Jump to content
  • Tac

    Black Ops 3 Title Update 9 (Patch 1.09) Live on PS4

    For gamers on PlayStation 4, a new patch for Black Ops 3 has been released to support tomorrow's Eclipse DLC launch. But that's not all, as most of the multiplayer weaponry got buffed and zombies exploits were fixed. I, personally, love to see that picking up the Uplink drone has been fixed. That was annoying! Anyhow, check out the patch notes below and see if anything intrigues you!



    Eclipse DLC 2 Map Pack Support

    • Spire: Spire takes Multiplayer combat to a futuristic sub-orbital airport terminal set high in the clouds. Multiple levels and open areas promote intense, mid-range combat around a clean, high-tech civilian environment. Watch your step, because one wrong move could send you plummeting back through the stratosphere.
    • Rift: Head to the core of a harsh futuristic military complex, set high above an active caldera. Rift funnels and forces tight, intense engagements, where the only way through is forward. Utilize the unique core movement opportunities to outsmart and outplay enemies as you traverse the suspended rail system.
    • Knockout: Housed in a traditional Shaolin Temple with a retro twist, Knockout sets the stage for a bloody Kung Fu tournament. This mid-sized map showcases a sharp contrast between the mid-range engagements of the traditional exterior architecture and the tight close-quarters of an eclectic 1970's styled interior.
    • Verge: In this re-imagination of the classic Call of Duty: World at War map, Banzai, Verge drops Multiplayer combat into the center of a distant post-apocalyptic future, where two warring factions are entrenched in constant battle. Take control of the key bridge, fortresses, tunnel systems and waterfalls as you engage in high-speed action through this medium-sized map.
    • Zetsubou No Shima: Eclipse also sets the stage for Zetsubou No Shima, the highly-anticipated, all-new entry in theCall of Duty: Black Ops III Zombies storyline that spans the four DLC Map Packs for Black Ops III this year. The Originscharacters continue on their mission to stop the zombie apocalypse not only in this universe but in all universes. Our heroes find themselves stranded on a remote Pacific island which is home to the Division 9 facility: a secret biological research lab whose experiments with Element 115 and its effects on human, animal, and plant biology has created horrors beyond belief. Zetsubou No Shima features a foliage rich island map including new terrifying zombie enemies, a variety of innovative transport mechanics, more devastating traps and classic Zombies side quests.





    • Arena Season Vet Vanquisher Calling Cards should now properly unlock after meeting the required win total.
    • Fixed an issue where the “Rank 1” Calling Card was being awarded again in the After-Action Report after winning an Arena match, despite the user already having the card.
    • Earned Prestige Calling Cards now properly display within the Calling Cards menu.

    General Gameplay

    • Resolved issue where grey boxes were appearing in place of the NX ShadowClaw.
    • Addressed exploit where Players were able to gain extra momentum at end of a slide.
    • Added pre-match “Waiting for Players” message when Pre-Match settings are altered in Custom Games.
    • Fixed issue where the HG 40 would appear as a large grey box if Players first entered a Zombies or Campaign game, and then went into Multiplayer.
    • NX Shadowclaw bolts will no longer remain on the map if the Player is killed by explosive-based Scorestreaks.
    • Players will no longer hear the whiz-by sound effect for NX Shadowclaw bolts throughout the map. This will only occur for Players near the bolt.
    • Time window to obtain “Tag and Bag” Medals has been extended, and the Medals are now properly rewarded at the end of the Vision Pulse range.
    • Fixed an error where double Winner’s Circles would appear if the top-scoring Player would quit the match just after the Host ended the game.
    • Fixed issues with the BlackCell projectile not properly impacting UAV’s.
    • Repeatable reload sounds are no longer heard when the NX Shadowclaw bolts hit surfaces near enemy Players.
    • Resolved an issue where spawn trap logic was not being enabled in 2nd and 4th rounds of gameplay.
    • Additional improvements to bot path selection and correction when becoming stuck.
    • Fixed an issue where certain weapons could be fired faster than their intended fire rate.

    Black Market

    • Fixed issue where the wrong portrait image was appearing for Battery’s MMA Specialist Theme.
    • Fixed an exploit where Players were able to obtain more Cryptokeys than intended by manipulating game lobbies.


    • Ante-Up
      • Increased starting Scorestreak amount from 100 to 150.


    • General
      • Reduced Specialist earn rate in the Hardpoint Gametype.
    • Reaper
      • Reduced accuracy when firing un-zoomed.
      • Reduced ammo count from 120 to 100.
    • Outrider
      • Increased First Raise speed.
      • Increased ADS speed.
      • Increased sprint recovery speed.
      • Increased ammo count from 8 to 10.
    • Spectre
      • Reduced leftover Power when Spectre is killed while Ripper is Active.
    • Ruin
      • Increased Overdrive earn rate.
    • Nomad
      • Increased Rejack earn rate.
    • Reaper
      • Increased Psychosis earn rate.
    • Firebreak
      • Reduced Heat Wave earn rate.
    • Battery
      • Reduced Kinetic Armor earn rate


    • Submachine Guns
      • Kuda
        • Reduced 1-hit kill range in Hardcore Mode.
        • Laser Sight bonus more aligned with bonus received on other SMGs.
        • Reduced ADS movement, but no longer lose speed while firing.
      • VMP
        • Reduced ADS movement, but no longer lose speed while firing.
      • Weevil
        • Removed speed reduction while firing.
        • Increased ADS speed.
        • Increased sprint recovery speed.
        • Increased 5-hit kill range.
      • Vesper
        • Removed speed reduction while firing.
        • Increased ADS speed.
        • Increased sprint recovery speed.
        • Increased ability to control recoil.
      • Pharo
        • Removed speed reduction while firing.
        • Increased ADS speed.
      • Razorback
        • Removed speed reduction while firing.
        • Increased 4-hit kill range.
        • Reduced 1-hit kill range in Hardcore Mode.
      • HG-40
        • Increased 3-hit kill damage range.
    • Assault Rifles
      • HVK-30
        • Increased sprint recovery speed.
        • Increased aim stability.
        • Increased recoil stability.
      • ICR-1
        • Increased recoil stability.
      • Sheiva
        • Increased ADS Speed.
        • Increased flinch stability.
        • Rapid Fire now functions properly.
      • MX Garand
        • Increased fire rate, now performs better with Rapid Fire.
    • Shotguns
      • KRM-262
        • Increased 1-hit kill range potential.
      • Haymayker-12
        • Increased 3-hit kill range.
      • Argus
        • Increased 1-hit kill range potential when hip-firing.
    • Light Machine Guns
      • BRM
        • Increased ADS out speed.
        • Increased recoil stability.
      • Dingo
        • Increased tightness of bullet spread while ADS.
        • Increased hip-fire accuracy.
      • Gorgon
        • Increased ADS out speed.
        • Increased recoil stability.
        • Increased damage through light cover.
      • 48 Dredge
        • Increased Fire Rate.
        • Increased ADS out speed.


    • Laser Sight
      • Increased the accuracy bonus received from Laser Sight.
    • Recon
      • Increased recoil stability.
    • BOA
      • Increased recoil stability.
    • Thermal
      • Increased recoil stability.
    • Ballistics CPU
      • Increased recoil stability.


    • Rolling Thunder
      • Increased drone count.
      • Increased entry speed.
    • R.A.P.S. Deploy Ship
      • Increased drone count per drop.
    • R.A.P.S. Drones
      • Increased movement speed of drones.


    • Nuk3town
      • Added additional spawn logic to mitigate spawn trapping.
    • Infection
      • Closed up a line of sight through the wood pile outside of the barn.
      • Fixed an issue where players could reach outside of the intended playspace.

    Game Modes

    • Hardcore
      • In Hardcore game modes, fixed an issue where the owner of a Care Package would be killed if a teammate stood under it during the first 15 seconds of a round.
    • Hardpoint
      • Adjusted positioning of objective markers inside of the Hardpoint zone to be more centralized.
    • Uplink
      • Improved the ability to pick up a dropped Satellite Drone.


    • The challenge, “Hundred Percenter”, now properly appears when completing all of the Multiplayer challenges listed under Operations.
    • Increased window of time to earn the “Tag and Bag” medal.
    • Fixing an issue where players could earn the “Heat Stroke” medal when killing an enemy stunned by a teammate.





    • Blocked an exploit that allowed the players to use the Death Machine indefinitely.
    • Resolved an exploit allowing players to access unintended areas.
    • Fixed a crash that could occur during a host migration while reviving teammates.
    • Fixed an exploit where players would be able to keep their perks after being revived.
    • Resolved an error that occurs when Prestiging in Zombies.
    • Addressed a bug where the Rocket Shield icon wouldn’t disappear after being destroyed.
    • Fixed a bug relating to certain attachments not working correctly with upgraded weapons.
    • Addressed stability issues regarding cross-mode play in split screen.

    Shadows of Evil

    • Addressed an issue where players would rarely be killed while riding the train.
    • Fixed several bugs with the Undead Man Walking GobbleGum.

    Der Eisendrache

    • Balance improvements for the Kreegakaleet lu Gosata’ahm and Kreeaho’ahm nal Ahmhogaroc bows.
    • Addressed a number of exploits that allow extended use of the Ragnarok DG-4.
    • Resolved a bug where the Ragnarok DG-4 would be put away before expiration.
    • Addressed a variety of exploits where Players were able to exit the playable area.
    • Fixed an issue where skulls would not appear after being collected during the bow upgrade quest.

    DOA II

    • Fixed bug where COA’d enemy could persist past round exit and possibly kill player while screen was faded out.
    • Fixed bug where scoreboard on subsequent Redins Rally play through was not completely cleared out.
    • Increased weighting for karma points to determine winner in ROJ event.
    • Fixed bug where a player in last stand could pick items up.
    • Fixed bug where score multiplier got out of sync with multiplier increment bar on players fated with Fortune or Fortitude.
    • Added new reoccurring challenge, Eight before Fate.
    • Round no longer expires if a boss is still alive.
    • Added animations to the Siege Chicken.


    Source: Activision

    Edited by Tac

    User Feedback

    Recommended Comments

    There are no comments to display.

    Add a comment...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

  • Posts

    • To celebrate the launch of the Mass Effect Legendary Edition, a large portion of the original trilogy cast reunited for a special panel including both voices for Commander Shepard, Joker's Seth Green, and so many more. When Mark Meer, the voice behind Male Shepard, put out a call to fans to edit the Citadel DLC in Mass Effect 3 to have both Sheps battle it out, one fan took to the challenge in a pretty epic way. Just be warned, the video has spoilers for one of the greatest DLCs in gaming history, so if you haven't played it yet, you might want to turn away now.  Seriously, last chance. Spoilers for the Mass Effect 3 Citadel DLC ahead.  Spoiler warning given. Fandom mode activated. Let's do this. In the Mass Effect 3 Citadel DLC, there are a few parts. An entirely new area of the Citadel is open, filled with bars, casinos, arcades, and a swanky sushi joint. It all goes to hell, as things often do with Shepard, when a band of mercs attack them when they meet up with Joker at the fanciest restaurant on the Citadel. The plot thickens when it is found that the true enemy is ... well, Shepard. Turns out, Cerberus built a backup clone in case Shep needed any "spare parts," and that clone has some issues with being second best. Before the best party ever to hit space arrives, Shepard and their crew must fight to take the Normandy back and prove that the galaxy is only big enough for one of them. On fan, YouTuber RangerDelk, took Meer up on his challenge and edited the DLC in a way that MaleShep and FemShep square off, giving us the crossover that has only been available via mods and less than SFW fan fiction. The result? Pure epicness:  Click here to watch embedded media This from the original trilogy, not the remaster, but is really awesome to see the pair battle it out. It turns out that this user created a video previously where FemShep was the clone, but  Meer requested another version where he was the backup organ donor instead, giving Jennifer Hale's take on the character time to shine.  The Mass Effect Legendary Edition is out now and has been met with pretty stellar reviews, including our own right here. For the those wanting a little more remaster goodness in their life, be sure to check out our Exclusives hub below to see more from our time chatting with BioWare to dive deep into what the Legendary Edition has to offer. You can check that out here in between missions that ... you know, save the galaxy? No pressure.  View the full article
    • Mass Effect 3 had no shortage of romantic partners that you could count, and after a brief fling on the Normandy, your Shepard would have a reminder of their one true love in the form of an artistic framed picture in their sleeping quarters. For fans of the character Tali, this picture was an extra special memento as it showed the Quarian without her trademark mask on. In Mass Effect Legendary Edition, that picture is still there but Tali's face from the 2012 game has been swapped out for an image that's more in line with her character and race. Possible spoilers below The original...and not the best.The new image features Tali's face now only partially uncovered, and her skin tone has lost the purple hue of the original photo for a more greyish tone. Here's the new picture, from "Maxgoods" on Reddit: Lookin' less stock photo!Back in 2012. Tali's original unmasked appearance resulted in a small controversy. Developer BioWare had used a stock image by photographer Matthew Leete, which was then modified to appear more alien. Some fans at the time pointed out inconsistencies in the image and Tali, such as several of the model's fingers clearly having been photoshopped off, and the small fact that without her protective suit Tali should have been dead within minutes after the glamorous portrait shot was taken. For newcomers to Mass Effect, Quarians have to live their entire lives while dressed in a protective enviro-suit as their weak immune systems cannot handle germs and microbes outside of sterile environments. If you're looking to earn this new photo of Tali, you'll need to play through both of her character arcs in Mass Effect 2 and Mass Effect 3 to successfully romance her. Unfortunately, only male Shepard can date her. Mass Effect Legendary Edition is currently doing very well since its release last week, having reached a concurrent player figure on Valve's PC storefront that has broken new franchise records. This won't be the last that fans see of Mass Effect either, as BioWare is also working on a new game in the series which still in an early stage of development. For more on the remastered trilogy, you can check out GameSpot's Review in Progress for Mass Effect Legendary Edition. View the full article
  • Join Our Discord
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .