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Simply Tucker

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About Simply Tucker

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  1. Nice find! Bet it makes a big part for the EE. :)
  2. Are you sure about part 2? I've never shot at any of the planes and I've gotten all 4 staffs at least 2 times.
  3. Here's a link to the thread I made with that information viewtopic.php?f=155&t=35646
  4. Unless you get more from completing the Easter egg I believe that is all available perks! Good info. :)
  5. Based on my own gameplay (40 plus rounds overall) the confirmed perked are In its own machine: Quick Revive Juggernog Speed Cola Staminup Mule Kick In PaC machine: All listed above + DeadShot Daquiri Electric Cherry PHD Phlopper Double Tap
  6. Sounds like an interesting project! I'm only on my iPhone so I think it might be difficult to help in most ways but I'm saving up for one currently. I'll definitely keep that in mind and will help when needed! :)
  7. I know but getting it this way I don't think you'll be able to get 5 perks, I don't know if the perk in the box changes from DT if you get it but if it does them sweet thank you for the feedback!
  8. I'm making this post to put together all information I know about the buildables and such on the new map, Origins, simply to make it easier to find for people looking for the information and have it all in one place. How to build each staff: You first need to find the gramophone in one of the four caves located near Gen. 1, Gen. 4, Gen. 5, and under the church by Gen. 6. You will also need the blue music disc which is found just to the left of the mp40 on the staircase up to the excavation site. With both of these you will be able to enter the crazy places and open the pathway down below the excavation site to the spots to build each staff. Yellow/Wind: Each part (not including the disc) will be inside of the giant robots, and to get inside you simply look at the bottom of their feet, and if there are yellow lights on the bottom, you shoot them and jump under the foot before it comes down. (Cave by Gen. 1) Red/Fire: Each part is obtained by killing one of the Panzer Soldats, and turning on all 6 generators. (Cave by Gen. 4) Blue/Ice: Each part can be dug up from random dig spots around the map. (Shovel equipment needed.) (Cave under Church by Gen. 6) Purple/lightning: Each part is found by jumping off of the tank at certain areas to collect them on the tanks path only. (Cave by Gen. 5) Once you get all three parts to one of the staffs, you need to bring the gramophone to the correct cave for the desired staff, place it down on the bench and enter the portal. Once inside you may grab the crystal on the table and make your way back to the excavation site where you will now be able to build the desired staff at the color specific spot at the very bottom of the E.S. Pack-A-Punch: To PaP you need to power up all 6 Generator Sites and open up the area for 2500 points. How to get 5 perks: First, get the desired 4 perks you want, and once you do you can complete one of the box challenges (I believe it is 115 headshots) and you will be able to go the box and pick up your fifth perk, double tap. Good training spots: Gen. 4, going in a circuit around the area. Gen. 3. Gen. 5. (My preferred spot) Gen. 6 isn't a personal favorite but I'm sure it's possible for others. How to free yourself from the Panzer Soldat's claw: Spray that SoaB in the face! How to obtain DeadShot Daquiri, PHD Phlopper, and Electric Cherry: There is a Perk-A-Cola machine at each generator and alike the mystery box only one is available one at a time, gives you a random perk, and every 6 or 7 perks bought (1500 each) there will be a teddy bear perk bottle that appears, and the Wonderfizz Orb goes to another PaC machine. Hope everyone finds what they need, I can't think of anything else to cover, if anyone has further questions just ask and I will try to answer as best as I can. Also sprry for any mistakes in the info, I believe I have it all right. Furthest round so far is 24 with 4 people. (:
  9. Also I know it doesn't sound exactly like the WaW announcer Samantha, but that's only because in the Origins trailer she's calm and narrating. Btw thanks for the replies and opinions. First post on here :D
  10. Exactly my point, to me I think it fits in perfectly with origins and twists the story for a loop since she is (in theory) narrating from the future/aether. Which is why I'm confused when people are claiming that Treyarch was just lazy and got a place holder. We have evidence that makes this, IMO, a very clear and correct explanation for Samamthas voice.
  11. Is it just me or is Samamthas raspy narrating voice very much similar to the voice that says "FETCH ME THEIR SOULS." In Kino on dog rounds? Just a theory from brainstorming whilst reading another thread. Thoughts and opinions?
  12. What I want to know is why Richtofen notices the robot just a second or two before the lights even come on. Also his expression doesn't even change. Anybody have thoughts on this?
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