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  1. 3 points
    <3 Jeez man I joined the site like 6 years ago, time flies hey. Miss the good old days haha
  2. 3 points
    Bit of a closing remark here, that I wanted to make. I know there's other people that want to leave their remarks - I believe Hells still intended to address it - in my case, however... I felt it right I say something here. I didn't really feel right making this post, at first, y'know. Even with what little a group we've had sticking around recently, I believed that... in a way, it could have resulted in the exact opposite reaction than it got. Honesty brings forth that fear, I suppose. That, even when you feel the most right, it could still be made to be wrong. It was an uneasy time writing this down, but I felt that it was right enough to pursue. Having said that... seeing the support that I feel this got was something of a good, reassuring notion. Seeing discussion overall was something that made me quite happy. Seeing a commentary from other Mods and Admins... was amazing. As was their insights and actual showing over certain aspects. Hell, seeing some of the auth return in general was great too! But... I think actually seeing that some of these changes have actually affected this forum in such a way... it's the most joyous of ways to break the heart of a man like myself. I couldn't be more excited to see that such a commentary has been undertaken, and that these changes are even happening at all, and perhaps even proving effective. As a member of four years... it just proves to me that my time here is worth it. The front page hasn't looked this good in quite some time... hell, most pages are looking so good, lately. I couldn't be more happy and excited of the path that the forums have taken... all from this post. (...I know it's not all me... vanity, sorry. Just giving myself that happiness.) So, if anything... thank you. All of you. Whether it's just been through viewing it, or commenting, or through you auth taking action on the things I've thrown about. Thank you. You've made this man prouder than he could ever be. I know that there's a lot of work that the auth are undertaking with making this site look good again, and I know there's a lot of pages still around the forums that need to be fixed. If anything, I know that it's a certainty that I would wish to help in whatever way I can in regards to those pages. It's the best I can do. But... having seen everything else that's been done so far... ...yeah. I'm happier than I could ever be about that. Y'know, I say "Per aspera ad astra" at the end of a lot of my posts, and I've never openly stressed why. It's a mantra for me, certainly... and it means "through hardships to the stars". In a way, though, I've always wanted it to end with "...we will prosper". In that same way... I'd love to say that that conglomeration is fair for this post. So... "per aspera ad astra... we will prosper". Love you guys. Stay golden for me. [P.S.: Yeah, I know, I'm a gushy soppy son of a bitch of a teddy bear sometimes. Can't help it. I'm too good for my own good. My shining positivity could blind a man.]
  3. 2 points
    Chapter 1 "Nein! Ich will nichts mehr davon hören! Ich erwarte jetzt Ergebnisse zu sehen. Ich habe dir 9 Monate Zeit gegeben, um Daten zu produzieren und wenn ich keine menschlichen Versuche innerhalb der Woche sehe, werde ich dir den Kopf abreißen und dir die Kehle runterschleudern," exclaimed Hitler's right hand man, Heinrich Himmler. His background in Agronomy made him the most suitable person to carry out the Führer's special little project. Biology, Chemistry, and Genetics are proving to be most necessary and Hitler himself recognized the need for someone with a strong scientific background to head up the "hundertfünfzehnste" protocol. The scientists heading up the project have been trying to synthesize an element found in a meteor that fell into the heart of Nazi ruled Germany. The radioactive nature of the element, that is not yet understood fully, has only a half-life of 0.8 seconds. It seems relatively safe to work with but extremely delicate to develop. Germany has been trying to fuse element 115 with element 42, Molybdenum. Trace amounts of element 42 can be found in the body, but is of particular use to strengthening steel. Its most influential use was in the "Big Bertha" German artillery. The hope is that, by bonding this new element with Molybdenum, Germany can take the lead on the war and create a better and stronger soldier. Coupled with Oxygen and Potassium enzymes, the thought is that the element will be stable enough to be injectable without the elements half-life ruining the product. As of yet, the compound is stable, but the trials have not been started yet. The protocol calls for a heavy number of test subjects. The internment camps have yet to ship their first shipment and the Führer is becoming impatient. It looks as if the scientists are going to have to improvise. Human testing wasn't due to begin for another 6 weeks. "Wir werden freiwillige Testpersonen finden müssen," said the lead scientist, Dr Straub. "Wenn wir bald keine Ergebnisse