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About Predatordap

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    Gas Zombie
  1. NEW Gknova6 Update! 12-23-10

    Oh, Carbon, pls, merge zombies and nova boards together again, pls!!!! http://callofdutyzombies.com/forum/viewtopic.php?f=53&t=4265 Double work!
  2. Highest Round on Dead Ops Arcade?

    Was playing only for achievement, got to 8. Want to play some more - that stoopid monkey stole my moneyz!!!! It WILL pay)))
  3. More info from Woodys Gamertag

    Well, Jug was countered by SP - that was a valid and logical balancing. In MW2 weapons are generaly weakened and hitzones tightened - M16 without SP can take up up to 3 bursts to score a kill (not perfectly lined shots). So Jugg isn't needed in MW2. If they add Jugg - I would agree that it have to slow the player down. I'm sure it won't be possible to have FMJ and Jugg at the same time. Helis on MW2 are not a problem, as long as someone on the team has stingers. When I get hit by heli I switch to stinger loadup and blast it out (2 shots take PL down). The problem is the Gunship - 3 rockets, so 2 ppl on the team must cooperate to take it down - but you all know how well that works in COD:))). I'd say they have to make it available after 12-15 kills.