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selectyeti89

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Posts posted by selectyeti89

  1. That does sound like a good idea but now that you mention some people would be dissapointed with only four of the maps I think it would be better to just have them stay in black ops. I am actually really bored of these maps now that I think about it anyways. I do like the idea of zombie map packs with two maps in it though. and have twice as many maps for black ops 2.

    And zombieofthedead I did actually get some of these ideas from your thread but I didnt think I should post this there because its not about the classic maps.

  2. shi no numa 78

    You've done higher on that map co-op than I've done solo :lol: until I do my solo WR run on it soon anyways ;)

    Good luck on that :D . This used to be may favorite until I did round 57, 78, and then while going to 99 on co-op suicided on 68 out extreme boredom. Its not that I dont like the map but our strategy was kind of boring and too easy. We split up and trapped them in two different rooms.

  3. I think in the hardened/edition of black ops 2 they should put four of the black ops maps back in the new game. I think this time they should actually change something about them though. For example, they added a little bit of new stuff to the waw maps in black ops version of them but I think this time they should make more areas accesible and that would make the maps also bigger. They should also put in black ops 2 weapons and maybe some new wonder weapons for all the maps but leave wall guns the same. Also it would be nice for the original four perks but also put in maybe flopper for all maps and add some of the new black ops 2 perks they add.

    I Think they should bring back, kino, ascension, five(would be much better with new perks and weapons), and maybe shang or cotd. Tell me what you guys think about this and if you have anything that would improve this add that too.

  4. #1 ascension, not because its easy but because you can get extremely far very fast. If you do it fast enough it is actually possible to get to 99 on co-op in under 20 hours. And I just like the fact that I have completely mastered this map. I dont play it anymore though because i have been so far so many times.

    #2 der riese, this map also goes by extremely fast. About as fast as ascension. and its just fun.

    #3 call of the dead, I love this map for some reason. I dont know why but I just do. It takes freakin long though once you get 60+. to much recycling the v-r11.

    #4 shang, I have been wanting to get far on this lately because my highest on this is only 47 and I havent played it much.

    #5 shi no numa, I dont like this map much but I was ranked #1 on it with 78 rounds so I have good memories of it. It gets boring really fast though.

    #6 five, I like it because its hard and fun to play when everything else gets boring.

    #7 verruckt, I used to like it alot until the glitchers started taking high records on the leaderboards.

    #8 kino, this map used to be really fun until I started playing the classic maps then it just got very boring

    #9 nacht, I have gotten really good at this but it just isnt fun to play anymore.

    #10 moon, Im just done with this map. I lagged out on 85 and that good enough for me. Its just to boring.

    #11 dead ops, I like dead ops but its not really like zombies at all. Its really fun though.

  5. Still haven't done the Ascension EE myself actually, maybe something to do in the future with Tom and co.

    Apart from that, I mainly just do challenges on it. I've done 161 solo and 60 co-op before giving up, so I've completely conquered it round-wise, not much else to do now.

    I have also conquered it round wise, 87, 83, 89, and 92. That doesnt mean im gonna stop going to high rounds though. I NEED 99 on this map!!!!!

    Fair point. I also enjoy a solo speed-run to 100 on this map, seeing if you can do it in 1 day is a good challenge. You always win the challenge is the good part :lol:

    Thats another reason why I love ascension, you can always get through the rounds fast. :lol: Have you tried that pap strategy ever? I got to 80 in about 5 hours doing it solo.

  6. ok I see what your saying, I dont ever want to leave crawlers because I can do ANYTHING mid round that I could do with a crawler. What I was talking about 3 minutes for one horde is, most people who have to run circles on round 12 have to let every zombie spawn to start shooting which will take about a minute to spawn. Now that I think about it I dont really camp either I just run small circles but spawn kill them with ray guns. I get to 40 in under 2 hours doing this.

  7. I think nacht isnt that hard if you do my strategy ;) . And how can you say camping is a boring part of zombies? Its one of the only ways zombies is intense. And it doesnt take 3 minutes to get one horde out of the way.

  8. verruckt is not creepy when playing it because its so freaking hard to run circles in!!!! But when you have only a crawler and you hear alot of noises like crying, people sounding like they are getting beaten, and other stuff it becomes more creepy. Its a fun map though and I think future zombie maps should be more like it.

  9. Still haven't done the Ascension EE myself actually, maybe something to do in the future with Tom and co.

    Apart from that, I mainly just do challenges on it. I've done 161 solo and 60 co-op before giving up, so I've completely conquered it round-wise, not much else to do now.

    I have also conquered it round wise, 87, 83, 89, and 92. That doesnt mean im gonna stop going to high rounds though. I NEED 99 on this map!!!!!

  10. This is pretty much a fast way to get through the early boring rounds. I dont do it though because I can camp by the power switch with the back closed just as easily so theres no need to use this. It technicaly is a glitch but it doesnt really matter if you do it or not, its not gonna really help you get farther than maybe 30 anyways.

  11. I recommend spending more time on the coding of zombies. I am certain that a lot of Treyarch employees have seen video's of ridiculouslly high rounds simply because you can run in a goddamned circle. It's ridiculous. I think that Treyarch should produce zombie coding in which there's a factor of randomness put into the path of the zombies, otherwise it just gets boring ridiculouslly quickly.

    Note: I also think that there should be a third tier to the PaP machine (I.e. PaP a PaP'd gun to make it ultra PaP ^.^),

    P.s. And proper boss rounds would be nice.

    P.p.s. I'm gonna keep editing this post to include more things if I think of any improvements.

    No offence but reading this makes me think you havent been to high rounds. I think the highest possible to camp would be about 40. Anything else you would run out of ammo to fast and end up dying really fast.

  12. It seems like there are alot of glitchers out there these days. What do you consider a high round though? I have been to 92 on ascension and got into a random lobby with some guy had had 32 and he was calling me a glitcher. I just asked him why he thinkis that and he said because at my 32 it was taking two thundergun shots to kill them so theres no way you can kill them with that at that high of a round. Anyways my point is I normally have people that have been tothe mid 30s thinking they are just too good for the game and the poeple that get 50+ normally just want to play a quick for fun game anyways.

  13. I think it would be bad if they took out long games. I just love playing zombies for 15+ hours to get to insanely high rounds. I think they should make maps be able to be easy and slow or difficult and fast. I think they should also make the maps more like ascension, der riese, and the other classics. I liked cotd, shang, and moon, but they just arent as fun as the older ones were. Adding more stuff to do other than killing zombies was just annoying. I also hate how playing moon there is only one good strategy and that is running in the biodome.

  14. I think the best is the thundergun just because I have had a few fail shots with the wave gun and the thundergun but the thundergun lets you see after you shoot it and with the wave gun you cant tell whats around you afteryou shoot it. for me it goes,

    Thundergun

    wave gun

    JGB for its ammo

    v-r11

    ray gun

    mustang and sally, I think this because my friend got out of a corner on round 65 with an entire mustang and sally on moon once.

    scavenger

    and the winters howl

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