erzielen, befürchte ich das Schlimmste für dieses Establishment." The search for subjects turned to the enlisted men of the military. It was not as voluntary as it was made to seem, more like voluntold. When you have no rank, you only know to obey orders. The first German soldier was relocated from France and was to be the first of many to become the next super soldier in the fight for superiority. His name was Friedrich Jäger, and he was a common German soldier with mediocre skills and abilities. If the project went south, then the Third Reich would not be losing a valuable asset. Friedrich was 22 years old and had never married. His parents were killed years earlier in a vehicle crash on the newly constructed Reichsautobahnen, or Autobahn for short. His family was wealthy and had left him enough money that he never had to worry about getting by. With no ties to family, Germany ensures that no one will notice if he rejects treatment and dies during the injection process. He is the perfect candidate. The procedure is due to begin on Tuesday. An early morning procedure has been scheduled in Lab 1 and staff have been notified. Only those that "need to know" have been briefed on the test subject and the possible outcomes that could occur. Best case scenario would be a self stabilization so that further tests can be run. In the event of total failure, procedures have been placed for immediate disposal of the test subject. If all goes well, Germany will have secured it place in history as a superpower and economic hub of the world.
  4. 2 points
    Yer still around like most of us but just not as active, does that say something about the site, the game or us as individuals? For me it's the game, the site is great and so are the people but the site can't be the saviour but will hold fond memories for folk. Stick around though - you are missed along with others.
  5. 2 points
    As someone who is deep into fortnite right now I plan to get into the Blackout mode. The trailer looks good and definitely got me hyped up for it.
  6. 2 points
  7. 2 points
    First things first: OH MY GOD YES I'M SO HAPPY ABOUT ZOMBIE LABS (will my old posts be added back into my count though?) Second: Welcome back, @Boom115! It's been so long, glad you're back! Third: I like the Zombiefication images. Most look nice. The old ones still kind of... well, they could use an update as the new ones are, if I'm being honest. I know that'd be a whole process, and I understand if that'd take time, but I'm just throwing that up. Also, I think I noticed a few pages that needed to be fixed elsewhere. Like the Staff Directory page (just linked it, it's usually just accessed in the "Staff" bit from the Help arrow), not properly reflecting correct colors and such for certain auth and so on... added, with @Slade now being a Veteran but still being on the Staff page, or the color of @Spider's name not being reflected on there. Just makes sense to tweak it correctly. I'll see what I can do if I find anything awry elsewhere. ...I do want to reply to that other message though. So I'm gonna. Glad to hear that, Boom. Any idea who we should expect to return from the shadows as of yet? Would be nice to have a killer conversation with @GRILL again. ...first off, can I praise you a little more for giving me the graph for this? Because, holy crap, having that is great. I like being able to see statistical evidence and stuff, and know what's going well, what's popular, what's not and so on. I mentioned the whole thing about "a more comprehensive statistics page being lovely", and I really want to stick by that. Moving on... I agree with that. Accessibility's definitely a problem for mobile, and I understand that trying to tap into the audience from there is plenty more difficult than it should be. If anything, I feel like giving Guests an initiative to join the forums and contribute to it would definitely help us, perhaps balance the scale with the amount we get. We're a service for the fans, built for the fans, and I think interest could be garnered if we were able to find some way to draw in that attention again. Yeah, I agree that our focus should be to try what works and try one thing first, before we try to do other things. I think Twitch would be more or less executed with a better finesse if we were under the same name with the profile and let certain people do certain things, to follow a constant manageable schedule. In that way, it's not just run by a couple people, but is run by a group of people that can help manage it and direct it clearly. Consistency is good, and I think that would definitely help maintain it. On the side of the Podcast, good lord we should bring that back, keep it going. Special guest YouTubers could be a thing, and so on, discussion of the games, focus on theories and ideas and so on, the Podcast could be directed greatly and I do very much believe that you guys can manage it. Maybe bring in some of the crowd to visit in the Podcast every now and then to talk. I'm all for it, 100%, on that regard. Would love to be kept informed on it, myself! I... guess that's fair... I dunno. I'm not optimistic to that. I