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Caddyman

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Posts posted by Caddyman

  1. Well just so you know you get different camo's by head shots no weapon xp. So it will level your weapon up faster but to get the diamond it will depend on your skill for headshots.

    i dont think that is correct.

    you get diamond for getting all in a category gold.

    SOME or one of the camo's you get from Headshots, not all.

  2. Good post Lithium.

    I am not a pro, kinda mediocre really lol...ask flammenwerfer hah

    Like the second time I ever played Die Rise was with a friend in a custom game so 2 players. We went to the sweatshop area and opened all the doors and figured we had the MP5 and both of us ran trains easily till round 16 then the wife and kids got home so i had to quit.

    Last night I tried some new things solo.

    Training in the spawn room, meh, I can see how it would be done but it's tough early with the slow walkers. You basically have to utilize the center of the room and still watch for the droppers from the top of the steps cause they fall out of each corner near the desk.

    Training in the PDW room is pretty good, but it starts to get a bit hectic for me.

    I had a lot of luck in the Escher/Buddha room. grab a PDW and the AN-94 on the way and just work in there. Early rounds you can camp in the top left corner as you walk in, there is no spawn there and they have to jump on the upper catwalk and run toward you. You can last till round 10 or so just doing that. After that you need to train so you jump down and it is big and easy to train in there no sweat.

    Then I ran out of ammo so i made the jump to power tower, turned that on, got jug, and found PAP. That was cool but I couldn't decide where to start round 17 at so I killed my walker and just ran lol. If you are not awesome don't try to camp or train in the power area or maze that is there at all.

    I ended up on the roof around round 13 near the nav table as that seemed doable in my head. And it was not bad. I suppose if i had a steam tramp I could put it in the door to the left that goes to the other side of the roof there and block those guys from coming at me when i loop around the little building/stairs going down to the back of the area opposite the dragon slide. I managed though, PAP An94 was enough to take those side guys out as I ran around that shack deal. I lasted till 16 and went down.

    I had 1 down using QR once in that game.

  3. Well, we have a definate after date after 1996

    That is pretty rock solid.

    To theorize on it a bit, "Since 1996"

    the nomenclature "Since XXXX" is usually used to show people the durability of a brand, if you established your company or brand today you wouldn't use "Since 2013" on any advertisements. Heck you wouldn't use "Since 2013" usually for a good while, at least 5 years.....more like 10 or 20 years.

    just a thought. :)

  4. a few points im seeing

    1. the tear on the right definetly looks like a person, for sure.

    2. the tear on the left, i have seen a pic of rictofen blacked out with blue eyes, it is someones avatar here, and it is a direct front view. i cant remember exactly but with his hat and all, it just reminds me of the outline of that avatars head with the hat.

    it could be ric on the left tear and maxis on the right.....theory

    3. the underside pic is nuketown.

    4. the pic on the left is definetly from green run loading screen. and it looks like it was an afterthought to the person creating the "book" as if it were slide in between nuketown and die rise.

    5. it would make sense that the pic underneath on the right is the next map.

    6. the bottom right does look like a film reel, i thought it looked like it had a domed top at first but now im seeing it as flat in perspective.

    could be kino, also on cotd weren't they making a film? im not a super zombies know-it-all person but that is what came to mind, those 2 things.

  5. someone on the activision forums has POSTED WITHOUT PROOF about a theory that i think infestlithium just made a topic about, about the gold circle tiles.

    he says...that if you have a player stand on each one the dragons tails spark.

    now, he may have (probably) saw the pic from this thread and linked up a theory and is claiming its true, idk though....

    link http://community.callofduty.com/message ... #414015747

    meh, the pic he uploaded to tinypic is the same one from the first page here from twitter.....me thinks THAT guy on activision is trollin'

    eta: upon further review of the play...lol....well it seems the activision guy had this pic up before it was posted here.

  6. boy it seems people are upset these guys are close.

    i think a progress thread is fine, i think them not saying anything till they are done is fine. its the latest, greatest, cod release, hasn't been cracked, they have been playing for hours trying things and are making progress, they should get the credit if and when they do complete it.

    good for them, and it was nice for them to let us know they will post a walkthrough when done.

    good luck guys, keep it up is what i say!

    if for whatever reason they are trolling then go ahead and bash them, seems legit though, relax people....geez...you should be wishing them luck.

  7. The navcarde on Die Rise will work on the next DLC zombies map (DLC 2).

    The navcard found on this map will activate DLC 3.

    On that map, the navcard on that will activate the table on the Final DLC map DLC 4,

    and the one on that map will activate TranZits table.

    My theory.

    i concur

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