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anonymous

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Posts posted by anonymous

  1. 12 hours ago, NaBrZHunter said:

    @anonymous Yep! I'd be happy to give Tranzit a go with you. Apologies for my distance, lately. Things have been kinda nutzo!

    I know, thats why I said

    On ‎31‎-‎5‎-‎2016 at 9:09 PM, anonymous said:

    If you once have some time

    and feel like playing TranZit (cuz I think I know how much fun it is searching the ZNS EE) we can play. But I have patience, so even if we play after the realease of the last DLC, Im fine

  2. 23 hours ago, Hells Warrrior said:

    Fixed it was a permissions issue.

    Thanks, it looks really impressing. 

    53 minutes ago, NaBrZHunter said:

    @DeathBringerZen @GRILL @Hells Warrrior @anonymous Thanks again, fellas. I aim to never let this community down. :)

    @Doctor Richtofen Double thanks! Sorry for the delay on my much-hyped next video...it's hard finding a team for the Tranzit saga of EEs. :P

    @Boom Heard, Uncle Boom. I will not forget. :)

    But wow. That pic. LOL!!!!!!! Literally had a double-take. 

    Green name man, GREEN NAME!

    But hey, I see you need a crew for TranZit? If you once have some time and find other crew members, I would love it to help you. I know I don't have a mic, but I got one (free) a little ago. Sadly, the talk thing is broken, so if l talk you only hear a cracking sound, but I can hear what others say and follow orders. See ya

  3. Wow, thats great. Congrats @NaBrZHunter for being staff member now and congrats staff members for getting @NaBrZhunter as colleague, he's a good one. If there is anyone on this site who knows not only the storyline, but also the technical stuff of the story, it is him. So he was undercover already a member for a while? Btw, the Zombie librabry: It looks great. The biggest project on this site since Im a member. But when I open a file, I get an error. I don't know if it are just my devices or if it just isn't done yet. The titles look very promising, and once it works its gonna be the biggest CoDZ info including thing on the whole globe!

  4. 14 hours ago, RichGaming said:

    I'm Rich, well not in that way. Damn that was so unfunny.

    I actually liked the joke. Welcome to CoDZ forums, hope you enjoy your stay here. I took a look at you channel, looks nice, and I saw a lot of custom zombies. @HitmanVere, I believe he is currently on vacation in China, is really the guy you should chat with. A real custom zombie expert. Anyway, I see you in the topics.

  5. 14 hours ago, JJMFP said:

    @anonymous How would you feel about a map that breaks all the rules and goes off on a tangent.  Where we are fighting against the actual humans responsible for furthering the zombie outbreak.  We could go and attempt to stop the outbreak, but fail and they all "TURN", marking a great second coming of sorts.  It would show depth in a way that, no matter the time line we are in, there has been other attempts that have failed.  That would be cool I think.

    I would keep the zombies as main enemies, and Stalingrad would be an ideal place for Group935 to show the Allies theirlatest invented creatures, and where they are capable of. But perhaps like Groom Lake in the map moon, before round 1 starts an appart "mini game" in which you fight humans. Once ended, round 1 starts and the zombies show up. However, it would look more look like MP or Campaign if this is added, so Im not sure if it would be a nice add.

  6. May the next DLC be in Stalingrad, would that be the perfect opportunity for Treyarch to make a grey, dark and creepy map. However Zetsubou No Shima takes place in a colourfull, exotic jungle, it is till now the creepiest map in BO3. Imagine how a place like Stalingrad would look like if they decide to make another map creepy. And something I miss since BO1: Special zombies! We've had Nova6-crawlers, shrieker zombies, sprinting zombies and exploding zombies. And then it stopped. I like the special round enemies such as spiders and the bosses (a little less) such as thrashers, but I miss the special zombies which suddenly appear in the middle of a normal round. And also a backstory of the enemies, like there was of Maxis' Nova6-experiments or Yuri's Spacemonkeys

  7. On ‎4‎-‎3‎-‎2014 at 4:24 AM, Tac said:

    Then, we got a cipher (partially) saying that "After the success at the Rising Sun Facility, Division #9 is moving with Phase #2" and that the "island facility" was also operational.

    Zetsubou No Shima gave us lots of information about this. But also these two ciphers: SPOILERS ALERT I DONT KNOW HOW TO HIDE TEXT SO THE FOLLOWING SENTENCES INCLUDE SOLVED CIPHERS:

    "I shut down the power for the night. we must conserve the gasoline, so i am told, because the Emperor is in doubt of the usefulness of our research here at the Rising run Facility, and that resupplying the facility will now occur every other month rather than our usually scheduled weekly drops. Hopefully, the new meteor site produces higher grade samples, ones we can actually use. Wait is that a plane I hear. The resupply is not scheduled for another week. I see a bright light in the sky..."

     

    This is probably written by a Division 9 member in the Rising Sun Facility. The Emperor doesn't think the investigating of 115 is usefull, and reduces the resupplies. But then we got this cipher:

    "While the loss of the Rising Sun Facility was unfortunate, the Emperor was so impressed with our final results that he has approved the construction of the new Division 9 facility on the island we selected. He assured me personally that he will spare no expense in advancing our research. You and I both know that what we accomplish at this new facility will win the war for Japan."

     

    Somehow, the Rising Sun Facility is gone (abandonned, destroyed, captured, I don't know what happened). But Division 9 did their job: The Emperor is convinced that their technology with 115 will help Japan win the war. So let a new facility built for them: Zetsubou No Shima. Finally, we've got this cipher:

    "Although we have tried to eliminate him making it seem as if he were killed in an accident, he has managed to escape every time by some miracle. The fact that he is regarded as a hero by the commoners is unbearable, and it shall eventually led to the existence of myself being questioned. He taints the commoner’s belief in myself, I who should be held in the highest regard by them. But it is no longer necessary for me to bear this suffering any longer. I have given the order to the operatives in the 9th division/plant/facility. They must not let Masaki Takeo leave the island alive."

     

    This is written by the Emperor about Takeo Masaki. He hates Takeo, but Takeo is a hero for the Japanese citizens? I don't know what to think of this cipher, but looking at this post you made it seems you have a good sight at the story of Takeo and Division 9. Whatcha think?

     

     

    • Like 1
  8. 21 hours ago, NaBrZHunter said:

    We've found 3 types of water and completed all buildables and the specialist weapon. So, pretty good so far. 

    Nice, keep up the progress. I wonder, you like this way of exploring the map more then watching videos about it (what I usually do)? I think if I would do it, I cant resist the curiousity.

  9. 3 hours ago, Doppelgänger said:

    Yes, I assume so. At least that is what it says. Whoever told Richtofen this clearly knows who M is. Whoever wrote this letter hasn't been revealed yet, though some people have speculated that Dr. Monty wrote this. I suppose we will have to wait for DLC 3, or any of the unsolved ciphers in previous Black Ops 3 maps, to get more information to this.

    The way he talks reminds me of Maxis. He calls Richthofen by Eduard, so its definately someone who knows him very well.

  10. 14 minutes ago, Doppelgänger said:

    That question is somewhat answered with this cipher from Zetsubou No Shima:

     

    "Edward as you know it it imperative you and the group find the exact versions of yourselves that I have highlighted in each universe. Only by killing that version of yourself, in that particular universe, at that particular moment in time, will we be successful once each of your other selves are killed across all universes. Remember, we are only immune because we opened the portal in France. But I am afraid this might not be permanent. I fear there is something M isn't telling me and that there is not much time left for us."

     

    What? So we have to kill the 1.0's in a particular universe at a particular time, and then we have to kill each other selves in every other universe?

  11. 47 minutes ago, Doppelgänger said:

    To stop the events of Moon and all the events that transpired because of what the Richtofen from our Original Crew did. Because those events eventually end up with either Maxis cursing Richtofen to an eternity of being a zombie or Richtofen erasing Maxis from existence.

