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Doppelgänger

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Posts posted by Doppelgänger

  1. 42 minutes ago, jiipee95 said:

    I wouldn't want another "feeding" process in this map... at least not for the wonder weapon(s)... If it's equipment like Hells Retriever then it wouldn't be that bad. But it gets boring to spend those early rounds feeding something just to get the wonder weapons :/

    Agreed. It's a really overused means of gameplay that really doesn't need to be there. It made sense on Moon. It made less sense everytime they continued reusing the same "element" of gameplay through every map since then. Hopefully they decide to take another route and come up with something new this time around. 

  2. On 4/13/2016 at 9:04 PM, Doppelgänger said:

    It seems to have only just died. The video has the zombie walking past the plant, then skips to where the zombie is on its back with it's limbs blown off. Strange that it contains such a cut, so they could be hiding a way to get the plants to feed on the zombies or perhaps the weapon that killed the zombie. Who knows. There really isn't much we can extrapolate from.

    My mistake. I'm seeing everyone commenting that it is not dead and, after reviewing the scene, it is definitely a crawler. Sorry for the false bit of information. Still, it makes me wonder  if we need to turn the zombies into crawlers in order for the plants to consume them. It most likely won't, hopefully at least, as it obviously make Easter Egg hunting an absolute nightmare.

  3. 14 minutes ago, Stop Mocking Me0 said:

    AND NIGHT OF THE DEAD: A suped up remake of Nact, jam-packed with all the horrors we've seen in BO3

    It wouldn't make much sense having yet another remake of Nach Der Untoten. Yes they remade Der Riese into The Giant, but both times around the map had story to it. I say leave the legend be. It's an awesome map because it hasn't been changed much (apart from the weapons and Mule Kick in Black Ops 1).

  4. 19 minutes ago, ZombieSlayer1997 said:

    I'm happy about the HG-40, Marshalls and MX grand as long as they're available to all playstation accounts, not just the one that downloaded the season pass (like the gobblegums and themes). I can see them releasing them as weapon kits, and then the game will tell me I can't use them because I "don't own the season pass".

    I don't think that you should have a problem with accessing the weapons. They aren't DLC related. 

    By that I mean it should be in the map straight up. Especially if they're wall weapons, you shouldn't have a problem. Unless Activision pull the blanket our from under us and make in that you will need to own them through the Supply Crates or something of the sort. 

  5. 1 hour ago, anonymous said:

    B17_zpsa6f2a774.png

    Crashed B-17 in Nacht der Untoten.

    There is also a crashing B-17 in Zensubou No Shima... Coincidence? I actually think so, but theorists, do whatever you wanna do with this.

    I honestly don't think this will have much to do in terms of connecting other maps. It's really only an aircraft used during those wars and as such won't really hold any significance. The only thing that it would help with is confirmation on when the map takes place.

    1 minute ago, Stop Mocking Me0 said:

    Nacht took place in Germany if I'm not mistaken, or somewhere else in England, unless they're pulling a lost on us. 

     

    Another thing I noticed about the map is that UNLIKE der eisendrache, there doesn't appear to be anywhere wide enough to properly train... (obviously it can still be done by professionals, but to noobs) I hope this ends up to be a REALLY hard map so we can finally put that OP weaponry to good use. 

     I hope it plays similar to Shangri La, just offering a little more space while keeping the narrow corridors. Although it is despised by many, I enjoyed SL and miss those maps with alot of choke points. Hopefully Blundell and his team don't rely on confined spaces to make the map creepy.

     

  6. 11 minutes ago, anonymous said:

    At 0:45 you see a plant eating a zombie which is already dead, so this one looks more like a dragon/ceberus then a trap for me.

    It seems to have only just died. The video has the zombie walking past the plant, then skips to where the zombie is on its back with it's limbs blown off. Strange that it contains such a cut, so they could be hiding a way to get the plants to feed on the zombies or perhaps the weapon that killed the zombie. Who knows. There really isn't much we can extrapolate from.

  7. So I had a "Light Bulb" moment with this object.

    eJk3Vh1.png

    What if it was a new perk that evolved as you played. Sort of a Buildable Perk if you will. Now, the idea I had was that you pick up certain fruit-like drops an add them to the machine, causing the Perk to evolve slightly. Now the only new drop we see looks a lot like a Durian, a spiky fruit found around South-East Asia (coincidently around the area this map takes place). As an example, you could add this drop to the machine and would receive a buff of sorts to your perk. Something along the lines of causing slight damage to zombies that hit you.

    It is merely food for thought (excuse the pun) and it could only be a mutated trap plant. Who knows. 

  8. 1 hour ago, Nightmare Voyager said:

    HG 40, MX Garand, Marshal 16 (Single and Dual Wield, so both will probably be implemented into the game through Weapon Kits), Pufferfish Blue Drop, Giant Divinium Meteor, Plants which may or may not eat Zombies like Dragons and a weird Keeper Pedestal. These are the things I noticed that others haven't really talked about yet.

    I noticed all of these as well. Those Keeper symbols look very interesting as does the huge meteor.

  9. Hey guys. The long-awaited, long-overdue trailer for the new zombies map, Zetsubou No Shima has been released. Here is a link:
     

     

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    RhXwNz5.png

     

     Following the events of Der Eisendrache, the Origins heroes find themselves stranded on a remote Pacific island, home to a secret biological research lab experimenting with Element 115. Players will face new terrifying enemies, devastating traps, and classic Zombies side quests to enhance the Origins narrative.

    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Transcript from Takeo:

    "There are those who seek power over nature itself. Beneath the shadow of an evil, a new enemy has arisen. Here on this island, they had no idea of what they would unleash. Make your peace hellspawn. I am coming for you."

    So first up, the map looks great. The jungle is incredibly dark and dense, making this a candidate for another incredibly creepy map. First up is what appears to be a map of the Division 9 site as well as the logo for Division 9. 

    fEPE7M0.png

    G1C9WXd.png

    Probably the biggest part in this video are the spiders and the huge mutated zombie we see in the latter parts of the trailer. The spiders seem to be a Hellhound round or Space Monkey round, as in they get their own round and drop a Max Ammo at the completion of said round. However, like Hellhounds, they may appear later on as the game progresses. Also, they seem to have a home seen in a huge cobweb and cocoon filled cave, so perhaps they will also spawn there if we linger too long.

    O5O0ntC.png

    XAdbNoa.png

    We also see a mutated zombie plant boss of sorts. This could be like the Panzer or Margwa in that, it spwans in every few rounds. Also it seems to be like the Margwa, where there are certain critical-hit points on it's body. 

    P0k38wz.png

    With the dense foliage we see strange plants that seem to act as some sort of trap. Perhaps these will act like a double-edged sword and will injure us, similar to the bamboo spikes found in Shangri La. Also in the trap department is what is clearly that of what looks to be a B-17's engines and a huge fan that sucks the zombies in.

    thMT9hr.png

    As for the weapons, it looks like we have DLC weapons present in the map. These include the MX Garand, HG-40 and the Marshal-12 Dual Wield however I wouldn't keep up hope as some of these may change at a later date. How these can be accessed in currently unknown.

    0yhHWGc.png

    Vt91fme.png

    his3Yu4.png

    We also have two escape routes that will carry you across to different parts of the island. The first seems to act like the ice slide from Call of the Dead and Shangri La's waterslide and transport players a short distance away. The second however, looks like it might require points to access as it is extremely long and clearly transports the player/s across the entire facility. Also Dempsey, the character sliding down the chute, seems to have previously been in a room before falling through the tunnel. This could be like countless methods of using the Pack a Punch that we have seen in the past. For example, maps like Kino Der Toten and Shangri La both had Pack a Punch rooms that could be camped in easily, so there were events that would occur to remove the player/s from those spots. These were; being teleported away and being pushed down the stairs by a torrent of water, respectively.

    Also note the 115 rock falling with the player.

