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Luckasaurus

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Everything posted by Luckasaurus

  1. Hey nick, as others have stated, welcome to the forums! Everyone here's nice and friendly, and we all hope you enjoy your time on the forums as well as your time playing zombies! :D
  2. Hey, I'm Luckasaurus, I just recently made a forum account! I play Xbox, my favorite zombies maps are Call of the Dead, Shangri La, Moon, Nuketown Zombies and Die Rise. My favorite black ops 1 zombie character would probably be Sarah Michelle Geller and favorite black ops 2 zombie character either has to be Russman or Stuhlinger. My all time favorite thing to do in zombies are Easter Eggs, and I've done em all from Fly Trap to High Maintenance!
  3. The north side of the tower is the side that ALWAYS has the mahjong tile on it. :)
  4. Well, if you can fly there in theatre and float around, it can be gotten to, if not, then it's just some decoration. :P
  5. Once you're finished, will each floor have it's own picture? I use my phone on these forums and it'd be a shame to not be able to see the rest of your map. :)
  6. Hundred percent on that, this map is probably my all time fav (even with all my criticisms, nothing's perfect), I WOULD like to say good job to Treyarch! :D
  7. Billions of dollars in Call of Duty sales annually, plus DLC sold at $15 a pop? Yet multiplayer still isn't on dedicated servers even though other games (like Battlefield) are. Yes, I think they could more than afford to give us a few extra slots for theater mode saves. To think not is just naive. Haha, yes, most of his points can be totally proven incorrect (such as Tranzit not having any new weapons, WTF, it's ALL new weaponry!!!), but I found it much more efficient for the community to come to my aid! ;)
  8. Then what DO you think should be improved and what would you have liked to see? No wrong answers, we all have our opinions!
  9. Appreciate all the feedback, keep it coming! :)
  10. Good point, Who's Who sucked, along with that, the Easter Egg reward was rather terrible itself... all perks, but NOT permanent... I may add that later.
  11. As the title states, I think Die Rise was good. Amazing in fact! There were just a few minor technical things that I feel needed to be addressed... 1. Solo Easter Egg To all you lone wolves out there, don't you miss the amazingness of the Call of the Dead Easter Egg? I sure do, no relying on not only one, but THREE other teammates to be good and experienced can be kinda difficult... 2. Voice Volume This has been an issue for me since Call of the Dead. You CANNOT hear the character's quotes, which for me, gives zombies a lot of its charm. AT LEAST MAKE RICHTOFEN AND MAXIS LOUDER!!! If you go into the options and turn down the Music and SFX volume, you can STILL hear the zombie screams louder than those important quotes or cues in the Easter Egg. PLEASE CONSIDER ZOMBIE VOLUME UNDER SFX 3. Money Management Die Rise brought a little of this back, TranZit completely ignored this, money management. Maybe up a few 750 doors to 1,000 to 1,250 to add a little challenge, make new guns a bit more expensive. Money Management was key to making black ops 1 zombies magic, at least for me. 4. Theatre Space Now, if you're on this forum, you're probably here for one thing: Easter Eggs. And LOTS OF EM! Add more zombie theatre space, I've made videos of both sides to both maps and I'm almost full... and there're more Easter Eggs on the way! 5. Re-doable Easter Eggs This isn't a huge issue for me, but I remember back on Tranzit, I did the Richtofen Easter Egg, and was bored without it. I play zombies mainly for those Easter Eggs that make you have to think and conserve your money. Now, true, I can just do Maxis and then redo Richtofen, but where's the freedom of choice in that?! This isn't a big issue for me. 6. Mystery Box Die Rise added little to nothing in the Mystery Box. No new box-exclusive weapon, no new Tactical, nothing! Every map adds a new Wonderweapon, and I'm not counting the Sliquifier! Gersh Devices would've been SO cool on this map, they could teleport you do other floors, buildings, unopened rooms, but instead they added a buildable that can be three way obtained by glitch for the money it takes to open a couple 750 doors and 1,000 door that was necessary anyway. 7. Perks Alright, there are two major complains that I have, one offered by the community. First complaint is the Who's Who perk, brought to my attention by "brett307". Who's Who is a pretty neat idea: when you go down, you get to revive yourself or run around, similar to a second chance mode. Well, here are a couple of reasons brought to my attention by the community: -------- -you only get the M1911. Nothing special... especially if there's a hoard of zombies coming for you. -in solo, if you have Quick Revive and Who's Who and you down, you go into Who's Who mode. Well, if you die in that, you lose. Quick Revive doesn't kick in or anything, you just die and it's game over! -Who's Who isn't even helpful for the Easter Egg! Remember the Vr11 in Call of the Dead? USELESS, but at LEAST it was used in the Easter Egg. Who's Who... not so much. -------- My second perk complaint is the "reward" for completing High Maintenance; the map's big Easter Egg. You get all perks. After I saw my perk bar filling up, I was excited that they brought the permaperks back, and I downed my self just for the heck of it! Well... the perks aren't permanent. It's easier to just knife the crawler things to get perk bottles... So you guys, what do YOU think Die Rise lacks and what can be added in later maps to improve? If you agree or disagree with any of my points, let the community know! Who knows? Treyarch may incorporate some of our ideas for updates to Die Rise or future maps.
