Jump to content

Archived

This topic is now archived and is closed to further replies.

Electric Jesus

Specialist Class system info

Recommended Posts

 

 
(Not officially promoting Drift0r but the dude's incredible. Check him out.) 
 

So here's what it's looking like. You can create all your classes like normal, change class mid game, whatever. But in addition there are 9 Specialist characters to choose from, and you choose your character each game and can't change mid game. Each one has either a weapon and an ability, and you can only equip one or the other. This doesn't interfere with your classes. Anyway the abilities and weapons are supposedly designed to be a midpoint between killstreaks and normal weapons. You get the ability roughly one to four times per game, as they "charge up" at different rates based on how you play. Some examples include one character's weapon being a minigun arm, and his ability being a "glitch" that rolls your character back in time a few seconds (instant retreat.) These don't interfere with your class at all, but one of the main points of this is the visual differences between characters is recognizable. Remember in BO1 how you can always know when someone is a sniper because of their ghillie, or flak jacket because of their bulky body? You're supposed to be able to see them and adapt to the knowledge that they may have that weapon / ability. 

 
Will edit in list of revealed Specialists momentarily. 
 
RUIN - His special weapon is a pair of "Gravity Spikes" Which are an area of effect insta-kill. he stabs them into the ground and sends out a shockwave that kills people around him. His ability is Overcharge, which gives you roughly 3 seconds of double to triple speed.
 
XERATH - Her weapon is The Annihilator. It's a 6-shooter that is a one shot kill. Her ability is Combat Focus, which is like super hardline. Double or triple score to scorestreaks for a few seconds. Best used just before assaulting an objective or whatever.
 
OUTRIDER - Her weapon is a Sparrow Compound Bow with explosive arrows. The arrow pick someone up and carries them along its trajectory until it hits a wall and explodes. Can hit people in a line and score multkills. Her ability is Vision Pulse which gives you just one pulse of threat detection in which you see enemies through walls.
 
REAPER - This robot's weapon is a minigun called Scythe. His abilty lets him roll back time for a few seconds to basically instantly snap him back to a few steps back in time, like an instant retreat. You can basically kamikaze a hardpoint and still survive if you time this ability correctly.

Share this post


Link to post
Share on other sites


About Call of Duty Zombies

Call of Duty Zombies (CODZ) is a fan-made gaming community centered around the popular Call of Duty franchise with central focus on the beloved Zombies mode. Created in 2009, CODZ is the ultimate platform for discussing Zombies theories, sharing strategies, player networking, and more.

Call of Duty Zombies Code of Conduct

The Code of Conduct - regarding all site regulations and guidelines as a user of the website - can be found here. Failure to comply with the CoC will result in account disciplinary action.

Our Privacy / Cookie Policy / Terms of Use

Call of Duty Zombies privacy policy / cookie information can be found here. We heavily enforce COPPA and anti-spam laws.

The terms of use can be found here for user agreement purposes.

Legal Information

Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.

We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .