Jump to content

punkrockzombie

Member
  • Posts

    317
  • Joined

  • Last visited

Everything posted by punkrockzombie

  1. Great idea. my only problem is that i like to be able to see my opponents in multiplayer, is there a way this game mode could work with everyone in the same environment ?
  2. Thanks i may have to do this later when i got abit more time I have an idea for the PaP'd version that i would like the community to comment on tho... So basically when the grenade has hit the ground and started it detonation sequence it admits a high pitch tone which gets louder till the grenade explodes, this will attract nearby zombies increasing the brain melting potential. What does everyone think this is for the PaP'd version only tho the grenade will otherwise be silent during detonation sequence :D
  3. I honestly don't think the cost would be that much tbh and this is more a case of can they fit it all one disc if zombies is as big as they say will they be able to fit 2 full games on 1 disc without cutting stuff out...
  4. Not my favorite idea to be honest i like to earn my PaP'd guns and i feel a box would kind take that away even if you had to earn the box first, you would just be able to get a PaP'd gun whenever you wanted. I would prefer being able to PaP multiple times to be honest.
  5. really hoping for two disc's even though they probably won't do it, would finally make zombies it's own game and no longer an add on....
  6. I would rather wait ages for it to download than have hardly any content the more stuff the better :D
  7. I will definitely be playing all aspects of the game i will play mulitplayer first after i picked the game up from midnight launch, because there will be less kids complaining about campers, then some zombies then zombies multiplayer then bed and then get round to the other stuff the next day, then rinse and repeat till games finished 100% :D
  8. sounds like a good game mode would give lower skill players some practice in the higher rounds, would you only get 1 life ?
  9. it was weird first time i have dreamed about a weapon but glad i did cause it was awesome, except from when i ended up melting my neighbors carpet :?
  10. You could be on to something like your thinking but really want it them to be prestige emblems ....
  11. It makes sense to do it this way they have built a huge library of content and it would be a waste not too use it, it's like a trilogy of films coming out on DVD, you buy them all separate and then they make a box-set with added content/scenes, you get what you liked before and some more to merit re buying the films. It just seems like the best plan of action to me people love the old maps still and with enough changes to them even minor ones weapons/perks, I'm sure the zombies community would love to play them all over again. This has the opportunity to be the ultimate edition of zombies if they add all maps from previous games, the story and the multiplayer and it would be zombies real first chance at being taken seriously as it's own game and not just an add on to black ops 2.
  12. I agree with you that this information seems legit especially as the information is the same on both websites, i would take a guess at Treyarch sending them this information and it being posted too soon, but until it has been confirmed by an offical source it's still a rumor/leak :)
  13. maybe realistic weapons could become super futuristic when PaP'd like the SPAZ becomes a sonic shotgun....
  14. I like the idea of a storymode and i think it something the game will eventually get weather or not it's in this game, but its all about the way it is implemented into the game, i think they can get away with removing rounds but they still need to have things like point earning to open doors and buy weapons they still need to have the PaP machine, mystery box and perks too. Maybe in the campaign you would hold a room at the start like usual till you have enough to open the first door, you would also have a set of objectives .. 1.turn on the power 2.reveal the mystery of the level 3.link the teleporter and escape side quests 1. find documents regarding experiments 2. listen to all voice recordings The mystery of the level would be the Easter eggs from the previous games but slightly simplified and detailed for campaign. The added addition of being able to play some key moments would be great too like when the hell hounds were created and Richthofen's first visit too moon and shangri la. i think if they did this the way the game plays wouldn't feel too different, but it would be unique at the same time :)
  15. I had a dream last night, seriously i have started dreaming about this game that's how excited i am for it Basically i was using a gun i had bought off the black market. The gun looked liked a pistol but larger large enough to put a grenade in the back, basically this ... The guns grenade would be a black steel ball, when fired the detonation process wouldn't begin till it hit or bounced off the floor, when it hit the floor the grenade would start to turn orange and after roughly 5 seconds when the grenade is red explode. The explosion has 2 phases the first is the explosion killing zombies within 5 foot distance, the grenade would also spew out a large amount of acid high into the air which would then rain down upon the zombies and melting there brains this would have a 15 foot radius and be the primary function. This grenade pistol would be great for maps like call of the dead, where there are high up points looking down at other parts of the map, shooting a grenade down to the spawn and gloriously watching the zombies heads melting would make this weapon very satisfying. anyways guys what do you think? Oh and one last thing Is it weird that i dream about this shit? Thanks for reading guys... :D
