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Miteiteyo

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  1. This is probably the part I am most excited about, really. It feels like The Editor could be one key part to link the story together.
  2. Can't tell if you're being serious or not, but... Greek - Hades Roman - Pluto Celtic - Samhain, Egyptian - Osiris Mayan - Yum Kimil Christian - Satan Buddhism - Yama Shinto - Shinigamis (multiple) Babylonian - Ereshkigal and Nergal Norse - Freyja Hinduism - Mara Islam - Azrael Etc, etc, etc.... Well, no one really knows how the zombies are controlled now when they have red eyes. It could be the origin and controlled by the Lord of the dead, depending on where you are. Just like there is different types of zombies.
  3. Very, very nice, my gentleman. I sat last night trying to read up as much as possible concerning the Purgatory. As others said, A lot of what you have here matches great. I will keep this thread as my starting point from now on! What have you found out about the Purgatory? This Mictlan place you're talking about might be something I could see myself jumping deep into. "Purgatory is, according to Roman Catholic teaching, the state or place of purification or temporary punishment by which those who die in a state of grace are believed to be made ready for the Beatific Vision in Heaven. Only one who dies in a state of grace can be in Purgatory, and therefore no one who is in Purgatory will remain there forever or go to Hell." (http://www.en.wikipedia.org/wiki/Purgatory)
  4. Just imagine how much research you could've done instead of arguing about something so stupid. Just drop it? New, major pieces of the zombie storyline is at hand. :)
  5. The thing that bothers me about this being Russman is the Timeline. If we strictly go by the Timeline then this wouldn't be possible. Mob of the Dead is the absolute first encounter and map of the Zombies. But then we come in to Timetravel, teleportation. Previous maps we have encountered these mechanics. I do not know if someone has found something to support this, but if someone would travel back in time to Alcatraz then I'd feel they would've made it more clear about it actually taking place.
  6. Could you link me to it? I can't seem to find it anywhere. >.
  7. I am also very sceptic to Al being the ceator. But when it comes to Al being surprised could just be an act. After all, he's a weasel. About him actually being the creator without the knowledge to control it could easily be explained with a qoute from Batman; "Some men just want to watch the world burn." and he seems to have some issue, according to his journal, with someone not believing in him. Perhaps it could've affected him earlier which made him create it. But, yes. It seems highly unlikely. The most characters being called the weasel, snitch, rat ain't really the type that would come up with the formula of the zombies. It's more likely he stole it and ran away with it and sold it.
  8. I wrote a bit about this in a thread of my own. I looked at the Zombies wikipedia and discovered that all the four characters status is "Dead (Alive After Purgatory)". What I found out about Purgatory is that to some it is a place after death to decide your final destination. Heaven or Hell. I always thought the sentence "Where are we going from here?" and "Where do we go?" pretty much sums up the story. In the beginning (Intro of the map) they have decided to make a run for it, to leave this place. But something i obviously wrong, hence the whole "Where are we going from here?" together with the fact that they actually die before we begin. The other song should also get some recognition. Johnny Cash's Rusty Cage. You wired me awake, And hit me with a hand of broken nails. You tied my lead and pulled my chain, To watch my blood begin to boil. But I'm gonna break, I'm gonna break my, Gonna break my rusty cage and run. I'm gonna break, I'm gonna break my, Gonna break my rusty cage and run. Who this is towards to I do not know. First of I thought it could be some general bashing against the Warden, but little is known about him. What seems most likely, which I saw at NGT Zombies walkthrough after I posted my thread, is that its towards Arthur, Al, the weasel. Or it may just be some kind of chant and hope to the players and characters giving us the feeling "Let's pummle through this shit!" I just found myself rambling on, I easily lose track. :D
  9. Introduction: Hello! I took a shot at this during the countdown of Die Rise (http://www.callofdutyzombies.com/forum/viewtopic.php?t=27459) and I had a blast trying to scrap up some decent information about my thoughts and theories. Some were correct, some absolutely weren't. To start this of I just want to explain that when it comes to an actual concrete theory there basically is none. But don't snap or turn this down! I want to start a discussion with you guys. The last time I tried this out, there were just a wall of text (just like this again, sorry n_n) but this time I want to go even further with your thoughts on this. The problem with this whole post is that it is rather too late to put out on the internet if you ask me. But like many other theorycrafters out there, it is just something I want to do simply because I enjoy doing it. And isn't it the perfect match being a theorycrafter and loving the zombie saga? It's not about the end result, it's about the journey. In the end there is one way, but during there are countless possibilities. As of now, at 2 AM in the morning, I am only following NGTZombies quest to glory and they have uploaded as far as the first part of what seems to be the actual Easter egg. So please bear in mind that I do not have all the information, nor am I after what comes in the end, instead I am rather interested in the beginning of the map. Mob of the Dead The trailer: ( ) It felt odd the first time I saw the trailer because somoething, obviously, didn't feel right. All though during the trailer lights goes out in random cells and your hear random chatter in the background which makes you believe that there are a lot of prisoners in this place. But as the trailer goes on you can see into the cells, which the playable characters ain't inhibating, that the most of them are empty. Where it really gets weird is that when Al kills the guard, the sticks fall to the ground (which you can hear echoing in the hall) and runs out to the other cells, open them up and let the other guys come out. They start to talk in the middle of the hall and the guard (zombie) once more rises. If we look into movies/series like Shawshank Redemption and Prison Break, when something like this happens (A prisoner makes it outside a cell) the obvious reaction from the other notorious prisoners and psychopaths would be something like "**** yeah, we have a winner!" Nothing happends except them takling in peace and quiet. When they see the zombie, Al freaks out and said he killed him, Billy starts shouting at him (still nothing around them happens) and then they start to fire their guns. (Still nothing) At this point it is pretty clear that there is a reason behind this, not to mention that it's black and white till the part when the whole place changes. It could like we players "live into" their situation thus it becoming colors. But it does not descirbe why the whole place changes. And yes, it makes sense that the zombies in this map are prisoners and guards, but how and why would these four evade this apocolypse at Alcatraz? So, what have I found during my own quest? Well, I will try to explain it as I experienced it myself, which takes me to the Zombies wikipedia. (http://www.callofduty.wikia.com/wiki/Mob_of_the_Dead) First off, the Timeline (http://www.callofduty.wikia.com/wiki/Portal:Timeline/Zombies). When did Mob of the Dead actually take place? Aha, February 26th 1932! That is before any of the earlier maps, which would make this, obviously, the first. Previously Nacht der Untoten was the first place we discovered the zombies, but now the heads are turned towards the Mob of the Dead, Alcatraz. Yet I want to find out more about dates around this period of time, what happens in the world at this time? Apparently, nothing. 1939, seven years later, is the first thing coming up in the timeline involving Richtofen and Schuster performing the first successful teleportation by teleporting a walnut. This took my interest even further. Teleportation, hm? Yes, I know there IS teleportation in this game, but I didn't really think of it until I read it. It is true that our four, new, characters get teleported in some fashion. "1940 January 4th After 30 days of working on matter transference, Richtofen decides it is time to use a human test subject. Richtofen is successfully teleported, being the first human to do so. He teleports to the M.P.D. (on the Moon), not intending to go there. He examines it for a while. In the process, he touches it, shocking him. This is seemingly the reason for Richtofen hearing voices in his head, and the reason for him becoming a sociopath. After examining it for a while, he is teleported to a jungle." (http://www.callofduty.wikia.com/wiki/Portal:Timeline/Zombies) With "a jungle" being a clickable link into Shangri-La makes me siting here right now writing this. Personally, Shangri-La was one of the greater maps for me since I love mythology. I find a couple of interesting pieces of information, or rather some lack of information, about this map. Shangri-La info Date Unknown When our four earlier characters came to this place, they were teleported onto it. But soon they found out that they are not alone in this place and I am not talking about the zombies. During the journey through Shangri-La, we discover two new intities. Brock and Gary who apparently finally found Shangri-La in hope to prove the existence of Agartha. (is a legendary city that is said to reside in the earth's core. It is related to the belief in a hollow earth and is a popular subject in esotericism.) (http://www.en.wikipedia.org/wiki/Agartha) With the Call of duty: Zombies wiki stating that in the Zombies universe Shangri-La is actually a real place, as in our own it is often spoken of as a mythological place, non-existing paradise. Yet the architecture of Shangri-La assembles the same tone and feeling. But, according to our beloved Zombie wiki; - Brock recognizes that the temple wasn't made by an ancient civilization but was built by people of modern-era. I don't really think there is something big into the whole modern-era, but it is still interesting, one would want to know when during this modern-era took place. In case it is something you could look into. Dempsey, Takeo, Nikolai and Richtofens mission is to help these to explorers to escape from Shangri-La. When Brock and Gary have died and our characters reach the Focusing stone, they travel back in time and it appears that these two brave souls are in a endless loop which they can't escape. The goal is to reach the Focusing stone, which in the beginning was a giant meteorite with the element 115 in it. (One thing that is important to keep in mind is that, nothing really matters about Richtofens scheme or the story of the Shangr-La since Mob of the Dead already took place during this. Mob of the Dead is not effected by this, but this may be in some way effected by Mob of the Dead or at least be something like it.) Brock from Shangri-la Status Stuck in a never-ending loop Gary from Shangri-la Status Dead or stuck in a never-ending loop Stuck in a never-ending loop, eh? Where have I seen that before? This is where I find some kind of connection and the REAL story behind Mob of the dead, as I saw Spiderbite and his compadres reach the Golden gate and find the Pack-a-Punch I could ease my doubts about this map and be sure that there is so much more to this map than meets the eye. Just at the beginning when I saw that they keep track of your progress of the plane and give you maps of where you are was fishy in the first place. They would never take a step backwards and make it easier now when Zombies is more popular than ever. Alcatraz: So start up with the information about Mob of the Dead I started with our new characters and found, pretty much noone than the small description we get about them. Why they're inside and all. But there is one key information about them all. Finn O'Leary Status Dead (Alive after Purgatory) Arthur Arlington Status Dead (Alive after Purgatory) Salvatore DeLuca Status Dead (Alive after Purgatory) Billy Handsome Status Dead (Alive after Purgatory) "Purgatory is, according to Roman Catholic teaching, the state or place of purification or temporary punishment by which those who die in a state of grace are believed to be made ready for the Beatific Vision in Heaven. Only one who dies in a state of grace can be in Purgatory, and therefore no one who is in Purgatory will remain there forever or go to Hell." (http://www.en.wikipedia.org/wiki/Purgatory) Even though Shangri-La is explained as an actuall place in the Zombie universe it could still represent some kind of Purgatory. We know nothing about Brock or Gary. With the Focusing stone still being on the pedestal at Shangri-La it seems to be a place where no one has been before and how come there is two americans to reach this place? It is also known that the Focusing stone is merged together with the Vril Generator, created by Richtofen. The Vril Generator itself is explained to look a lot like the Vajra, which is used symbolically by the Dharma traditions of Buddhism, Jainism and Hinduism, often to represent firmness of spirit and spiritual power. Which could be some result from the history behind Mob of the Dead and this purgatory. So the story of the Mob of the Dead is that our four characters are inside Purgatory. Which absolutely blows my mind, this map is so awesome. So many possibilities. With them being in Purgatory and with the whole concept of it, the most straight forward thing is to either give up or try to struggle through. Together with this map came at least two songs that I know of which are Johnny Cash's Rusty Cage and Malukah - Where are we going. The song with Malukah made for this DLC and map pretty much sums up the whole Purgatory and the mood of the place and situation. Malukah - Where are we going Where are we going from here Where do we go Are we all blinded by fear How do we know How do we know Where do we go Where do we go How do we know where do we go where are we going from here How do we know Where do we go Where are we going from here Do we let go of all we know Are we all blinded by fear Where do we go when we let go I feel I'm falling from here Don't let me go Is it the calling We hear, We hear How do, How do We know, We know There are also some pretty interesting things about the song from Johnny Cash. To start out with our date, 26th February 1932, I tried to find any kind of happenings inside San Francisco since there is Fireworks shown. Fireworks are seen during something special and important. Which made me think of one thing and come up with another. As it turns out, Johnny Cash himself is born on this exact date. But I doubt that they would put in fireworks just to honor Johnny Cash or something like that. Instead, I believe it is to trick you. Give you the illusion that once we take our plane away from here we can reach the town and survive from this horror. But as soon as you crash into the bridge it all comes clear. 1) There is absolutely NO chance that anyone could survive that crash and drop and being able to just brush it of and keep killing zombies. 2) When we wake up at the bridge we find ourselves surrounded by blockades. Blocking our way running through the bridge. Which would be unrealistic if the celebrating town and the fireworks actually were real. If the town of San Francisco were alive and celebrating then there would be some kind of traffic on the bridge. So, my thought is that Finn, Billy, Salvatore and Al are in some kind of slumber (The purgatory), but the question is; Where will they be when they wake up? Which takes us to Johnny Cash's song Rusty Cage. You wired me awake, And hit me with a hand of broken nails. You tied my lead and pulled my chain, To watch my blood begin to boil. But I'm gonna break, I'm gonna break my, Gonna break my rusty cage and run. I'm gonna break, I'm gonna break my, Gonna break my rusty cage and run. My first impression on these four characters is that no one of these four are ready to give up. In the beginning during the trailer they have decided to make a run for it, even if they know the consequences at hand. We all know about the risks at stake trying to flee from The Alcatraz. Which is probably why we are here in the first place. A place where no one can escape. Just to go back to element 115 for a bit. It is told in the Zombie storyline that element 115 is harvested from meteorites that have been found in Shi no Numa, Der Riese, Groom Lake (Area 51), Tunguska and the moon. Basically I started to look up any kind of history of meteors crashing near the Alcatraz or San Francisco during 1900-1930. I came up with a big zero with San Francisco, but found some other interesting things. On a list (http://www.en.wikipedia.org/wiki/List_o ... air_bursts) of documented meteors hiting earth, there are four of five interesting occurences up till 26th February 1932. 1859, Near New York City (Broadway) 1908, tunguska 1919, southern michigan and northern indiana, usa 1930, Amazonas, Brazil All though the meteor landed in New Jersey 1859, the location is written "Near New York City". Yes, I do know the risks of taking information from Wikipedia, but it is still good because of what is on the inside of the Alcatraz. As you progress through the doors at the beginning you will find signs of the cell blocks. Broadway, Michigan and C-D Street. I have yet to find out what C-D Street could mean. The only thing I could come up with was something with Call of Duty, but nah, that seems rather retarded and I am tired. (It's 03:30 AM now T_T) But as you can see on two of the interesting meteor locations, Broadway (In New York, that's why it's important) and Michigan where a gigantic meteor hit 1919. Tunguska is interesting for obvious reasons, this place is still to this day well known for its stories and myths. The meteor in the Amazonas, Brazil may be the least interesting, but the closest to our date. (If it could have any impact of the specimen, doubt it though.) It may just be some kind of reference to the meteors actually landing, but it could also be something to it. I don't believe I have ever found anything about the names in the Alcatraz. (Do correct me if I am wrong!) That is pretty much it. It is really more of my thought than actual theories and facts. What do you think? What are your own thoughts? Oh, and I just want to thank anyone of you actually reading this whole piece. It is what keeps me motivated to actually doing this kind of research. It wouldn't be the same if you couldn't share it with anybody else. Thank you.
