BinSys Posted April 21, 2013 Posted April 21, 2013 Hi everyone, I would like to report 2 strategies for Nuketown zombies. These strategies are carried out by spawn control of zombies. 1. I recommend this for solo play. At first, a player stays at backyard with a shelter. When zombies spawn, the player starts to slowly go to another backyard. When the player arrives at another backyard, he kills all zombies there. Then the player slowly go to the backyard with a shelter. This strategy is very safety. And this can be used until about R40. The film of this strategy is bUynWk6B1xg 2. I recommend this for coop play. At first, 2 players stay at backyard with a shelter. When zombies spawn, a player stay there and another player goes to the first room through a window of a second floor. The player at backyard aggregates zombies. Another one slowly comes back from the first room. When the player who came back from the first room goes to MB near the shelter, zombies from the second floor go to the player who is doing train. 2 players kill all zombies. In this strategy, zombies concentrate to one player. But another one is safety.The film of this strategy is ExCYzvgjnOI If these strategies have already reported, I'm apologize. If these strategies are useful for you, I'm glad.
MysteryMachineX Posted April 21, 2013 Posted April 21, 2013 I've never seen a strategy utilizing the RPG. How long until ammo becomes an issue?
BinSys Posted April 22, 2013 Author Posted April 22, 2013 I've never seen a strategy utilizing the RPG. How long until ammo becomes an issue? Thank you for your comments. Thank you for your comments. When I have tried this, 16 shots of RPG was used to annihilate about 24 zombies. But I think that it is possible to reduce the consumption of ammunition.
MysteryMachineX Posted April 22, 2013 Posted April 22, 2013 What did you do once you ran out of RPG ammo? (Excuse me if I missed it and the answer is in your video.)
BinSys Posted April 23, 2013 Author Posted April 23, 2013 What did you do once you ran out of RPG ammo? (Excuse me if I missed it and the answer is in your video.) All ammo of RPG was run out in 3 - 4 cycles of this strategy. As 2 players have RPG, 7 - 8 cycles are carried out.
BinSys Posted April 24, 2013 Author Posted April 24, 2013 No, what did you do after ammo was gone? We have got RPG or raygun from MB again.
SacredRevenge Posted April 24, 2013 Posted April 24, 2013 Good stuff, I'm going to try the first one, never gotten past 26 on solo because running trains gets very dangerous fast :P
MysteryMachineX Posted April 25, 2013 Posted April 25, 2013 Oh okay. Thank you. That was interesting.
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