still think that some way of keeping them connected would be nice. It doesn't have to be "oh, same people here too, we're gonna powerhouse the community together", more than I think it could be "oh hey, we've got good resources here, but if you wish to dive deeper, go to the CoDz forum/Zombie Library". But... I digress. I feel like understanding the amount of work you guys have to uphold is difficult for a person like me. Without a more public statistic page for the regular group to look at, I couldn't begin to understand how much stuff you guys uphold. I just know from what you guys say that it's a lot... and my only metric is between typicality (normal auth powers, as I've come to see) and the whole forum itself. You guys keep it running and have a lot of stuff to measure, lots of activity logs and other things. I guess a part of me vies for that kind of transparency in the future. Part of me would like to see the activity logs accessible to us, really. Or just general stuff. Logs, posts per day, people online, metrics compared to prior weeks and months, I dunno. Plenty of sites have exemplary statistics, and I'm sure there's a good way to follow when getting them. It's all just up to you guys to figure that sort of stuff out, though. Regarding the future with the staff team, I do hope we can see some old faces return. Keep the place goin' strong. New faces welcomed as well. The forum needs a good team to power it, a dedicated one at that. I hope for good things, to that end. ===================================== That's pretty much all I wanted to say regarding that. I hope you can respond to the few questions I proposed. On that end... good lord I feel so grateful. I'm glad to see you guys coming back, and I'm glad to see that you guys wish to keep this place staying as strong as we can make it. I'm not gonna lie, the day I wrote this whole thing (the original post), I was in a frustrated slump... and I do think some of my points were a lot angrier than most of the others should have been. But the fact that you guys both considered them and took them with sincerity and gratitude is almost beyond words for a guy like me. I couldn't express how proud I am of that factor alone. I try too hard to as is. I couldn't be more proud of being a member of the CoDz forum than I am today. Honest to god. This post's ignited a fiery passion in me, a positive one at that. I hope we can bring this forum back to form well. I really do. There's a lot of work to be had to do that, as I'm aware, and yet I couldn't be more optimistic about that as I am now. If anything, keep me posted on it. I'm all ears. All eyes to the future, as well.
  8. 2 points
    Hm... I'd say since the L hasn't been updated on to the board (or as a wrong guess) it didn't affect my guess. So give me those points!!! ':P No matter what you choose, meh, we should update the rules accordingly.
  9. 2 points
    Thanks for posting this thread! I normally lurk or twitter and post oh so spicy memes. However I had been reading posts for sometime, but hadn't bothered to log in because it was typically related to WW2 of IW (both of which I didn't buy) and because I was locked out of my account. When I tried to recover my account we encountered a software bug, which we later discovered had impacted most of the staff and I'm sure many other members. So the good news is that some of us should be returning! Danny hit on a few things and I would like to shed some light on a few more. I still remember when you joined the forum, you brought a lot of new a different ideas to an otherwise like minded community (I like a pot stirrer In my opinion, I think where we fall flat is accessibility. Specifically when it comes to the navigating the the site on a mobile device. We live in a generation where its instant gratification or nothing. Unfortunately our efforts to branch to a mobile app platform were squashed by activision and the app store due a frequent use of their IP (even though we are a non profit site). We see approximately 10% of the traffic that the codzombies reddit has seen in the last 90 days. The larger issue with this activity is that 90% of the users are guests and are unable to contribute to the site. I think with the exception of Twitter, we have tried and failed to launch anything substantial from these other platforms. @NaBrZHunter, @Rissole25, and several other banged out some great vids back in the day. Myself and Craig had a modest following on the Twitch channel (which I think I lost the login info for...). I think with the exception of Danny the PodcastDerToten team are mostly retired (I miss those dudes!). Unfortunately in all of these circumstances consistency has been our downfall. Personal lives always seem to overtake us one way or another and to be honest I think trying to tackle to much wears us thin. I think we need to get really good at just one thing and roll from there. However, to your point we could definitely help to facilitate more community driven initiatives. I think Danny already called it out that the featured streams plug in might just need to be updated, but I'm all in! Unfortunately that are not looking to collaborate. I spoke with them some time ago, and they did not want to muddy the waters by directing to multiple access points for the same information. I think that is a fair call out and I respect their decision. Funny enough this used to frustrate the shit out of me before I joined the staff in 2012. I would see all these folks on the staff and see problems not being fixed. At the time I spent more time on the forum than any every other users combined (it was a weird time for me). However, once I joined and saw all the activity logs of all the random back end shit that folks owned I gained a new respect for the team. Many actions are taken through the admin control panel and you would not see the activity reflected on the site. Our moderators with the exception of a few items have totally unrestricted access to the site and own many other responsibilities outside of typical moderator role. However full transparency, many have moved on or are just on a long break. Please keep in mind that everyone who works on the site is a volunteer and no one means to intentionally upset anyone by not maintaining aspects of the forum. Danny and I will be regrouping the team and determining if we have any coverage gaps as we approach BO4. This could mean some new opportunities to join the team could be on the horizon :). I'm blanking on the full logic behind this decision and it would have to be revisited. I think it was somewhere along the line of a ton of spamming which drove post counts, which unintentionally devalued more thoughtful posts in other sections of the forum. It could also be a factor of posts driving the divinium system (which I believe came some time after). I'll need to get a pulse on the section and get back to you, but I'm open to the suggestion. Thanks for all of the feedback and driving me log in. It helped us a fix a much larger issue! Best, Brent
  10. 2 points
    @The Meh You hit a lot of soft but necessary spots that need to be addressed. If anything, thank you for taking the time to really buckle down on it. Sometimes things need to be criticized in order to be seen / dealt with accordingly. As far as software is concerned...IPS (the forum we use) is the best kind out there. Sadly, they have garnered a bad reputation of pushing out too many updates quickly which causes great plugins we used to have to stop working, and screws with our design stylesheet in the backend since coding changes a bit. The result is a broken website and continuous updating which itself takes not only time but extra money. My concern, however, is having the forum very stabilized in terms of function and accessibility. The only plugins we truly depend on are the LFG, Donor system, and Awards. Even those come at risk. @JJMFP We used to have a streaming sidebar, but I think that plugin was no longer supported with newer versions sadly. My vision is very similar - having regular CoDZ streams perhaps 1/2x a week with some podcast-esque conversations such as the Unity series or popular topics. The aim would be to get other smaller streamers to join us for a game and shoot the shit (so to speak). Regardless, CoDZ appreciates you being a part of the community. We're super happy that you also proudly wear the Donor rank as well regardless (duh, helps in any way haha), but personally I can say I truly appreciate you (and every member here) for being a part of our family.
  11. 2 points
    There are many, many changes that need to be made not only to the software we use, but to CoDZ as a whole. I agree that we are a non-competitive community that has been hit by lack of activity due to rising platforms like Reddit and YouTube continuously gaining traction for quick info instead of lengthy discussion. This is very apparent. I agree that we need to strengthen the brand of CoDZ by establishing one universal identity instead of multiple names. I agree that changes regarding active staff may need to come into play. We have a new team of Dwellers that still float around but due to lack of activity, makes their roles much harder. These will also be expanded to give them more training ground and pave way to potential new staff. I agree that reviving the Wiki and making adjustments to the flow and structure of this site for BO4 is crucial to coming back into the light. The big one that struck me was @Lenne's comment. People want the sense of community, but the majority are not willing to contribute for it. Comments get tossed around, and larger discussions have gone under. I was glazing over Twitter a month or two ago and someone mentioned us while talking about storyline to another user and the person said, "I'd visit their site since they got a lot of info but it's like an old library". And that's what I realized - we're a library of Zombies intel. We may not having a pulsating and over-saturated community like we used to, but we have archived topics and threads that literally show the very foundation and beginning of Zombies as a whole. If a library is what we are to be people, I have no problem with that. But change to stay afloat is absolutely necessary. I'm taking all these comments in as good criticism. Thank you.
  12. 2 points
    Well, I attribute the lack of activity to the quality of games that was come out. Take WWII for example. It held your hand through the EE and I beat them with ease. Bored and done with that game, I saw no need to even get on this website. I didn't care what people were saying about the story or gameplay because it didn't interest me. This is evident by the amount of posts that the Final Reich got. Black Ops 4 has not even come out and there are more posts than the previous edition already. Now, this forum seems to lean real heavy towards Treyarch. After all, they are the originators. We could be doing more to garner a younger crowd. With this iteration of zombies, which I wholeheartedly believe will be an epic game changer, there will likely be a whole new group of players that may find this forum interesting. Who knows, it might even inspire them to contribute on a level we have never seen. We are starting another storyline and the last time that happened, the world lost their mind searching for Route B. I am optimistic this season and if Black Ops 4 is the kind of game that I think it is going to be, we will be playing it for a few years to come. Now would a great time to freshen up, but lets be sure not to lose the simplicity. That is the best part for me. BTW, I plan on destroying a good week online when it comes out. I probably wont even touch multiplayer for a month or longer. I like the idea of twitch. Maybe I'll start some broadcasting. I'll let you know.
  13. 1 point
    So I played it for 2 hours or so yesterday. (Half an hour on my own and 1.5 with a friend) First off the good things: The map is very fun seeing all of those classic locations in there really is a treat. The vehicles are fun and easy to use while not being overpowered. The gunplay and movement are just like you'd expect from a CoD. It is smooth as hell. Negatives are: The map looks kinda like what you would expect from the middleground between the last and current gen consoles. It doesn't look bad, but it doesn't look that good either, which is fine, cause I rather have it this way than having a laggy mess. For my liking the people take way too many bullets especially when I seem to die in three, but that is probably because I can not find any good armor and it feels like the game really depends on it. The servers are still kinda wonky, but that is to be expected. I enjoyed it though, but only with a friend or two to play with.
  14. 1 point
    Chapter 7 It is day three, and the subject is still experiencing all the telltale signs of nerve gas poisoning. The copious amounts of nasal discharge and increased heart rate are being monitored closely. The subject is complaining of frequent headaches and has not been to ambulatory lately. It is a surprise that he is still alive. Just yesterday, it was noted that a spike in core body temperature rose to 104 F. and remained there for about an hour. There is no telling how long the subject will continue to experience these effects. It all depends on just how much exposure there was, and how the body has determined to deal with the chemical agent. The lunch meal came, and an untouched breakfast tray was removed from the room. There is little contact with the subject to save from the possibility of upper respiratory infection. Taking every precaution is necessary because they are in a medical unknown at the moment. Blood tests have been ordered to ensure that his levels of saturation still remain at normal operating levels. It would be a devastating tragedy if they were to lose their work and research on the whim of a mad SS Officer. The decision to use chemical agents in the field is not an uncommon practice, but the blatant disregard for the lives of German soldiers must be investigated. At about 1 o'clock, just after the lunch hour ended, the charge nurse arrives with the blood collection kit. As she preps the patients arm with alcohol swabs, she notices a bit of translucence in the skin. Finding the vein was not a problem and the draw was complete. She takes the rubber band of his arm and there is an immediate bruising noticed around the bicep. She annotates the bruising and leaves with the samples. In her mind, it does not look promising. Dr. Straub makes his daily visit to the subject and becomes concerned that they may be losing the patient. His eyes remain blood shot and his motor functions are slow and labored. He looks over the log of vitals and begins to think of the possibility of scraping the project. A fresh start may be needed. The data suggests that the nerve agent may have been to much for the subjects body to combat against. Either way, data is data and results are results. It is probably a good thing in a way, now they know that there is an invulnerability and their search for a perfect super soldier will have to be tweaked. It is possible to engineer certain resistances to outside interferences. The next iteration of soldier will have this taken into account. It wasn't long after Dr. Straub left that announcement chimed over the overhead speakers. "Code Blue" in patient room one. Straub, sitting at his desk, hangs his head a bit in defeat and vows to improve on this recent loss. He pulls the file and updates the findings. "DECEASED." The disposal process of the subject is a simple one. The subject will be wheeled down to the incinerator and burned. It is clean and effective and the risk of any possible cross-contamination from the body's secretions are non-existent. For the time being, the subject is zipped up into a black cadaver bag and stored in the refrigerator down in the basement. The incinerator is fired up twice a week and it will not be until tomorrow before the waste will be disposed of. In a matter of days, all data and information on the failed test will be cleansed from the record and a new trial will be rescheduled. There can be no evidence of failure, even if it did produce positive results.
