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yourmapper

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Everything posted by yourmapper

  1. You can see all that in slow mo on Mr RoflWaffle's video here, at 9:45:
  2. A few things I noticed that I don't think have been talked about at all or not enough. What is this on the blueprint? What is this word? What can we make of this text? What do you make of this sketch? Wanted to capture this again since it's awesome. Does lightning in a bottle mean anything (power, wonderwaffe, towers, etc) The whoosh noise at 17:19 and the clicking of the TV dials and then the high pitched noise seems important. Then the quick series of images and dial changes. They dials also change a few times during the presentation: Food for speculation.
  3. Now full video in 720p 60 fps direct from Treyarch. Maybe we can catch some more goodies.
  4. This. I could see a game where the O4 revisit old locations under different circumstances, or an alternate timeline, or time loop. That we get a new story, a continuation, new guns and perks and modified maps, but the community also gets to replay older maps we love on a new system with a new engine. I could also imagine being able to jump through time and space while playing a single game, hop over to Der Riese, get in a teleporter, end up in Kino, do something, you're on the Moon, mess with the MPD and show up in Shangri-La, then trigger some stuff and play in Argatha, then jump in a portal and you are in a bomb shelter with Eddy . Jumping between maps in game would make for some great puzzles and great storytelling.
  5. You guys are awesome! Time travel and revising history and revisting the same maps but altered in an alternate timeline seems like the best idea to me for the next game. Quick note, the new Der Riese map on the TV that has Richtofen's signature on it... the Germany text seems to be in the Treyarch logo font:
  6. Yes and put observations about them too like the gun one. I'd love to but don't have time today and will be out of town for the next 4 days. If an admin wants to take it over or give someone else OP access that's cool with me. I love all the stuff that's been talked about so far!
  7. They way he says at the end to the fans and community: "We look forward to carrying on that conversation with you... In the future" Makes me think there is some future setting.
  8. Check out this image at the beginning Where's Eddie? https://www.evernote.com/l/APSM-X_Sqg9H5oHS-t6VO6eFtwX2-OrxSTM
  9. Holy shit good catch! That's a great find! Is there a link to the orginal document? I'm not sure that's a human skull. Looks more like an animal. In the first image: the left edge has the afterlife symbol from MotD, and the top right has the Moon Pyramid thingy.
  10. Here are some screencaps from the DICE talk. Note all the background stuff.
  11. ^ From Nightmare Voyager. Things seen in the backgrounds of the video, compied from throughout this thread by various users (see thread for details) and modified/merged/added to slightly by me. These are more or less facts, not speculation as to what they mean. Richtofen crossed out with fab 4 on two separate pictures from the Origins time period, one from Twitter account photos, one from B&W face profiles Inspirations for zombies showed walking dead and 28 days later. The storyline has direct connections. The Die Rise TV mentions Atlanta and the zombies being a virus. Brain and heart sketches under the pictures in a book The monkey skull the looks like the one from the Shangri la trailer. At the least it's not human. The face of the MPD in the top right corner of a picture Moon Comic strip under the perk-a-cola bottle caps. Highlights a kind of spiky rock picture that we don't know about yet. The afterlife symbols from MotD and skull drawings Mystery Wall Gun and Shadow seemingly from a slightly different Der Riese map. Extremely clean 935 symbol, sourced from a graphic designer. Seems more modern. The colored markers on the page possibly hinting at Sam and eddy The October 2, 1962 date, possible Johnson Atoll reference Danger/Death Vietnamese Translation of some text 115 blue rocks or world looking marbles (top left of the page) The blue print with shangri la looking re-make stairs Shangri la loading screen sketches, different than the originals, more like the Nuketown drill than tornado Possible map order or layout of the maps (or even the maps they plan to remake) The tv dials with some numbers missing. The dials animate in the video as images change. COTD map overview with what looks like new additions. A picture of the MotD Zombies, including Brutus and an image of Verruckt- references to the past. Der Riese screen changes- different text layout, finger placement, design, Richtofen signature The wording of Mark Lamia closing statement: "We look forward to carrying on that conversation with you.. in the future... that is if we haven't started already." Possibly putting the two pictures together to see it's on a wooden bench, table, or toy box The ground behind is like dirt and snow #thatsifwehaventstartedalready statement and corresponding Twitter hastags from Treyarch Opening sound of presentation sounds like power turning on, then an old projetor (like Kino) Some loose ends: Blueprint, word, text, sketch, Shangri-La, dials http://www.callofdutyzombies.com/forum/index.php/topic/178522-future-zombies-treyarch-hints-from-dice-chat/page-11#entry1722322 Nacht screen? http://www.callofdutyzombies.com/forum/index.php/topic/178522-future-zombies-treyarch-hints-from-dice-chat/page-12#entry1722324 Electric sketch http://www.callofdutyzombies.com/forum/index.php/topic/178522-future-zombies-treyarch-hints-from-dice-chat/page-13#entry1722467 French Text http://www.callofdutyzombies.com/forum/index.php/topic/178522-future-zombies-treyarch-hints-from-dice-chat/page-13#entry1722470 New newsprint http://www.callofdutyzombies.com/forum/index.php/topic/178522-future-zombies-treyarch-hints-from-dice-chat/page-14#entry1722482 PINNAZ screencaps of the entire talk (well, all the good parts): http://www.callofdutyzombies.com/forum/index.php/topic/178243-2015-treyarch-zombies-countdown/ Open up February, then February 4, then Mark Lamia – Dice Presentation Screenshots to see them all.
