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DanielStockton

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Posts posted by DanielStockton

  1. It also looks as if the teddy bears with astronaut helmets on them in the three things to activate the EE song. I've found 2 out of 3 so far and will update as soon as I've found the third.

    EDIT: Found all 3 but the third one is stuck behind a metal face thing what looks like canisters behind it and I cant knife it.

  2. Any word whether there is a solo version of the Easter egg yet, like they did in COTD?

    EDIT: Tried doing the 4 buttons next to quick revive as fast as I could but no luck.

  3. You can use the PaP machine on solo.

    Once you've turned the power on a button next to quick revive shows, just stand on it until it goes down and then you can PaP your weapon :)

  4. Since I've just moved and will not have a stable internet connection until the end of May, if anyone fins out the full co-op guide i'll happily add it the the main post and give you full credit. There has to be picture or video evidence before I add it in though.

    EDIT: Sine the topics were merged I'm no longer the OP yet it has my topic name, so can the original poster change the title to 'Call of the Dead Easter Egg Guide *SOLO* (Co-op soon)' please. Would be appreiciated :)

  5. GREEN LIGHT WAY

    1st step - Power

    Turn on the power

    step 2 - the fuse

    go to the room where the team is trapped, listen to the banter, knife the door or shoot it to get the trigger started, once the conversation has finished, go upstairs and for a Big Fuse which will be located on either of the 2 desks in the above room, once you found it, insert it into the console to the right of the door

    Step 3 - destroy generators

    Blow up the 4 glowing red generators dotted around the map (Note so far only semtex blows them up, must be hit directly on top or wont get turned off

    Step 4 - Find golden rod

    Turn ships stearing wheel to 5 oclock, push the first lever once, then push right lever all the way, this will stop the morse code or giant orb faze and cause a submarine to appear and shoot a green light into the lighthouse (or vice versa)

    GEt a VR11 (mine was pack a punched so dont know if needed to be PaP or not) get a zombie at the bottom of the lighthouse inside and shoot it with the VR11, the zombie will get sucked up into the green light, while it is floating up, you need to kill it before it reaches the top.

    if done correctly the goldenrod will appear and float down to the bottom of the lighthouse for you to grab.

    Take it back to the tube to the left of the heros door, hold x to put it in and complete the easter egg solo, congratulations. Enjoy a gamerpicture, Achievement and WunderWaffe, yes you read right, you get the WunderWaffe DG-2

    TGP members found a total of 3 ways to complete this, dont know if they are glitches but multiple paths have completed the easter egg (we bypassed the green light altogether), other 2 paths coming shortly

    I will try this final step as soon as I get home from college and, if confirmed, I will credit you in the post.

  6. Ok, something is wrong here, I've tried the same thing with TWO different groups at the control room. And it just doesn't work.

    Since a lot of people in groups have being have problems in the control room then i'm assuming this strategy is the solo one, maybe in co-op matches you have to something with the dials but i'm not sure exactly what.

  7. Im having some problems, the light WILL NOT shine for me, even though the switches are in the right position and so is the wheel.

    I HAVE previously messed around with the ships wheel before knowing how to do this. Would this effect it in any way? A quick reply would be nice considering Im in a game right now.

    I'm not sure if it would mess it up but it shouldn't really. Is the brown handle on the wheel right next to the bottom on the right hand side?

    Yep, everything is exactly how it should of been. Every barrier has been bought. And no green light is appearing. :S

    Hmm, the only thing I can think of is that it has glitched along the way for some reason, I've seen a few other posters say that theres has glitched as well. Sorry man :?

  8. Im having some problems, the light WILL NOT shine for me, even though the switches are in the right position and so is the wheel.

    I HAVE previously messed around with the ships wheel before knowing how to do this. Would this effect it in any way? A quick reply would be nice considering Im in a game right now.

    I'm not sure if it would mess it up but it shouldn't really. Is the brown handle on the wheel right next to the bottom on the right hand side?

  9. I've seen various topics where people are posting what they've found on the egg so far and it seems all over the placer to me. So I've decided to make a topic which will outline all the steps to completing the easter egg, making it easier for people to find out what needs to be done 8-) FINALLY COMPLETED! (Co-op easter egg requires 3-4 people!)

    Step 1:

    When you get to the lighthouse you will see a big metal door and hear the crew talking between one another, then after they've stop talking press X or knife the door to start the egg. They will then tell you to find a fuse for them to but into the panel next to it.

    The Door:

    The fuse can be in to places (that i know of). Just go upstairs and it will be on either desk. Then pick it up and place it into the panel next to the door. They will then talk some more....

    Fuse Location(s):

    (Co-op Spawn):

    Fuse goes here:

    Step 2:

    After speaking to them again you will need to destroy four generators with explosives (semtex works the best). You need to make sure it goes very near to the glowing red part!

    1. The generator right behind you 8-)

    2. Go right down to the bottom of the lighthouse and buy the door leading to a back entrance (not the one that leads outside near the stairs). Then go down some stairs through water and you will found a house with double tap in. Go to the back next the the boarded window and the generator will be there.

    3. Go back up the stairs and you will find an ice ramp, travel down it and make your way back the the main part of the map. You'll see a wooden walkway to your left, go half way down it and you'll see a generator to you're right.

    4. Go all the way to the back of the ship where the claymores are and there will be a generator in the water (took me a while to hit it).

    The claymore area(Generator is at the far left in the water):

    Step 3: (Co-op only)

    When going back to the crew to talk they will ask for you to bring some vodka. The vodka is covered in a block of ice and is hanging on the railing in front of it. Make sure a person is underneath when you knife the ice to catch it ( this is why is on co-op only, it skips this step on solo). Then take the vodka a place it in the message chute to the left of the door.

    Ice block should be here:

    Or:

    Or on the ship outside the mess hall:

    Bottle goes here:

    Step 4:

    After talking to Richtofen he will ask you to bring a golden rod.

    (DIALS ARE CO-OP STEP ONLY):

    Some complicated steps ahead, this part requires you put the dials in a certain order (Thanks to jbird for posting the steps to help me out).

    1. Press the purple dial (bottom of lighthouse) until it is at 6.

    2. Press orange (2nd from the top) until the blue dial is at 4.

    3. Press yellow (top of lighthouse) until the orange dial is at 7.

    4. Press yellow until it is at 2 and count the number of times it took to get to 2.

    5. Press purple the same amount of times.

    6. Press blue (2nd from bottom) until it is at the correct number.

    The dials should look like this:

    (MORSE CODE STEP CO-OP ONLY):

    You need all four players positioned at the four radios that play morse code when activated. The locations and order are:

    1. Below the power room on top of a server looking thing.

    2. The abandoned house near stamin-up on top of a barrel on the right hand side.

    3. The far back of the ship hidden in a red container with two barrels.

    4. On top of the cabinet behind the stairs in the room where the crew are.

    These need to be pressed in order and quickly for it to activate.

    The next step is to go into the control room of the ship and do the following:

    Turn the wheel so it is 1 tick to the right of the bottom.

    Pull the first lever down once.

    Pull the second lever down 3 times

    This is what it should look like:

    (FOG HORN CO-OP STEP ONLY):

    The next step is to activate the fog horns in a certain sequence which is:

    1. Outside of the lighthouse to left left, next to the pool of water.

    2. Right next to the ice slide on the right.

    3. Outside of the lighthouse on the right next to the steps.

    4. North of the ice slide near a large rock.

    And this is what appears in the distance (On solo this will appear after control panel step):

    The green light leads to the lighthouse and goes all the way to the bottom through the ice here:

    The next step is to make sure that use have a VR-11 (does not need to be PAP'd) and have a running zombie chasing you (a crawler will also work). Go to the bottom of the light house where the green beam is going through the ice and shoot the zombie with the VR-11.

    Shoot zombie here:

    The 'now' human will be abducted into the beam. You need to make sure that you kill him before he reaches the top of the lighthouse or you will have to do it again. Once he's died wait a few seconds and the gold rod will spawn at the bottom of the lighthouse. Go pick it up.

    Gold Rod:

    Step 5:

    Go take the rod and place it into the chute. The crew will talk and thank you but the easter egg is not over yet....

    Chute:

    The fuse next to the door will blow and Richtofen will tell you to find another one. Don't worry! All you have to do is knife the fuse and voilà, the easter egg is complete! Plus you get a Gamer picture after the achievement pops up :)

    The power up, as you all already know, is the good ol' DG-2. It lasts for the amount of ammo you have and you aren't able to switch weapons or use anything, just like the death machines. If you get a max ammo whilst holding the DG-2 it will refill that as well.

  10. I can confirm that this IS the next step:

    Step 4: Go into the control room of the ship and so the following:

    Turn the wheel so it is 1 tick to the right of the bottom.

    Pull the first lever down once.

    Pull the second lever down 3 times

    EDIT: Put up some pics if anyone get stuck on what to do :)

    And this is what appears in the distance:

    PS: Sorry for the crappy images (iPhone quality FTW!)

  11. Ok, just been searching the internet for the next step and found this on NGT.

    Link: http://www.nextgentactics.com/forum/topic12038-call-of-the-dead-easter-eggs.aspx

    Step 4: You'll notice a golden light in the sky and a super annoying sound. I went up into the control room of the ship. After a bunch of trial and error I found this:

    Turn the wheel so it is 1 tick to the right of the bottom.

    Pull the first lever down once.

    Pull the second lever down 3 times.

    A sub appears and shines a green light at the top of the light house. And alas... I am stuck again. The last peice has to do with the 4 dials in the light house. Just don't know the combo.

    Hopefully this is true. Going to test it now.

  12. We are on step 4, need one more. Send a message to "Strwrsbob"

    We think step 4 is the air horns, all pressed at the same time. they mention it when given teh vodka

    I don't think they need to be done at the same time, since the achievement to set them free states it can be done in solo.

    I pretty sure we need to tune the fog horns using the dials to match the pitch of the flashing beacon, and then press them in the same order.

    EDIT: I don't think the fog horns are part of the easter egg, they are just used to distract the zombies attention for a quick getaway, so it still looks like we need to match the dials with the tone that keeps repeating.

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