Jump to content

Archived

This topic is now archived and is closed to further replies.

HitmanVere

SOMA - Horror Game-inspired map

Recommended Posts

Donor

soma-title.png

 

SOMA is a Horror Game released last month from Frictional Games, makers of Amnesia: The Dark Descent. Unlike most horror games, this game goes for more psychological factor of horror rather than jumpscares. You travel through futuristic space-station looking areas and underwater-areas, like shipwrecks.

I have watched Markiplier play this game and I have to say, that the detail is massive and plot is very well thought out. I feel, that it could be done for WaW and that it would be worth it, if done right.

Heres some screenshots of the game:

SOMA-gets-new-trailer-screenshots-showca

PreviewScreen_08.0.png

PreviewScreen_01.0.png

Features:
-As game is set in future, futuristic weapons would go well in this map and/or Bioshock weapons

-Hacking device to open doors. In the game, there is a tool called Omnitool, which you can use to open certain doors:

mv528hvJm5iw.878x0.Z-Z96KYq.jpg

-Boss in the map would be this guy:
soma_review_b_1920.0.jpg
In the game, he only kills players, if they look at him, but we can make exception there. If player is too close to him, he blurs your vision and kills you over time, if standing too long close to him. At certain health he starts running after you.

-Perks could be changed to panels from the game and to activate them, you need to hack them with Omnitool, similar to how perks are activated in Origins, except you need a tool to activate them and no special zombies are after you:

33dec6ad5abb4a729fb011a659d97cda.png

 

Let me know what you think of this idea. Imo this should be a thing definitely.

Share this post


Link to post

Guest

It sounds like how Moon should have been to be honest. I wouldn't mind something along the lines of this. Especially with a feature like the Omnitool which seems like an all round better version of the hacker.

Share this post


Link to post
Moderator

If BO III will have mod support let this be your first map, please. 

Share this post


Link to post

Donor

If BO III will have mod support let this be your first map, please. 

Well, someone is working on it for WaW, so :CLINDOEIL:

Share this post


Link to post

Guest

If BO III will have mod support let this be your first map, please. 

Well, someone is working on it for WaW, so :CLINDOEIL:

Could that somebody be you? If so does that mean your not leaving the game?

Share this post


Link to post
Donor

If BO III will have mod support let this be your first map, please. 

Well, someone is working on it for WaW, so :CLINDOEIL:

 

Could that somebody be you? If so does that mean your not leaving the game?

Time will tell, lol

Share this post


Link to post

Donor

I've actually seen this game and I highly approve. 

An idea: 

What if to access certain parts of the map you NEED to teleport, but when you reach the other side, you no longer have the guns and perks you did before leaving, later you can return to your first body to find it ravaged by zombies and pick up the perks and guns on it. 


It would really give insight to the "You are not the original you" theme to the game.

Share this post


Link to post

Donor
On 22.1.2016 at 7:45 AM, Stop Mocking Me0 said:

I've actually seen this game and I highly approve. 

An idea: 

What if to access certain parts of the map you NEED to teleport, but when you reach the other side, you no longer have the guns and perks you did before leaving, later you can return to your first body to find it ravaged by zombies and pick up the perks and guns on it. 


It would really give insight to the "You are not the original you" theme to the game.

That is actually an good idea. But wouldnt work that well in co-op, would it? If the map was solo-only, this would be so horrifying and cool :tounge_wink:

Share this post


Link to post

Donor

It could work in co-op just fine, just limit the teleporters to only be usable once. 

Share this post


Link to post

Donor
1 hour ago, Stop Mocking Me0 said:

It could work in co-op just fine, just limit the teleporters to only be usable once. 

And your old body would become AI, following other people around and then dying at some point? Or you can find it still living, hearing same quotes on him and all...

Im writing that down, lol

Share this post


Link to post


  • Recently Browsing   0 members

    No registered users viewing this page.

About Call of Duty Zombies

Call of Duty Zombies (CODZ) is a fan-made gaming community centered around the popular Call of Duty franchise with central focus on the beloved Zombies mode. Created in 2009, CODZ is the ultimate platform for discussing Zombies theories, sharing strategies, player networking, and more.

callofdutyzombies.com is part of the Collateral network of gaming sites, including Sevensins.com

Call of Duty Zombies Code of Conduct

The Code of Conduct - regarding all site regulations and guidelines as a user of the website - can be found here. Failure to comply with the CoC will result in account disciplinary action.

Our Privacy / Cookie Policy / Terms of Use

Call of Duty Zombies privacy policy / cookie information can be found here. We heavily enforce COPPA and anti-spam laws.

The terms of use can be found here for user agreement purposes.

Legal Information

Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.

We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .