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BEST IDEAS for next Treyarch game!


Dylan

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My zombie map ideas would include Theme Park, Paradise, Ghostown, Sub-base, Quarrenty, Vorkuta. Just the idea of playing zombies in a theme park with all the rides and carnival stands gets me really exited. Theme park would be a outside map, and all the lights would light up once the power would be turned on. In Theme park you would also be allowed to go in several of the rides.

Since Paradise is mentioned so many times though out black ops zombies it would be disappointing not to see that map. Paradise would include lots of palm trees and ruins of asian like temples. Ghostown is the aftermath of when the bomb hit in nuketown. The map would show the outside of nuketown and let you travel in a majority of the houses. Sub-base is my fav map idea so far, just because it is underwater. The map would look much like rapture from bioshock with glass walls so you could see the underwater creatures swim by as you kill zombies. Most zombies in Sub-base would look like they were mutated with fish, they would have fins and look totally awesome.

Quarrenty would be a zombie LAB. It would include things like zombies in water tanks hooked up to tubes (for viewing purposes) and a GIANT creepy/scary zombie chained up in one room. Quarrenty is just a lab were they tested zombies to find a cure but everything just went bad. Vorkuta would be from the black ops campaign mission. It would include zombies in prison uniforms and jail cells. You could also travel in the mines of the map. One neat idea for zombies is a gun cammo machine, much like the pack-a-punch you would put your gun in and get a random cammo (gold would be rare to get).

In the multiplier i would like to see higher kill streaks (13-18). Some killstreak idea would be a chemical airstrike, it would spray the map with nova gas (the tactical mask perk would reduce the effects). I would also like dogs to make a return but spice it up and make some dogs a different breed (in snow maps the dogs would be huskeys).

For multiplier maps their would be SeaLand, Boarder, Africa, Rome, Stadium, little venice. SeaLand would be a sea zoo, you could observe the animals and take cover in the cages like the penguin pen (the animals would run away when hearing gunfire). You could also go into the aquarium and get kills underwater. Boarder would be the Mexican boarder. This would be a small map and offer two sides to it (Mexican side and American side) much like berlin wall from black ops, except the two sides would have very different feels to them. Africa would have exotic animals running through the jungle area and have a GIANT tree in the middle of the map. Rome is a cool idea just because Treyarch can include monumental areas like the Vatican. Stadium would be a football stadium but you would be INSIDE the stadium and could go ON THE FIELD and IN THE CONSETION STANDS. Little Venice is a neat idea just because you can see the river road and see all the monumental places though out Venice.

For the game modes thes are my suggestions.

High Explosive: Deathmatch with explosives only. You start out with a Thumper with 20 grenades and an RPG with 4 rockets. You also have Frags, Semtex, C4, and Claymores. The killstreaks are limited to just Attack Helicopter, Sentry Gun, and Airstrike. You can unlock Temporary Perks, such as "Unlimited ammo for 30 seconds".

DSM Load: One team covers a DSM file loader while it loads the files, and the other tries to destroy it. The DSM takes 5 minutes to load all of the information. The loading will be slowed-down if shot at by the offensive team.

Nuclear Warfare: There is a nuclear bomb in the center of the map. Two teams race to the bomb. The first team who gets to it will arm it, and then defend it. The other team has the remainder of the match to defuse it before it goes off. One team member(the one who arms the bomb) will have to hold the timer for the bomb. If he dies, another person must hold it. This encorages teamwork throughout the match.

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sorry dude, but they already did "Paradise". You might remember it as Shangri-la.

Yes, I know, I'm an idiot, it's not called Paradise.

But if you look at the achievments on CotD, one of them will say that you need to send them to "Paradise" and it's not like Treyarch to skip over something big like that. If Shangri-la wasn't paradise, I don't know how they're going to incorporate it into the story.

Besides, why would it be conductive to the story to go to a peaceful zombie free place.

Richtofen just didn't know that Shangri-la had been over run.

So sue me.

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I would like to have a few things added in like

1. camo system.

not just choose a camo, then buy it like it was in blackops. instead, it would be cool if you could have a complete custom camo engine. for example have the tiger camo template but have the first color black, and have the second colour green, or what ever colour you would want. but in order to get the various templates, you would have to level, prestige, or fill out certain challenges. this would be good because it could let people show how truely unique they are, or how good they are at the game.

2. more special weapons.

blackops only had the ballistic knife, and crossbow. instead there should be a whole melee category. there could be weapons such as akimbo tomahawks, bowie knife, akimbo daggers, brass knuckles, and maybe a samurai sword if you did a nearly impossible challenge. melee weapons would need 2 hits in order for it to be a kill, but if you would manage to get the samurai sword, then that would be a 1 hit kill. dont say that this would be unfair, because your already given a melee knife which is a 1 hit kill in any of the cod games. anyway, there is much room for expansion in the special category.

3. weapon packs.

they sell map packs, so why not weapon packs? have like 10 weapons per pack, there is no reason not to. and dont say that they would run out of various types of guns, because thats bullshit and you know it. treyarch could make much more money, and it would be money that players would not mind spending.

4. random class

this could be just for fun. instead of choosing one of the preset / custom classes, you can choose the random class, and see how truely awesome you are, or if you want to just fool around.

5. vehicle playlist.

this playlist could be for people who like the use of vehicles in fps games. like a hummer with a mounted lmg, and using teamwork to get a huge bodycount and to complete the objective. if a person doesnt like vehicles, then simply not play in the playlist. this playlist would be exactly the same as the other playlists, only that there is vehicles.

6. melee playlist.

only melee weapons. no guns, no killstreaks, no perks, but have assasin assigned automatically if unlocked. probably only medium / small sized maps in this playlist. this is where true sneakyness comes into play.

and last but not least: LEAVE MARATHON PLEASE. this is my biggest wish. i love marathon, its good for getting your rage on, and its very usefull for escaping sticky situations.

anyway, thats all id really enjoy for the next game, i know this is a dirty big list, but i think that these things will certainly make the next treyarch game that much more enjoyable. the problem with blackops, was that there was nothing to work for, besides trying to get to 14th / 15th prestige for golden guns, which i found do be way to dry / repetitive. if treyarch can put some challenge into the next game with much more customization, then people will enjoy it much, much, more. Although i dont have any zombie suggestions, i found that blackops didnt fail to deliver when it came to zombies, so i have faith they wont fail to deliver yet again. anyway, to whomever actually read through my whole list, good job. *silent clap*

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