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  1. We really need to direct some attention to testing this. I have noticed what appeared to be an increased head shot multiplier as well after getting the headpopper multiple times in the same game. I avid gamer i know did a round of testing, and it seems that EACH GUN you use, comes with its own "persistent" upgrade. he tested throughout multiple games by buying the MP%, and using only it, throughout 3 matches where he lasted 26, 32, and 37 rounds. he captured each poof of green orbs, and he was logging how many headshots it took to kill them, it was consistently taking 3 headshots with an
  2. the boards i have never had carry over from one game to the next, exscept during thefirst 2 weeks. i also got my persistent revive, the fiorst time after 8 revives of the same character. i also got it after 12, 14, and 17. i lost it everytime i failed to revive a teamamte, and also in a gme where 2 epople bled out 3 and 5 times. because of proximity. i currently do not have it. the headshot is interesting, it is the only one that has carried over, in that i start a beginning round with it. i knife and headshiots, i shoot their knee and kill them, their head pops off. w
  3. I've built the navcard table, but i am also waiting until DLC [on xbox] to see the ramifications, then plan on doing it prior to the release and carrying on.
  4. i currently have close to 4000 kills with ssemtex/nades semtex are WAY more effective, accurate, fun amd easy to use as opposed with frags. always use on instakill, train em up til it is about to expire, and you get 2 full hoards with 2 nades, at the cost of 250, and 2X round 4X max ammo, the return on your money is greater than that of any gun available, aside from the jetgun.
  5. you need 200+ KD ratio. I have Shotguns with blue eyes. I have had, and lost the blue eyes 3 times. If i go down, or the round ends prior to round 10, instantly lost em. I was stuck on just dually's until i brought it back up over 200 - 1 as i was hovering around 190. Its all about that, most anything else doesnt matter - doing custom games and starting on 15 is a solid strategy, also, never ever play with randoms. i only play online public matches if i have 4 friends online who wish to play - otherwise i strictly play solo. also switch up the games you play, throw in
  6. I tried depositing the card intot he reader with 240k, and all those "specific" numbers stated int he thread, a sbest as i could get them, and also with the EXACT bank ammount [250k] as evidenced in this picture, and nothing happened. I went back in round 42 with 580K out, and nothing happened. i took all my money out of the bank and tried with 735k, nothing happened. i think this points thing is bunk, unless ya gotta put it in there with 1 million points, which i got close to, but not close enough!
  7. I find alot of people are playing it because of the newer "glitch" :roll:
  8. Hey all, So I don't really consider this a glitch. I'm not manipulating the gameplay in any way, it just seems to be a flaw in the programming. Let me explain. also, if this is considered a "glitch" that's fine, delete the post and berrate me for being a nasty "glitcher" It boils down to this. if you open up to the power going through the M1/Trench Gun route, you MUST keep the door at the top of the stairs in the THOMPSON room [garage] closed. You also Cannot open up the door to the Teleporter in the room just passed the DOUBLE TAP machine, this is where the "trick" takes place.
  9. I've ranked up to 49 and have yet to unlock the weapons
  10. It definitely works on solo, and in my experience if you wan the drops to remain in excess you have to hit the note each round, it becomes a game within itself just making it there and safely activating it haha! Also, in co-op only 1 HAS to do it to gain drops, but in the times I have shown randoms, and friends we have gotten much much more when everyone is hitting it at the start of each round It's a neat trick and really handy!
  11. So I'm getting a little perturbed. i am currently on Rd. 23 - have gone through 25k points spamming the box, and have yet to even SEE a wonderweapon in the cycle. i have not seen nor gotten a ray gun, thundergun, monkeys....NADA. i also do not see the Law, crossbow, ballistic knife, and maybe a few other weapons ive noticed missing from the box. i have no idea how im gonna make it further, it gets SOOOOOOOOOOOOOOO laggy when there are alot of zombie out, it is VERY hard to get an automatic weapon going, imho - and im starting to get so frustrated with it!
  12. made it to 44th out of 2000 on Leaderboard in Kino on Veteran. I've noticed a few extra things written on the walls there ARE teleport rooms actually. it's super fun, it is really slow on my 3GS, but thems the breaks till i getmy upgrade to the 4S all-in all, its great. it says Ascension is next, with more maps to come, i'd imagine most are going to be included. no mule kick on kino though, that bummed me right out
  13. used SUPERHANDS pic of der riese to show the location of the note.
  14. thanks for the brains! I've tested this extensively now, and i can definitely say without a doubt this generates an increase in power ups.
  15. Hey everyone. So I don't think it is a"glitch" per say, nor can I absolutely "confirm" that this works, but I have tried 5 games without doing it, and 5 games with, and it generated over 6X more power up drops in my controlled testing when i did the step as opposed to playing through without. I was playing with a Random and he asked me if i wanted more power ups, I of course said yes haha - so he told me to do the following. 1. at the beginning of each round, go to the Grate on the ground containing the small note [furthest one towards the barbed wire fence in the main spawn are
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