  16. i can agree with you that there are alot of fictional weapons but these are all powerful wonder weapons i would like to see weapons that are fictional but aren't nearly as powerful as the wonder weapons :)
  17. Would you like to see more real life weapons (AK74U, Galil) in zombies or fictional weapons (Scavenger, Ray gun)? I would love to see some fictional versions of shotguns assault rifle's, i really prefer the fictional weapons because they are just cooler, they don't need to be as powerful as the wonder weapons but just getting something new that doesn't exist in the real world is far more fun for me i mean this is a fictional game why not use lots more fictional weapons, like instead of having the Galil you get a Pulse rifle or instead of the SPAZ you get a sonic shotgun, the possibility are endless, i just find the real life weapons a lil dull compared to the fictional stuff. I'm not saying take them out completely just add a lot more fictional weapons that aren't classed as wonder weapons and I'm not saying these weapons should be super futuristic like halo or mass effect, they could base them off of today's weaponry and make them familiar like the scavenger was.... What do guys think ?
  18. This has not been confirmed by Treyarch so it is still sadly a leak and the information maybe wrong...
  19. What a great day teasers so much to speculate on, obviously the most important thing is this new emblem, the first one we received could have just been something Treyarch cooked up for there twitter but now we have 2 of them they have to be relative to the game, i got a couple of idea's ... 1. these are emblems for a prestige system or leveling up system, but this opens up a whole bunch of new questions like what will we earn by leveling up ? will this be part of 4z4 or classic zombies.... 2. These are new perk emblems... 3. these emblems signify the difficulty on a story mode (easy, medium, hard) Whats are your thoughts on these emblems ?
  20. Yep i'm kinda like don't tease me if you ain't gonna give me any info...
  21. So i been thinking, treyarch has confirmed that we will get a 4z4 game mode and this will require a fair few maps to keep the games fresh like the multiplayer which ships with say 10+ maps. Treyarch could use the multiplayer maps add abit of blood, change the lighting (make the maps darker and generally creepier) and hey presto you have a 4z4 map, But that seems a tad lazy to me and just adding a few prosthetic details to a map and then porting it over doesn't seem like Treyarch's style. Now Treyarch could use the classic mode maps for 4z4 but i think these would be to big for quick competitive zombie matches, they could downsize these maps like they did with wager match maps in BO, but i feel they would want to create something unique rather than just rehashing the classic mode maps and i imagine there will only be a couple of classic maps to play, so i would they would need more for 4z4 right ? So my next thought was they have 10 old classic maps from WaW & BO each with there own style that they could use, i think if they went down this route they wouldn't be direct ports of the maps but maybe reworked for 4z4, i imagine Treyarch still have the textures and designs from the old maps so it wouldn't be too hard to make 4z4 out of them, they reuse textures and other components from the story mode for there multiplayer so why not do the same with zombies. So my last thought was too do with the much speculated but by no means confirmed story mode, if Treyarch has created a story mode for zombies that doesn't involve the original WaW & BO maps then they will have several new sets of designs and textures that could use in 4z4, a few tweaks here and there and you have numerous 4z4 maps, again this is the design they use from multiplayer why not zombies... My personal opinion is that they will kill 3 birds with 1 stone and here's how... BO2 will release with 2 new classic mode maps and all of the original maps slightly updated with new weapons perks etc etc. I think it will also have a story mode that goes back to WaW and runs all the way up to BO2, using the classic and new maps but change for progression in the story. Then finally 4z4 will use all the maps from the previous games and BO2 again changed to work as competitive map rather than cooperative. Treyarch have built there self an extensive database of zombies maps and when you look at the amount of people who bought the last DLC it shows that people still like to play the WaW maps even if they are 4 years old so why not reuse the textures, artwork and all the other aspects to create a new story mode and some great 4z4 maps it just makes sense. This would also means BO2 would be a complete zombie experience you would have the complete story if they chose to wrap things up in this game, every map they have made so far for the classic mode and an extensive 4z4 multiplayer experience, leaving Treyarch to create a new zombies story/experience in there next title. Anyways if you read all that thanks I know its alot to read Haha, What do you think am i on to something or am i just talking out of my arse :roll:
  22. Great find, such good news to loved playing about with the emblem creator just hoping they have a version in zombies too which is separate and the ability to save your created emblems ...
  23. I think at this stage i would be happy with anything, i personally feel treyarch is dragging this out too long and they need to stop teasing, kinda of getting bored of it and they may be hyping up the game way more than they should be, i have a worry i may be disappointed not because the game will be bad but because they hyped it and teased it so much ...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .