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  • Divinium

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    No nazi emblem on teleporter or arm.. Or on his hat? Is this the censored remastered edition.... :\
  2. New Images Released (Spoilers)

    This is just a thought but based on the leaked trailer... Going by Samantha sending origins crew to Der reise to stop richtofen right after he sends Samantha and maxis threw the teleporter.. It seems the original crew have the knowledge of how original richtofen is and with that knowledge origins richtofen goes to the moon first and touches the pyramid and mentally loses it instead. That's why when original richtofen approaches the teleporter and origins richtofen walks out, it means he already did what he was suppose to and then just kills that richtofen because he's taking his place? Also I wonder how our original crew is still doing on moon
  3. New Images Released (Spoilers)

    In the one photo of "old richtofen" there's no nazi icon on his arm?
  4. There could be more to it but maybe its not as complex as its causing people to think of it as.. But could it be possible the reason for the rocks being blue is because Richthofen is in control? Think about it from the beginning of zombies until the end of BO all 115 rocks are a reddish orange color.. Just like the color of the zombies eyes when Sam is in control. So in BO2 Richthofen is in control of the zombies and the color of their eyes are blue as well as 115 rocks are now coincidentally blue as well.. I'm not a regular poster on here so if its been discussed or dissected already, I apologize for being late to the party.
  5. So I look at this "new" der reise loadout.. And as previously mentioned now has "black ops 2 style lettering" to the upper left.. Then I looked at this picture with the shadow of a nazi soilder? With an undetermined wall gun.. Which sounds like der reise is remade for next gen map in the next treyarch game.. On the new loadout the style of the lettering in the corner indicates black ops 2esque, seeing the wall weapon is not natural ww2 There most likely sticking to the theme and setup of black ops 2 with black ops 3 Personally I think maybe the room could be the furnace room from der reise as well.. Either way definitly they teased der reise being remade with that loadout
  6. I wouldnt mind them reintroducing drivable vehicles in multiplayer and having huge maps again with a bunch of houses you can go in like on Outskirts in WaW
  7. Either would be fine. Preferably a menu selection for each.. Classic -All the Maps Redefined -All the Maps They would also describe what they are like they describe the levels now before you select them to play
  8. Well the Classic BO maps wouldn't make THAT much of a difference would they>? The Classic Black Ops Maps would be how they were originally released no mule kick.. The Redefined Edition would be All Perks and maybe both WaW and BO weapons
  9. I feel like this post turned into a physiatrist appointment with a broken family lol jp I understand everyones point of views.. and wouldnt mind if treyarch put every map in categories such as.. -Classic Edition (The way WaW and BO maps ORIGINALLY WERE WHEN RELEASED) -Redefined Edition (ALL PERKS and PaP added on WaW and BO maps then intergrade the BO weapons or WaW and BO era of weapons)
  10. So.. would you want them to put every perk on every level(BO&WaW levels) and pack a punch on the waw levels that dont have it
  11. I dont care if they change it back to its original world at war state or throw all the new stuff in perks, pack a punch i wouldnt mind either and i wouldnt mind if they added all the perks on all the black ops levels either
  12. I think they should have kept all classic maps how they originally were, they took away waw guns and added mule kick they should either fix it and added the original waw content or add all the other new shit. Dont half ass it, its either you do it one way or another, preferably i liked them to make it how they were designed to be for waw, but since there adding new shit like mule kick they might as well add the necessities too ph,pack a punch.
  13. I AGREE, ph flopper is a necessity for the ray gun and whatever other guns that hurt you if shot close
  14. Since they added MULE KICK PERK to all of the levels, What would you think if they added all of the perks to every level? (WaW & BO LEVELS).. And that includes adding PACK A PUNCH to levels without PACK A PUNCH (NACHT,VERUKT,SHIN NO NUMA)... i would like if treyarch put every map in categories such as.. -Classic Edition (The way WaW and BO maps ORIGINALLY WERE WHEN RELEASED) -Redefined Edition (ALL PERKS and PaP added on WaW and BO maps then intergrade the BO weapons or WaW and BO era of weapons)