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NaBrZHunter

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Posts posted by NaBrZHunter

  1. IMAGES ARE IN SPOILER TAGS 

    The guy shooting the zombies in this picture is PETER McCAIN NOT TANK DEMPSEY. Peter McCain is the man hanging in the spawn of Shi No Numa.

    It's a beautiful post, OP, and I agree with a lot of what you state but I'm going to have to disagree just a little bit here. I agree that Peter McCain is the guy hanging, sure. However, based on what the characters are wearing and what they look like, I disagree that Peter McCain is the guy shooting zombies in the third panel. 

    Hidden Content

    If the image placement worked out the way I'd intended, Peter McCain should be on the left, and Tank Dempsey on the right. Notice their appearance compared to the comic book versions. Unfortunately, we have no Peter McCain in the comic book that we can compare to the game's model of him, but I think it is quite obvious that the guy shooting the zombies at Shi No Numa is Tank Dempsey. The comic book version has blond hair, the game's model of Tank Dempsey has blond hair. Peter McCain on the other hand, has brown hair (or he has blond hair, but it may look brown because of the image being so dark).

    Hidden Content

    The comic slide itself suggests that Tank Dempsey is the guy shooting the zombies at Shi No Numa. If you look at the Der Riese panel, you see the comic book version of Tank Dempsey standing with the other three characters in the teleporter (fourth panel). That guy looks exactly like the guy on the third panel. This leads one to suggest that Tank Dempsey is in fact the guy in the third panel, shooting zombies at Shi No Numa. 

    Remember, this is just my opinion (theory) but I think it makes more sense that the guy in the third panel is Tank Dempsey based on what I've presented in this post.

    Your 'opinion' is well founded. There is no evidence that P. McK ever actually faced off against the zombies. In fact, more evidence supports the opposite, as Richtofen apparently did something that lead to his demise (presumably resulting in his hanging.) 

    Which, I might point out, is only truly supported by the iOS game which, having learned on it, I actually still have respect for. 

  2. Super natural is easier to explain than actual science because in the story it would mean their is some scientific explanation but they don't have to explain it and can slap a magic sticker on it. 

    And that is what's always made Nazi Zombies unique, is the strong, scientific background, even where Vril is concerned. 

    In fact, so much so that the MPD and similarly charged devices are explained by scientists as being charged by 'energy from matter' when the braces on that energy are broken. Whether we'll see a change in that law is yet to be seen. Correct me if I'm wrong, but the only one who calls this energy 'Souls' is Takeo. Richtofen (who is clearly the authority) has always referred to the process as an energy transfer. 

    So we'll see. I would almost be okay with the MotD/SOE being its own story entirely as long as it didn't cross-pollinate with the original. Because yeah, like you said, no logic or explanation is required, and while it may feel mystic, eerie, or occultic, in the end, it's really just a cop-out. 

  3. If Griffin Station was gone. Wow Sam would be dead as soon as she got to the Moon.

    Haha did you ever see the Southpark episode where they think there is a talking whale from the Moon at seaworld?

    The last scene of that episode, the credits roll as a dead whale lies on the Moon in silence, insert Samantha lol

     

    I do like the ripple effect theory. Remember Maxis/Richtofen only agreed to represent the Nazi regime because of funding. What if instead either Maxis or Richtofen has went back in time with perfected technology that was finished in a timeframe that didn't need additional funding?

    I'm pretty sure military attire didn't change just because Hitler became their leader. The symbols were added to an already existing outfit, which could explain why Richtofen LOOKS like a Nazi, but doesn't display the swastika.

    Obviously, they were taken out to prevent offending anyone, and more importantly, to increase world wide sales. Can't sell a game if it's banned in a certain area.

    But it's safe to say, anything can be explained WITHIN the game, so why not say the Nazi party wasn't needed in G935's goals.

    The only problem with this theory of mine is, if there was no Nazi funding, there was no need to make the Wunderwaffe.

    It was in the back of my mind the first time I watched the trailer if we were going to see the DG2, and as of now I can't say we have. "To improve the human condition" was their mission until they had to depend on the Nazis.  

    No wunderwaffe, forsooth! I appreciate this observation, but more importantly, there would be no zombies! Based on what 935 was intended to be, there will be no severance between them and the Nazi party, because as you (and I, up a ways) pointed out, they were the malicious force behind 935's work. Otherwise, we're just going to end up with some lame ATLAS style story. 

    One thing perplexes me, though...

    If Nazi (men who followed demonic agendas) involvement in the story is so controversial...

    Then why are demonic forces so well accepted?

    It's a little scary, if you think about it. Yet another reason I had hoped they'd continue in the sci-fi foundation over the preternatural. 

  4. Why is it so hard to believe a parallel/alternate universe? We've dealt with time travel, purgatory, temporal displacement, all the shenanigans. And additionally, it's been supported indirectly by the developers through all the maps we've dealt with.

    The ending of Black Ops 2 only opened the idea more so. I mean, Maxis going through Agartha/The Rift in Buried in order to save his daughter and allow the entire world to collapse? That's the end of that reality - the original timeline. The Earth was to cease to exist, and Maxis said it himself to the N4. Everyone was screwed.

    Being said that, the only option left is to restore the world once again and prevent a disastrous future. Hence why we deal with our Origins crew - an alternate reality where each soldier crossed paths with similar interests and actually worked together to fend off the undead (which according to the original timeline could not have occurred). And if that's impossible to believe, look at the obvious: had this alternate reality been anything else, that would mean the Germans were victorious in WW1. We know that's not true. The original storyline kept close to OUR actual history...or, at least the conspiracies and events.

    We know several universes and realities exist in Zombies. The firmly believe that it's all centralized in one linear time stream is just ignorance at its finest. Time bounces around in this game - that's what the developers wanted. The WaW bios gave us each soldier's history and background. That is still canon in the original timeline. In fact, it could still remain canon if we believe Origins was the true predecessor up until the zombie outbreak in the excavation site. Personally, I believe that (but the discussion is due for another thread).

    Tl;dr: Bios are canon to an extent. Alternate universes are very much possible and evident. Consistency in time fluctuates in the story.

    Agreed, this is not a single linear time stream, but it is, IMHO, a single universe, with links to another dimension. Now, don't get me wrong, I'm never in an 'I'm right, you're wrong' stance unless someone were to straight up refute canon, such as saying 935 was disassociated with Nazi Germany. 

    However, I do not believe that another "Dimension" equals another and "Paralell" universe. I believe it is possible for this to all carry on in our world; the same it has always been in. Now if there is a Canon source somewhere that specifically states that a parallel universe does exist, I have missed it up until now. But all I am aware of is theories based on pan-dimensional travel, time travel, afterlife 'purging' loops, and teleportation. 

    Different dimensions carry themselves at different rates of time, I believe, much like the way Earth's trek around the sun compares to Jupiter's, without equal, apparent "time" passage. On that same note, as far as I know, there is not yet any indication that time travel into the past is possible (I know, that seems preposterous, but I believe Canon supports it.)

    What occurred following Origins was not, I believe, time travel, but actually did occur before our original story, influenced by the knowledge of what occurs in the future. And what Maxis said was an implication, not an explanation of how or why.

    I'm working on a potentially large project right now, and a thread for this subject will probably be a part of it. I look forward to continuing this discussion. 

  5. Those bios were made during WAW, before the developers had any idea the story behind Zombies would take off like it did. The story has gone in a much different direction since WAW, so I wouldn't pay too much attention to those bios.

    Sure, you could make them fit into the timeline, and the truth is you wouldn't have much trouble making them fit. But in the end they're really just not that important.

    Plus, I wouldn't base any storyline theories off character bios from a time when the story wasn't even developed yet.

    That's actually not the case. Those bios emerged with the characters themselves, specifically (if I'm not mistaken) at Shi No Numa, at which point they obviously knew where they were going. In fact, they Verrückt was, at a stretch, the last map they made in which they did not know what they were going for. But even Verrückt and the events there involving the Marines were later tied into the story. Like-who was it, Houston?- said in this latest interview on Conversations with Creators, they began developing a story after fans misconstrued a warped texture in Nacht. World at War Nacht. If you stick to Canon, it remains clear that nothing has yet been scrapped, and the story has remained consistent, and has not gone in another direction. 

  6. Yes but Origins characters are not the same as the original ones. They come from different universe.

    I am going to directly refute the Great Matuzz. ;) I say so because I have much respect for your work. 

    The 'different universe' theory is not confirmed as of yet, either. Personally, I still believe that they are the same characters. But yes, in answer to the original question, they are still Canon. Anything stated by Treyarch directly in the form of audio, video, image, or text is Canon. The only things that are not Canon are our own theories, speculations, or connections we make to other non-Treyarch science, or occult literary fiction. 

    You may notice I am deeply devoted to differentiating between canon and theory. We had a big discussion on this on a past forum:

    http://www.callofdutyzombies.com/index.php?/topic/178904-canon-in-the-zombies-storyline/&do=findComment&comment=1726792

    Some theories to explain the bios are that they are, in no uncertain order:

    a.) The ideas that Richtofen planted in his test subjects' minds'

    b.) That the new four are from another universe, specifically, a 'paralell' universe

    c.) They are all true accounts, with the NO4 being their younger selves, previous to those events, on a manipulated timeline following Maxis' victory at Resolution 1295

    I am sure there are more which I may discuss in light of canon at some point in the future. Heheh. 

  7. 1. Survive with Juggernog only for as long as you confidently can. It gives you a good reliable bank and reduces the chance of losing an earlier investment in perks.

    IE, you buy Juggs, Double Tap (I personally love DT), and Quick revive on round 10, and make a silly mistake, and lose all. That's 6000 points lost, when you could have just survived on a more meager and challenging diet for longer.

    2. In the same vein, and expounding on the 'wall weapon' support argument-get a good point maker (ak74u, MP40, Thompson, STG-you get the point. Get it? Get the point???) Um...anyway. Survive with that point maker for as long as you comfortably can. A WW on an early round can be a damned nuisance for yourself and your teamates. 

    3. Pay attention to character dialogue. Often when you pass close to, shoot, knife, or in any way experience something that pertains to the EE, your character will make comment. 

    4. Be familiar with previous EEs. Treyarch loves and respects their previous works, as  do we. You will see some patterns, for instance, four-player synchronous actions (X), (F) or (SQUARE), or killing a certain number of zombies near a certain object or area. 

    5. And in addition to, or clarification of the 'patience' points already made in this post, be prepared to experience repeated failures, downs, and losses. If you can't take it, rage quit, or get sick of zombies altogether after a handful or twenty tries, don't commit to an EE team. Easter Eggs are designed for the 4D's -diligent, determined, discerning, and deliberate. 

     

    3 and 4 are great tips! Added.

    Cool deal!

  8. Just realized you were new! Welcome! And hey, I really shot you down fast on your first post, so I'm sorry! And hope I didn't discourage you! But we've had good talks since, and look forward to more! 

  9. 1. Survive with Juggernog only for as long as you confidently can. It gives you a good reliable bank and reduces the chance of losing an earlier investment in perks.

    IE, you buy Juggs, Double Tap (I personally love DT), and Quick revive on round 10, and make a silly mistake, and lose all. That's 6000 points lost, when you could have just survived on a more meager and challenging diet for longer.

    2. In the same vein, and expounding on the 'wall weapon' support argument-get a good point maker (ak74u, MP40, Thompson, STG-you get the point. Get it? Get the point???) Um...anyway. Survive with that point maker for as long as you comfortably can. A WW on an early round can be a damned nuisance for yourself and your teamates. 

    3. Pay attention to character dialogue. Often when you pass close to, shoot, knife, or in any way experience something that pertains to the EE, your character will make comment. 