    WtgT3Wl.png

    Last but not least is the swimming. This look well done and although it could help out in an escape, it also seems to be incredibly dangerous as the small flooded tunnel can easily be swarmed by zombies.

    gYzebCh.png

     

    Other small interesting parts of the trailer include:
    - Keeper Symbols on some pillars. This looks like a possible step for either the Easter Egg or a Wonder Weapon [0:15]
    CG9m1kt.png

    - Multiple Human/Plantlike creatures in tubes. Also a strange object is in the back left of the room. Possible new Perk-a-Cola? [0:17]

    H5F8Fam.png

    - Imperial Japanese Zombies. Obvious, but worth a mention. [0:21]
    - Huge 115 Rock/Asteroid surrounded by Division 9 equipment. [1:10]

    0b9g4ks.png

    - New Drop. Possibly like the Tram Fuse. Looks almost like a grenade. [1:14]

    Puq9edk.png

    Overall, the map looks amazing and I can't wait to play it. Let me know your thoughts. I'll be sure to edit this in coming days if more information is released.

  10. Hopefully with the release of Zetsubou No Shima,we may see a bit of backstory into the Division 9 research facility in Shi No Numa considering they were both owned and operated by Division 9. 

    As for the discussion, I believe Morg City was based on Chicago and New York City, so I wouldn't be surprised if it is located in the same area as those cities..

  11. So much blue in this thread! 

    Welcome to the site. If it's players you are looking for, look no further than our CODZ LFG on the main page. Just select the options that suit what you are looking for and go ahead.

    If you have any questions, ask away. Hope to see you in the forums. 

  12. I'd suggest heading over to Twitter and asking Activision Support. I personally haven't come across that glitch, but it could be a problem with the actual game itself. I would suggest you try deleting the game and any DLC, then reinstall it. I can't guarantee it will work, but I have heard of these problems being solved this way. 

  13. 1. ADVERTISING [ADV]:

    Rule: Advertising to other users inside the CoDz Forum, whether it be via a post, personal message, or profile/signature links, to buy or view any products, websites, or other service is strictly prohibited. Non-intrusive links in signatures to personal YouTube accounts may be allowed, but that is case-to-case and each will be reviewed individually.


    Consequence: The infringing user’s account will be banned, as well as the IP address. Any post with the intentions of advertising will be immediately and permanently deleted.


    Example: If you are a spam bot, a hired advertiser, or a desperate website/business owner, this may apply to you. Signing up and making your only post a promotion for your zombie gameplay YouTube channel is breaking the rule. However simply sending links to a fellow forum goer who wants to know where to buy a capture card is not breaking this rule, PMing your buddy a link to a funny YouTube video isn't, etc.

    -------------------------------------------------------------------

    Read up on the Code of Conduct before posting videos in the future. The posting of videos from your channel in threads like this is frowned upon. This video has nothing to do with discussion about Der Eisendrache, so posting it here is obvious click-bait. Click-baiting is as frowned upon on these forums as it is everywhere else. Remember to keep videos like this to the Media Centre as that is where they belong. I'm not a mod, so I can't run around telling you what to do. However, you should heed this as a warning so you aren't surprised when the Moderators do take action.

  14. I'm going to warn you now man before other people jump in and up you about this. Change the title. I see you are a new member so you probably don't understand. I can tell you now, we've had to deal with people speculating about an Easter Egg on The Giant and it's becoming annoying. It is merely a remake. Which means the only Easter Egg on the map is the Flytrap. Make sure when you name threads in the future, don't name it like what you are talking about is confirmed, especially if you yourself are uncertain. Try something like, "Has anyone else seen this on The Giant?" Or something along those lines. I can say with almost 99% certainty there is no Easter Egg. There might be in a future patch after the fourth DLC as some people have speculate. But other than that there is nothing. Sorry for bursting your bubble, but you needed to know.

  15. It was total bs. I think Treyarch need to jump on people "disconnecting" *ahem* dashboarding if they go down using Perkaholic. That is a thing as well. Also, people still don't know how to do the rituals. We're talking Prestige 1's. It's ridiculous. 

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