Team supporter Upgraded Balistics knife Monkey bombs Galvaknuckles Hammer upgraded or not Zombie sheild The heavy/Camper Upgraded Hammer Semtex Monkey bombs Galvaknuckles (useless) Jet gun Upgraded Rpd The batman Galvaknuckles Semtex The zombie sheild Emps Ray gun Executioner Speed slaughterer! Upgraded Galil Galvaknuckles Monkeys Upgraded ray gun/ mustang and Sally Turbine (For turret and eletric traps) The dead man Upgraded M-14 Bowie knife Emps Jet gun Upgraded Mp5k I play this last set up when I'm REALY bored....
  6. Is the wii u... Of course it sucks... And no, zombie's will spawn by themselves, your incharge of them once you spawn!
  7. I hope they don't use noriaga's character for takeo... :evil:
  8. That zombie will be important: You'll shoot it and it will give you points and try to kill you! :D
  9. Maybe it will go black on white when (and if) a bit of the building falls.
  10. Mw3 was bad... Mw4 will be AWFUL! Trayarch isnt stupid though... With the alternate endings they can't REALY continue the story... Theres plenty of room for cameo appearances and what-not... (I personally still love resnov, dead or illusion!) but purhaps they'll go back to older warfare like in the 60s or before... Future warfare seems to supply plenty of imagination... But doesnt stick well enough to their roots... I'm sure we'll be fine with whatever they give us... Even if it means going all the way back to the revolutionary war, or the civil war... (Hey it worked for assassins creed!)
  11. Maybe in the next game zombies will go compleatly haywire, being in supernatural locations like argotha, the ather, the burmuda triangle... Ect...
  12. I might as well say the CDC guys die and come back in nuketown...
  13. Either magnets in their suits or maybe they climb up like monkey bars! and the area you can walk on is also able to support an average zombie...
  14. Purhaps they can use a compleate game for zombies.... Like Cod 11, Zombies... Where we go back through and compleate everything in zombies, theres a campaign with cutscenes and clear storyline, and multiplayer will still be multiplayer but will be listed under "humans" and you can use wonder weapons in that mode, AND there will be a survival mode for all the maps! As well as greif, turned and any other type of mode they can add! It would make the greatest COD game ever! Then they could put it to rest... But I want so wing like this FIRST and maybe even 1 more game with zombies.... But don't stretch it trayarch!
  15. Oh... I didn't receive any feed back and ASUMED no one cared... But aperiantly they do! (cracks fingers) Let's do this! 8-)
  16. Likely Tuesday... They love their Tuesday releases....
  17. Ok so when I look at this site over the last week or so, 90% of the treads I see have some kind of theory on why marelton isnt in the trailer... But think about it... Why would trayarch give us this new crew, that we barely know the story of, be able to play as marelton once, in an Easter egg that involves stuhlinger more then marelton, and then just kill him off.... Not to be seen again.. It doesn't make any sense... I'm almost 90% positive that marelton was just not in the trailer... Due to lack of people... He didn't die and become a zombie, (unless theres a new perk of that type), he didnt die at green run... Hes still there... It just doesn't make sense otherwise! And for anyone thinking die rise happens before green run: Move on.... We cant put all our DLC eggs in this one time period basket!... We can come back with some dlc survivor maps later... But right now die rise seems to more then likely be after green run... Another thing is the zombie's eyes are blue, meaning the events of die rise happens after nuketown... And moon... So in short: Marelton has to be in die rise.... The chances of adding a new character so soon is just improbable... And the events of die rise more then likely happen after green run... Now one theory that made a lot of sense however is flamenwerfer's where marelton stays behind to control the nav card-spire contraption... If that's the case then what's stopping the O4 from coming down and spitting up so one(say RichtoSam) ends up With russman misty and Samule, while takeo Nikolai tank and marelton go elsewhere? And maybe after completing the Easter egg the teleports between moon and A51 and the ones from green run to die rise were switched so after inserting the nav cards, everyone but marelton switches character models and quotes to nikolai's tank's and takeo's... That way the O4 come back, marelton doesnt die, we have a new character to the die rise map.... And everything seems probable... Another thought about that is what if completing maxis's vs richtofen's side sends a different character to die rise... (like say if you did maxis's you sent takeo, and if you did richtofen's you send Nikolai....) Heck, even better yet: The nav card machine sends all the N4 to die rise, marelton isn't seen in the trailer.... And all the O4 take the places of the N4 in green run... I realize this is a bit complicated to understand... Sorry,,,
  18. Maybe you can start 1 Easter egg, but can only compleat it if the 04 have done their easter egg, and the o4 need something else done and what not... Eventualy falling out to be an advanced Easter egg that means we will constantly have to keep crossing maps... (nav card anyone?)
  19. Ah.... I thought he was talkin about die rise... He was vague about which map he was referring to in my defense... :lol:
  20. That's only 3 dlcs mate... Damn ur right haha erm (scrambles for idea out of thin air) on fourth dlc u go back to der riese and kill richtophen! I need to start thinking before posting..... Oh it's quite allright, given that all the Easter eggs in the past happened with dlcs I can see why you got a little mixed up there... Maybe the 3rd dlc will take place at the same time as the 4th dlc (like moon and nuke town) but the 3rd will be with the N4 and the 4th with the O4... And only by completing both Easter eggs will do SOMETHING :shock: :twisted:
  21. The zombies eyes are blue, that means the die rise map takes place after the events of nuketown and moon... Meaning that its more then probable that die rise is held after green run.... I beleive when they release the final dlc there will be ahem "three all new zombie's survival maps, nuketown zombies, and the all new zombies epic: ---" in the 3 survival maps I would think would happen before or durring the events of moon, each telling the story of a different character... We know marelton's now we just need a map to tell how russman, misty, and Samule survived... We need to move on past green run... We can just put all our dlc eggs in this one time period basket... It is a waste of a tranzit map to tell a story that can be told by a survival map!
  22. No one can... Not even Xbox... It doesn't come out until the 29th....
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