  12. This has been discussed for years now, and while I'm all for it, there seems to be people who don't think it will happen or it's a bad idea economically. I did notice that when Giant Bomb reviewed the Havoc DLC, they mentioned wishing that the zombies mode would get spun off into its own game, because they didn't like paying for zombies in their DLC and thought it was a horrible mode. For more laughability about how bad they think the zombies mode is, how they don't understand it, etc, watch their playthrough (skip to 34:00): http://www.giantbomb.com/videos/quick-look-call-of-duty-advanced-warfare-havoc-pac/2300-9896/ And leave a bunch of comments!
  13. Treyarch is teasing a livestream video for this Wednesday at the DICE video game summit for something called Zero Hour. Tweet: http://twitter.com/Treyarch/status/562318393060364288 Looks like a discussion on the history of zombies at DICE! (Not an announcement.) http://t.co/inS9qwq3Fr
  14. Man great responses everyone, especially Pinnaz. Nice you found the source of the image. Today he posted a picture of the interior of an old church.
  15. I noticed today that Jimmy's Twitter account has a bejeweled skeleton on it, and that his profile links to Voodoo on Wikipedia. Interesting.
  16. I was just playing Sunset Overdrive as a female and her voice sounded really familiar. It wasn't until she said something like "man, you fucked the shit out of those guys!" or something like that that I realized it was our Misty Briarton: http://www.imdb.com/title/tt3802404/?ref_=nm_flmg_act_3
  17. Finally found a good guide on the dig spots. Accurate, with a map of all 16 spots, and an in-game picture of all 16 spots. In Spanish. http://steamcommunity.com/sharedfiles/filedetails/?id=194764222 English version: http://steamcommunity.com/sharedfiles/filedetails/?id=194321985
  18. So this is odd. On the new CoD Advanced Warfare Xbox One bundle, there are zombies style hashes (round markers). https://www.youtube.com/watch?v=gWa54-MMxwQ I really hope there is not zombies in Sledgehammer's game at this point. I hope it's just some sort of weird hommage. But maybe it's something similar like cyborg zombies or terminator robots, though I'm not sure why they'd have little chalk marks for rounds in a future setting. We'll see I guess. There must be a reason it's there.
  19. Oh I totally don't think they will release DLC 5. Way against common sense and precident. But if you say they won't, you just can't use the argument that 'they won't support a 2 year old game.' They just supported a two year old game with free (not even paid) DLC, so why not support a 2 year old game with paid DLC? There are plenty of other reasons why they won't, but this isn't one of them anymore.
  20. Ok this is kind of tongue in cheek, but if Treyarch is still releasing DLC for Black Ops 2, then it's more within the realm of possibility that they could release DLC 5, right? http://www.charlieintel.com/2014/08/09/nuketown-2025-map-finally-comes-to-black-ops-2-on-wii-u/
  21. Hey those are good. I've seen the zombie boy (actually a girl) before - great makeup. Stuff like this was what I was looking for, a multi-person group of our heroes: http://gatoran.deviantart.com/art/The-round-begins-328146849
  22. That sounds... really... really... great. Any videos of it?
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