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Showing content with the highest reputation since 12/25/2019 in all areas

  1. 3 points
    I would like to thank everyone who voted, whether for me or not. 2019 was a rough year for myself and for the world as a whole. I lost friends and my loved ones have experienced hardships with no clear solution or end in sight. I've questioned my own role in this world many times, and a whole new chapter of my life is just beyond the horizon. Through all that, however, I've been able to rely on CoDz to always be there as a safe haven filled with genuine people from around the world. This place is truly something special, and I am grateful to be a part of its history. Let's celebrate a new year, and the turn of a new decade. Let's make this world a place worth living in. To improving the human condition!
  2. 2 points
    For those that have played through Tag der Toten's main quest, the notion that Richtofen has in some way won may seem outright incorrect - after all, we see his death, a surprise bullet to his already rotting corpse. I was very much of this way of thinking, however recently I've went back for a second look over the map, BO4 and the story as a whole, and realised certain inconsistencies with this as well as evidence that points towards this alternative view (furthermore, I will be ignoring the wishes made upon the Agarthan device, as if they have come true, those characters are - for all intents and purposes - now normal people). In Tag der Toten, we learn of the Elemental shard, and how it binds together the entire Aether through the fusion of four souls. Seemingly, it's severing is why Primis and Ultimis - two halves, share the same soul. However, Eddie is presented to us as an "innocent Richtofen", from dimension 2210, and therefore is a wholly separate soul. Now throughout Black Ops 3 and 4, one consistent point is hammered into us. Teddy is a Liar, or moreso, all Richtofen's are the same, equally egotistical, equally calculating, just always having it manifest in slightly different ways. We know that Richtofen was a meticulous planner. Even moreso now. Here's a bit of context: Originally, we presumed that Samantha entering the MPD was a deliberate mistake on his part, however, if we pick the ending of Classified to look back at the cycle, we can see that events actually play out far more in Richtofen's favour to allow Samantha to first win, forcing him to leave his body, then allow Maxis to do the same, allowing him to gain a sort of temporary immortality, allowing his resurrection when the time is right. I do not believe this is mere coincidence and, in fact, is evidence of this calculating nature. The Shadowman was constantly advising him, and once he has taken his place within the MPD, he is able to see every dimension at every point in time - simultaneously. In Alpha Omega, he confesses that he had gained all he wanted from the Aether and, throughout BO4, we learn that it is an entirely corrupting influence. Essentially, Richtofen places himself within the Aether for the exact amount of time necessary in order to gain the required knowledge (likely whether or not the cycle has been broken this time around) and then proceeds from there (This further explains the non-canon nature of his endgame for Buried, as all it essentially does is shortcut to him being able to re-manifest within the material world). It can be taken therefore that the Maxis route was not necessarily intended, as it is far from the most efficient route, but what we learn about in the radios of Classified has been planned for. Now throughout Black Ops 4, we are constantly presented with the idea of "The Way Through", which was a concept that Richtofen has written extensively about in his journal (see my thread on the journal for the heavy implications of that). We often see it scrawled in game as what initially looked like the Tower of Babel, from the Book of Genesis, and whilst the metaphor is still accurate, we actually see The Way Through in game, specifically with the ending of Tag der Toten, with Samantha and Eddie moving through it (this is corroborated by the same "tower" chalk within Tag, but featuring two figures standing at its head). The Way Through is - to Richtofen, his "back up plan". If all else fails - and what that means I'll get to shortly - it ensures his victory. In terms of said failure: as previously discussed, Egotism is inherent in all versions of Richtofen, and that most of all manifests in self-preservation (exemplified in Primis Richtofen's selfishness in the act of perpetuating the cycle). Therefore, just as the outcome of buried was not necessarily desirable but still considered, his own death was prevented at all costs... But should that happen, his victory would still be assured. This victory is twofold. Firstly, he outright states in Buried that he wishes to break the cycle, and as we learn in Black Ops 4, this means the complete separation of the Aether from the physical realm. Secondly, it's no surprise to anyone that he would want to rule this "perfect world". This is where Eddie comes into play. The very last line we hear him say (all the way back in Origins) is "And I didn't even get my turn". Interesting, no? Furthermore, from the timeline, we get this unexplained entry Primis Richtofen traveled to Dimension 2210 where he secured the soul of an innocent Richtofen and delivered it to the House where Monty gave him a physical form, named Eddie. From within the Summoning Key, the Shadowman stated "I'll be seeing you...". We never witness any interaction between Eddie and The Shadowman, however this seems equally foreboding, especially when one considers that the Apothicons are far from destroyed, just simply sealed away - in much the same way that they were in the past and subsequently broke free thanks to the meddling of Humans using the Element in their lust for power (sound familiar?). Finally, for me as a musical person, this serves as the nail in the coffin: The theme of Tag der Toten is Richtofen's Theme. Don't believe me? Listen for yourself: What do you think? Does this undermine the ending or give it a far more interesting context, and possibly some insight into the future? Feedback, as ever, is greatly appreciated.
  3. 2 points
    Beter late than never, Hunterooo. Looking at how a tenth vote would not change the outcome of the poll, I am gonna go ahead and close it. Thanks to everyone who nominated, voted and of course the folks on the list, but most importanly thank you to the great @RadZakpak and congrats on being our user of the year. It has been a pleasure reading all of your posts and participating in your tournament threads even though those had some very questionable results. haha The timeline post, the convo quotes threads, the forgotten mysterys threads (with Anon) along with other theories and so many other great topics and let's not forget the Storybook. All these posts show just how awesome you are. It's an honor to share this forum with you. Much love
  4. 2 points
    Here is a link to the quotes in Google Doc form. Prompt and Responses Crossfire Edward Richtofen and Tank Dempsey Edward Richtofen and Nikolai Belinski Edward Richtofen and Takeo Masaki Tank Dempsey and Nikolai Belinski Tank Dempsey and Takeo Masaki Nikolai Belinski and Takeo Masaki Edward Richtofen and Samuel Stuhlinger Conversations
  5. 2 points
    I've had this one kicking around in my head for awhile, but I found it to be perhaps too controversial to post anywhere. But now that I've discovered a safe place in the Zombies Community to express opinions, I figured now was the best time to finally share it. In my opinion, the most tragic characters in the entire Story-Line are EASILY the Victis Crew. Before you send your nuclear warheads towards my current location, let me back up my opinion with stuff said in not only the timeline, but in our own theories as a community. To start off with it, the Victis crew is a group of random civilians who led relatively normal lives before the events of Richtofen's Grand Scheme took place in 2025. Misty was a farm girl, Marlton was a conspiracy theorist hellbent on uncovering the mysteries of Broken Arrow, (theory) Russman was a worker for Broken Arrow with a family, and Samuel Stuhlinger was a simple man who happened to be a mad conspiracy theorist unlike Marlton. Once Richtofen's Grand Scheme fell into place and the rockets hit the earth, the Zombie Outbreak began worldwide. Russman lost his life's work at Broken Arrow, Misty lost both her parents to Zombies, Marlton dug a little too deep and found more than he bargained for, and to survive, Samuel began to eat Zombie flesh. These guys got fucked hard by powers far beyond their control and perception. As if that isn't enough, let's look at their story when their paths cross in the first place. 10 years after the missiles hit Earth, Marlton, Misty, Russman, and Stuhlinger meet one another at the Green Run facility. (AKA Hanford Site) When there, they are contacted by both Maxis and Richtofen. Richtofen however can only speak to Samuel because of his past with eating Zombie Flesh to survive. In an effort to gain the upper hand on Richtofen and destroy the world, Maxis tells the group to construct the Pylons in his favor. To which the group obliges, despite Samuel's pleas to follow Richtofen. Richtofen for a moment even attempts to blackmail Stuhlinger into following his plan at Die Rise, threatening to tell the rest of Victis about his time with The Flesh. Once there's only one Pylon left, Victis begins to wander the earth while the voices of Maxis and Richtofen fall silent for a two months. Upon arrival to Buried, the group constructs the final Pylon in favor of Maxis who then thwarts Richtofen and opens a pathway to Agartha, causing the destruction of Earth to occur within the next year. Victis was betrayed by Maxis, the one who they thought would lead them to salvation. Not only are they betrayed by Maxis canonically, but in Richtofen's ending we see him take control of Stuhlinger's body against his will. Currently that's all we know about the Richtofen ending, but either way you slice it, these guys get betrayed by other-worldly powers beyond their control. They have no power or even choice. They're merely pawns to Maxis or Richtofen, no bigger purpose. They are betrayed despite their efforts to please the voice of what they hope is salvation. It's really rather sad to think about. Even when they separate for a point in time and return to one another, they now follow the voice of Richtofen hoping that he will be their salvation. Only to once again, be sent on a quest for his own intentions and being frozen in cryo-stasis at the end of it all. I guess you could say Primis Richtofen at least did them a favor offering them a chance to live, but they would be stuck in cryo-stasis for the rest of the cycle, never to be awakened. Forgotten by time. This happens in the Cycle Universe, but an arguably worse fate befalls them in the Broken Cycle. In the Broken Cycle, they're awakened from their cryo-stasis slumber in Alcatraz after Nikolai reads from the Kronorium attempting to finally end things right. Once again, they are sent on a mission to acquire a device for Nikolai. This time, they have to build and deliver the Agarthan Device for a purpose they know nothing of. Being loyal to Richtofen as they have yet to be steered wrong by him, the group listens to Samuel when Richtofen speaks to him. When they build the Agarthan Device and deliver it to Nikolai, they are once again betrayed despite their hard work and sacrifice. This time, they're erased from existence rather than plain and simply betrayed. Banished to the Dark Aether along with Primis and Ultimis, forever being forced to endure darkness and suffering until the end of time. One of Samuel's last words to Richtofen is literally "You haven't forgotten about us have you? We did everything you asked." It's honestly sad to see that not many people care for Victis as characters when they've all been through so much. Of course, their actual characters are not the best in the world, being incredibly stereotypical and all, but so is Ultimis and everyone loves them. Victis was perfect to play as to end the story we all know and love, and nobody can convince me otherwise.
  6. 2 points
