BennetsGreen
Donors-
Posts
196 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by BennetsGreen
-
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
thats what i was thinking last night dude... its a test that worked but they covered it up. -
i dont believe so, the rift disturbs time and space.... making it possible for nacht to appear in transit. i look into the quote now and see if i can find anything
-
so your telling me just because a crate has german writing on it its in germany... that is a joke. the nazi's occupied a lot of europe at that time. british or not the both had the same bombers
-
ok guys i found this link... its the only b-17 i could find that went missing.... its in netherlands, heres the link http://www.backtonormandy.org/the-history/air-force-operations/airplanes-allies-and-axis-lost/b-17-flying-fortress-/B-1713237.html I've been looking at photos of the area and it very well could be the setting for nacht
-
i really don't know, I'm looking into the planes history and seeing if any went down in any area and ever found or went missing. also looking into the countries that had usage of them. i gotta go down to the weed shop to help me think... il be back in 20 if anyone wants to converse about this shit
-
i know the plane in the original nacht map is 100% a Boeing B-17 bomber. i know there are usually 10 crew members in the air craft. A pilot co pilot navigator/flexible gunner bombardier/flexible gunner flight engineer/top turret gunner radio operator/flexible gunner ball turret gunner left waist gunner right waist gunner tail gunner 1-4 were normally officers 5-10 were normally enlisted men Boeing B-17s based in Europe flew mainly from bases in England. When the bombers were scheduled to return to base following a run, officers and others would gather outside to wait and count... get thinking guys!!!
-
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
on oct 2nd 1962, no nuke was detonated.. it fizzled and did not work... thats why I'm wondering why that date is there for a bomb that didn't work??? if you want to check it out look up codename : Androscoggin. i also stated before a chemical named agent orange was stored on johnston atoll... which they used in warfare against the vietnamese and it caused 1000's of birth defects and mutations. -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
i don't think time really exists anymore, or if it does its very distorted... -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
is it possible that the origins we know is a start of another timeline? but the photos of edward scribbled out is from the original timeline that we know with the o4 ?? from what i remember from waw and bo's easter eggs, origins is not the way the o4 all met... -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
it also seems there are plenty of conspiracy theories with aliens, ufos and such about johnston atoll... check it out -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
ok guys i got some more information on johnston island, there is a connection to the date and the vietnamese writing... apparently the chemical agent orange was kept at johnston island, it was used in chemical warfare against the vietnamese, it caused hundreds of thousands of mutations and birth defects.... also the date 2 oct 1962 as stated before is the date of- codename: androscoggin. it was a nuclear test involved in- codename: DOMINIC.. that fizzled(did not work) -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
my guess right now is that they are going to make a remake of all maps, just look at the photo above, its call of the dead in my opinion, but just like the other maps its different.... there are wires connecting to the mule kick boat.... the cargo crates where people would glitch have changed(I'm guessing just for that purpose). but have a new map aswell... johnston island/atoll.... -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
can someone please get me a a hd version of this shot?? I'm on my girlfriends crappy mac. it happens right before the picture of the zombies attacking mark come up -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
sorry for the spam... but this is old school shit right here -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
deathbringer-zen i hope your out there, I've missed ya buddy haha -
Future Zombies Treyarch Hints from DICE Chat
BennetsGreen replied to yourmapper's topic in Research & Development
hey guys I'm new here, i used to post on black ops 2 forums a while ago. I've been researching not so much in the original 4, but location of where the next map is... the one thing thing that I've been studying is the date october 1962 and johnston island/atoll... and its all starting to sound a lot like tranzit backstory. It was a very contaminated area like the hanford site washington, a lot of nuculear testing and misiles going wrong etc... so i thought this is the most legit thing we have to go on. So I've been watching docos on it all day, reading reports, articles... even watching home vacation videos (where i got most of this information from). anyway here are 3 photos that came to interest... especially the airforce base photo, I'm sure you all know why
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.