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A little glimpse at where Verruckt began


Strwrsbob

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These photos are from @LeifJohansen on twitter.

I found this today. My first successful design pitch: Zombie Asylum or "Verrukt" for Call of Duty: World at War.

https://twitter.com/#!/LeifJohansen/sta ... 2712318976

First sketch of layout for Zombie Verrukt from Call of Duty: World at War. Meant a lot to me that Treyarch ran with it.

https://twitter.com/#!/LeifJohansen/sta ... 72/photo/1

(I wasn't able to embed the photos)

Pretty cool stuff!

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Hey, on the 2nd photo i noticed there is text that is somewhat readable in the background. I tried to figure out as much as I could. The letters I'm sure of are in white, and the ones I am guessing are in blue. Here's what it says:

"

Massive park

-no health or energy bar

-(undecipherable, first word kind of looks like berlin)

-Cinematic, realistic damage

-fast paced, but strategic (undecipherable)

pnitsinoty him ssitint yot

-P-We go(\)ot and no eel fish

-Interesting, deep stem yunk

where the industrial revolution

divided the world into

-Story the addis with guns

themes and plot

"

Some parts were easy, and some parts still don't make sense. However, there is the text in the background as best as I can make it out. Hope it helps!

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