    So here's my current thoughts (I'll try my best to go map by map): (Part 1, I will reply with the other maps at some point soon) Nacht der Untoten: Personally, I think this can remain almost entirely unchanged, perhaps just adding (blue of course) 115 interspersed throughout the plane wreckage and surrounding environment. Verrückt: Far more character quotes from the crew consisting of "Tank" Dempsey, "Smokey", John "Banana" and Paxton Ridge, perhaps quotes in reference to Peter as well. Finally, perhaps add an area that would have served as Richtofen's place of work during his time there, notes could show the DG1 and DG2, various misc 115 stuff (remember we're only just now introducing it to players), possibly even a small drawing of some Keeper tech he had already discovered (Vril Device, MPD, that sort of stuff). Importantly, 935 logos. Shi No Numa: FAR more Division 9 clutter - logos, research notes, and possibly a reference to "The Island" facility in a very small and vague capacity. The Doctor's Quarters could feature similar cloning sketches from that of those in Tag, giving the first hints at the true nature of the Ultimis that we play as. Additionally, feature 935 logos in the Doctor's Quarters. 115 meteorite is blue. Cornelius Pernell's voice is made consistent with BO4. Der Riese: Little needs to be changed here, other than perhaps two very vague references, that will only make sense to the player in the future. 1) Teleporters can travel through time, 2) Griffin Station exists. Also, add an image of a castle to the teleporter image pop-up (The lighthouse is already there, so this is more as another nod to a different facility). Additionally, as a sideplot, add a Maxis radio talking about collaboration with another group, group 601, in order to try and control the hordes as a temporary solution whilst he searches for the "Genesis Code". Pack-A-Punch plays the full jingle. Kino der Toten: First and most obvious change is make the voice in the film reels Maxis. These main audio reels will make reference to Group 601 specifically using a wide array of mind-control techniques in order to aid Maxis with subject 26 - this will also make the Richtofen quote in this map ("They used the screen to implant the mind with instructions!") Make far more sense. As well as the film reels, add an audio reel player to Maxis' office in the projector room that will serve as a kind of personal log (Like Richtofen had in CotD). These will develop his character, but also (possibly in the final reel) plant a seed that We didn't get until Classified - that the initial teleporter research was bestowed to Maxis by "M". In the reel, Maxis will refer to this character only once, and only call him "He" but this will be in the context of him beginning teleportation research. Add drawings to Samantha's room. Add a lunar lander. 'FIVE': This is where things begin to get very interesting. Character quotes remain largely the same, as though McNamara had briefed JFK on "The Samantha Threat", the other two had not yet learned about it through the meeting. As rounds progress, McNamara and JFK may hint to the other characters as to why they were so calm about the existence of Zombies (both knowing about Sam and Broken Arrow). Introduce Broken Arrow through radios, though only somewhat, as this can't take away any of the "oomph" of Classified. Plant enough that players suspect Broken Arrow are continuing similar research to Maxis as was introduced in the last map (Maybe namedrop "zombie" and "mkultra" in the same document or audio reel). Finally, in some form of radio or document, warn about a Russian initiative that are pursuing the same research as Broken Arrow Ascension: Once again, little needs changing here. The one addition I would make in a radio is have reference to a Siberian Ascension group operation. Call of the Dead: 935 mountain facility is partly visible, though has been covered mostly by rockfalls and avalanches, making it totally inaccessible to the players. The boat now features Ascension group sigils. Within the Lighthouse, documents can be found from the 935 era referencing "The Tunguska event has had a lasting effect on the surrounding land and the life (or un-life, as it is now) within, however there is some sort of colossal organic mass in the nearby ocean. Diving teams to be dispatched" - this of course being The Elder God, the true source of the Tunguska event. Shangri-la: Add the keeper statutes from either side of its Revelations counterpart to the temple, however they are significantly destroyed to the point where the player cannot see their faces. When the temple is opened at the climax of the main quest, have concentric-circles visible in the stonework and blue 115 crystals lacing the walls, a-la the Crazy Place (this will make sense later). Moon: On spawn, make reference to being glad to get out of the Pentagon.
  7. 2 points
    Nomination phase will last until the first of January. Be sure to get your ass in here, or Tank will kick it and I will spank it.
  8. 2 points
    I realized I haven't merry christmased you all yet, so let me do it with this comment. Apologies for doing so on the very last Christmas day, but: Merry Christmas! Its a feast that always marks the end of the year, acompanied by a feeling of melodrama looking back on it all (for me, at least). But an old year passing by means a new year to begin, and the term 'year' is something completely made up by us humans, with our brains always wanna make thing meassurable and comprehensible. Alas, concerning last year I must say that I gladly and equally thankfully enjoyed y'alls pressence here. Like happiness there were countless of moments of sadness in my head last year, but every single time I went to CoDZ, read an awesome new post or comment of all you others, my friends, my fellow humans, I can feel good again. Realizing there are great people out there, all struggling with equally humanoid problems like me. Feeling the sorrow, awesomeness and joy of everyday life. You are my friends. Danke :)
  9. 1 point
    Hello. The Meh here. I know - you're reading the title right now and thinking to yourself... 'what? Of course it does. The Dark Aether's a thing and has been since Black Ops III!' Y'know, you'd be right in that assessment - as a narrative piece, the Dark Aether is a fundamental, universal constant and literal piece of everything. It does exist, and I guess that's an antithesis of this post... right? Not one bit. Truthfully, I don't believe that "The Dark Aether" is a convenient way to personify things - AT ALL - in the way we've seen it represented. But, to quantify just why The Dark Aether makes no sense, we need to discuss - in layman's terms - what we can accentuate the core Aether being. Let's start with an analogy - think of the dichotomy between both Heaven and Hell, just as an example. Not as their personal counterparts, not by their representatives, not by any of that... but by their notions. Their existence and force alone. Two high powers, of both light and dark. In truth, the "Light Aether" is very much like that - it's the high place within metaphysical creation, a high energy that mortals simply cannot comprehend - or, to take a step further on, the whole abundance of the Aether is incomprehensible to all lifeforms, even those who can wield its power - that, if anything, is the core reason why it might be able to corrupt and contort its holds onto creatures. We interpret, and justifiably, have seen, these forces coalesce into a core ideal - the side of the Aether and the side Agartha/Monty's Perfect World rest upon is