Jump to content

yoyobobguy2

Member
  • Content Count

    14
  • Divinium

  • Joined

  • Last visited

Community Reputation

4

About yoyobobguy2

  • Rank
    Human

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. yoyobobguy2

    FINALLY! Confirmed game glitch cause samantha laugh

    i just wanna say how funny i find all of this. after the last (2) threads you made about confirmed real easter eggs (where you got rightfully put in your place), you pretend like it was just your mistake and you understand why people got upset; then you make another confirmed easter egg thread... and of course it isn't... followed by more random thoughts. i don't think you get what "confirmed" means in reference to easter eggs. it means "hey i have visual in-game confirmation that i performed an action \ triggered an event and was able to reproduce it, and here is said proof of egg-istence".
  2. i was curious about the changes to perk-a-colas over there years. i am making my own perk-a-colas from some online tutorials, and i wanted to know about how the perks, and their logos, have changed over the years. obviously as the graphical improvements were made to the game, the bottles and logos were updated slightly, but there was some obvious changes over the years (most notably double tab -> double tab II and sleight of hand -> speed cola). is there any other changes that have been made to any of the perks throughout the games? i have seen logos of 'quick revive soda' and just 'revive soda', but i cant seem to find any in-game images of "quick revive soda" just "revive soda". does anyone have a link to the logos, or the textures from the game files. i am also curious if there was any material changes to the way the perks work. as i understand double tab 2.0 use to consume your ammo for each extra head shot, but now it just doubles the bullet fired.
  3. i just typed out the message of the location for each gate worm but realized the post above me explains it. i was playing yesterday in a 2 man game and did this. i didnt hear anything special, but i dont know about any other combinations of steps that i did correct\incorrect in your theory. if i recall it was the front left boxer, back left magician, front right cop, back right dancer. personally i think you are going to have to decipher more of the language to understand what to do. i think people haven't really fully compiled a list of symbols observed yet. i saw plenty on the pap wheel which i feel is not on the list of currently known symbols.
  4. i just wanted to share my opinion on the BOII-BOIII turn from the zombies story and mad nazi scientist to a redirected story by the 'campaign' group. first we have all seen the influence of hp love craft all the way back to tranzit with the denizens of the forest to the margwa megoh and all these interesting new creatures. i have not played call of cthulu but i am vaguely familiar with the games concept, one of them being 'SAN' points or sanity points. in that game, you play the role of detective or criminal etc, uncovering parts of the story. as you become more aware of the story, you loose SAN points, and shit kinda gets crazier. i see this kind of happening in zombies. the characters all cant really remember whats going on, and there is all sort of nonsensical beast, teleportation, time travel, and none of it really makes sense... but it would in a dream like state. there is a quote on the giant where richtofen says something about how he cant recall if it is his or maxis subconscious that resulted in the chalk wall guns that cost points (or in BOII where he says he added a leader board etc so people can keep track of their progress); there is also all the objects from samantha's subconscious like the teddy bears, fluffy, toys, etc. i know its kind of out there, but i think maxis 'grand plan' and the 'dont awaken the test subjects' indicates that this is all happening in someone or some peoples dreams or subconscious. almost like the campaign story with nightmare and the DNI. anyways, i dont have anything really fleshed out, im not super knowledgeable about the story having started on BOII and worked backwards playing the old maps. it does seem like the original story has been retrofitted to move away from nazi zombies and into this new lovecraftian horror and interdimensional shit since roughly mob of the dead.
  5. yoyobobguy2

    Easter egg ideas

    probably referring to the perk machine hidden in the snow mound

Call of Duty Zombies Code of Conduct

The Code of Conduct (CoC for short) for using the website can be found here

Our Privacy / Cookie Policy

Call of Duty Zombies privacy policy / cookie information can be found here

Our Terms of Use

The terms of use can be found here

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .