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Suits

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Everything posted by Suits

  1. There was no real need for him IMO. Just a chance for 3ARC to maybe cash in on some image or publicity rights, same as the other characters. To get rid, just get a crawler and get someone to keep him entertained at the other side of the map, then, (as long as you all have enough firepower), the other three keep him in the pond and kill him, until he comes back. I got him flashing yellow playing just by myself using half of a Scavenger's full ammo and a few grenades, but ran out of ammo and money, it was only round 3 IIRC.
  2. Perhaps the silencer may have something to do with George Romero ?? Maybe he works under some sort of sound radar ?? Not quite sure I follow the avalanche theory, can you imagine the level design and power that would go into making something like that work. Unless of course, there's sleeping Zombies, like the witches in L4D, then these would be very handy.....
  3. Well I sort of guessed it right here, with George showing up with the 'Ban Hammer' as a weapon .
  4. Who I am makes no difference to me at all, its not like they have different abilities. I notice of for about 30 seconds when you start the game but thats about it.
  5. I find the music really annoying, I think I use the sound effects more than I realise as when the music is on it distracts me. Good find/working out none the less .
  6. I'm am new, but I've done a lot of reading of this board before I come out and spout out my possible rubbish. I may repeat a few theory's though, as it's impossible to read every thread and post. 1 - The Lighthouse, maybe the special rounds will be in the dark if the lighthouse lights the map. So, it will still be Zombies, (not monkeys or Zebra's), but normal Zombies, just in the dark. The exciting news 3arc have been talking about 2 - Maybe the rolls reverse, perhaps the player becomes the Zombie hoard, in some sort of spun out tactical game. I hope not. 3 - The rounds become part of a level system. 5 round then a end of level boss/super Zombie. Extra health, perhaps a weapon, you decide, just an idea. 4 - More players, 6 players perhaps, this is doubtfull though, as the chracters have already been announced. 5 - Teleporters, these may take you back to older maps, as the older chracters. Finally some sort of leveling system would be cool for Zombies as a sort of indicator as to how you've done and your progress, not just.......nothing. Either way, just more of the same would be cool.
  7. Firstly - Whoever found, then worked out, that the new map would be on/around a boat, near a lighthouse, from those boards hidden behind the teleporters is a genious, and if the next map pack truns out to be in Paris, then they need to work for MI6/FBI, as that is serious skills. Secondly - The MP maps can FOAD as all I care about is the Zombie map. Thirdly - As everyone else has pretty much already said, Englands not got a frozen coastline, but it certainly could be in a territory.
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