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Wunderwaffle DG-4

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About Wunderwaffle DG-4

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  1. Alright fellow Codz users, I have been out of the loop for quite a while since I haven't visited the site in a very long time, say, eight months almost. I just thought I'd let you guys know that the suggestions and ideas for the possible new Zombies mode are great, fantastic, and wunderbar! I'm officially back and can't wait to read all the awesome ideas. Keep up the good work, and I'll be sure to contribute as much as I can!
  2. Ok so I'm playing the rat tunnels part of the campaign, and when I got to the room where Reznov listens to the radio, I realized it was about zombies (refer to my other post for more infomation) and when all went quiet, I realized I was hearing a voice. Not the woman's voice like you can sometimes hear, but a MAN'S voice, listing off a string of numbers after saying "Ascension". I haven't yet verified what the numbers are, but they are MOST DEFINATELY DIFFERENT from the numbers we all know and love/hate. The Voice is preceded and followed by a strange warbling noise. You can hear it if you stand underneath the Soviet flage at rhe back of the room, you'll know it when you see it. I do now flame, and I do not condone flaming. I do nit have visual proof, but I swear to you it's all there. Check it out yourself!!!
  3. But wouldn't they have fixed something like that for Black Ops?
  4. We're losing focus here, but good theory with the different timelines, but it's a bit confusing. Could you clarify please?
  5. Do we know if htere are any wires leading from the box and if so where they go to?
  6. Takes one weapon from each character, hoping it might be the Winter's Howl, or the Death Machine, or the ray gun? Hopin to bring back something for his Nazi leaders?
  7. duh_beast_402, you make some very powerful points. I want to know everybody's opinion on who will replace The Fallen One (eh? Eh? You likey?). My thoughts are that it will be someone with a different attitude from the others, because the voice we hear from time to time has almost a sophistication about it, but still a crudeness to it. Here's an example, one of his quotes after a zombie becomes a crawler: "It's a crotch-level Dempsey, don't get too excited." Looks like he knows our boys well, because he also says "Calm down Nikolai.", because as we know Nikolai has random bursts of speech that amuse all SO: We have established at least one solid fact from this: SOMEONE IS GOING TO DIE. There is no need wasting time and energy arguing over who it's going to be, we're all working towards a common goal here. We have the general country down, and we have ideas as to who it might be. Let's get cracking!
  8. That's why I think he's Maxis's operative, looking for better weapons to win the war with. He's going through time, that's why he has the numbers trailing after him. OF COURSE!!!! When our four guys arrive at Kino, you can see little red numbers around where your stats appear. Residual effects of time travel! The Pentagon Thief is trailing this wibbly-wobbly, timey-wimey, stuff. He's obviously someone who they don't want there. Do we actually know where he goes when he takes a gun from each player? Ooooooo this is good stuff.
  9. He does look like he's turning, sad enough as it is. None of us want to lose him, I know that for a fact. But if I were a video game producer, I would kill off one of the characters who has the worst past, the one who seems like he SHOULD die. Maybe he won't die at all, maybe he'll be trapped in time. But thank you duh_beast_402 for the kind words Now, it seems as though this thread is split into to groups: One group who thinks Takeo will die, and one who thinks Richtofen will die. I believe most of this will be revealed on Feb. 1st when the First Strike DLC comes out. Now there is the matter of WHO WILL REPLACE. We've all heard the "accidental" sound bits of the one mysterious character commenting on the other characters. His accent is either American or Canadian, but I can't see any reason why they would add a Canadian in there, other than for effect. But this needs investigating. Good hunting people :mrgreen:
  10. UPDATE!!! In splitscreen, my brother and I were playing, and there was. No. Moon. There was a moon before on one of the previous games we played. Just thought I'd let you guys know.
  11. Richtofen won't be replaced he is too valuble to the story line to get rid of. I say Takeo will be replaced. By who? Im not sure. I can see where you're coming from, it's just in my opinion, Richtofen seems to have out-lived his usefulness. Don't get me wrong, he's one of my favorite characters, and I would hate to see him go, it's just seems like, ugh, i dunno.... It's almost like it's his time I'm guessing.
  12. :facepalm: The Illuminati were once very very powerful, yes, but now they are about as effective as the Freemasons are. It's just a name to put fear onto peoples hearts, and I applaud Treyarch at using the Illuminati in their games. It gets a point across, and it's very interesting, but in real life, the Illuminati just don't have the power they used to. And when I say "used to", I mean back in the medieval ages. So, why are we arguing over this when we could be deciphering the codes in the game. StatikSh0cks, from what your messages are saying, I understand you know a lot about the Illuminati. So how about helping us?
  13. This is brilliant. Kudos to you guys! You may have stumbled upon something that could really really help us. So you're saying Richtofen's actions weren't to kill Maxis and Sam, but to actually save them? We are going to find out where Sam went in the next map (I'm not flaming, that's just my interpretation). No wonder Richtofen didn't ask where Maxis went in the loading screen when you start up Kino, like he did with Sam, he already knew!
  14. E.A.R? This is a shot in the dark, but do any of the characters have any earrings or something up with heir ears? And are there any tattoos on the Pentagon Thief's ears that could help us out here?
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