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    • RequixEclipse

      Oh how I have missed you so Call of Duty Zombie Forums... Glad I saved all my threads in my Google Drive 🥲.
      A New Dawn..

      · 0 replies
    • rvnleaks

      Amidst the dark and eerie night
      A choice to make – to run or fight?
      The undead horde approaches fast
      Armed with weapons, till the very last
      In Call of Duty: World at War - Zombies
      The battle for survival never ceases
      A test of skill, courage and wits
      As waves of zombies just never quits
      Blood-soaked grounds and a burning sky
      The stakes are high, the danger nigh
      But in this game, we rise above
      To conquer the undead with brute, tough love
      With finger on the trigger and heart in hand
      We face the terror, and take a stand
      For in this game, we live or die
      With Call of Duty: World at War - Zombies, we must survive.
      · 0 replies
    • rvnleaks

      and later released worldwide on December 14, 2011.
      The game features the same gameplay mechanics as its predecessor, with players fighting off waves of zombies as they try to survive for as long as possible. The game also includes a new storyline set in a Cold War-era Pentagon, with the characters from the original Zombies mode returning to fight off the undead.
      The game allows for up to four players to play together via Bluetooth or Wi-Fi, and also includes a single-player mode with a new leaderboard system to track high scores.
      Call of Duty: Black Ops – Zombies received mixed reviews upon release, with critics praising the game's addictive gameplay and multiplayer functionality, but criticizing the graphics and lack of content compared to the console versions of the game. Despite this, the game was a commercial success, with over a million downloads in its first week of release.
      · 0 replies
    • rvnleaks

      The games in this series are primarily first-person shooters that simulate real-world combat scenarios, with a heavy emphasis on multiplayer gameplay. Call of Duty has become one of the most successful and popular video game franchises in history, with millions of copies sold and numerous accolades and awards.
      Each Call of Duty game typically has a different setting and storyline, ranging from World War II to present day and beyond. The games often incorporate real-world events and locations, as well as fictionalized versions of historical battles and conflicts. Single-player campaigns usually revolve around a central protagonist or group of protagonists, while multiplayer modes offer a range of gameplay options and customization features.
      In addition to the video games, the Call of Duty franchise has expanded into other media, including books, comics, and a feature film. The games have also spawned a vibrant esports community, with professional players and teams competing in tournaments and leagues all over the world.
      · 0 replies


  • Posts

    • Fantasy Life i: The Girl Who Steals Time - the sequel to developer Level 5's 2012 Nintendo DS life sim and RPG thing - is getting a bunch of free DLC, which we already knew. What we weren't previously aware of, however, is that its DLC will include an open-world roguelike mode. Read more View the full article
    • One third-party Nintendo Switch 2 game developer told The Game Business that sales numbers were "below our lowest estimates," highlighting the lukewarm performance of third-party launch titles in the first two weeks of the Switch 2's lifespan. The Nintendo Switch 2 launch lineup consisted of a healthy number of third-party titles, including Konami's Survival Kids, Square Enix's Bravely Default Flying Fairy HD Remaster, CD Projekt Red's Cyberpunk 2077, and more. According to data from Circana, cited by The Game Business, 81% of physical Nintendo Switch 2 game sales were for first-party titles, such as Mario Kart World and the Switch 2 Editions of The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom. NielsenIQ reports Cyberpunk 2077 has been the best-selling third-party game on Switch 2 so far, while Circana's data reveals Sega is the third-biggest Switch 2 game publisher. Circana executive director Mat Piscatella posted on Bluesky that "Third party unit share of Switch 2 physical software during week 1 reached just shy of 40%," which is almost double what third-party games did at the launch of the Switch 1. The Game Business did point out that improvement over the performance of third-party games on the original Switch, but also explains that "it's hard to describe these statistics as positive." That's understandable, considering the Switch 2 has had one of the most successful console launches of all time, yet an anonymous publisher is claiming that even its lowest estimates overestimated how well third-party games would do on Switch 2. The release of this information has caused discussions over the negative impact of Game-Key Cards, which are physical game cartridges that don't contain a game's full data and still require a download. Kelsey Lewin, owner of Seattle game retailer Pink Gorilla Games, said on Bluesky that Game-Key Card sales have flagged. "We had very low expectations carrying these in-store but can anecdotally confirm: no one is buying these," Lewin wrote Niko Partners director of research and insights Daniel Ahmad is less bullish on the idea that Game-Key Cards had a negative impact on third-party Switch 2 sales. "I hate to break it to people, but the 'I refuse to buy a game for my Nintendo Switch 2 if the physical version is not on the cart' crowd are both a minority today and will be an even smaller minority in five years," he posted on X. While the third-party numbers on Switch 2 aren't very promising thus far, we'll see how these games perform in the coming months and years as more brand-new games come to the platform. View the full article
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