Jump to content
  • Daniel Davila
    Daniel Davila

    Exo-Zombies: The New "Zombies"?

    Die-hard fans have given Treyarch’s Zombies mode the crown as the number 1 undead FPS with both a fascinating solo and coop experience for any gamer. Anyone could load up their disc and start slaying meatsacks, spending anywhere from a few minutes to even a few days of uninterrupted gameplay. It seemed as if nobody could compete with Treyarch’s creation.

    Until now.

    After Treyarch released Black Ops II, Zombies fans were yearning for more during their wait for Treyarch’s next product. From the ashes and dust came Sledgehammer with their own concept of the zombies to change the undead game. Exo-Zombies was born as a DLC release in its first mode “Outbreak”. The mode was promising enough: an alternate version of what happened when Atlas - the antagonist company of the campaign - dropped the DNA bomb. Everything became desolated, and Atlas’s secret biological experiment of mutated corpses rose from the dead and overran one of the facilities. All that was left was a group of rag-tag survivors that have yet to uncover the horrifying secrets of the undead project.

    With the inclusion of "Outbreak" and the newest map "Infection", exo-zombies run rampage over desolated areas infested with more than just the undead. The modes force players in creating survival strategies to endure the endless waves of different zombie variants alongside completing objectives such as an Easter Egg to uncover the secrets of the lore or escorting survivors out to safety. New and common weapons were introduced as well with a large upgrade system to let the slaying fun keep on goin'.

    Players, however, have found several issues while encountering this new mode. The biggest pet peeve came about when slayers realized a pause option was not included into the mode. Additionally, many felt the Easter Egg award was not worth the hassle of actually completing the hidden steps. Loyal Treyarch fans also pinned down Exo-Zombies, claiming that Sledgehammer had an entire dev cycle to make their first map a greater challenge than Treyarch’s past maps and such a small mode like “Outbreak” was a slap to the community’s face.

    Update: Due to several comments about the lack of a pause option, Sledgehammer announced the fix in a recent update to accommodate the problem. Now that’s a community-driven developer!

    But enough of what I have to blab about, what do other players in our community say about Exo-Zombies compared to Zombies?

     

    “I do believe that exo-zombies has a bright future though and expect dramatic improvements come the next map. I am impressed enough with it to continue investing in it throughout the season.” - DeathBringerZen

     

    “I have certainly enjoyed playing Sledgehammer's new Exo-Zombies mode in Advanced Warfare.  It is frantic, fast paced, and still rather addicting...The speed is great, but unfortunately, pretty much everything else in the game Treyarch's version does better in my opinion...While it is fun, I still have to say Treyarch zombies beats out Exo-Zombies in every way except for the speed and flow of the games.” - the_clay_bird

     

    “I like the idea behind it and the exo abilities it supplied, I think it lacked imagination in the map, upgrades (extremely poor power on upgraded weapons)...It's similar in principle to Treyarch zombies but it's not and rightly so.

    It needs to be it's own mode but it needs to hook people, I think it fails in this aspect, make better use of the exo abilities and jump up buildings and ledges for example.” - Hells Warrrior

     

    “All in all I think it's doing FANTASTIC for it's first map. Even better then ghost's extinction. (Which isn't that hard) But, the BIGGEST reason I love this new mode is that it gives treyarch a whole other year to produce their game, but still gives us the easter egg hunting prowess we love! Now we get zombies hype for a whole 2 DLC seasons! DOUBLE the hype and DOUBLE the fun! WOO!” - Stop mocking me0

     

    Either way you look at it, Sledgehammer has brought upon the CoD community a new twist of a beloved game mode. With 2 expected DLCs left to flesh out Exo-Zombies mode, will it be able to compete with what Treyarch has in store for us this November of 2015? Only time [travel] will tell.

     



    User Feedback

    Recommended Comments

    There are no comments to display.



    Guest
    Add a comment...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • To celebrate the launch of the Mass Effect Legendary Edition, a large portion of the original trilogy cast reunited for a special panel including both voices for Commander Shepard, Joker's Seth Green, and so many more. When Mark Meer, the voice behind Male Shepard, put out a call to fans to edit the Citadel DLC in Mass Effect 3 to have both Sheps battle it out, one fan took to the challenge in a pretty epic way. Just be warned, the video has spoilers for one of the greatest DLCs in gaming history, so if you haven't played it yet, you might want to turn away now.  Seriously, last chance. Spoilers for the Mass Effect 3 Citadel DLC ahead.  Spoiler warning given. Fandom mode activated. Let's do this. In the Mass Effect 3 Citadel DLC, there are a few parts. An entirely new area of the Citadel is open, filled with bars, casinos, arcades, and a swanky sushi joint. It all goes to hell, as things often do with Shepard, when a band of mercs attack them when they meet up with Joker at the fanciest restaurant on the Citadel. The plot thickens when it is found that the true enemy is ... well, Shepard. Turns out, Cerberus built a backup clone in case Shep needed any "spare parts," and that clone has some issues with being second best. Before the best party ever to hit space arrives, Shepard and their crew must fight to take the Normandy back and prove that the galaxy is only big enough for one of them. On fan, YouTuber RangerDelk, took Meer up on his challenge and edited the DLC in a way that MaleShep and FemShep square off, giving us the crossover that has only been available via mods and less than SFW fan fiction. The result? Pure epicness:  Click here to watch embedded media This from the original trilogy, not the remaster, but is really awesome to see the pair battle it out. It turns out that this user created a video previously where FemShep was the clone, but  Meer requested another version where he was the backup organ donor instead, giving Jennifer Hale's take on the character time to shine.  The Mass Effect Legendary Edition is out now and has been met with pretty stellar reviews, including our own right here. For the those wanting a little more remaster goodness in their life, be sure to check out our Exclusives hub below to see more from our time chatting with BioWare to dive deep into what the Legendary Edition has to offer. You can check that out here in between missions that ... you know, save the galaxy? No pressure.  View the full article
    • Mass Effect 3 had no shortage of romantic partners that you could count, and after a brief fling on the Normandy, your Shepard would have a reminder of their one true love in the form of an artistic framed picture in their sleeping quarters. For fans of the character Tali, this picture was an extra special memento as it showed the Quarian without her trademark mask on. In Mass Effect Legendary Edition, that picture is still there but Tali's face from the 2012 game has been swapped out for an image that's more in line with her character and race. Possible spoilers below The original...and not the best.The new image features Tali's face now only partially uncovered, and her skin tone has lost the purple hue of the original photo for a more greyish tone. Here's the new picture, from "Maxgoods" on Reddit: Lookin' less stock photo!Back in 2012. Tali's original unmasked appearance resulted in a small controversy. Developer BioWare had used a stock image by photographer Matthew Leete, which was then modified to appear more alien. Some fans at the time pointed out inconsistencies in the image and Tali, such as several of the model's fingers clearly having been photoshopped off, and the small fact that without her protective suit Tali should have been dead within minutes after the glamorous portrait shot was taken. For newcomers to Mass Effect, Quarians have to live their entire lives while dressed in a protective enviro-suit as their weak immune systems cannot handle germs and microbes outside of sterile environments. If you're looking to earn this new photo of Tali, you'll need to play through both of her character arcs in Mass Effect 2 and Mass Effect 3 to successfully romance her. Unfortunately, only male Shepard can date her. Mass Effect Legendary Edition is currently doing very well since its release last week, having reached a concurrent player figure on Valve's PC storefront that has broken new franchise records. This won't be the last that fans see of Mass Effect either, as BioWare is also working on a new game in the series which still in an early stage of development. For more on the remastered trilogy, you can check out GameSpot's Review in Progress for Mass Effect Legendary Edition. View the full article
  • Join Our Discord
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .