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JJMFP

Revelations Easter Egg

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JJMFP    54

Image result for revelations zombies

 

TROPHIES

 

The trophies that coincide with the Easter Egg are both classified as secret.  They are:

  • FOR THE GOOD OF ALL - They Key must be opened
  • A BETTER TOMORROW - Complete the cycle

 

STEP ONE (1)

GRAVESTONES

 

Within the spawn area, which will be known from here on out as the Church, there are four (4) gravestones to the left of the truck that originally house the Pack-A-Punch machine.  If viewed closely, you will notice our characters names on each of them.  Shooting them with a pistol in the order in which our original four disposed of their alter egos will create an audio and visual que, as well as create a spark in the trucks passenger side headlamp.  Thinking of the first set of gravestones as the left side and the second set of gravestone that you have to access by clearing the debris as the right side, here is the order in which you shoot them:

  • Shoot the Right gravestone on the Left side (close to where you spawn, this pair does not require the purchase of the debris door)
  • Shoot the Left gravestone on the Right side (after you have purchased the debris)
  • Shoot the Left gravestone on the Left side
  • Shoot the Right gravestone on the Right side

 

STEP TWO (2)

CORRUPTION ENGINES

 

Image result for revelations corruptions engines

There are four (4) "ENGINES" that need to be turned on throughout the map.  These not only turn the power on for the map area in which they reside, but they also are responsible for opened the doorways through to the Nacht Der Untoten area in which you will find Juggernog and the Pack A Punch machine.  By paying 500 points, you turn these engines on and for thirty (30) seconds must fight of an incoming horde of Keepers and Crawlers.  After they are complete, you can now use the alters in the middle for 2000 points and shoot an energy beam from the alter killing zombies and bouncing beams of items in the map, as well as blue space rocks in the sky.  The use of these alters may be a step to the Easter Egg but has yet to be found.  The locations of these engines are as follows:

  • The Church - This is the Spawn area and is directly in front of you when you spawn into the game.
  • Der Eisendrache - The area of the map that is directly themed from the map Der Eisendrache.  It is directly in front of the pyramid.
  • Mob of the Dead - The area of the map that is directly themed from the map Mob of the Dead.  It is located just after the Origins area on the map which is the second area after you purchase the debris door to shoot the gravestones.
  • Verrukt - he area of the map that is directly themed from the map Verruckt.  If you consider the four locations to be a compass and the Church is south, then this area is the north sector of the map.

As always, when more details surface as to how to use these Alters/Engines, I will update this thread with that information.

 

SUMMONING ALTER

There are three (3) pieces throughout the map that go together in order to build the Keeper Summoner.  They are the Skull, the Purple Gemstone, and the Flag (think SoE).  The following are each ones locations on the map:

  • SKULL IN VERRUCKT

 

  1. On the bookshelf - If you are standing directly in front of Speed-Cola the skull will be on your right hand side
  2. Wheelchair - Upstairs in a wheelchair leading out to the Corruption Engine
  3. Wheelchair - Upstairs in the wheelchair just as you are coming to the jump pad that is next to the Wonderfizz-Orb machine

 

  • PURPLE GEMSTONE IN KINO/DER EISENDRACHE/SHANGRI-LA

 

  1. Shangri-La - Along the wall in the PRIMIS statute temple in a basket covered by burlap
  2. Der Eisendrache - On the side of the pyramid facing the Corruption Engine
  3. Kino - On a small table outside of the Kino Der Toten theater just before the jump pad

 

  • FLAG IN ORIGINS/MOB OF THE DEAD
  1. Mob of the Dead - In the cafeteria room on the wall
  2. Origins - Near the Generator, across the land bridge on the mound.
  3. Origins - On the top of the excavation site, opposite of the Wonderfizz Orb machine

 

These pieces can be built at any summoning alter location.  Once built, you can pay 5000 points to summon a Keeper, much like the robot in SoE.  At the moment, it seems that the only purpose for this is to spawn the Keeper as a protection agent.  If and when more information arises, it will be added to the thread.