intended to be the light side, and the darkness we've understood as "Dark Aether", and the darkness we assume to see the Apothicons - The Shadow Man, Doctor Monty, and the like - we could think of that more the same, on a metaphysical level - a deep, oozing energy of darkness - antimatter. Which is why, with Tag der Toten's ending, their narrative use of the Dark Aether simply as a void of pure nothingness bugs me. Immensely so. Nikolai seems to grasp and explain that all these evils, all these events transpired, the whole Aether, they are cast away forever into the darkness, abandoned to nothing. That's what a void is, truly - a deep nothingness. But, again, we must consider that: a.) To have cast the Apothicons away so long ago into a darkened nothingness outside of creation and call that "Dark Aether" does not imply their turn and use of power from that realm, if such a realm is implied as pure nonexistence - unless that nonexistence is their power, and all this is a catch-22 that makes no sense; and b.) To have destroyed all of the Aether, you would have to destroy the Dark Aether, so as anything to be created ever again isn't left to desolate darkness and despair of causality to its powers - and yet to use the Dark Aether as a void of nothingness, is its own catch-22, out of the fact that you cannot simply destroy a void of nothingness. Narrative-wise, it fucking kills me. Notwithstanding, that writing this way for the Dark Aether completely misrepresents the Apothicons as a force of darkness - they're just aliens who got locked in a closet. Hopefully, you guys might see why, and help me understand the troubles I've wrought in my understanding of it. I know, this whole thing was off-the-cusp, but I can't really stay silent about it without driving myself fuckin' mental. Per aspera ad astra? -The Meh
  10. 1 point
    A "Conical-Bottom Metal Silo" is what I came to first after searching descriptions. I decided to watch a no-clip video from NiikThatGamingShow to get a full look and he mentions them as "fueling tanks" that are also on the radiation map for COD: Black ops 1. Watched a quick video and sure enough there sitting on that map as well. I know links have been made in the past to other maps so maybe there's something linked either informational or in reference to eachother. I don't think I posses that map but hopefully I can get access to look around (something about radiation and blast doors, shutting sections off or opening them up is a function on that multiplayer map). I feel like I can shine some personal thoughts on some of the quotes off the top of my head that really stand out. First though, my map data was corrupted which means all dlc was lost and only Tranzit works. The lightning burst still happens so I don't think it's part of the larger EE at all. This is also backed up by the fact that the lightning bursts also happen on easy when navcard and other EE items aren't present. Overlooked and never found, but one does simply run around. Thinking about it, I never simply ran an entire round over the map, without using the bus or teleporters. -I run all the time, like a lot. I tend to always be in the fog running around. No vision doesnt mean less ability. Reminds me of the 'without me you would be blind' quote. - Even if you can't see the orbs or flashes you can still do the function of the EE Eyes of dedication, skil, are separate. - The eyes I don't think are necessary to be on, just a show of how dedicated you are to zombies and the skill rank is separate from being able to perform the functions of said EE. Some things needs to go down, before others go up. Go down...objects? Players? - The "Now Die" on the diner I feel is a definite clue here. also "N 4" below blinking. 4th player goes down at diner, maybe to start seeing orbs or the lightning? I believe Die Rise has the same going down mechanic? Distractions are inhibited though the general key of succes. Past succes there is logic hiding in plain sight. Again speaking about something in plain sight... It seems like there is something big, obvious, that is ignored by us. - here's how I translate this, "Zombies are no longer required when you use the Key of Money at the Bank. Past Money shows clues/the next step that are (revealed/apparent?)" The second sentence I'm still trying to get. I've also filled up my bank account and have emptied it on many occasions. I haven't updated the original post or continued trial and error in a while so I'll start in on it again. Finally have a chance to start a local 4 man crew soon to try it out so I've been training back up so to speak. Thanks for keeping this alive @Anonymous, I'm here as always!
  11. 1 point
    Here is the starting bracket for round 3: Here are the rules for voting: First, I will provide a list with matchups, for example: 1. Electric Cherry vs Deadshot Daiquiri You would make your choice by replying with your pick and a reason why, something like: 1. Deadshot Daiquiri: I can't precisely tell you why I like it. Focus on the design, history, and relevance of the wonder weapon as opposed to just damage. Next Thursday I will tally votes and advance winners to the next round. Here are the match-ups: 1. Apothicon Servant vs 31-79 JGb215 2. Ray Gun Mk II (Including Alpha Omega variants) vs Paralyzer 3. Wolf Bow vs Wunderwaffe DG-Sharfshutze 4. Primordial Gauntlets vs Alistair's Folly Ich spreche kein Deutsch, aber ich lerne. So viele Versionen von "the". Oh ja, stimme, dummkopf!
  12. 1 point
    Credit to Talam for his videos and the CoD wiki for having a base transcription which I rearranged, corrected, and organized. Here is a link to the Google Doc version. Edward Richtofen and Tank Dempsey - Crossfire Edward Richtofen and Nikolai Belinski - Crossfire Edward Richtofen and Takeo Masaki - Crossfire Tank Dempsey and Nikolai Belinski - Crossfire Tank Dempsey and Takeo Masaki - Crossfire Nikolai Belinski and Takeo Masaki - Crossfire
  13. 1 point
    Yes, to improve human condition! You've deserved this title Raddy, and know you are not alone in experiencing such things you've mentioned. Cheers!
  14. 1 point
    Does me saying “Happy 115 Day” in this post count as a post in and of itself, and, thusly, does it bag me the medal? If so: Happy 115 Day! If not: RIP me.
  15. 1 point
    Probably my favorite tribute I've done, I like how it turned out. Hope you guys enjoy.
  16. 1 point
    Okay so as mentioned before, the Sumerians, the 'cradle of civilisations', the place where Homo Sapiens began to settle aand form a conplex society for the first time, is heavily associated with tales about the Vril-Ya and Ancient Aliens. According to these tales, the Sumerian gods were the Vril Ya and Sumeria is the place where the landed upon Earth. I just found this: Check out their alphabeth! Seems like they were inspired by something, eh?
  17. 1 point
    Voting phase, which will last until the 6th at 6 pm CET is now underway. :) Sorry for the downtime. <3
  18. 1 point
    Gonna try to find a logic behind the green flashes of the Magic Box, instantly followed by a Teddy Bear sitting on top of the box afterwards. Things I got so far (will update): Russman: Gets a Warmachine Misty: Samuel: Marlton: I find it interesting how Russman has multiple quotes in which he says how much he likes the Warmachine (the weapon that gives him the green flash). Samuel likes pistols, Misty shotguns and Marlton snipers. Maybe there's a connection, maybe these quotes hint something. Furthermore, here are Zielinski's twitter riddles, all released before Die Rise (meaning it has to do with either Tranzit or Nuketown Zombies?) It may be points, or whatever you call them. Wait appropriate amount of time, then continue to work. Maybe something to do with the banking system? Overlooked and never found, but one does simply run around. Thinking about it, I never simply ran an entire round over the map, without using the bus or teleporters. If you go there now something will be up and running...... but stay to the path, dont go hunting. Don't go hunting seems to hint that we should not kill any zombies. Maybe run the map without killing any zombie, and there will be something upon returning in Bus Depot? Everyone looks for the missing piece, and they think they have it, between their teeth Crashed and derailed, it is the players who have failed. Definately a train reference You have seen the key, but it is too large, you see. I think about the train, but it could certainly possible that that's just my tunnelvision. In plain sight, but out of mind, without me, you would be blind. Something to do with lights? The Sun maybe? I thought you would be clued, because you're picture of beams may be skewed. Seems to reference to the beams (that were a remnant of a deleted Easter Egg, I believe). The hands of time do never stop, then again, the hands should swap. Sometimes the largest objects hold the most significance, the end result, may be magnificent. Train? Very maybe? The next step is not too far, looking in the wrong way is what you are. Perhaps we have to run the map counter-clockwise? Or does it have to do with the Bridge? Not too far seems to refer to close-by the Bus Depot spawn, the wrong/other way seems to refer to the oposite direction we always go (with the bus/to the box). The first thing we encounter upon going the other way is the Bridge. A train car is a train car....unless derailed, that is.....then its junk right? Moar train hints. If you have been there, but dont go back, then how do you know? Maybe the Bus Depot? We always spawn there, but hardly ever return If it can open but you dont open it, how will you know. Follow the signs to. What signs? Some say "Tell us" and many tell me to keep my mounth shut. I will say this: I always think what i want until i get it. Eyes of dedication, skil, are separate. Where there's a bomb, there is also a brain. But what's this? It's happening all over again... No vision doesnt mean less ability. Reminds me of the 'without me you would be blind' quote. Some things needs to go down, before others go up. Go down...objects? Players? Sometimes it can be two sides of the same coin. But when flipping the coin, you never know what lands first. Distractions are inhibited though the general key of succes. Past succes there is logic hiding in plain sight. Again speaking about something in plain sight... It seems like there is something big, obvious, that is ignored by us. Has anyone any idea what kind of structure this is and what purpose it has (in real life, I mean)? It lays beyond the derailed train, invisible in a casual map when there is fog blocking our vision. When you turn the fog off, however, it is in plain sight. "Stay close to me" says the morse code in the electricity sparking in the wire, leading from the Easter Egg pylon to the pylon right-beyond this structure. I WANT TO BELIEVE!!!
  19. 1 point
    Thats a great idea! We know from a radio that the MPD is, as Richtofen said, a "gateway to another dimension", a physical entrance. When Group 935 fully prepared the pyramid, Samantha could simply walk in, her body would cryogentically freeze and her soul could enter the realm of the (Dark) Aether. Richtofen would later merely need to open up the pyramid and use the Vril Vessel and Focussing Stone to swap his soul with Sam's, leaving Samantha's body as a physicall vessel within the pyramid. Only thing that buggers me is Maxis' statement, at the end of Richtofen's Quest in Buried, that Richtofen's actions will eternally condemn Samantha's soul... Is there still something of the girl left in the MPD? But yeah, souls being used in rites such as charging the MPD, the chests in Buried and 'cleaning' the skulls in Zetsubou could very well be explained by souls being the only thing able to travel outside our box of space-time. Its not for nothing that scientists refer to souls as Life Force, usable for energy. However, I still believe there is a difference between Life Force/souls we use in this matter and souls talked about in BO3/BO4. Nikolai is the only one having a soul, but I believe alk the others still hold Life Force. Difficult mtter, for sure. Happy yearswap, everybody!
  20. 1 point
    Fascinating! This reminds me of our conversation on the Bloody Teleporters thread. " I think there is a lot of evidence supporting it. If I am understanding this correctly: All of the portals that we travel through are fixed/ naturally occurring spots in the universe. Any attempt to manipulate the direction of the teleporters results in disaster for humans. Absolute Zero doesn’t exist in reality because that would mean no matter. Thus, the point of absolute zero exists outside of reality (space/time) This place of nothingness could be where Heaven/Afterlife/Hell are If one were to travel to this place, they wouldn’t exist in the material sense The only thing left would be something that transcends time and space Something Like a soul? This would explain the widespread use of souls as a power source in zombies. It is the only thing stable enough to survive matter transference Anyway, that is my two cents. Thanks for the fascinating read" What are your thoughts? Do you think some of this still holds truth?
  21. 1 point
    I totally agree with this. It makes it even sadder when you translate Victis. Its latin. And it means " Defeated " Primis means "youngest" wich suits the Primis crew. Ultimis means " last " wich suits the original characters. The Victis crew are truly the defeated. Especially after Nikolai destroyed the Summoning Key... in Tag der Toten, Victis knew they were doomed from the beginning.
  22. 1 point
    Here are the results: 1. Apothican Servant (3) vs Fire Bow (1) 2. GKZ-Mk3 (2) vs Staff of Lightning (2) - Coin toss rules in favor of GKZ-Mk3 3. 31-79 JGb215 (4) vs V-R11 (0) 4. Ray Gun Mk IIs (1) vs Death of Orion (1) (Anon abstained, not sure what Lenne picked) - Coin toss rules in favor of the Ray Gun Mk2s 5. Wunderwaffe DG-2 (4) vs Staff of Wind (0) 6. Ray Gun (3) vs Kraken (0) (Anon abstained) 7. Scavenger (1) vs Paralyzer (3)
  23. 1 point
    @Mattzs I have given my thoughts about what exactly the Aetherial Realm is once again: The MTD (Matter Transference Device, Teleporter, DG-1, whatever) uses the principle that matter can be transferred into energy, and reversed, a principle often returning in our endeavours through the story. When Richtofen and his crew step into the teleport mechanism and activate it, the mass of their matter is totally converted into energy, and built up somewhere else again. When mathematically writing this down, you would get a parabola. There is a moment you reach absolute zero: They are no mass, just energy. The Der Riese wallwriting said Return Through Aether. Considering that the absolute zero point, the moment you ‘are’ fully enery, is the Aether, does that mean the Aether is the realm of energy? I would not say this is Life Force, because I believe upon killing zombies around the Moon Pyramid Device, collecting their Life Force, their bodies, their matter, remain intact. Life Force and Souls certainly have something to do with it all, though. The Aether would be the realm of one fully being energy, tied to electromagnetism. This could be why so many graves and burial mounds are built on Leylines. The visualisation of this would be Afterlife, or Pernell’s attempt to ascend. MotD's Afterlife makes you able to influence electricity, Avogadro has electric powers, and then we’ve got Maxis. Maxis merging with electricity. The MTD is needed for humans to temporary reach the Aetherial plane, used as a slingshot dimension to reach another location within our Earthly plane. The Keepers, as said in a cipher, could do this without the aid of a teleporter device. Maxis seemed to have learned the ability to merge with electricity in the Crazy Place, is this because of the Keepers’ influence there?
