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Jeager1999

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Posts posted by Jeager1999

  1. Your forgetting that George is not like any of the Sub Bosses. So Death Traps wouldn't be that strong against him. I'm betting that is the reason there aren't any Conventional Death Traps like Electric Fences or Sentry Turrets because players would probably use them to take out George without wasting there own ammo.

    But None the less the Icy Water is effective against Zombies even in Higher Rounds. So Yeah, To me. DEATH TRAP.

  2. Yeah, the VR-11. The "Humane" Wonder Weapon. "Instead of Killing the Zombies...that are already Dead. Turn them back to normal....defenseless.....so they can be chased by other....Zombies." :facepalm:

    That thing is anything but humane, you turn zombies into humans yes, but you do so in order to save your own ass. You're not trying to rescue them, they wind up suffering a fate worse than any zombie...

    Trying to act like I was one of those Advertisers who would plug a weird product. A failed attempt as you didn't get the joke. lol

  3. Again, Richtofen said in the Radios that the "Undead Army" was locked up. Its possible the Ship was the Containment Vessel that he was storing the army. As you see, the Ship crashed into that Island, ripping the ship open. Chances are the Crash might have cause some of the Container to open and freed some of the Zombies. There's a chance that the Islanders were attacked and became zombies themselves. And then as a Time Saver, went underground....or in the rocks.

    But there are more to this map that we still need to figure out. One is how a German Made Teleporter ended up in a Room with a Soviet Emblem on it. That and the Sub Suggests that the Island is somewhere in Former Soviet Territory.

  4. Tell you this. If you run around in the Second Floor, wait for at least 24 of the to be behind you. Fire a shot at one, doesn't really matter if you hit on in the middle of the crowd or close to you. Un-Packed, it will STILL Kill every one. So yeah. Wonder Weapon.

  5. First, to answer the other Question about how they Got from Kino to Ascension. Easy, the Lunar Lander. Remember? your on the thing when it lands when the game first starts.

    Yes, the Heroes did got to Ascension then Teleported to Call of the Dead.

    They needed the Wunderwaffe to use to overload the Teleporter in order to go through time. Maybe not only did the Teleporter Overload, maybe it caused the weapon to do so as well. Maybe it was broken and Richtofen needed to fix it. He is the one who made it after all.

    Anyone has there own theories on the matter. But here is something that just might blow your mind.

    Since they were at Ascension before they Teleported to COTD.......Where was the Teleporter?

  6. Honestly, I think the Scavenger should be called a Wonder Weapon, I don't see how no one calls it that. I think there is a Clue to it being a Wonder Weapon, by the Name of it when Upgraded. "Hyena" Infra-Dead. Since we know this Hyena Character was in 1945 as a spy for the US. That means the Weapon Originated from that time. The Rounds it fires are pretty powerful, way to advanced at the time. And seeing how when Upgraded the Weapon comes with a Infra-Red Scope, that too is something to think of. So that is why I think the Scavenger should be a Wonder Weapon.

    Your Thoughts?

  7. Well............The Icy Water can be. One night I was playing COTD, doing my usual run around in the Second Floor. At the moment, George was coming down from upstairs. Now I can take of the Zombies while his down here with me. But when I was trying to make some Crawlers with Frag Grenade the damn thing bounced off one Zombie and Tapped Georges Leg. I managed to Duck him, run down to the bottom and get right to where the slide was. But there were a swarm of Zombies right behind me. I slid down stopped past Speed Cola and then Fired half a mag from my HK into them. If you kill a Zombie, the Freeze into a block of ice. Shoot the "Zombie-Cicle" and they explode, causing damage to any Zombies next to them, killing them almost instantly. Even the damage can hurt George, but not really effective. Plus that spot there is a long straight line to take out a lot at that moment.

  8. RADIO 2

    "Oh. Apparently someone in security found a spy today, they are delivering him from Verruckt, to replace the one that i broke (chuckle)"

    Dempsey was the Spy.

    RADIO 3

    Confirms that Dempsey was the Spy.

    RADIO 4

    "It would seem that the O.S.S realized that we have captured one of their spies. They tried to send a rescue team into Verruckt that was (Static) the first batch of test subjects (laughter).

    I suspect that there are other more in the organization, Dr. Harvey ena, and Doctor Peter mackay to be precise."

    This is the Big Piece. It confirms Dempsey was not part of the Four who went into Verrukt. Plus we know at this moment that Peter and Harvey were still alive at that time.

  9. But what did he get in the other 4.....just out of curiosity??

    It could be as simple as the Ray Gun, the Wunderwaffe DG-2, the Thundergun, and the Gersch Devices. And now with the golden rod, Richtofen only needs one more item...

    The Wonder Weapons? I don't know. The Golden Rod is an Artifact than a weapon. As to what the other Items were that he took from the other maps is not known. The Gersch Device might be one of the Items. Again, this is just a theory. Only way to know is when the next map comes out.

  10. OH MY GOD! "Beware the 6"

    I'm beginning to think my Theory is right. What if Richtofen has been looking for Six Items in each of the maps the Four Have Been in.

    Shi No Numa, Der Riese, Kino Der Toten, Ascension. They were Trapped in Call of the Dead but he still got the Golden Rod. So that Five Down, One to go.

  11. Ive seen that Blinking Rock too, but only when I've killed George. Since I Run around the Second Floor of the Lighthouse, he will at times Reappear outside where Staminup is.

    Speaking of Glitches though, I might have found one. I was killing George for the 9th time and after I Flopped, Knifed him and he was about to get up an retreat to the water. Poof he vanished. He didn't dropped anything AND the same Baby laughing you hear when you get the Teddy Bear happened. too. (Pissed me the Hell Off.) I don't know if its a glitch or what.

  12. I run around on the Second Floor of the Lighthouse, Zombies behind me all the Time. So what would work most in the spot.

    The VR-11? I fire that at a Zombie, it would most likely run the opposite direction im running, make at least two follow him, and when we meet, He and the two Zombies Block me from running and I get killed.

    The Scavenger? I fire one shot at a Zombie, who is Surrounded by at least 16 other Zombies. BOOM, all DEAD.

    Clearly, the Scavenger.

  13. Here's some Quotes if Danny was to Replace Takeo.

    Dempsey: "Your pretty good with Blades...say that's not a bad idea for a Movie."

    Nikolia: "What's this? Tequila? *Gulp* "I can't see out of my right eye!...Hey this is good."

    Richtofen: "Oh, Flex your Pecks again!. It almost looks like the Woman on your Stomach Winks at me."

    Danny: "For Fuck Sake, Doc. Kill the Zombie, Not Skull Fuck it!"

  14. I think I might have an Idea why its in Spanish. Plus the "Mexican" Richtofen was talking about. A lot of people are saying that "Paradise" might mean a Jungle Location for the Next Map. I'm bettering its a Tropical Location but more of the South America area. Say a Aztec Temple. If you look close at the Poster when the Game is Loading in Multiplayer, on the upper right there a leaf and a structure made of stone. That or the next map will be in Vietnam.

  15. Still, don't know what the Rod's for. Doubt the Sub is really important. But I feel I might know more about the Ship. I'm guess its a Holding Facility. Those Containers on the Front of the Ship each of pods along the wall with restraints. I bet you that's the Stored Undead Army Richtofen was talking about. It Crashed on the Rocks, probably not by accident and the Zombies Escaped.

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