    I think thats indeed the reason why he killed them. But why he trapped the soals of Richthofen, Dempsey, Takeo and probably Nikolai in the Summoning Key?

    And why does he only kills their 1.0's in that particular universe at that particular time? There are more universes with R, D, T and N, why particular kill and trap these ones? Its something against the Apothicans, but only time will help us to know what the real reason is.

  12. 4 hours ago, Nieno69 said:

    Finally... ok...

    And i think i know why they make such easy ciphers and give us a decoder list (except this one and the rail fence)

    I mean: ascension cipher was pretty easy to solve with word attack because there was punctuation 

    The "mother cipher" could been solved by a automatically vingenere cipher decoder...

     

    So for what i mean: 

    The clocktower cipher could be too such a cipher....

    With rearranged keyalphabet vigenere... but for now i habe no clue... 

     

    Further today i played der eisendrache again - and get to the mystery box and there is writing on it? Never saw that before... checked zns there is too something... can someone confirm that they were there all the time? Never noticed them...

     

    It is something with different steps. Most think its just a transportation box texture, you know, with the sender, side up, watch out breakable, that kind of stuff.

    Although, I am not sure it really is such thing. On the box of BO2 is also something written, is that ever solved what it means?

    • Like 1
  13. 1-What become of Groph?

    When does Groph talks for the last time to Richthofen? Is there enough time between that and the missles strike to escape?

    2-Is Samantha in control?

    When Samantha teleported to Griffin Station in the Nacht-Buried universe, she didn't immediatly was in the MPD. She teleported somewhere in the Moon base, and was scared and runned by accident in the MPD, which was just opened by Groph and Schuster in order of Richthofen. On a drawing of Sam in DE, we see she is visited by a Keeper. Things are different in this universe: Perhaps she didnt run scared in the MPD, perhaps she even didnt teleported to Moon. On the other hand, we havent seen any sign of her, she just dissappeared after the teleportation.

    3-Backstory castle?

    Cant say it better than you.

    4- What corrupted the Keeper?

    Excellent note, havent thought of that. Like we hear in the Ascension Musical EE, the person the the MPD slowly becomes evil.

    5- Keeper boss battle in other realm?

    I havent done the EE, so I dont know this place (only heard of it).

    6-Why does Maxis doesnt make contact?

    What Rissole says could be the answer

  14. 14 minutes ago, jiipee95 said:

    Well i have to try that and maybe try to clear some space on my PS3 since I think the problem might be similar that I just have too much stuff in there. Also if I get a new ps3 it means that at least BO1 dlc is gone cause it was purchased with different account :/ The thing that suprises me most is that BO2 doesn't lag that much even Origins, but playing BO1 in Kino is almost "unbearable"... :D

    Lol, it just opposite for me. BO1 is lagless, while BO2 (if I dont wait) lags like hell. Clear space indeed may help. And cant you first log in on the account of your BO1 DLC, then download it, and then log out and log in in your newer account. What DLC is it btw.

  15. On ‎10‎-‎5‎-‎2016 at 7:15 PM, ZombiesAteMyPizza! said:

    Good thing about playing on PC, you don't need to keep switching around consoles to play all your old games, it's all one one system :)

     

    On ‎10‎-‎5‎-‎2016 at 7:15 PM, ZombiesAteMyPizza! said:

    Good thing about playing on PC, you don't need to keep switching around consoles to play all your old games, it's all one one system :)

    Absolutely true, but Im used to play it on console, so I keep play it there. But if you are used to it, PC is much usefuller to play all CODZ games.

    22 hours ago, jiipee95 said:

    I still have PS3 and BO! and BO2 on it. The problem is that for some reason those games lag like hell so it's not really enjoyable... 

     

    If the problem is my PS3, getting a brand new one costs 200€ in my country at least and getting an used PS3 you might end up getting the same problem.

     

     

    WaW and BO1 are fine on my console, but since I downloaded DLC's for BO2, it lags more. If you wait on the zombie main menu and zombie xbox life menu a minute, the lag is most of the times gone for me.

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