  10. my god, the pictures! I love them and it makes me wanna dig even deeper. :DDDdd oh, btw PINNAZ, that China's great leap forward-thread is just of the charts. Crazy good stuff. :D
  11. Hi there! (Basically just copy-pasting this now since I've been rewriting it couple of times now. AND YES; I know there's alot of people theories out there now, but hey, I feel confident about this!) So, to start things off I just want to say that I'm new to the actuall zombies community and this will be my first post. I normally just sit in the shadows and watch everyone elses process of the easter eggs and achievements. But after the trailer and the different breakdown videos of the new Die Rise map I felt obligated to make my own kind of effort, for all of us, to perhaps come a bit closer to the finish already. And I saw that there's a thread already about the trailer and the discussion, but I wanted to focus a bit more on M.C Escher since I firmly believe that you will be able to find a lot of influences in zombies from this guy. I will post something I wrote to Spiderbite over at NGTzombies, since they're pretty much the only thing I watch about zombies, some other channels involving the easter eggs. ...and please be gentle with me, I wrote this a couple of hours after I saw the breakdown video and wanted to dig deeper about Escher himself and this was during nighttime. So it's a bit all over the place and it will be a kind of make or break for me since this is the first time I'm reaching out to the community. Anyhow, here you go; So I thought I'd contribute with some of my own thoughts and theory concidering Die Rise. I think it's about time I jump inside the community instead of thinking of it by myself. So, what triggered me to do this was NGTzombies breakdown of the trailer and the details about Marlton, or to be exact, the lack of details about Marlton. Where the hell is he? Some people think that Marlton, during Die Rise, been turned into a Zombie. While that could be true, the zombie games tend to try something new every once in a while. But something tells me that this won't exactly be true, not only due to the fact that the picture of the zombie doesn't have any beard and Marlton clearly do. What I instead have been concidering the last two, three hours of diving deeper into M.C Eschers life and work. Which have been a complete mindfuck since he's famous for all the dimensions, planes and things that normally makes me just wanna turn my back and never look back. But I took a shot and found some interesting stuff to maybe help the community somewhere, or this may already be known. And please, bear in mind that this won't be a completely logical theory and instead more like guidelines or perhaps even call them coincidences, but by now we all know that you can't call it coincidences when its inside of a zombie map. So, after Tranzit and the Tower of babel-easter egg, Treyarch now says during this trailer that the new map, Die Rise, is influenced by the art of M.C Escher. A man who painted art through the perspectives of impossible constructions, explorations of infinity, architecture, and tessellations. You can easily see the influence of the impossible constructions during the trailer in the big red room, with stairs upsidedown if I'm not mistaken and what basically made me focus alot on Marlton is the fact that year 1958 Escher released a book called Regular "Division of the Plane" in which he emphasizes, "Mathematicians have opened the gate leading to an extensive domain." One important thing I want to point out is that this qoutation must not be used entierly, but since Tranzit and now Die Rise is influenced by the life of Escher, this surely makes me pumped up for the DLC and this early on in the Blops 2-franchise we do not know the complete story that will occur in zombies. Will we stop Richtofen? Will we save earth? There are some other interesting points with Escher. After reading about him as a person, he never does any major traveling except for one during an expedition with Adria Shipping Company in the Mediterranean, but nothing tells us about him being in China. So one of the larger questions is, why China? Why did they pick China of all the places? Well, maybe this DLC will give us some heads up about the bigger picture. To begin, the DLC is called Revolution and if you look up other synonyms for Revolution (thesaurus.com/browse/revolution?s=t) you will find on the forth row Metamorphosis (thesaurus.com/browse/metamorphosis) which itself have synonyms for transformation, alteration, change. And just so happends to be, M.C Escher have three pieces of work called Metamorphosis I, II and III. Them all having the same art, its just expanding bigger with each piece. One thing I found interesting about these pieces is the first one. Metamorphosis is a work with tessellations, which is the process of creating a two-dimensional plane using the repetition of a geometric shape with no overlaps and no gaps. (Taken from Wikipedia) So the painting (Metamorphosis I) starts with a City and evolves into blocks and then what seems to look like leafs and then into the shape of multiply boys and then into one lone individual, and if you look even closer, perhaps a asian boy? en.wikipedia.org/wiki/File:Escher,_Metamorphosis_I.jpg (The Metamorphosis picture) and if you ain't 100% sure if it could be an asian boy, perhaps this could help; tessellations.org/eschergallery1.htm Marlton as a character is described, by the Call of duty wiki, as a stereotypical nerd. With his Watch-calculator, using Jargon (advanced ang larger vocabulary) and even think very highly of himself. Somehow I can't stop compare him to Richtofen, being a mathematician and even a scientist as Richtofen. They both think very highly of themselves and many quotes from Marlton feel kind of Richtofeny. "Now, I am become death, destroyer of worlds!" "You see, to any underdeveloped mind, science is indistinguishable from magic." "Portable wind generator, courtesy of your resident genius!" "And then Marlton said, 'Let there be light!' Aaaaaah! And, of course, with light comes heat and energy." So my conclusion to all of this is that the easter eggs and acvhievements most likely will have something to do with M.C Eschers work. Like Ascending and descending, Waterfall, House of stairs, Convex and Concave and Relativity. SECOND UPDATE: Marlton, Nuketown, 190438 and China! Further down into the mysteries I began to encounter the "190438" from Marltons watch-calculator. And like any other time I want to find out something I turn myself to google to begin somewhere. I find some different things that takes my attention. First its something about color. #190438, which is the code for some purple color. So that's a no go, I think. Next up is a Model 1904/38 Rifle, now we're getting somewhere! But still no, in the end it doesn't really say anythin to me. BUT, the next thing is were I find the big stuff. 190438 is the serialnumber for a substance created by SIGMA-ALDRICH called (S)-(-)-2-Amino-3-phenyl-1-propanol and got a synonym for L-Phenylalaninol. What that is I'm not 100% sure, there's a lot of stuff about it on wikipedia and such, but to be honest, english ain't my first language and there's a lot of enormous and complicated words there for me. Perhaps someone else could follow up about what this substance actually do. Another thing though that I found from searching about this substance is that China seems to be the number one supplier of it. But to go back to SIGMA-ALDRICH and especially Marlton. But this time it's not about Tranzit, but Nuketown where we find Marlton inside a shelter. Once again I started to look further about stuff after I saw a video from NGTzombies about a theory they found out about the sign that says "Welcome to NUKETOWN!" with a couple of symbols under the text. imageshack.us/photo/my-images/32/blackops2zombiesbild1.png/ But we're focusing a bit more on one of the signs. imageshack.us/photo/my-images/820/blackops2zombiesbild2.png/ Where I wanted to come with all of this is SIGMA-ALDRICHs company symbol; en.wikipedia.org/wiki/Sigma-Aldrich It may not be identical, perhaps it may have something to do with copyright or something like that? But to me it's good enough for the two previous pictures and the 190438, L-Phenylalaninol and the fact that Marlton is at the location. So basically S-A is a, quoted from Wikipedia; "a life science and high technology company with over 7,600 employees and operations in 40 countries. Its chemical and biochemical products and kits are used in scientific research, biotechnology, pharmaceutical development, the diagnosis of disease, and as key components in high technology manufacturing." One thing I talked about with M.C Escher is that this doesn't have to be the EXACT thing, I wouldn't be surprised if this is the exact opposite. But somehow I can sense the inspiration from these things in the game. That seems way more possible. And yes, I know about the third symbol, the one I'm focusing on, is like the one on the inside of the sign. But the thing that bothers me is that no one can really explain why that exact symbol is there? I can't find anything, please post me something about it if there is some! But anyway, I feel that this is getting way too big and long and perhaps people won't read this much stuff. But I still believe that this could lead to a couple of cool things for the upcoming map. Perhaps not, but it sure is fun to do some research and feel some accomplishment when you find stuff to link it to.
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