    4. Be familiar with previous EEs. Treyarch loves and respects their previous works, as  do we. You will see some patterns, for instance, four-player synchronous actions (X), (F) or (SQUARE), or killing a certain number of zombies near a certain object or area. 

    5. And in addition to, or clarification of the 'patience' points already made in this post, be prepared to experience repeated failures, downs, and losses. If you can't take it, rage quit, or get sick of zombies altogether after a handful or twenty tries, don't commit to an EE team. Easter Eggs are designed for the 4D's -diligent, determined, discerning, and deliberate. 

     

  10. Knowing Treyarch, it wouldn't be something so simple. He has an Iron cross on him, and uniform is still that of German Officer attire, but with all the time travel, I have a feeling they changed the course of history, hence the lack of Dots on the moon (moon base), 935 or Z-A in the Group 935 logos, and lack of swastikas or eagles on the teleporter. Ripple effect.

    True, the ripple effect can be huge, but to entirely remove Griffin Station? That would be a bit extreme, and change Richtofen's motivation to eliminate Samantha and Maxis at that time. At this point in the story, Griffin Station is already at the peak of its success. 

    Actually, Griffin seems to be where everything fell apart. Groph  didn't apprehend Sam, Maxis was sent to the Aether with control over machines by being killed and sucked into the MPD like the zombie souls, and it's where the missiles that struck earth were stored that caused the paradox or "The Rift" to be formed. The MPD room had oxygen, judging by the radio of Richtofen accidentally teleporting to it prior, presumably without space gear due to the clarity of his voice in the recordings.

     

    EDIT: correction, it was Groph, not Schuster. But realistically it was both of them who failed to apprehend her.

    Griffin Station is where it all came to a head, one might say, but the catalyst fallout was at Der Riese. It is the last place the big three were physically together. Otherwise, Der Riese existed peacefully for 5, almost 6 years following the initial discovery of the MPD. (Note the correction, based on the discovery of the MPD, January 1940, while the fallout at Der Riese occurred in September 1945

  11. @Korima

    That would be such an enormous ripple...so enormous to completely eliminate the Nazi Regime. People may make fun of preference for 'historical accuracy,' perhaps because that is the wrong word. Maybe more of a 'historical embellishment.' This is a factor that has always made the Zombies story so 'believable' as it were. And despite my statement pointing out that 935 was not a Nazi organization, it gave excellent explanation for their immoral and extreme research and activity that no other can. It's based on similar organizations, activities and secret projects conducted by scientists who were paid, coerced, or otherwise acquired by the Third Reich. Without the Nazi plan to create an 'Undead Army,' Group 935's mission statement "To Improve the Human Condition" would never call for the creation of zombies. So inevitably, they are still associated with the Nazis. Otherwise, we're looking at Advanced Warfare's ATLAS retold. No historic basis, no concrete motive for evil  

    Additionally, unlike in the past, the Zombies game mode is at the peak of its success, with the whole international community waiting with baited breath for the Giant release trailer. To release the first trailer to what may be the most anticipated Zombies map of all time with only the crowd that does not require censorship wouldn't make sense.

    And replacing the Swastikas on the teleporters with the 935 logo may have simply been done to yes, minimize the required censorship. We shall see. It was clearly not an 'Easter Egg,' as it was in plain sight, though virtually impossible to 'censor' in any other way (than the Iron Cross, which really wouldn't make more sense than the 935 logo) for an international trailer. 

    As far as Griffin Station's creation is concerned, construction on it began well over two years before the events of the trailer. And as far as ripple effect is concerned, the only way to interrupt that event is for Richtofen to have failed in the creation of the teleporter initially. He was inspired to create Griffin Station upon his discovery of the MPD, which occurred before he even began to lose his sanity.

    So again, in order for that to have been interrupted, the ripple effect would have inhibited the successful creation of the MTD in the first place. 

    NOTE ON EDIT: Dempsey actually states "I thought we were done with this," which may only imply that he thought Origins was the end, or that something else we've yet to learn. 

    I will say, however, that I do think it it plausible to Origins Richtofen is up to something that the others don't know yet. He's always been that way, and hopefully will stay that way. 

    And I'd like to say, your thoughts and research are duly appreciated! Keep working, let's knock this thing out!

  12. Knowing Treyarch, it wouldn't be something so simple. He has an Iron cross on him, and uniform is still that of German Officer attire, but with all the time travel, I have a feeling they changed the course of history, hence the lack of Dots on the moon (moon base), 935 or Z-A in the Group 935 logos, and lack of swastikas or eagles on the teleporter. Ripple effect.

    True, the ripple effect can be huge, but to entirely remove Griffin Station? That would be a bit extreme, and change Richtofen's motivation to eliminate Samantha and Maxis at that time. At this point in the story, Griffin Station is already at the peak of its success. 

  13. Who the hell is Bob?

    If my theory doesn't matter, Bob doesn't matter. So Bob is nobody right now. xD

     

    ...

     

    You state that as if it were fact; it is still, however, just a theory...one that is, in my humble opinion inherently flawed following the release of The Giant trailer. 

    Also, Dempsey has a son, as he observes in Moon when he buys the M16. Just some food for thought. 

    Oh, it is? My friend, who is trying to help me out with the storyline told me that this is what had happened. Listening to the radios throughout different maps also made me believe this is what was going on too. I apologize for the misunderstanding. That still stands as a strong theory, then. Again, a great interpretation of what may be going on, OP.

    Yeah, 'fraid so. I'm not sure where that theory first originated, but it popped up out here not too long ago. I figger we will find out. TBH, I don't really feel like it holds water, and would hate to see it go that way, just cause I'm still a bigger fan of the originals. 

    We shall see!

    I also love the originals, classic Richtofen was one of the most hilarious characters in gaming, ever. I'm not sure if you remember the radio quotes, where he records his diary. "DEARRRR Diary!" They got me every time.

    Bahahaha! Yes! Or the opening of Kino-"entry 7410 TWO ONE!"  

  14. Here's an interesting thought, though...is that originally, Richtofen and Maxis disappeared from Der Riese prior to the outbreak, as indicated in SNN. For some reason, presumably, the arrival of the NO4, however, in this trailer, Richtofen was unable to escape before the outbreak began. 

    So, for instance:

    -Samantha takes MPD

    -Richtofen flees 

    -Maxis shot

    -Verrückt is overrun

    -Richtofen 'tricks' and kills Peter McKay

    -SNN is overrun 

    -Der Riese is overrun

  15. ...

     

    You state that as if it were fact; it is still, however, just a theory...one that is, in my humble opinion inherently flawed following the release of The Giant trailer. 

    Also, Dempsey has a son, as he observes in Moon when he buys the M16. Just some food for thought. 

    Oh, it is? My friend, who is trying to help me out with the storyline told me that this is what had happened. Listening to the radios throughout different maps also made me believe this is what was going on too. I apologize for the misunderstanding. That still stands as a strong theory, then. Again, a great interpretation of what may be going on, OP.

    Yeah, 'fraid so. I'm not sure where that theory first originated, but it popped up out here not too long ago. I figger we will find out. TBH, I don't really feel like it holds water, and would hate to see it go that way, just cause I'm still a bigger fan of the originals. 

    We shall see!

  16. Ok, so lets begin with all that shiz after buried. Maxis won, or Richtofen won, don't make much difference to me. But at this point samantha was all like ok, world's decimated either way: time for plan B. 

    Plan B was to return to the point in time in which the O4 met the first time (origins) and bring them forward in time to the events of "the giant". 

    Here, what typically happens is richtofen would go to the moon find samantha in the pyramid, and then zombies would start rioting, maxis would be summoned, and then killed. 

    But now we have a few issues caused by samantha's medaling: 

    1: Maxis is now mostly dead. And his rotor form restricts him from having children. So samantha was never created in the origins universe. So it was abandoned and the new universe of the REGULAR zombies storyline comes forth. 

    2: Richtofen, now tainted with the knowledge of the cycle of him living, becoming all-powerful, and then falling, kills himself before he can do any of it. Now it is up for richtofen's younger self from another reality to set things strait. 

     

     

    On the bright side "Payback's a bitch! And just so you know so is Russman" never even took place anymore! 

    Bahaha! I don't exactly share this viewpoint, but I want to acknowledge two things (in my humble opinion) that are excellent about this post: the concise and precise format, and the concluding observation. Hahahaha! I agree with you entirely...to the extent that I would be happy if BO2 never happened. Brains. 

  17. Gotta say as someone who lives in Germany. I really hope there are no swastikas.

    Not because I am offended by them... that is really not the case, but only because I am kinda scared of the USK going into full blown censor rampage when they see it.

    Which means they cut out the violence of the game as well. I mean they did that with BO1 and it was kinda sad, because of no crawlers etc.

    Then again they released Wolfenstein the new order without any censorship apart from the swastikas and Nazi remarks.

    My two cents.

    They...removed...crawlers? D-: Holy crow...it wouldn't be the same...!

  18. About the whole Maxis death scenario...the beginning of The Giant cutscene shows the occurring events in which Richtofen teleports Maxis and Samantha to Moon. We know this, because it's virtually a repeat of the audio recordings we hear in Griffin Station (Moon). Both got teleported there, Sam ran into the MPD thus being trapped, Maxis was told her to kill all of them and was shot. Thus, Sam ruled over the zombies. 

    But @alexthingy is spot on - there would need to be more time before the zombies were ruled by Samantha. Which makes me believe that yellow-orange is the default color of the zombie eyes. Sam could have easily adopted it.

    As far as the Origins ending goes...what we do know is that the NO4 went through a teleporter in Origins. After that is up in the air. Sam's new storyline seemed to be going smoothly - a kid named Edward, Maxis alive, and her dog not undead. Why would she or anyone want to change that course of time? The NO4 went somewhere and were given an objective: to stop the original Richtofen in the alternate timeline.

    Time seemingly froze right at 1:15am and the NO4 where there. Looks like they were already there a few minutes prior to Richtofen doing THE THING. And the quote that Dempsey says to Richtofen is "Dammit Richtofen, I thought we were done with this!", which means they probably could rewrite history in the favor much easily so long as the original Richtofen followed their commands. With him dead, NO4 Richtofen declared that they would create a better tomorrow themselves.

    Yet somehow, Samantha was in control even earlier than that...but that's a subject for another discussion.

    Just as one might ask when Richtofen was shot. Was he shot at 1:15:00? When did Samantha take control? The zombies didn't begin to storm Der Riese, per the time in the trailer for about 30 seconds, just a short time longer than the length of time between when she arrived at Griffin Station and when she entered the MPD, and just about the exact length of time between when Griffin Station detects an intruder and when the radio ends. So did she take control at 1:15:30 or 1:15:00? It's a paradox.

  19. "Who controls the zombies in this storyline?: Notice that the eyes are yellow. Therefore, samantha is in control again."

    I thought that after Origins, Samantha was freed from agartha so that she could go home (that was all she wanted to do). With her power she rewrote time and space, the entirety of existence. She created her own timeline where she could become a happy child and created a friend, Eddie, and brought back Maxis and Fluffy into her newly created timeline. At least that's what I got from the end of Origins cutscene.

    She wiped her memory from all that had happened and made herself believe that everything was all just a game with the figurines, no longer knowing about everything that happened at all. There was still some reverence from what had happened, of course, but the default color for the zombies eyes became yellow after that, right? So nobody is no longer in control.

    I know "The Giant" takes place at a different time, and the zombies eyes are yellow which either means nobody is in control (based on my previous statement) or Samantha is in control. But I doubt Samantha is in control at this point because old Richtofen sent Maxis and Samantha somewhere in the teleporter, and time stops, meaning Samantha surely couldn't have reached the MPD yet to take control of the zombies, despite their yellow eyes. 

    I don't know, this is all very confusing and Treyarch have done a great job to scramble our minds on this one. Please correct any of my points if they're wrong, I am still having a lot of trouble with this storyline and need the clarity, thanks.

     

    No worries, it's all very convoluted, not to mention the flurry of crazy theories out there. Yes, time may be 'stopped,' however it has been that way ever since the Original Der Riese, where the clock kept looping the same three seconds. However, since Samantha was teleported to the moon, she was still able to make it into the MPD. Just as the others are still capable of moving and taking action, so is she. So I believe it is safe to assume she is back in control. 

  20. Jeez, that writing. That is a great theory and some good analysis though, there is only a few flaws. Maxis brainwashed an individual (we'll call him Bob for the sake of this comment). Maxis made this Bob person believe that he was called Edward Richtofen, a friend of Maxis who saved him once but had unfortunately passed away. Maxis wanted to recreate his friend who saved his life. Bob (old Richtofen) is who we see in "The Giant" trailer, who is shot by the 'real' Richtofen (at least we think he's the real Richtofen for now).

    Anyway, Bob has 'real' Richtofen's traits ('real' Richtofen is the version from Origins) because of the brainwashing that Maxis had done to him. Bob was the one who 'created' the characters Dempsey, Nikolai and Takeo, Maxis did not 'create' these characters. However, they aren't really the real characters either. What Maxis had done to Bob, Bob had done to a US marine, a Japanese warrior, and a Russian soldier. So these three individuals are not actually Dempsey, Nikolai and Takeo, they were just brainwashed by Bob to make them believe that they were our four original characters.

    So the Origins versions of the characters are actually the real ones as far as we know, with real histories. Origins' Dempsey actually has a young daughter, and the standard Dempsey who Bob brainwashed doesn't, he just believes he does. 

    So unfortunately, I don't think this is Maxis' plan. I think his plan will be revealed in this new map, "The Giant" (not really new) that will come to us on Black Ops III.

    I just proof-read my comment, and I realize how messed up that scenario sounds, so if you need some more clarity, I understand.

     

    You state that as if it were fact; it is still, however, just a theory...one that is, in my humble opinion inherently flawed following the release of The Giant trailer. 

    Also, Dempsey has a son, as he observes in Moon when he buys the M16. Just some food for thought. 

  21. Yeah, I'm a little disappointed that it's what they had to do, as I'm a stickler for accuracy as well; but I am glad we can keep the iron cross-it represents the fact that it's in Germany well, though not as well in terms of timeframe.

    Hitler specifically brought the Iron Cross back into military ranks during world war 2. It represents the timeframe as well as the swastika would.

     

    Haha! Well, this 'stickler for accuracy' stands corrected. Oops! 

    But all that to say that I support Treyarch in what they decided to do, no doubt. 

  22. Yeah, I'm a little disappointed that it's what they had to do, as I'm a stickler for accuracy as well; but I am glad we can keep the iron cross-it represents the fact that it's in Germany well, though not as well in terms of timeframe. 

    But here's some food for thought: I wish (and dare to hope) that they do dare to put some clear historical symbolism in there in a couple small places, but the thing is, Group 935 was not even a Nazi organization. It was a top secret international scientific research community that was, one might gather, 'annexed' with smiles and loaded guns by the 3rd Riech  And like the terminal points out, it's not like it was even in Berlin or anything. It's in Lower Silesia, near Breslau, so literally outside of modern Germany. There are some gaps I'd like to see filled, and one more Nazi Germany map would be awesome and could very well serve the purpose of filling gaps. But as we've seen before, the USSR had its place as well, following the fall of Der Riese and the return of its 935 members. Point being, it would be very doable to finalize that period in time without too much compromise. 

    And though I'm a stickler, I understand why Treyarch has to do what they've done. Business is the most important thing. And heck...I understand the lasting bitterness. I'm a southerner for the last 200 years and the thought of savage bastards like Benjamin Butler and William Sherman raping and pillaging their way through our heartland will always get to me. But...I do wish people would let the past be the past. If it happened, illustrate it. "Those who forget the  mistakes of the past are condemned to repeat them."

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