 

OBTAIN AND UPGRADE THE APOTHICON SERVANT

Once you have finished with the Corruption Engines and have built the summoning alter for the Keeper Protector you are going to want to equip yourself.  Someone on the team must have the Apothicon Servant and as many people as possible should equip Little Arnies and a Thunder Gun for Margwas.  Make your way into Nact Der Untoten and use the control panel upstairs to track the giant Apothicon creature.  Here is how you get to the Pack-a-Punch machine.  Now you are ready to uprgrade the Apothicon Servant.  There are several orbs that you must place your crosshairs on with the weapon in your hand, then aim in and shoot to collect.  They are blue cubes that can be difficult to see, but here are their locations

  • Verruckt - upstairs, go to the very end near to the jump pad. Face away from pad and look up
  • Nacht der Untoten - from the upper floor, outside to the left of the wall weapon
  • Mob of the Dead - very hard to spot, above the Corruption Engine, look straight up towards the massive orb
  • Shangri-La - above the temple
  • Verruckt - orb is reachable from the Corruption Engine, face the temple and look to the right

 

 

Once you have collected these cubes/orbs, make your way back into the belly of the beast and you will now be able to upgrade the Apothicon Servant.

AUDIO REELS

There are 3 reels around the map that need to be collected.  Remember when you shot the gravestones?  this is where that comes into play.  The first reel is obtained by paying 5000 to the Keeper Protector and then taking him to the jump pad where a little rock has spawned.  It can be difficult to spot so stay vigilant.  The Keeper will perform a ritual in the area and you need to cover him and let him finish.  This is not round sensitive, but time sensitive.  Approximately 3 mins in length and the Keeper will vanish, dropping a reel.  Pick it up and head to Nacht Der Untoten and play the reel on the audio player located on the second floor.

 

Reel two is where you are going to use Lil Arnies.  In the belly of the beast, there are a total of 9 different holes in which zombies will spawn from.  In sets of three, take turns throwing Lil Arnie into these holes, one Arnie per hole.  After the first three, Margwas will spawn.  Defeat them and repeat, making sure that you use different holes each time.  At the end of this, a reel will spawn on the middle bridge, just above the green pool of gas.  Play this reel ion Kino Der Toten.

 

SOPHIA'S SKELETON

                             Body part locations

(Photo Courtesy of Accelerated Ideas)

 

Pictured above are the three locations in which to find the skeleton of Sophia's body.  Shoot these areas and then shoot them with the Apothicon Servant to collect.

  • #1 - Shangri-La, stand in front of the Stamin-Up machine. Look up slightly and shoot the cracked stone to free the skull which then floats in the air.
  • #2 - Origins, look outside the map to the right of the Keeper Protector panel. Look inside the fire where the giants footprint is.
  • #3 - Verruckt, look outside the map, to the left of the Corruption Engine where the fountain/waterfall is.
  • #4 - Spawn, to the left of the Corruption Engine facing the church. Look towards the broken pieces of church wall, slightly middle right in the pack of floating rocks.
  • #5 - Nacht, upper floor. Face wall gun, turn left and look towards the red beam in the sky. Shoot the underside of the stone ceiling in distance.
  • #6 - Der Eisendrache, on one of the walls that you wall-run on to get the free perk bottle. Specifically, the bone is located in the bottom right hand corner of the third wall that you jump onto. You might need to repeat this twice, once for shooting the bone with the PaP weapon and then again to suck the bones with the Apothicon Servant.

 

Once you have collected the body parts, head over to Nacht and you will find them on the second floor, laying in the middle area.  Use the AS once again and they will dissapear, revealing the body of Sophia.  One more shot with the AS will retrieve the final Audio Reel.

 

RITUAL TABLE TURRETS

Remember the Corruption Engines?  Now you have to pay 2000 to utilize them to shoot the blue space rocks.  Bounce the beam off the rock and if you have done it correctly, the turret will kick you off and the beam will remain on.  Do this for all 4 tables.

SOPHIA AND THE TELEPORTER

Go back to Nacht Der Untoten and Watch as Sophia, now a giant mechanical eye that resembles the one in Gorod Krovi, floats towards Kino Der Toten.  Going back to step one, you are going to want to grab the Spark in the Church/Spawn area and then carefully head to the teleporter in Kino.  Once everyone is inside, you will be able to teleport to Sophia's bedroom.  Here you have to look on the bed and pick up the Kronium Book and place the spark on the music box above the mystery box.  (The spark placement is not a requirement, but if done, every gun pulled from the box will be automatically pack-a-punched.)  Once you return to Kino, Place the Book on the pulpit and get ready for the next step.

APOTHICON EGG

Looking in your menu screen, you will notice that an egg must be collected. You will need to hatch this egg in order to get a gateworm.  Here are the possible locations.

  • Der Eisendrache, Primis statues room
  • Der Eisendrache, near Wunderfizz on the way to Kino
  • Origins, underneath the dig site, opposite the KN-44 wall gun
  • Origins, to the left of the Wunderfizz
  • Shangri-la, bottom of the stairs near fire
  • Shangri-la, near Stamin-Up on a broken pillar
  • Verruckt, upstairs above speed cola, in corner
  • Verruckt, near jump pad to Mob of the Dead
  • Verruckt, between the test tubes from Zetsubou no Shima
  • Kino, opposite the stage near the bowie knife
  • Kino, down the right side of the seating area leading away from Der Eisendrache
  • Spawn, near jump pad leading to Shangri-La
  • Spawn, near jump pad leading to Origins
  • Mob of the Dead, facing away from Corruption Engine, near the cell blocks

 

These eggs are small, but noticeable.  Just search around and gather 4 eggs and place them in the belly of the beast on their pedal-stools.  Now kill zombies to charge and hatch the eggs. 

 

RUNES OF CREATION

There are four (4) empty slots on the right side of every players inventory.  In order to find the Runes, players need to go to four (4) different area of the map and sort of hunt for the runes as if they were metal and you had a metal detector.  When close enough to a rune, your controller should vibrate rather intensely.  Press the Interact button and a worm should appear.  Once it appears, it will spin around and transform into a rune.  Simply pick it up.  Here are the locations:

  • SHADOW/PURPLE RUNE - In Origins
  • ELECTRIC/BLUE RUNE - In Der Eisendrache
  • FIRE/YELLOW RUNE - Spawn (Church)
  • LIGHT/WHITE RUNE - Shangri-La

 

 

SIMON SAYS

Now that all the runes are found, head to the projection room in Kino Der Toten (Widows Wine) and have each player stand on a symbol.  You are now being teleported to the boss room.  Go to the opposite side of the room and interact with the book on the stand.  Remember the symbols and their order.  Go back across the room and wait for the symbols to appear.  One by One, and in the correct sequence, interact with the correct symbol in the pattern.  Repeat until all four have been interacted with.  Now get ready for the 4 phases.

 

  • Phase 1 (Fire) - during the fire phase the floor sets alight and lava appears. Stay away from the fire.
  • Phase 2 (Purple/Shadow) - during this phase lightning rains down from above. Stay on the move, preferably on the upper levels of the boss room..
  • Phase 3 (Blue/Crazy Place) - walls will appear like in the crazy place, try and avoid getting trapped.
  • Phase 4 (Antigravity) - stay inside the spotlights to avoid getting hurt.

 

 

Complete all 4 phases and you will be rewarded with the summoning key.  Now you simply throw the key at these following locations:

  • Mob of the Dead - stand on the foot bridge facing away from the Corruption Engine. Note the body handing from the ceiling. Throw the key at the poster in the cell slightly to the left in the distance. A music box should spin around with Samantha inside.
  • Origins - throw key at the grave stone which is located at the top of the dig site, far corner behind the tunnel leading down to Mob of the Dead. You need to jump to see this one clearly, it's on top of a wooden platform.
  • Shangri-la - throw at the focusing stone (pole with blue ball on the end) which is at the top of the stairs to the left.
  •  Verruckt - throw at the water fountain to the left of the Corruption Engine.
  • Der Eisendrache - throw at clock, above and opposite Corruption engine.
  • Nacht - throw at the red barrel which is outside the window between Spawn and Der Eisendrache entrances.
  • Kino - throw at the huge chandelier

Now it is time!!!!!  Head back to Kino and enter the teleporter.

Place the Summoning Key at one of the green lights and collect souls nearby while killing zombies.  Once it is charged, pick it up and throw it to Sophia in the middle of the room so that she can shoot a beam at the Shadow Man.  Assist her by shooting him and repeat this step until he is inside the Apothicons mouth.  Interact with the book one last time and the battle is over.  Congratulations, You have just completed the biggest let down in BO3 history.

 

 

The cut scene can be found in another thread and I hope that this tutorial helps.  If any changes needs to be made, please let me know.  Cheers!!!

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2 hours ago, JJMFP said:

A BETTER TOMORROW - Complete the cycle (obviously a nod to MotD)   

I beg to differ. Mob of the Dead was very specific, "Break the Cycle/The Cycle Continues". Makes it sound like a bad thing and it needs to be stopped. This is different. It implies that the characters keep getting further and further, as opposed to getting to the "end/reset point" every time like in MotD. It makes it seem like the cycle is more of a tool to their benefit as opposed to a "perpetual cycle of torment" like in MotD.

Also, the Gravestones are officially confirmed as step 1. It spawns in a rock shard at one of the jump pads. You then take the Keeper Protector to that jump pad and it will begin a ritual. When finished, it will drop an audio reel. When picking it up, the characters, most notably Nikolai, will comment on this being, "the first step towards their salvation". The second reel has also been discovered, but I haven't read up on how to get it yet.

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JJMFP    54
1 hour ago, AetherialVoices said:

I beg to differ. Mob of the Dead was very specific, "Break the Cycle/The Cycle Continues". Makes it sound like a bad thing and it needs to be stopped. This is different. It implies that the characters keep getting further and further, as opposed to getting to the "end/reset point" every time like in MotD. It makes it seem like the cycle is more of a tool to their benefit as opposed to a "perpetual cycle of torment" like in MotD.

Also, the Gravestones are officially confirmed as step 1. It spawns in a rock shard at one of the jump pads. You then take the Keeper Protector to that jump pad and it will begin a ritual. When finished, it will drop an audio reel. When picking it up, the characters, most notably Nikolai, will comment on this being, "the first step towards their salvation". The second reel has also been discovered, but I haven't read up on how to get it yet.

Thanks Buddy,

I have updated the thread with what I know and have removed the MotD reference because you make a great point.  the second reel is also up on the thread

 

:thumbsup:

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Nieno69    126

Thanks for this Thread..the code the real DF Posted was solved (“Spoiler“) Don't Read it if you Don't want

Spoiler
You are close:Main EE needs one more reel:Then your bones, Find all of them, and meet sophia in every form: Lets teleport to a familiar place:

Use the Worm, get the real AS: Now lets wait for everyone to get the map, and get super!

ZtriS from reddit solved this

have a Feeling more ciphers are like the One the real DF posted

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JJMFP    54
On 9/13/2016 at 8:01 PM, AetherialVoices said:

I beg to differ. Mob of the Dead was very specific, "Break the Cycle/The Cycle Continues". Makes it sound like a bad thing and it needs to be stopped. This is different. It implies that the characters keep getting further and further, as opposed to getting to the "end/reset point" every time like in MotD. It makes it seem like the cycle is more of a tool to their benefit as opposed to a "perpetual cycle of torment" like in MotD.

Also, the Gravestones are officially confirmed as step 1. It spawns in a rock shard at one of the jump pads. You then take the Keeper Protector to that jump pad and it will begin a ritual. When finished, it will drop an audio reel. When picking it up, the characters, most notably Nikolai, will comment on this being, "the first step towards their salvation". The second reel has also been discovered, but I haven't read up on how to get it yet.

I have updated the thread, just in case you wanted to know

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