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Cerberus

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About Cerberus

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  1. Thanks, guys. This is just the kinda stuff I was looking for.
  2. I read about a real-life counterpart to Die Glocke a long time ago on the forums (I just registered, but I've visited this forum in the past.). And it interested me, but I wasn't really interested in it until now. Well, I started looking around the internet for information about it. But there is just one small thing I was hoping you all could help me with. I've found only one decent website on the subject. Link I was wondering if anyone had any more information about it, the Flytrap, or the Black Sun they could share.
  3. I read about a real-life counterpart to Die Glocke a long time ago on the forums (I just registered, but I've visited this forum in the past.). And it interested me, but I wasn't really interested in it until now. Well, I started looking around the internet for information about it. But there is just one small thing I was hoping you all could help me with. I've found only one decent website on the subject. Link I was wondering if anyone had any more information about it, the Flytrap, or the Black Sun they could share.
  4. Not in the slightest, they can, and will, do so much more with zombies.
  5. If everyone is paused, the game pauses. (Dead Island style) Vehicles in multiplayer. I miss the tanks from WaW.
  6. ... would you rather have it with the original crew? Or would you rather have a new batch of characters with a different (yet tied in) story-line behind them? In my opinion, if the next Treyarch game has zombies in it (I'd be surprised if it didn't), I think that I'd like to see some new faces as long as they didn't warp the storyline too badly. It would be a good chance to add to the backstory. At the same time, I like the story behind Richtofen and crew. I've gotten used to the characters, and it feels kind of weird when white player ISN'T Dempsey. So, opinions?
  7. ... would you rather have it with the original crew? Or would you rather have a new batch of characters with a different (yet tied in) story-line behind them? In my opinion, if the next Treyarch game has zombies in it (I'd be surprised if it didn't), I think that I'd like to see some new faces as long as they didn't warp the storyline too badly. It would be a good chance to add to the backstory. At the same time, I like the story behind Richtofen and crew. I've gotten used to the characters, and it feels kind of weird when white player ISN'T Dempsey. So, opinions?
  8. Probably not the old WaW ones, but I could see them either: a) selling black ops maps through a rezurrection type map pack putting one old map with each new map pack, probably raising the price a little.
  9. Trench/Thompson/FG Bouncing Betty Kar 98 in the beginning.
  10. A pro is going to be one of those people who can keep themselves and their team alive. They should be just as good at holding down an area as they are kiting and running. They should be able to function and adapt to whatever they're given, even if being the last one up and having nothing but a China Lake. They revive if they have the chance, even if the person isn't doing that well. It's being able to adapt that makes a person a pro, not round, not score. It's part team player, part solo player. Being able to balance the two makes a person pro.
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