  12. Die Rise Great Leap Forward High Maintenance Step 1: Get sniper (SVU) Step 2: Turn on the power Step 3: Stand on 4 golden symbols on elevators simultaneously -First one in power on the left -Second one down ramp from roof -Third and fourth ones in flinger room Step 4: Jump on symbols in proper order (locations) -M14 room -room under SVU next to elevator -drop off next to Richtofen dragon -room above Ak74u Step 5: Snipe balls out of dragons' mouths (Richtofen's and Maxis's) RICHTOFEN Step 1: Shoot Sliquifier a bunch of times at balls under lions' feet until they spin Step 2: Build 4 flingers and place them on Zombie symbols facing tower -one next to M14 -one before ramp leading to tower -one before camping spot -one on balcony next to tower before falling off Step 3: Feed zombies into fingers MAXIS Step 1: Stuhlinger MUST get ballistic knife from the box and pack a punch it Step 2: Kill tons of zombies in Buddha Temple Step 3: Down Russman (by zombies) Step 4: Stuhlinger MUST revive Russman by the use of pack a punched ballistic knives in Buddha Temple Step 5: Place four flingers on lion symbols on ground Step 6: Take balls from under lions' paws and place them on the flingers MAXIS AND RICHTOFEN FINAL STEP Finale: Galvaknuckle the tower's corners in order dictated by mahjong tiles The side of the tower with the mahjong tile is north. All tiles either have a character or a number, with a color on them. The symbols dictate the North, South, East or West side of the tower, whereas the number indicates what order to galvaknuckle the tower. The color of the print on the tiles is VERY important. Say North (the one always on the tower) is red, and you find a red number two. That tells you that you hit the North side of the tower second. These tiles are scattered all across the map, as soon as I find a link to the locations of all the tiles, I'll post it!!! NOTE that a tile with a dragon figure on it is the number 1
  13. It seems like the two main playable characters here are Samuel and Misty, Russman and Marleton just bring sidekicks. It WOULD make more sense if Misty was reviving Marleton, seeing that Samuel's more of the antagonist. Personally, I think Maxis is going to end up being more evil than Richtofen, but that's just me.... :P
  14. I was playing solo Die Rise, and I was knifing at round one. I died (yes, at round one) and right when I died, I saw a green flash and Stuhlinger said "what does this mean?". NOW I AM 3 HITS TO KILL INSTEAD OF 2!!! Any ideas on how I got this?!?!?!? Once I find out, I'll update this post! UPDATE So it's rumored that Perma-Jug (or Persista-Jug;) ) is lost by surviving to round 15 or dying by fall damage. Can anyone confirm? It's still largely unknown how it's gained. Keep it up with ideas guys!
  15. But it's such a ridiculously small map...and it's all nothing more than a very thing circle if you think of the layout. Have one zombie behind the human player while on awaits him on the lower ledge/top ledge. It just screams murder. Diner isn't that much bigger than the plant! Nacht Der Untoten Turned would be cool, but the whole map. Cabin and Obelisk Tower Turned... not so much!
  16. From spawn, you buy the first door. Turn left, and buy the next door down the escalator and into the PDW room. Across the room in a broken display is the new Navcard!!! This new Navcard does NOT work on the Tranzit Navcard Reader. I've tried.
  17. Hello guys, I was playing Die Rise with my friend earlier and we were waiting for Mulekick to come up an elevator. He was distracting the last zombie, so, I decided to text someone. I stopped moving for a split second, and when I finished my text, I saw a green flash of light and my character (Sam) said something about how he wonders what happened. I have no idea what I did or what the perk does, and I don't know if I still have it (you lose barricades and dead shot every game). Any ideas guys???
  18. With Die Rise out, I'm sure most of us are looking for some Easter eggs! It's confirmed that Samuel still hears Richtofen, and you hear Richtofen speak after you turn the power on, similar to Green Run. Unlike Green Run, Ruchtofen does not compliment the player upon completing the Navcard Usage Machine. In solo when you play, there's a cutscene where the voices whisper to Sam and Sam mentions "the rifts". During gameplay as Sam, you also hear Richtofen making different noises, similar to how in some of the past maps, when you played as Richtofen and held still, you can hear the voices inside his head. Any thoughts?
  19. YES!!! Go to Multiplayer, select gametype revolution, go to store, AND THERE IT IS!!!
  20. As of right now, there're 59 people in the Revolution playlists... soooo..... Lotta people on Leaderboards too.
  21. Guess so.. anyone see any sign of revolution?
  22. Thank you for this! Haha, I love how after tonight, my 30 minutes of fame on this thread are gone! xD
  23. Aw, that sucks bro, the only night you're tired HAS to be the night the DLC comes out... :(
  24. Lol, it's all good! Excited for some Die Rise!!!
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