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feedthemachine94

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Everything posted by feedthemachine94

  1. Really? Do you have a picture of it? I'm curious to see it.
  2. I sure hope so, I don't think they'd put Samantha's laugh in there for no real good reason, and her lullaby.
  3. Oh I know, I'm just speculating. I like to discuss my theories, and have them out there. And I'm glad I found this forum, because I believe I have the chance to discuss them now!
  4. Every time we load our BO2 discs, and head to zombies, we hear a creepy song being played that I'm pretty sure we all can hum by now. But it's a bit different in BO2, and at the end of the song, Samantha laughs. I'm not too sure if this was discussed back when it first came out, but it never really hit me till a few weeks back when we found out the Samantha's lullaby easter egg in MOtD. It could just mean Samantha is the reason for all of the zombies, and just a little nice nod. OR, she will play a huge part in BO2 zombies. What about you guys?
  5. I remember when I first saw the afterlife mode, and the first thing that popped in my head was the Avogadro from Tranzit. And a lot of others thought so too, and I'm curious to see your guys thoughts. I mean, there are differences such as, the Avogadro looks like more of a skeleton, than a ghost like figure in MOtD. But the big similarity is the power to zap electricity. I saw a post on one of the threads here, and someone suggested Weasel is the Avogadro, and I feel like my mind would be blown if there was some sort of evidence to prove that. What do you guys think?
  6. Well, I mean the loading screens are comic book pages...
  7. I don't mind them, for now. They get annoying, so sometimes I turn off the volume when I play. But people hate them because, honestly, they're just not the Original 4. That, and we know nothing about them, and that's for a reason though. We're not supposed to know anything about them. Don't get confused on what I'm going to say, at least I hope you won't. But the New 4 characters, are like the maps themselves. They're a mystery, and we have to put the pieces together to understand their personalities. So far, Die Rise gave us an interesting twist with Samuel, it gave him some depth. Nuketown is Marlton, there should be a reason why he is there. And I'm guessing the next two maps should do the same for Misty and Russman. So far, they aren't terrible characters. I trust the Zombie team, they created the O4, and the maps we've known to love. And created such a complex story line, that it has it's own website for the fans to explore, and we STILL don't have all the answers we need.
  8. I'm gonna feel like a minority but I really love Die Rise. It's a map that truly played with my real life fears with claustrophobic areas, and heights. I remember when I first played, I would be so nervous. I would be scared to go into the power rooms by myself, my heart would stop if I fell off the building. No other map has been able to do that and I really think it's a great map. My least favorite has got to be Shi No Numa, it just isn't for me. Oh, and you forgot Nuketown :p
  9. Well that's the point, I'm just asking what you think would happen. And I noticed you play PS3, as do I. Are you big on the zombies story line?
  10. And I mean on Black Ops 2. Now I used to go on the Activision zombies forums, and whenever I would post a topic such as this, no one would answer. They're too busy making threads about glitches, or wanting a new player for their clan. And I found out about this forum, and it's amazing so far. Love reading the Asylum section especially. But I digress, people have been saying that the with all the easter eggs done, and Nav Cards in their place, we will travel map to map. But I don't think that can be done, especially with the technical issues it'd have. I think it's going to create a huge teleporter, and we will able to at least travel to the Moon again, and see our O4. I seriously cannot stress enough on how the O4 need to come back. Especially with Takeo swearing is vengeance on Group 935 (Unless Black Ops 3 comes out -__-). And I've always had this idea where Grief had more of a reason to be on here rather than just a game mode. I believe in the final DLC, to do the easter egg, you're going to need 8 people. 4 players playing the New 4, and the other 4, are the original 4. The O4 will be on Maxis's side, and the new 4 will be Richtofen's side. And the two teams go at it. Or maybe in a different situation. What do you guys want to happen?
  11. In Kino's starting room, right above the wall next to the teleporter says "Beware Of The 6". Now some people have told me it was just to warn you about the hell hounds, but why do they come on round 5, 6, or 7? I think it's a little more complicated than that. And also, in the next room, the pictures of our protagonists are hanging up, with a blank one. My opinion is that is Maxis, simply because we've never seen him before.
  12. I agree with this. I don't see Reznov being relevant at all to the zombies story line.
  13. I'm not sure how to use the tag or url one, but I was able to post two pictures side to side of Russman and the pop up figure. http://gyazo.com/77f4c89bccb778577c49c1d8016d301f
  14. no prob. and in the intro when playing "Die Rise" solo, youll see Samuel talking to the voice in his head on the roof. briefly you'll see this image: (sorry i dont have a better image i just took the first one i saw off google) with him saying "No you can't tell them about 'the Flesh' they'd kill me if they knew what i did" something along the lines of that. Ahhh, okay. I was just thinking the other way around :P
  15. Thanks for the welcoming! And what gave that idea instead?
  16. Before I post my real reply, I just wanted to say this is my first reply on CoDz, and I'm really loving the ideas, and discussions on here. Seriously, it keeps me up at night, I love reading all of these. But I digress, I haven't noticed anyone mention this but the voice in intro, is similar to the voice in Kino after you turn the power on. It actually makes sense due to both maps having the Nova crawlers, and each map introduced them in a different Call Of Duty. My two cents on the voices is that Samuel is slowly becoming a zombie. On Tranzit, we didn't hear those voices, on Die Rise, the voices showed up. I think in the next two DLC's, the voices are going to grow and Samuel becomes a zombie. It also makes sense after Mob Of The Dead, it introduced the killing of a character. It seems like if the other three characters find out Samuel was a part of the Flesh, that they will kill him, according to Sam himself.
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