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justanothergamer

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About justanothergamer

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  1. btw how do you make a signiture :geek:
  2. NAUCHT = Naucht der untoten/NDU clear things up?? :ugeek:
  3. what's the answer I need to know it's really confusing me the only thing I can guess is... POINTS ...or... FIRE SALE
  4. I think people are being too harsh on tranZit, Tryarc have worked hard on all of the different aspects of the game, and the whole creepy fog that covers the map with denizens that hate the light, waiting for their next victim to arrive, is a great idea and it works well but I do get the fact that parts are annoying like the whole takes ten mins just to get to round five and how slow the map is as a whole, but people are still being way too harsh and not looking at the positives= The bus, a whole new traveling aspect to zombies The new characters that are completely different to the O4 The new "BOSS" being the Avogadro The new type of zombies being the denizens The fog adding a new creepy aspect The new Easter egg, having a choice of two different paths to follow The fact they took one decently sized map and let you play in smaller versions of it.
  5. oh that is actually quite cool I can see why it's not an exact replica or the real thing because you can't get upstairs and it's a lot more wrecked than the original
  6. I get the whole homage thing about zombie roots and things and I'm glad it's there because I have played zombies since the day WaW came out but it confuses me why it's there
  7. I'm really confused about Nacht der untoten, it's placement and why it is in green run It doesn't make sense, I mean was green run originally surrounding NDU or was it somehow lifted up and moved and if so why was it moved to green run. It just doesn't make any sense why it is in such a random location just for a single piece of the Easter egg which could easily be placed anywhere else in the map CONFUSED PLEASE HELP ME!!!!!
  8. Hello this is my fully explained strategy for high round survival on Town map: Firstly on round one: shoot roughly 6-8 bullets to the body of the normal (not on fire) zombies and about 2-4 bullets to the body/legs of the ones that are on fire then knife. then by round 3 a full clip and a half then knife. so by round 3 or 4 you should have around 3000 to 4500 points now open the Juggernaut room door and you need to buy the MP5 on the wall. Survive in that room at the edge of the hole facing the middle of the map so you have an easy escape if you get over run and you are also very close to the ammo if you run out. next you need to buy Juggernaut (IT IS A MUST FOR HIGH ROUND SURVIVAL FOR THIS AND MOST STRATEGIES.) Once you have jugg, if you have enough buy double tap because now in BLOPSII it does twice as much damage as well as firing two bullets at a time, making it a lot faster when shooting down the zombies. Next is probably the most important part of the entire strategy you should "TRAIN" (run the zombies in circles) around the part next to the entrance to the jugg room because it is the best idea for bullet conservation and at the end of the first training round buy quick revive and ammo if needed. Now you will be set up for high round survival, just make sure that if you buy a gun from the box you do so at the end of a round leaving one zombie so you are not stuck in a corner plus always leave one space empty on your perk "bar" encase you get an RPD or hammer because then you can choose between speed cola or stamina-up good luck and please if you have any comments or if you have a better idea leave them below and I will read them all

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