Thank you for your patience today, we apologise for the downtime whilst we moved hosts.
We are now all setup and we have brought the site back online, things should be a little quicker, we should have no issues with posts/PM's but as usual we are keeping an eye on things and we are running some performance monitoring tools over the next few days for final checks and tweaks.
Again, thank you understanding and we apologise for any inconvienence.
I'm still around, still playing Zombies all the time, and loving it. Recent lore developments on Astra got me in my feels. Shout out to Tac, Slade, and everyone here who paved the way for this insane little world we've all enjoyed.
Amidst the dark and eerie night
A choice to make – to run or fight?
The undead horde approaches fast
Armed with weapons, till the very last
In Call of Duty: World at War - Zombies
The battle for survival never ceases
A test of skill, courage and wits
As waves of zombies just never quits
Blood-soaked grounds and a burning sky
The stakes are high, the danger nigh
But in this game, we rise above
To conquer the undead with brute, tough love
With finger on the trigger and heart in hand
We face the terror, and take a stand
For in this game, we live or die
With Call of Duty: World at War - Zombies, we must survive.
and later released worldwide on December 14, 2011.
The game features the same gameplay mechanics as its predecessor, with players fighting off waves of zombies as they try to survive for as long as possible. The game also includes a new storyline set in a Cold War-era Pentagon, with the characters from the original Zombies mode returning to fight off the undead.
The game allows for up to four players to play together via Bluetooth or Wi-Fi, and also includes a single-player mode with a new leaderboard system to track high scores.
Call of Duty: Black Ops – Zombies received mixed reviews upon release, with critics praising the game's addictive gameplay and multiplayer functionality, but criticizing the graphics and lack of content compared to the console versions of the game. Despite this, the game was a commercial success, with over a million downloads in its first week of release.
Well here's something that wasn't on my Summer Game Fest bingo card. Bloober Team, the studio behind the likes of Observer and 2024's sublime Silent Hill 2 remake, has unveiled its latest foray into the dread world of horror: a Star Trek game coming next year. Read more View the full article
Bloober Team, the studio behind Silent Hill 2 Remake and last year's Cronos: The New Dawn, and Paramount Games Studio, which recently revealed Teenage Mutant Ninja Turtles: The Last Ronin is being developed by Platinum Games, have unveiled Star Trek: Shadow Frontier, a psychological horror game launching next year. Revealed during IGN Live, Shadow Frontier puts players in control of Star Trek: The Next Generation's Ro Laren after she crash-lands on a mysterious planet to answer a distress call when it launches in 2027 on PlayStation 5, Xbox Series X/S, and PC. Michelle Forbes, who played the character in The Next Generation, returns to play the character in Shadow Frontier, and though she only appeared in just a handful of episodes across the series' seven seasons, she made an impact on Trekkies, making her reappearance in the first-ever Star Trek horror game an exciting one. "The planet [Ro Laren lands on] is a spaceship graveyard where nothing is as it seems," a press release reads. "As she explores the planet's corrupted surface and crosses paths with other survivors, she must face twisted creatures, a hostile ecosystem, and an entity that seeks to envelop her body and mind." Check it out in the Star Trek: Shadow Frontiers trailer below: Bloober Team CEO Piotr Babieno says many at the studio are lifelong Star Trek fans, and that the team looks forward to "combining that passion with what we do best, horror." "[We've] partnered with Paramount to create something truly unique: a new adventure set in a beloved universe, enriched with our own signature layer of dark, psychological thriller," Babieno writes in a press release. "We're genuinely excited about this journey, and our hope is to honor the legacy of Star Trek in a way that feels both respectful yet refreshingly different." Star Trek: Shadow Frontier doesn't have an exact release date, but Bloober Team and Paramount Games say it's due out next year on PlayStation 5, Xbox Series X/S, and PC. What do you think of this reveal? Let us know in the comments below!
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