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Awful Lawton

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Everything posted by Awful Lawton

  1. Oh, it makes sense.Then this would be as fast as 5and5's DR Strat. Also, would you like to see a tnread pretaining to insta-kill rounds?
  2. Good strat Chopper, I horde up the MPL room whenever I need to save TG Ammo. Also, shouldn't you try to get a crossbow at 35 to save your ass when still doing the MPL Room?
  3. Well yeah, that's the general idea, except I use raygun for as long as possible.
  4. Thanks Jay, I've been nailing down one for Kino, and I think it will work.
  5. Good luck, buy QR as soon as possible to avoid downing. (I sometimes do for precautions.)
  6. Ha, in my opinion its just trial and error, and once that part is done, 100+ comes easy.
  7. Ok, I did screw that last post up. I camp til 35, Buy QR, and get the crossbow, then slowly transition to setting up the windows. Also, which scottie run were you there for? The 176 or 202?
  8. Thanks Chopper, I definitely will get cracking with these strats. I think that this will do everyone good (in terms of strategies that have never been heard of). I think my hardest guide to do would be Five, as setting up windows would be part of the rounds after 25.
  9. Chopper, I defintely agree with you on that. I just wanted to (maybe) share my low round strats, but I'm pretty sure everyone's seen them. The next game I do on DR will be to instakill rounds to test out a camping strat for those rounds (using t100).
  10. Ok, My midterms are next week and I'll end up with a 4day weekend, so it'll be then that I try this out.
  11. Oh, ok. I never really thought about that. Maybe soon I'll do another instakill round game and test that idea out.
  12. Instakill rounds? A 179 I did (no footage from game), had me trying to camp tommy room/dt ledge to get as many kills as possible, only dropping when dogs got in the way. I lost all 3 QR's doing this from 163 to 177, then died on 179. When I get a pvr/elgato Kingjaq's record is what I'm eyeing. That T100 strategy would work Jbird, but how fast would you be able to kill dogs?
  13. Yeah, that needs to get worked out. If I ever get to stream , you guys have to see instakill rounds on der riese. They are INSANE. More than what you see from the WR's.
  14. Well, betties, but whatever, right? Also, I am shocked that something I've wanted to do for a good bit would get liked. I think (although I am 1 person), that I will revive strategy for CoDz (somehow)
  15. TAMB: 50 is when I start running the Kj strat. everyone: I want to get myself a pvr/elgato to get CoDz users back into the WR discussion. (I also need a new blops 1 copy, my old one eventually wore itself out.) Overall, yes I definitely do want to be a strategy guy too, but not like Super (I looked up to him before he got found modding)
  16. DER RIESE : FAST LOW ROUNDS Hello people of CoDz, I am Awful Lawton, and although it has been nearly 5 years since this game released, I am here to (hopefully) share some of my low round strategies for every map. Although I do not have a youtube to post a strategy video, I will detail everything you need to know for Der Riese here. STARTING OFF- ROUNDS 1 to 10 Round 1: Just stab to kill all 6 zombies. It has been the same basic formula since Nacht. Rounds 2-3: During round 2, do the best you can to save your pistol ammo (stabbing 2x). If you headshot the last zombie, it may induce a drop. Save it. During round 3, shoot each zombie 8 times, and stab twice. When out, stab three times. Now, you must make a choice. You can either go to the thompson room and buy it, or go to the box. This guide assumes you pick the latter (going to the box.) Rounds 4-1st dogs: Go turn on the power, and hit the box ONCE. This will allow you to get jug+speed cola as quick as you can. Kill every zombie until you get 2500 points, and double back to get jug. If dogs are on 7, you can get enough points to buy Speed cola too. On dogs, use any spare points to buy betties if you can. If not, use the weapon you got out of the box. To round 10: Continue camping where you have been, stopping to get jug and speed cola if you haven't. For now, this setup is all you need: An LMG An Assault Rifle (I like AUG) Betties Jug/Speed Cola ROUNDS 10 to 50 Round 10 to 20:This is where the strategy to 50 begins. For now, you camp the tommy room, using your LMG/AR/Etc. to kill the zombies. It would be advised to PaP this weapon during these rounds, leaving crawers to set the teleporters up. Also, you should return to the box in an effort to get these weapons: The Wunderwaffe DG-2 The Ray Gun (Dogs/zombies while they're still weak.) Monkeys Dogs (10-50, midround): Ray gun them, its as easy as that. Rounds 20 to 50: Although I said round 10 was where you began the strategy, round 20 is where the fun begins. In Layman's terms, while you pull the trap, killing at least 10 zombies from rounds 20-30 (and then increasing), you use the wunderwaffe/ ray gun combo to kill zombies in the room. This strategy is extremely fast, allowing one to hit round 50 in approximately 75 to 90 minutes. (The WR holder for fastest 50 is 77 minutes by THEZOMBIEPLAYA). Also, you MUST PaP the waffe and ray gun to avoid running out of ammo. Once you do, you start the high round strategy, known as the KingJaq Strategy. What you should have at 50: Approximately 20000 to 100000 points, and the FG42/tommy as your point gun. CLOSING If you guys like this, I may do this map's high round strategy, along with some more low round strats. Enjoy! -Awful Lawton
  17. Oh boy, a high round player (like me) has several...: Nacht: Mule kick Verruckt: BAR Room, The double trap strat SNN: Doctors Quarters Der Riese: Jug alley (Missed it several times after downs), M1 alleyway Kino: Jug area, the alley (if not on instakill rounds) Five: top floor, if not doing traps (esp. if trying to setup windows) Ascension: PaP room, Sickle Lander CotD: The whole map basically.. Shang: The whole map, save the AK area Moon: Outside without PES (durp) Tranzit: Double tap, town Die Rise: Everywhere. Mob: The stairs near the acid trap Buried: Small areas w/o paralyzer Origins: Generators where robots area (past 111, pb 116)
  18. Instakill bug. But its annoying to play 50-60 hours to get there.
  19. ... I'm strating my 163+ kino/der riese attempt tonight, in honor of him. What a dude...
  20. Solo or co-op? I've been to 100+ solo, and 70+ co-op. SOLO Generally Easy Lag can cause resets (ive learned this through a 182 I did on ascension) Have to recycle wonderweapon (like co-op) only 3 revives Co-op With right teammate, 70+ is easy longer rounds past 50 Randoms aren't consistent Can't pause: My 72 Cotd and 95 ascension co-op were 41.25 hours combined. Overall, solo.
  21. Couldn't you pull out some bank money, get a time bomb, get perks x2 FROM THE HOUSE and repeat? And then do the bullseye thing? edit: sorry for 2x post
  22. Couldn't you pull out some bank money, get a time bomb, get perks x2, and repeat? And then do the bullseye thing?
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