  24. 1 point
    Two beautiful chapters. Spoilers alert for those who haven't read it yet, but I feel like this is the absolute end of Richtofen's sanity. After the incident with the Electric Trap that initially seemed to have pushed the Apothicans away, Richtofen finally finding himself to think clear again, but they appeared to be back, constinuing driving him crazy. The stress, the paranoia for spies. And now this: his first direct murder, not on a regular testsubject but on someone he finally started to trust, to befriend. The moments of Richtofen's insanity approaches: the moments he uses Samantha and Ultimis for cruel experiments. The moment his lust for blood, his joy in death, his character we encounter in the games, come closer. While his mental breakdown, his downfall, has been going on for some years now I knew there must have been one moment, one action or event, that would drive him mad. The flipping point, if you will. I feel like we've reached that point now
  25. 1 point
    Sorry, Rad, for being late. Don't hunt me down please. 1. Apothicon Servant It is a lovecraftian squid monster covering your arm, it doesn't get much better and funnier than that. 2. GKZ-45 Mk3 One of the more creative Wunderwaffen, it definitely gets bonus points for that and it is fun to use. 3. 31-79 JGb215 My boy, JGB proves though it does get better than the servant. L.O.V.E. this one kicking tiny zombies in the face for the first time is pretty cool, but you gotta semtex the horde first and then pull the trigger on the weapon, for maximum efficiency. (Lenne over here, bringing you fucking tipps and tricks on a 9 year old game.) Also bonus points for being the best wonder weapon until every WW could shit out drops. 4. Ray Gun Mk II (plus Alpha Omega variants) vs Death of Orion 5. Wunderwaffe DG-2 DG2 cause it has that nostalgia bonus and I never even used the Staff of wind. 6. Ray Gun Here I can't decide. I'd say Ray Gun up until BO2 cause after that they made it shit, but the Kraken isn't really my cup of tea, so I am gonna pick the Ray Gun, cause of the backstory and the meme. 7. Scavenger Scavenger's explosion sound is glorious and it is fun to use.
  26. 1 point
    Great idea for a thread! I've done two threads with a similar concept in mind, filling in blanks left behind by Treyarch: The Agonia Fracture We Didn't Get To See, and The Origin of Dr. Monty I Would Like To See. Today, though, I want to further increase the significance of Broken Arrow by re-introducing them in Black Ops 3 rather than Black Ops 4. Broken Arrow's exploits in Classified and Alpha Omega are some of my favorite parts of BO4's lore. There are only vague hints of what Broken Arrow is all about with their first mention in BO2, then in BO3 they are randomly mentioned by SOPHIA: "Maxis told me he had a plan. He said Broken Arrow showed him how to open up new worlds. It has been so long...I miss him." Then we see Victis visit their facilities in the comics, and bits and pieces come together from the timeline, but really we don't have much of any set up. Then BO4 comes around, massively expanding what we know and giving us a great time frame of how Broken Arrow came to be from Pernell's constant attempts to push for it, and ultimately his downfall as he tried to use the power of the Elemental Shard to Ascend to the Aether. Apart from that, we don't really get a sense for what their other exploits are. SOPHIA's quote about them opening new worlds references their motto, but we really haven't seen them do any such thing, more literally speaking. We know they were capable of inter-dimensional time travel in some capacity, according to Russman in Tag: "I been around a lot longer than you, boy. Back at Broken Arrow, we wrote the book on interdimensional time travel! It wasn’t a very good book, too many inaccuracies. But we still wrote it." So much power left unchecked, and yet we have no idea what exactly they've accomplished. Imagine, if you will, there are vague hints throughout BO3 hinting of Broken Arrow's influence. Perhaps in every fracture dimension, Broken Arrow dipped their hands in and exploited these futures. This idea sort of builds off my Third Ludvig Maxis theory. To summarize, the Maxis of the Agonia fracture was contacted sometime after he created SOPHIA by Pernell, or someone else of Broken Arrow, teaching him how to open new worlds. They set the seeds in motion to influence this Maxis to create Zero Base, where he would acquire the Kronorium for Victis to later find after every Maxis is wiped from existence by Monty. Imagine also that instead of the Illuminati being the ones to help Richtofen build the Alcatraz lab, it was Broken Arrow, or at least both Broken Arrow and the Illuminati. They seem better equipped for that kind of thing anyway, and perhaps it is in their best interest the cycle continues as well. We never truly got much more about the "two angels" that visited Pernell, but they may have guided him, and to an extent Broken Arrow along the path. With this in mind, imagine that Primis Richtofen after the Great War, who realizes he has only perpetuated the cycle, tells Pernell the truth. Pernell would disobey the angels' demands, trying to help Richtofen break the cycle by creating a future in Alcatraz where there is a cryopod for him to give Nikolai the Kronorium, and instead he traps Primis there in order to break the cycle. Only after realizing they are breaking the cycle does Monty/the Shadowman force Pernell into becoming the Avogadro. These are all just possibilities, but I would have enjoyed a little more set up for Broken Arrow, and I feel Pernell's fall to insanity came way too quickly and he became way too evil. Tying Broken Arrow to many loose ends and little nudges throughout history and throughout different dimensions would have been incredibly interesting instead of them just repeating the mistakes of Group 935.
  27. 1 point
    I'm gonna nominate: Pizza, cause of his many strategy threads and most certainly because of this post: While I am the one liking pineapple and fish on Pizza. I am glad he hasn't left the forums, haha Of course his various strategy threads are important as well, but I remember laughing so hard at this reply, for whatever reason and it brighten my day so much that I just had to qoute it here as well. <3 My second nomination goes out to Anonymous and Rad already pointed out all the reasons why. Admirable stuff. Every. Single. Week. My third nomination goes out to my boy, Meh. His work on his map concept(s) and his fun, dry attitude just makes me look forward to every single post of his. Fourth nomination would have gone to Rad, but since he already has two noms, I'm gonna edit this post whenever I have decided on the fourth member who should be on the list.
  28. 1 point
    Thank you for the nomination, as well as for nominating some folks that definately deserve it to be nominated. I would like to add four extra to that list: @RadZakpak one of the most active folks around here, commenting and posting with nothing else than quality and kindness. A person that contains the very spirit of these forums, also being interested and familiar with both story and gameplay. As for the story part, I've always considered you as some kind of partner in crime, my soulmate, around here, and I really appreciate your pressence. A great and social person, also the sole author of the in my opinion most shining gem of CoDZ: The CoD Zombies Storybook. This gave the characters and the story of the game we all love an extra dimension to me. @Electric Jesus Quality above quantity certainly applies on this dude, your theories and thoughts never fail to open a mental door for me. A genuine outside the box thinker, combined with the kindness and insanity of Lenne and Meh. You've also been here ever since, I dunno, BO2? BO1 maybe even? Upon roaming through older threads, I occasially come across your comments that always give me a brand new, original insight in something. @ZombiesAteMyPizza! Another veteran, containing the soul of Superhands. The phrase "There's a Zombie Slayer in all of us" certainly applies for this seemingly Pizza-loving undead butcher. I think his guides for reaching high rounds and doing quests have assisted countless people, both members and guests. An awesome guy with a solid influence concerning gameplay over both veterans and rookies (that latter includes myself). @KronoriumExcerptB This dude suddenly appeared out of nowhere, seemingly holding all the information about the entire Multiverse! His theories and ideas always give me an entire new insight into things. Being a new member with a not too-long history on this site doesn't say anything about one's knowledge and skills, and I found you deserved a place in this nomination as well buddy! (An early) Merry Christmas to everyone!
  29. 1 point
    First of all I'd like to nominate this thread to @Electric Jesus and @PINNAZ, as their past comments in posts of many years old unconsiously inspired me about a lot of the following content. Also, allow me to copy-paste parts of a short intro about the Hanford area I wrote a while back to get into the atmosphere: Hanford Site, WA Tranzit, as all of you might know, takes place in Hanford, Washington State, USA. The shape of the Columbia river, the roads and the railway are astonishing corresponding. Hanford was, and actually still is, an American scientific-military facility. Lets go back to the origins of the Hanford Works. In 1943, in the midst of World War II, the United States launched the construction of nuclear facilities in the area of the small town of Hanford. For the sake of winning the war, Hanford’s citizens were said to be relocated to new living areas and the area became fully restricted to enter. However, many citizens disappeared, not to be found ever again. Huge concrete constructions raised from the ground, miles of road and railway were created, and four electrical substations were built. So-called ‘tank farms’ appeared, which had a function in storing radioactive waste: Large, partly underground, waste cylinders. We can actually see a few in the Farm part of Tranzit, with 'infected' written in Cyrillic on it. Hanford had become a massive top-secret nuclear research facility, mainly focussed on forming plutonium. Subsequently, the area became extremely polluted with many types of hazardous elements and chemicals. It was in the drinking water of not only the workers, but also the citizens who lived some miles away. In their blood. In their cells. And many of them died not old. Two years later, 1945: Germany capitulated, and after the dropping of two atomic bombs on Japan (of which as a matter of fact, one was created in the Hanford Works) the Second World War ended and the era of the Cold War had started. The United States faced a new strategic threat in the rise of the Soviet nuclear weapon program, also possessing the remnants of Group 935, and it expanded the Hanford Site. As the the nations were not merely in a space- and nuclear arms race, they were involved in a shadow race for element 115 as well. However, the US's 115 deposit in Nevada and Japan was limited, and since Griffin Station was overrun by the undead, they had to find a way to gain more of the element in order to continue this arms race against the Soviets. @Monopoly Mac came with the idea that the Hanford Site might have been a location where scientists, for the first time, succeeded in artificially creating the element. With help of their experience in nuclear and atomic research, as well as having the support of several ex-935'ers obtained through Operation Stapler, this American scientific organisation was able to generate 115. The barn at Farm has boxes with scratched off signs, possibly storing the element. By 1963, the Hanford Campus was home to nine nuclear reactors along the Columbia River, five reprocessing plants on the central plateau, and more than 900 support buildings and radiological laboratories around and underneath the site. It did nit only focussed itself on forming plutanion anymore, but ununpentium as well. Coincidentally, this was also the year the Broken Arrow gained approval to start... Green Run (1946-1962) Green Run was a secret US Government release of radioactive fission products in the populated area around Hanford, starting in 1946 and continued till at least 1962, when more experiments commenced. The purpose of Green Run was to test methods of detecting radiation from the Soviet Union’s nuclear weapons programs, since the released radioisotopes were supposed to be detected by the US Air Force reconnaissance. This unethical human experimentation led to the death of many more local civilians. But the experimentation didn’t stop at “merely” releasing the radioactive isotopes of iodine, plutonium, uranium and xenon in the area. As the facilities secretly generated Element 115 as well, much of this was leaked in the soil and water too, possibly with the purpose of testing how the Air Force could localize Soviet facilities working with 115. Hanford Sanatorium and MKAlpha The doctor-like zombie character models in Green Run wear a sign with 'Hanford Sanatorium' written on it. A sanatorium is a medical facility for long-term illness, most typically associated with treatment of tuberculosis, in the late-19th and 20th century before the discovery of antibiotics. In the United States, especially the West Coast became a popular spot for sanatoria. In 1910, tent cities began to pop up in different areas in this region, some described as places of squalor and shunned by most local citizens. Hanford is not confirmed to have had a for the outside world known sanatorium, but the fact that it isn't registered doesn't mean there never was any. Now all zombie models in Tranzit, whether it are doctors, patients or citizens, share a common feature: a wound in their backs, as well as their collars. James C. Burns, the voice actor of sergeant Frank Woods, told us to look at these identical wounds, hinting that it has a reason it is there. These imply that the undead were released from a hospital: the Hanford Sanatorium! It is most likely that the patients, as well as the locals from Town, were experimented upon. Why their backs and collars? It seems like the doctors were performing surgery in their spine, as well as their brain, to control cerebral function. The fact that they are now undead means that Element 115 was also included in these experiments. It could even be possible that the facility's leaking of 115, the infecting of the patients, was done for this purpose. The scientists could be trying to create a new undead super soldier army, or this whole experiment could have been part of Broken Arrow's Project MKAlpha, control over the brain through the usage of 115. MKAlpha was part of Operation MKUltra, the CIA's mind control program. This Operation included methods of brainwash due to physicial, mental, sexual torture, hypnosis and drug use, and the testsubjects were often illegally aqcuired. Several ex-Nazi scientists and investigation, taken during Operation Paperclip, also participated in MKUltra. Operation MKAlpha was a sub-project of this, investigating the use of Element 115 concerning this matter. "Ahh... The sleepy town of Hanford, Washington State. Where normal people go about their mundane lives in peace. Where nothing of note ever happens. If only it had stayed that way. One fateful night, the entire population of the town and its surrounds vanished - without so much as a trace." - Remnant tour guide Perhaps Hanford was their testing ground. And imagine the entire population of the United States doing as they wish. Imagine all the citizens of the Soviet Union doing as they wish! What Broken Arrow was researching here, was world domination.
  30. 1 point
    I really thought all these locations would go somewhere, but unfortunately they didn't. One thing Ive wanted to do (but never did) is map out all these locations to see if there was something else. A shape or picture or so? There are 3 underlying contexts. Each location represents either - • Secret Underground Military bases • Nuclear Sites • Natural Disasters This thread is probably all I formatted now As for - Hawaii - Volcanos Grand Central Station - had an underground tunnel to a hotel Grand Canyon - (can't remember) conspiracy about caves or something Santa Monica Boulevard - Earthquake Faultline & Tsunami warnings at the beach. (Is it also the end of Route 66?) Havard Yard - prob something underground or Skull & Bones? Yellowstine Park - is a giant Volcano
  31. 1 point
    So with the recent release of comic issue #2, we get the info that the part of Broken Arrow experimenting with Ununpentium is so secret that most of Broken Arrow's agents and scientists did not even knew of its existence. That gives me the feeling that Broken Arrow is a HUGE scientific organization, instead of a relative small group only experimenting with 115. The map TranZit gave us the very kind and sometimes very mean NPC: The robotic bus driver. Has anyone ever listened to his quotes? They are pretty interesting. They include all kind of conspiracy top-secret sites in the United States. Could all these locations be secret stations of Broken Arrow? Let's do a short breakdown here. As a side note: He also talks about Hawaii, Grand Central Station, the Grand Canyon, Pismo Beach, Santa Monica, Harvard Yard and Yellowstone Park, but I excluded them in this post due to its most likely insignificance. The H.A.A.R.P. has been part of the zombie story since WaW. There are plenty of theories about it on our site, such as @Tac's one here: Groom Lake, also known as Area 51. I don't think I have to explain this one: We even play here during the "No Man's Land" part in the map Moon. It lays near Nuketown. Bohemian Grove is a campground in Monte Rio. In mid-July each year, Bohemian Grove hosts a two-week, three-weekend encampment of some of the most prominent men in the world, including presidents, governors, media executives, business leaders and other people of power. In the year 1942, a planning meeting for the Manhattan Project, the atomic bomb, took place here. The Great Slave Lake is, as it is named, a great lake in the North of Canada. In 1978, a Soviet Radar Ocean Reconnaissance Satellite, named Kosmos 954, built with an onboard nuclear reactor fell from orbit and disintegrated. Pieces of the nuclear core fell in the vicinity of Great Slave Lake. The Mount Weather is said to be an atomic shelter. But not just a normal bunker. This enormous facility is a major relocation site for the highest level of civilian and military officials in case of a fallout, playing a major role in continuity of government. One thing: For what would this bunker be used when it is empty and not used? The Fast Flux Test Facility (FFTF) is a nuclear test reactor located in the 400 area of Hanford Site (where Green Run takes place), in the state Washington. It was built in 1978, and operated from 1980 till 1992, doing tests concerning "advanced nuclear fuels, materials, components, nuclear power plant operations and maintenance protocols, and reactor safety designs." Deep Springs, California, is an area that is known for some very odd events. It appears that there is a huge underground base under Deep Springs. An underground river of more than 25 Miles long, stretching through the Californian and Nevadan desert, is theorized to be part of that base too. CIA, aliens and weird devices: Take a look at this link: http://www.angelfire.com/ut/branton/deepsprings.html Dulce Base is a military underground station located in New Mexico. Here too are claims of alien activity and UFO's (antigravity devices?). The Greenbrier resort seems to be a normal luxury resort, but nothing of that is true. In the late 1950s, the U.S. government approached The Greenbrier for assistance in creating a secret emergency bunker to house Congress in the aftermath of a nuclear holocaust, much like Mount Weatt, but much smaller. This classified, underground facility, was named "Project Greek Island". The Tehachapi Ranch, officially known as the Northrop facility, is a facility located in the foothills near the city of Lancaster, California. Although the public is told that this is a cattle ranch, no livestock are visible anywhere on the property. When people ask what happens there, Northrop Corporation will say that this is an electromagnetic research facility. Sounds familar? There are also large radar or microwave dishes and strange looking pylons, with as purpose beaming electromagnetic radiation. These pylons rise up from underground out of openings in the middle of long, paved surfaces that resemble aircraft runways, but which are not used by any type of aircraft for landing or take-off. It is thought that this facility goes down as many as 42 levels, and that tunnels link it to other nearby underground installations in the area.

About Call of Duty Zombies

Call of Duty Zombies is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.

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