  15. 1 point
    Am I the only one who actually likes how the forum is organized? Also going back to the old chat format doesn't really make sence because even fewer people would use it. Thanks for posting, meh.
  16. 1 point
    ...I think it's time I come clean. I love CoDz. Truthfully. I don't think I would be able to have moved forward in life and learned the things I have through it if I didn't have CoDz in the first place. In a way... I owe some people the life I live and the perspectives I hold to this day. Honestly. I feel as though... truthfully, I had started here a smaller person, a less secure and fragile person... and grew myself up from the people around me. In a way... I can't say I'm any more happy about that. I've written post after post after post after post exclaiming my gratitude, how I can't possibly convey it higher than I already do. ...it kind of hurts to say that it might be the problem, though. I think I've used people. Honestly. I look back to times two to three years back, and all I can think of is how poorly I acted, how I leeched onto others for assistance and shunned and cast aside those that wouldn't see my way... and I never got to say anything to atone for what I did after realizing it. I wouldn't be surprised if a small number of people left CoDz from seeing how bitter a person I was. ...I can say I know some people that probably did. I was vocal plenty about Voyager... and we've addressed it together. In regards to him, I'm glad to be on good terms again... but this post isn't about Voyager. I want to atone for what I've said and done between two different people. Whether or not they see it, or care to read it... or come back in general. I would feel better of conscience either way. So... to @Tasha and @Slade, if this reaches either of you, and you get the chance to read this, this post is for you. I don't want to tear myself up about it, though I feel it's probably already bore some claws before. But... I was a menace, back in the day, and never saw eye to eye with either of you. I gave you guys a bad mentality. I pictured both of you with a cursed, black aura. I read the things you would say to us in chat and in certain posts and looked down at it because I believed it was vitriol... slanderous poison. I thoroughly hated both of you... and had convictions enough to believe all my reasoning for holding that grudge was worth it. But I was wrong to say or do anything like that. You two were just people. People that were doing their best to reign in the kid that couldn't see he was doing wrong. If this post reaches you two, I pray you don't see this as a baseless outcry. I want to instill meaning into each word when I come forth and say that... to all of this, I'm humbled... and apologize... and I'd have it no other way to be vocal and have this be in a post like this, public and all. In a way, I want you guys to know that I've grown from the person I used to be. ...in a way, I feel like everyone deserves to know that same thing. I don't ever want to be considered someone to deviate in a way that shames others. I don't want to ever see myself look unto others in malicious intent, or to leech onto them like I feel I've done before. I want to see myself different from who I once was... and I do! But I don't feel right to forget what brought me to the mentality of today... and I think, in a way, to atone for what I've done would help that. So, from the bottom of my heart, I'm apologizing to any that have been victim to that. I'm glad to still be on this site each and every day, and could never be any more thankful about that than I am in this present moment. ...so... yeah. I don't really know what else to say. Per aspera ad astra. -The Meh
  17. 1 point
    Yeah I do miss MMX as well, back in the day he was active in every corner of the forum. I do also fondly remember our pm exchanges. Well... most of them at least, wasn't always easy to deal with MMX for me at least, but I guess that is called character development or something along those lines. haha All in all I do miss him, but I still occasionaly try to make time for watching some of his videos. Mocking was also a difficult character in my opinion, but one can't deny that he had an impact on this forum.
  18. 1 point
    Tell him what he's won Johnny "First you will take a flight to San Francisco. There you will be given a guided tour of Alcatraz Island. Then you will cross the majestic Golden Gate Bridge, where you are sure to find what your looking for. All this and a chance to play eye spy. Congratulations!!!!
  19. 1 point
    Wow. A hint towards Origins...
  20. 1 point
    I approved Zombie Labs post counts and updated the Zombification menu to reflect the new images http://www.callofdutyzombies.com/zombiefications_levels.html/. Please let me know if there is anything else that I can provide immediate attention.
  21. 1 point
  22. 1 point
    I wish I had an answer to all of your points, but I literally have no clue on how we can get this forum out of the state it is in. It just seems like most of the people that used to be in here grew out of this forum and/or the game. We aren't the first thing anymore that comes to mind when someone thinks of Call of Duty zombies as a community. I don't even know if people want a community anymore. I just wish folks would post at least once a week, cause it is not like we have nothing to talk about, but these last couple of months had pretty much had the same 6 people talking with each other and while I appreciate everyone who visits and posts on here, it is just too little for my liking. One thing I would love to see would be normal topics getting shout outs from our Twitter alongside the ZWC stuff, I don't know. Maybe that could help? I literally have no clue and it bursts my heart.
  23. 1 point
    Heard you two on that and I respect that, but I will do whatever I like because I am the sheriff in this town, if you ever have any criticism on this game then speak up though. Gimme dat EEEEEEEEEE
  24. 1 point
    I agree with a lot of your points, and I feel like the forum is a sort of stand-still, not really at the fault of anybody in particular. I'm sure it has been considered in the past to add new Admins and Mods, but the issue with that lies in finding people to trust with that kind of power. First the current admins have to be active enough to keep up with the best, most trusted users, and then they have to hand-select them, and further than that, the person they select has to WANT to be an admin and dedicate their time to the forum for free. I imagine for most people here, playing Zombies started out as a pastime in a time in our lives when we had time to spare. I know that is certainly the case for me. It's been nearly ten years since the community dug in its roots and has grown. Some change certainly needs to happen if the forum will be as active as it once was, but I can understand the struggle to be motivated enough to do it after so long. I know I struggle to find the time for the Storybook, and when I have the time I struggle with the motivation. I think your ideas are on point, though. I think a large update/revamp to the site + wiki around the time of Black Ops IV's release would do well to bring some people back. I wish I could help more in this and could check in here more often.
  25. 1 point
    This was my first go experimenting with this and is pretty much just camping in the entrance to the Comm Room with the Wunderwaffe, using Gobblegums to get ammo when needed. You can start using this strategy early on without ammo problems and this will get you to round 50 easily, but after round 60 you're going to start running into ammo problems. It looks pretty hectic but it's actually easy, just shoot when a zombie gets near you and have monkeys for when you need to buy some time. You're best to only open the stairs out of the first room and that's IT - opening any other doors will slow the strategy down and won't be as effective on ammo. You could get away with opening a door somewhere to get to the box. With this strategy I had the following Gobblegums: Alchemical Reign Drops Crate Power Cache Back Immolation If you're using this as an early rounds strat to get to the high rounds, you could do away with Cache Back and Immolation and hope you get lucky with the Wunderwaffe out of the box using Crate Power to upgrade it, and then the monkeys. It's totally fine to open the Flogger trap area to get to the box if it goes there since this will get opened for high rounds anyway, but if it goes elsewhere then it might be a good idea to restart. So you could replace these two gums with Wall power and Bullet Boost to get Dead Wire on a wall gun for the high rounds. As you've probably realised, this is Gobblegum-heavy, so I'd advise you dashboard when you've finished playing or you go down and it looks like you're gonna die before you get to rebuy perks, which will be hard anyway with the doors closed so I'd probably just quit if I went down.

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