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Posts posted by anonymous
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And I read once that the MPD can only travel forward in time, and we know that CotD was in 2011, so Shangri La and Moon have to be later. However, it is a small possibility that Samantha messed with time, but why would she do that? And never thought of that meaning of Great Leap Forward, good point. It could be that once Stuhlinger conviced his "deaf" friends, and finally built the first obylisk, decades are over. But then we would again meet the problem of how Moon could be after CotD, 2011, but also before 1960
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I thought the same, can someone post the pictures+text of the characters bios? I know the text from only Nikolai which someone posted. Also, mrRoffleWaffles made videos about them, so I can get the text from youtube, but that doesnt include the whole thing with picture. I dont have twitter, on which CoD posted them, so I cant see them there.
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1 hour ago, tEfugleskremmel said:
My theory is that, with the exception of Tranzit, we are shown that Richtofen continually resets them when they fail to light the beacons, which to me says they're in an infinite loop similar to Brock, Gary, and the MOTD crew.
But does this mean that Richthofen also resets time, so the N4 start at the same time as before, or that time continues, and Richthofen only some sort of "revives" the N4? If its the last one, it could be possible that the N4s first attempt to build the tower in Green Run is in 1960 and when they finally build the last tower in Buried, its around 2050. If it is the first one this is evidence that the person in the MPD is capable of messing with time and to turn back or put forward it: Samantha could have done this is BO1 as well.
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9 minutes ago, jiipee95 said:
Did Moon have "feeding" in some part? I can't remember.
Yeah, the dragons themselves look pretty badass and it was fun at first, but now it's just something to get over with to get to upgrade the bows.
Yeah, the game element was good, but it was just a thing which made motd unique. Now its not unique anymore.
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48 minutes ago, jiipee95 said:
I wouldn't want another "feeding" process in this map... at least not for the wonder weapon(s)... If it's equipment like Hells Retriever then it wouldn't be that bad. But it gets boring to spend those early rounds feeding something just to get the wonder weapons :/
I agree too, even in der Eisendrache I already thought they shouldnt put that game element in it again.
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3 hours ago, Doppelgänger said:
EDIT: I added a section discussing these escape routes that you can use to escape across the map.
Basically the idea I had was that the second tunnel might teleport us away from a Pack a Punch room.
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Also, what does everyone think about the Pack a Punch in this map? Do you think we will be seeing a Division 9 version of the machine?
Wheres that section, the escape tunnels look very interesting. Also, where in the trailer can you see the map you posted in your first post in this topic?
6 minutes ago, Nieno69 said:I think it is a Step like the void bow to male crawlers and Feed the plant.... and then IT grows or goes away and Open a New path... nur we have to wait
There is a division 9 sign behind the plant, like there are dragon symbols in DE. In the DE trailer you see the dragon symbol at the beginning, just like you see the division 9 symbol at the beginning of the ZNS trailer.
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1 minute ago, Nieno69 said:
But... the Zombie is a crawler? He is Not dead...
You probably dont wanna know how many times I watched if its a crawler. Before it is grabbed, its arms are indeed up, like he is a crawler and tries to grab someone. But the way he holds his head and he his legs and how he lays. I dunno, but it looks like dead to me.
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It had some bugs when it was just updated, and I couldnt log in, but right now the site seems OK to me
And mostly I visit this site on my phone, so that could give some issues sometimes. On my PC it always works great and fast enough
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I hope we get the good old PaP machine back, thats the one I like the most. And perhaps is NDU a bunker in Stalingrad, like a start room in that map. Probably not, because it has a german name and you see mostly only forrest around it instead of city around it, but who knows.
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11 hours ago, BlindBusDrivr said:
Sorry guys, no Nacht connection. Since the B-29 wasn't introduced until May 1944, this adds to the evidence that the map takes place in late WW2.
No, I didnt thought it had to do something with Nacht too, however I was interested in any theories about this. Perhaps they could convince me to think this is the same plane. Great post anyway, and that powerup drop, looks organic to me, like Zombie Flesh in Grief mode. Or perhaps a temple idol or something like that.
4 hours ago, Tac said:The zombie actually isn't dead when the plant picks it up, so that's worth noting.
It looks dead to me. But in the discription of ZSN there is spoken about new, deadly traps. It would be strange if they wouldnt involve it in the trailer, then, so I think you and @Doppelgänger are right: Its a trap
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Crashed B-17 in Nacht der Untoten.
There is also a crashing B-17 in Zensubou No Shima... Coincidence? I actually think so, but theorists, do whatever you wanna do with this.
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21 minutes ago, Doppelgänger said:
It seems to have only just died. The video has the zombie walking past the plant, then skips to where the zombie is on its back with it's limbs blown off. Strange that it contains such a cut, so they could be hiding a way to get the plants to feed on the zombies or perhaps the weapon that killed the zombie. Who knows. There really isn't much we can extrapolate from.
The first scene we see a zombie walk next to the plant, then the cut, and then we see a dead zombie laying on the ground grabbed by the plant. We see indeed not how it is killed. It could be the plant, but how the zombie was laying, I immediately thought of it was shot down by a player
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At 0:45 you see a plant eating a zombie which is already dead, so this one looks more like a dragon/ceberus then a trap for me.
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On 11-4-2016 at 11:01 AM, Doppelgänger said:
Hopefully with the release of Zetsubou No Shima,we may see a bit of backstory into the Division 9 research facility in Shi No Numa considering they were both owned and operated by Division 9.
As for the discussion, I believe Morg City was based on Chicago and New York City, so I wouldn't be surprised if it is located in the same area as those cities..
Yeah, I hope so, however ZNS looks much more tropical then SNN, but its both a base of Division 9 so hopefully we'll get more information about it.
@NaBrzhunter I messed a bit with my phone and it works, Im able to respond on posts again :D I felt yesterday really sad with the new DLC coming up but being unable to talk, lol.
And @HellsWarrior Great new site theme
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I talked about this with @Steelie in the comments of a post, but now I decided to make a topic about it. Is Origins + BO3 an endless loop/paradox? After the O4, the Primis left the Origins universe they try to save the multiverse, like they try in Black Ops 3. What if BO3 ends with Primis travel back in time to the Origins universe to warn the French Knights who almost found Agartha? They succeed to convince and stop the knights so they save the universe of the “Great Evil”, like Takeo once said. If this never happened, the Ancient Evil will never awaken and would never destroy all the universes, aka multiverse. Or well, the Primis thinks they saved the universe… As a memory and warning the Knights make that Primis walldrawing as we can find in Origins. Thousand years later, the Germans occupy Northen France in WW1, and ignore the messages the Knights left in the caves. They keep digging trying to find Agartha, not aware of the Ancient Evil they will awake. Nikolai Berlinski, Takeo Masaki and Tank Dempsey have all the mission the find the German scientist dr. Eduard Richthofen. The whole loop will start again.
“Every story has a beginning……and an end” -Origins trailer
Let me know what you think about this theory, and if you have any information to support or debunk it, please let me know.
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12 hours ago, DilRobskii said:
The way I look at it, since fluffy is back it makes sense that it would be Maxis or Samantha. After all it is their "puppy" Just my two cents from what I've seen from the other maps and such.
You got a point, its indeed Sam and Maxis who caused the first Hellhound, however, that doesnt mean they are the only ones who can control them. In Green Run, there are Hellhounds too controlled by Richthofen
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On 4-4-2016 at 9:12 PM, Stop Mocking Me0 said:
I think... What's happening here is that Maxis is in the MPD, only, instead of being in control, he's not.
I dont think Maxis is in the MPD. In the ZNS, DE and The Giant intros, we see that the old Richthofen is just working in der Riese facility, and German and Japanese soldiers are still alive and just doing their thing. This means that bo3 isnt in a post apocalypse world, like bo2, but more like in bo1: The zombies only spawn around the O4. Someone in the MPD tries to kill them, and send the zombies, like Samantha did in bo1. And Maxis is a friend and colleague of Richthofen, so I dont think he is in the MPD and tries to kill them.
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About SNN and Morg City I am not sure, and it is nothing more then a guess. Begin 20th century America’s westcoast was more western/cowboy styled, while the eastcoast cities were looking more like Morg City. And it lays at water, so thats why I put it at the eastcoast. But what you said, the Great Lakes and a building simular as a building in Chicago, havent thought of that. Theres water too there and its kinda the same culture as the eastcoast. Could be very likely if thats Morg Cities location.
And about Shi No Numa, I wouldnt know where it is. I searched some pictures of a Japanese swamp and it looked quite the same as SNN, so thats why I placed it there. But it could be hunderds of kilometers to the south in Japan occupied territory too. This one is also nothing more then a guess.
The locations of Call of the Dead and Ascension arent for sure too. Both somewhere in worlds biggest country: Russia, and in Ascensions time even bigger: The Sovjet Union. Now CotD I placed at a random spot at the Siberian coastline. Most of Russias Cosmodomes, including its biggest, are in South-Russia and Kazakhstan (former Sovjet Union). Thats why I placed Ascension there.
After the next DLC, I will update it a bit (including changing Morg Cities location).
And @PINNAZ sorry but I cant put Moon on Earths map. I hope Groom Lake will make it good :) -
Welcome Dilrobskii, to the site. You follow it for about two years already? Wow, you are longer here then me than, so I dont think I have to explain how the site works. Are you here for the gameplay, or are you also interested in the story and peoples theories? Anyway, hope to see you in the forums
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2 hours ago, Nightmare Voyager said:
You just copy and paste the image :)
Could you make a version where you just put coloured circles which correspond to map names and maybe one where it has coloured lines between locations (like blue for World at War, red for Black Ops, green for Black Ops II and pink for Black Ops III) if you ever had the free time? I have wanted to do something like that for a while to see if they point towards anything. Sorry if I didn't make much sense.
I tried to copy it from paint but that didnt work. Do you mean copy it from imgur?
And I first wanted to add the year the maps are playing in it too, but for maps like No Mans Land and Tranzit, we arent sure about when it plays. Perhaps Im gonna make a version II of it with the years, and the idea you said about the game colours I could also add then.
Maybe I can also give the different dimensions different colours
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Just a picture of all map locations I made, hope you like it. Oh and somehow I cant put the picture in here, only the link, so if someone can do that in the comments, that would be great.
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Perhaps add something about their different backgrounds? Crawlers are made by Nazi scientists who wanted to harm the zombies as less as possible to use them as weapons against the Allies. This lead to kill 115-infected people with Nova gas. Their goal: Unharmed, complete zombies following the orders of the Germans. But the gas mutated the zombies body, burned their eyes and grew their teeth. Project Nova6 was a big fail.
The Gatekeepers have a unknown, but Im sure different background. They are a Ancient race instead of what once were zombies.
like you said, the only connection is their face
Loosing Your Mojo
in General Zombies Discussion
Posted
No Kar98k and Olympia like shitty wallweapons anymore, for when you had no bullets and little money. Also no ww2/cold war guns in general anymore. Even in BO2 there were still some WaW and BO1 guns. The mystery box' defininition is a box which provides weapons from all ages......not anymore, there are only 2060 weapons now.