Nova Zombie
-
Posts
69 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Posts posted by Nova Zombie
-
-
A new melee weapon has been discovered. It is a Golden Spork and it is a one shot kill on round 31 and possibly higher rounds. This guy uploaded some gameplay: http://www.youtube.com/watch?v=GGA9pDeJZVc
-
So can 2 players get the Blundergat?
-
I was watching the trailer and I saw that before upgraded it had over 50 shots in reserve but you can only shoot once (which fires 4 from barrels) before reloading (is this why they added Electric Cherry?).
-
I rewatched the trailer and I found proof that he spawns mid-round. Pause at 5:19 on this video. You can see a zombies behind the boss. http://www.youtube.com/watch?v=RkmvcMs2 ... wQ&index=1
-
Or will he have his own specific round like the Pentagon Thief? I personally think it would be more interesting to have him spawn mid-round.
-
You can do some epic trolling with the trample steam. It's pretty easy to fling people off the map.
-
They aren't actors. Read the map description:
"With plans to break out of Alcatraz foiled by the rise of the undead, the quartet of inmates will have to lean on their mob-derived skills with firearms, blunt instruments and improvised weaponry as they battle the zombies infesting and overrunning the island.”
Also it would totally destroy the atmosphere of the map.
-
What about a NML style PaP area on Goldengate Bridge?
-
At 2:59 in the preview you can see what looks like a trap switch on the left wall and spikes on the roof. It will be nice to have proper traps back. :)
-
I know a fix for this. Start trying to create a solo lobby and then sign out of PSN via Account Management, sign back in and now you can start solo with no problems. I'm assuming the Xbox equivalent of this works too but I'm not sure. It always works on PS3.
I also found playing a level of the campaign and then going back to zombies usually works but I did that before I knew the fix above.
-
I really like Double Tap 2 but I noticed that it doesn't work with all weapons. Does anyone know which weapons it does work with?
Also how do you get the permanant quick revive ability without having the perk?
-
Maybe the Thing in the sky is what brought the characters back from the Moon.
-
Mrdalekjd has plajarized every one of these ideas in a recent video calling them his own ideas. He used exactly the same description and order.
-
I just got to 46 with someone using mainly the AK47fu2 and I ended up with 1.1 million points and 1560 headshots lol. I hardly needed to use the mustang and salleys.
-
Thanks for replies. I always like to keep a weapon for getting out of simple jams and reviving. I just needed to know if I would have to swap out for the crossbow or if the M&S would get me to 40.
-
At what round will the M & S stop getting you out of jams. I'm planning to use them on a 40+ CotD run but I'm worried they won't be able to save me in the high 30s.
-
Then theoretically, people could knife the dogs when they run out of M&S ammo. Although it would be time consuming, it could lead to unlimted kills.
-
I was wondering, do the dogs scale in health indefinately in NML, because in Shi no Numa, Kino and Der Riese they stop scaling at a certain round.
-
As Chopper said, I love FIVE, one of my personal faves and always has been. The only downfall for me is the placement of the traps; it doesn't really make the higher rounds difficult, but it makes them incredibly slow. Still planning a run to 100 on it at some point in the year, but it's pretty low on the list due to the time it'd take.
That said though, I've been devising a trap strategy that'd make using the traps just as quick as it'd be on any other map. Still a lot of creases to iron out before I'd call it a feasibly safe high rounds strategy and I may decide in the end that it just won't work well enough, but it's definitely not off of the cards, I believe it can be done if a set route is adhered to.
Maybe you could train the zombies in the MPL hallway and then take them through the traps. I've done this on a co-op game with my partner in the def-con room. But it'll be harder on solo with all 24 zombies. I think I remember a YT video of someone training there on solo though so maybe it'll work. It is a bit dangerous though but with a crossbow it might be doable.
-
I prefer running just the pig room, and when I run out of ammo go to the AK with crossbow/winter's fury out then go back. The pig room is a very flexible spot that can be run in various ways and directions with the two tables and escape windows and there's even a few large areas where you can do a Half-moon train if you need to. My partner runs the def-con room and if he goes down I take teleporter (and lift if it take me to top) If I go down he takes the lift. And we use claymore stockpiles for thief. We got to 38 yesterday and could've kept going but I had to go so we killed ourselves.
-
So it'll work?
-
If I start up a private match with 2 controllers and get a friend to join and leave so it's just local players left in the game will it count on the leaderboards? I want to play 'solo' using this method.
-
If I start up a private match with 2 controllers and get a friend to join and leave so it's just local players left in the game will it count on the leaderboards? I want to play 'solo' using this method.
-
That's pretty good man. Congrats! Where did that rank you at?
Thanks, we're at 60 and 61. It's my solo scores that get me into the top tens. I was second for a while for solo Lockdown (now I'm ninth). I have a pretty good solo strategy for that map so I might try again soon.
Pack-A-Punch Location Theories
in Mob of the Dead
Posted
Lol, I can't believe that my complete guess was correct.